Improves asset management by adding a shutdown procedure that safely terminates the asset scanning thread. This prevents crashes and ensures a clean exit. Enhances shader management by introducing shader naming and improved error logging. This makes debugging easier. Also renames the sprite shader. Fixes a minor bug related to sprite drawing position. Adds Git mappings for submodules.
9 lines
425 B
XML
9 lines
425 B
XML
<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/cmake-build-debug/_deps/assimp-src" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/cmake-build-debug/_deps/glfw-src" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/cmake-build-debug/_deps/imgui-src" vcs="Git" />
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</component>
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</project> |