ThreeLab/Engine/Components/LightComponent.h

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2025-04-01 20:03:18 +00:00
#ifndef LIGHT_COMPONENT_H
#define LIGHT_COMPONENT_H
#include <glm/glm.hpp>
class LightComponent {
public:
LightComponent();
~LightComponent();
// Light properties.
glm::vec3 color;
float intensity;
};
#endif // LIGHT_COMPONENT_H