17 lines
253 B
C++
17 lines
253 B
C++
#ifndef LIGHT_COMPONENT_H
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#define LIGHT_COMPONENT_H
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#include <glm/glm.hpp>
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class LightComponent {
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public:
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LightComponent();
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~LightComponent();
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// Light properties.
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glm::vec3 color;
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float intensity;
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};
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#endif // LIGHT_COMPONENT_H
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