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# pragma once
# include <cstdint>
# include "!GlobalTypes.hpp"
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// /////////////////////////////////////////////////////////////
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// Binary: soundsystem.dll
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// Classes count: 0 (Allocated) | 74 (Unallocated)
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// Enums count: 0 (Allocated) | 18 (Unallocated)
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// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Enumerator count: 30
// Alignment: 4
// Size: 0x4
enum class soundlevel_t : std : : uint32_t
{
SNDLVL_NONE = 0x0 ,
SNDLVL_20dB = 0x14 ,
SNDLVL_25dB = 0x19 ,
SNDLVL_30dB = 0x1e ,
SNDLVL_35dB = 0x23 ,
SNDLVL_40dB = 0x28 ,
SNDLVL_45dB = 0x2d ,
SNDLVL_50dB = 0x32 ,
SNDLVL_55dB = 0x37 ,
SNDLVL_IDLE = 0x3c ,
SNDLVL_60dB = 0x3c ,
SNDLVL_65dB = 0x41 ,
SNDLVL_STATIC = 0x42 ,
SNDLVL_70dB = 0x46 ,
SNDLVL_NORM = 0x4b ,
SNDLVL_75dB = 0x4b ,
SNDLVL_80dB = 0x50 ,
SNDLVL_TALKING = 0x50 ,
SNDLVL_85dB = 0x55 ,
SNDLVL_90dB = 0x5a ,
SNDLVL_95dB = 0x5f ,
SNDLVL_100dB = 0x64 ,
SNDLVL_105dB = 0x69 ,
SNDLVL_110dB = 0x6e ,
SNDLVL_120dB = 0x78 ,
SNDLVL_130dB = 0x82 ,
SNDLVL_GUNFIRE = 0x8c ,
SNDLVL_140dB = 0x8c ,
SNDLVL_150dB = 0x96 ,
SNDLVL_180dB = 0xb4 ,
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
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enum class EMode_t : std : : uint32_t
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{
// MPropertyFriendlyName "Peak"
Peak = 0x0 ,
// MPropertyFriendlyName "RMS"
RMS = 0x1 ,
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Enumerator count: 5
// Alignment: 1
// Size: 0x1
enum class EWaveform : std : : uint8_t
{
Sine = 0 ,
Square = 1 ,
Saw = 2 ,
Triangle = 3 ,
Noise = 4 ,
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
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enum class VMixLFOShape_t : std : : uint32_t
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{
LFO_SHAPE_SINE = 0x0 ,
LFO_SHAPE_SQUARE = 0x1 ,
LFO_SHAPE_TRI = 0x2 ,
LFO_SHAPE_SAW = 0x3 ,
LFO_SHAPE_NOISE = 0x4 ,
} ;
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Enumerator count: 10
// Alignment: 2
// Size: 0x2
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enum class VMixFilterType_t : std : : uint16_t
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{
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FILTER_UNKNOWN = 0xffff ,
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FILTER_LOWPASS = 0x0 ,
FILTER_HIGHPASS = 0x1 ,
FILTER_BANDPASS = 0x2 ,
FILTER_NOTCH = 0x3 ,
FILTER_PEAKING_EQ = 0x4 ,
FILTER_LOW_SHELF = 0x5 ,
FILTER_HIGH_SHELF = 0x6 ,
FILTER_ALLPASS = 0x7 ,
FILTER_PASSTHROUGH = 0x8 ,
} ;
// Registered binary: soundsystem.dll (project 'soundsystem')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
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enum class SosActionStopType_t : std : : uint32_t
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{
// MPropertyFriendlyName "None"
SOS_STOPTYPE_NONE = 0x0 ,
// MPropertyFriendlyName "Elapsed Time"
SOS_STOPTYPE_TIME = 0x1 ,
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// MPropertyFriendlyName "Opvar Float"
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SOS_STOPTYPE_OPVAR = 0x2 ,
} ;
// Registered binary: soundsystem.dll (project 'soundsystem')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
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enum class SosEditItemType_t : std : : uint32_t
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{
SOS_EDIT_ITEM_TYPE_SOUNDEVENTS = 0x0 ,
SOS_EDIT_ITEM_TYPE_SOUNDEVENT = 0x1 ,
SOS_EDIT_ITEM_TYPE_LIBRARYSTACKS = 0x2 ,
SOS_EDIT_ITEM_TYPE_STACK = 0x3 ,
SOS_EDIT_ITEM_TYPE_OPERATOR = 0x4 ,
SOS_EDIT_ITEM_TYPE_FIELD = 0x5 ,
} ;
// Registered binary: soundsystem.dll (project 'soundsystem')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
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enum class SosActionSortType_t : std : : uint32_t
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{
// MPropertyFriendlyName "Highest"
SOS_SORTTYPE_HIGHEST = 0x0 ,
// MPropertyFriendlyName "Lowest"
SOS_SORTTYPE_LOWEST = 0x1 ,
} ;
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
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// Enumerator count: 5
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// Alignment: 4
// Size: 0x4
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enum class PlayBackMode_t : std : : uint32_t
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{
// MPropertyFriendlyName "Random"
Random = 0x0 ,
// MPropertyFriendlyName "Random No Repeats"
RandomNoRepeats = 0x1 ,
// MPropertyFriendlyName "Random Avoid Last"
RandomAvoidLast = 0x2 ,
// MPropertyFriendlyName "Sequential"
Sequential = 0x3 ,
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// MPropertyFriendlyName "Random With Weights"
RandomWeights = 0x4 ,
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} ;
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Enumerator count: 30
// Alignment: 2
// Size: 0x2
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enum class VMixProcessorType_t : std : : uint16_t
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{
VPROCESSOR_UNKNOWN = 0x0 ,
VPROCESSOR_RT_PITCH = 0x1 ,
VPROCESSOR_STEAMAUDIO_HRTF = 0x2 ,
VPROCESSOR_DYNAMICS = 0x3 ,
VPROCESSOR_PRESETDSP = 0x4 ,
VPROCESSOR_DELAY = 0x5 ,
VPROCESSOR_MOD_DELAY = 0x6 ,
VPROCESSOR_DIFFUSOR = 0x7 ,
VPROCESSOR_BOXVERB = 0x8 ,
VPROCESSOR_FREEVERB = 0x9 ,
VPROCESSOR_PLATEVERB = 0xa ,
VPROCESSOR_FULLWAVE_INTEGRATOR = 0xb ,
VPROCESSOR_FILTER = 0xc ,
VPROCESSOR_STEAMAUDIO_PATHING = 0xd ,
VPROCESSOR_EQ8 = 0xe ,
VPROCESSOR_ENVELOPE = 0xf ,
VPROCESSOR_VOCODER = 0x10 ,
VPROCESSOR_CONVOLUTION = 0x11 ,
VPROCESSOR_DYNAMICS_3BAND = 0x12 ,
VPROCESSOR_DYNAMICS_COMPRESSOR = 0x13 ,
VPROCESSOR_SHAPER = 0x14 ,
VPROCESSOR_PANNER = 0x15 ,
VPROCESSOR_UTILITY = 0x16 ,
VPROCESSOR_AUTOFILTER = 0x17 ,
VPROCESSOR_OSC = 0x18 ,
VPROCESSOR_STEREODELAY = 0x19 ,
VPROCESSOR_EFFECT_CHAIN = 0x1a ,
VPROCESSOR_SUBGRAPH_SWITCH = 0x1b ,
VPROCESSOR_STEAMAUDIO_DIRECT = 0x1c ,
VPROCESSOR_STEAMAUDIO_HYBRIDREVERB = 0x1d ,
} ;
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
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// Enumerator count: 2
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// Alignment: 4
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// Size: 0x4
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enum class VMixPannerType_t : std : : uint32_t
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{
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PANNER_TYPE_LINEAR = 0x0 ,
PANNER_TYPE_EQUAL_POWER = 0x1 ,
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
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// Enumerator count: 6
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// Alignment: 4
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// Size: 0x4
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enum class VMixChannelOperation_t : std : : uint32_t
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{
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VMIX_CHAN_STEREO = 0x0 ,
VMIX_CHAN_LEFT = 0x1 ,
VMIX_CHAN_RIGHT = 0x2 ,
VMIX_CHAN_SWAP = 0x3 ,
VMIX_CHAN_MONO = 0x4 ,
VMIX_CHAN_MID_SIDE = 0x5 ,
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Enumerator count: 13
// Alignment: 1
// Size: 0x1
enum class EMidiNote : std : : uint8_t
{
C = 0 ,
C_Sharp = 1 ,
D = 2 ,
D_Sharp = 3 ,
E = 4 ,
F = 5 ,
F_Sharp = 6 ,
G = 7 ,
G_Sharp = 8 ,
A = 9 ,
A_Sharp = 10 ,
B = 11 ,
Count = 12 ,
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Enumerator count: 4
// Alignment: 1
// Size: 0x1
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enum class CVSoundFormat_t : std : : uint8_t
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{
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PCM16 = 0 ,
PCM8 = 1 ,
MP3 = 2 ,
ADPCM = 3 ,
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
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// Enumerator count: 9
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// Alignment: 1
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// Size: 0x1
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enum class VMixFilterSlope_t : std : : uint8_t
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{
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FILTER_SLOPE_1POLE_6dB = 0 ,
FILTER_SLOPE_1POLE_12dB = 1 ,
FILTER_SLOPE_1POLE_18dB = 2 ,
FILTER_SLOPE_1POLE_24dB = 3 ,
FILTER_SLOPE_12dB = 4 ,
FILTER_SLOPE_24dB = 5 ,
FILTER_SLOPE_36dB = 6 ,
FILTER_SLOPE_48dB = 7 ,
FILTER_SLOPE_MAX = 7 ,
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Enumerator count: 10
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// Alignment: 4
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// Size: 0x4
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enum class ActionType_t : std : : uint32_t
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{
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// MPropertyFriendlyName "None"
SOS_ACTION_NONE = 0x0 ,
// MPropertyFriendlyName "Limiter"
SOS_ACTION_LIMITER = 0x1 ,
// MPropertyFriendlyName "Time Limiter"
SOS_ACTION_TIME_LIMIT = 0x2 ,
// MPropertyFriendlyName "Timed Block Limiter"
SOS_ACTION_TIME_BLOCK_LIMITER = 0x3 ,
// MPropertyFriendlyName "Set Sound Event Parameter"
SOS_ACTION_SET_SOUNDEVENT_PARAM = 0x4 ,
// MPropertyFriendlyName "Soundevent Cluster"
SOS_ACTION_SOUNDEVENT_CLUSTER = 0x5 ,
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// MPropertyFriendlyName "Soundevent Priority"
SOS_ACTION_SOUNDEVENT_PRIORITY = 0x6 ,
// MPropertyFriendlyName "Count Envelope"
SOS_ACTION_COUNT_ENVELOPE = 0x7 ,
// MPropertyFriendlyName "Soundevent Count"
SOS_ACTION_SOUNDEVENT_COUNT = 0x8 ,
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// MPropertyFriendlyName "Soundevent Min/Max Values"
SOS_ACTION_SOUNDEVENT_MIN_MAX_VALUES = 0x9 ,
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
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// Enumerator count: 3
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// Alignment: 4
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// Size: 0x4
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enum class VMixSubgraphSwitchInterpolationType_t : std : : uint32_t
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{
SUBGRAPH_INTERPOLATION_TEMPORAL_CROSSFADE = 0x0 ,
SUBGRAPH_INTERPOLATION_TEMPORAL_FADE_OUT = 0x1 ,
SUBGRAPH_INTERPOLATION_KEEP_LAST_SUBGRAPH_RUNNING = 0x2 ,
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Enumerator count: 2
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// Alignment: 4
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// Size: 0x4
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enum class SosGroupType_t : std : : uint32_t
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{
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// MPropertyFriendlyName "Dynamic"
SOS_GROUPTYPE_DYNAMIC = 0x0 ,
// MPropertyFriendlyName "Static"
SOS_GROUPTYPE_STATIC = 0x1 ,
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} ;
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struct CSoundContainerReference ;
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struct CVoiceContainerStaticAdditiveSynth : : CGainScalePerInstance ;
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struct CVoiceContainerBase ;
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struct VMixFilterDesc_t ;
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struct CSosGroupMatchPattern ;
struct CSosGroupBranchPattern ;
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struct CVSound ;
struct CAudioMorphData ;
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struct CVoiceContainerAnalysisBase ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0x18
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//
// MGetKV3ClassDefaults
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// MPropertyFriendlyName "Sound"
// MPropertyDescription "Reference to a vsnd file or another container."
class CSoundContainerReference
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{
public :
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// MPropertyFriendlyName "Use Vsnd File"
bool m_bUseReference ; // 0x0
// MPropertySuppressExpr "m_bUseReference == 0"
// MPropertyFriendlyName "Vsnd File"
CStrongHandle < InfoForResourceTypeCVoiceContainerBase > m_sound ; // 0x8
// MPropertySuppressExpr "m_bUseReference == 1"
// MPropertyFriendlyName "Vsnd Container"
CVoiceContainerBase * m_pSound ; // 0x10
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x10
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixFreeverbDesc_t
{
public :
float m_flRoomSize ; // 0x0
float m_flDamp ; // 0x4
float m_flWidth ; // 0x8
float m_flLateReflections ; // 0xc
} ;
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 4
// Size: 0x10
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CVoiceContainerStaticAdditiveSynth : : CGainScalePerInstance
{
public :
// MPropertyFriendlyName "Quietest Volume"
float m_flMinVolume ; // 0x0
// MPropertyFriendlyName "# Instances Playing Until We Get Louder Than Quietest Volume"
int32_t m_nInstancesAtMinVolume ; // 0x4
// MPropertyFriendlyName "Loudest Volume"
float m_flMaxVolume ; // 0x8
// MPropertyFriendlyName "# Instances Playing Required To Reach Loudest Volume"
int32_t m_nInstancesAtMaxVolume ; // 0xc
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0x60
//
// MGetKV3ClassDefaults
class CVoiceContainerStaticAdditiveSynth : : CTone
{
public :
// MPropertyFriendlyName "Harmonics"
CUtlVector < CVoiceContainerStaticAdditiveSynth : : CHarmonic > m_harmonics ; // 0x0
// MPropertyFriendlyName "Envelope"
CPiecewiseCurve m_curve ; // 0x18
// MPropertyFriendlyName "Play All Instances In Sync"
bool m_bSyncInstances ; // 0x58
} ;
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0x80
//
// MGetKV3ClassDefaults
class CVSound
{
public :
int32_t m_nRate ; // 0x0
CVSoundFormat_t m_nFormat ; // 0x4
private :
[[maybe_unused]] uint8_t __pad0005 [ 0x3 ] ; // 0x5
public :
uint32_t m_nChannels ; // 0x8
int32_t m_nLoopStart ; // 0xc
uint32_t m_nSampleCount ; // 0x10
float m_flDuration ; // 0x14
CUtlVector < CAudioSentence > m_Sentences ; // 0x18
uint32_t m_nStreamingSize ; // 0x30
private :
[[maybe_unused]] uint8_t __pad0034 [ 0x4 ] ; // 0x34
public :
CUtlVector < int32 > m_nSeekTable ; // 0x38
int32_t m_nLoopEnd ; // 0x50
private :
[[maybe_unused]] uint8_t __pad0054 [ 0x4 ] ; // 0x54
public :
// MFgdFromSchemaCompletelySkipField
CUtlBinaryBlock m_encodedHeader ; // 0x58
} ;
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0xb8
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// Has VTable
//
// MGetKV3ClassDefaults
// MVDataRoot
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// MVDataNodeType "1"
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// MFgdFromSchemaEditablePolymorphicThisClass
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// MVDataFileExtension
// MPropertyFriendlyName "VSND Container"
// MPropertyDescription "Voice Container Base"
class CVoiceContainerBase
{
private :
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[[maybe_unused]] uint8_t __pad0000 [ 0x38 ] ; // 0x0
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public :
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// MPropertySuppressField
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// -> m_nRate - 0x38
// -> m_nFormat - 0x3c
// -> m_nChannels - 0x40
// -> m_nLoopStart - 0x44
// -> m_nSampleCount - 0x48
// -> m_flDuration - 0x4c
// -> m_Sentences - 0x50
// -> m_nStreamingSize - 0x68
// -> m_nSeekTable - 0x70
// -> m_nLoopEnd - 0x88
// -> m_encodedHeader - 0x90
CVSound m_vSound ; // 0x38
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// Static fields:
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static bool & Get_bAudioFinishedPlaying ( ) { return * reinterpret_cast < bool * > ( interfaces : : g_schema - > FindTypeScopeForModule ( " soundsystem.dll " ) - > FindDeclaredClass ( " CVoiceContainerBase " ) - > GetStaticFields ( ) [ 0 ] - > m_pInstance ) ; } ;
static bool & Get_bAudioStillPlaying ( ) { return * reinterpret_cast < bool * > ( interfaces : : g_schema - > FindTypeScopeForModule ( " soundsystem.dll " ) - > FindDeclaredClass ( " CVoiceContainerBase " ) - > GetStaticFields ( ) [ 1 ] - > m_pInstance ) ; } ;
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
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// Alignment: 8
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// Size: 0xb8
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// Has VTable
//
// MGetKV3ClassDefaults
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// MPropertyFriendlyName "Default Container"
// MPropertyDescription "Voice Container Default"
class CVoiceContainerDefault : public CVoiceContainerBase
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{
public :
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
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// Size: 0x18
//
// MGetKV3ClassDefaults
// MVDataRoot
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// MVDataNodeType "1"
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class CDSPPresetMixgroupModifierTable
{
public :
// MPropertyDescription "Table of mixgroup modifiers for effect names."
// MPropertyFriendlyName "Modifier Table"
CUtlVector < CDspPresetModifierList > m_table ; // 0x0
} ;
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x18
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// Has VTable
//
// MGetKV3ClassDefaults
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// MPropertyElementNameFn
class CSosGroupActionSchema
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{
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private :
[[maybe_unused]] uint8_t __pad0000 [ 0x8 ] ; // 0x0
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public :
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// MPropertyFriendlyName "Name"
CUtlString m_name ; // 0x8
// MPropertyFriendlyName "Action Type"
ActionType_t m_actionType ; // 0x10
// MPropertySuppressField
ActionType_t m_actionInstanceType ; // 0x14
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
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// Size: 0x38
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// Has VTable
//
// MGetKV3ClassDefaults
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class CSosGroupActionSetSoundeventParameterSchema : public CSosGroupActionSchema
{
public :
// MPropertyFriendlyName "Max Count"
int32_t m_nMaxCount ; // 0x18
// MPropertyFriendlyName "Minimum Value"
float m_flMinValue ; // 0x1c
// MPropertyFriendlyName "Maximum Value"
float m_flMaxValue ; // 0x20
private :
[[maybe_unused]] uint8_t __pad0024 [ 0x4 ] ; // 0x24
public :
// MPropertyFriendlyName "Parameter Name"
CUtlString m_opvarName ; // 0x28
// MPropertyFriendlyName "Sort Type"
SosActionSortType_t m_nSortType ; // 0x30
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0xf0
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Blender"
// MPropertyDescription "Blends two containers."
class CVoiceContainerBlender : public CVoiceContainerBase
{
public :
CSoundContainerReference m_firstSound ; // 0xb8
CSoundContainerReference m_secondSound ; // 0xd0
float m_flBlendFactor ; // 0xe8
} ;
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0xb8
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// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Null Container"
// MPropertyDescription "Plays a single channel of silence."
class CVoiceContainerNull : public CVoiceContainerBase
{
public :
} ;
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0xc
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixSubgraphSwitchDesc_t
{
public :
VMixSubgraphSwitchInterpolationType_t m_interpolationMode ; // 0x0
bool m_bOnlyTailsOnFadeOut ; // 0x4
private :
[[maybe_unused]] uint8_t __pad0005 [ 0x3 ] ; // 0x5
public :
float m_flInterpolationTime ; // 0x8
} ;
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x50
// Has VTable
//
// MGetKV3ClassDefaults
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// MVDataNodeType "1"
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// MFgdFromSchemaEditablePolymorphicThisClass
// MPropertyFriendlyName "Analysis Container"
// MPropertyDescription "Does Not Play Sound, member of CVoiceContainerDefaultDefault"
class CVoiceContainerAnalysisBase
{
private :
[[maybe_unused]] uint8_t __pad0000 [ 0x8 ] ; // 0x0
public :
// MPropertyFriendlyName "Regenerate curve on compile"
bool m_bRegenerateCurveOnCompile ; // 0x8
private :
[[maybe_unused]] uint8_t __pad0009 [ 0x7 ] ; // 0x9
public :
// MPropertyFriendlyName "Envelope Curve"
CPiecewiseCurve m_curve ; // 0x10
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
class CSosGroupActionSoundeventMinMaxValuesSchema : public CSosGroupActionSchema
{
public :
// MPropertyFriendlyName "Public field name to query."
CUtlString m_strQueryPublicFieldName ; // 0x18
// MPropertyFriendlyName "Public field 'delay' name."
CUtlString m_strDelayPublicFieldName ; // 0x20
// MPropertyFriendlyName "Exclude stopped sounds from evaluation"
bool m_bExcludeStoppedSounds ; // 0x28
// MPropertyFriendlyName "Exclude delayed sounds from evaluation"
bool m_bExcludeDelayedSounds ; // 0x29
// MPropertyFriendlyName "Exclude sounds from evaluation less than or equal to a min value threshold."
bool m_bExcludeSoundsBelowThreshold ; // 0x2a
private :
[[maybe_unused]] uint8_t __pad002b [ 0x1 ] ; // 0x2b
public :
// MPropertyFriendlyName "The minimum threshold value to exclude sounds."
float m_flExcludeSoundsMinThresholdValue ; // 0x2c
// MPropertyFriendlyName "Exclude sounds from evaluation greater than or equal to a max value threshold."
bool m_bExcludSoundsAboveThreshold ; // 0x30
private :
[[maybe_unused]] uint8_t __pad0031 [ 0x3 ] ; // 0x31
public :
// MPropertyFriendlyName "The maximum threshold value to exclude sounds."
float m_flExcludeSoundsMaxThresholdValue ; // 0x34
// MPropertyFriendlyName "Min value property name"
CUtlString m_strMinValueName ; // 0x38
// MPropertyFriendlyName "Max value property name"
CUtlString m_strMaxValueName ; // 0x40
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x8
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixPannerDesc_t
{
public :
VMixPannerType_t m_type ; // 0x0
float m_flStrength ; // 0x4
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x38
// Has VTable
//
// MGetKV3ClassDefaults
class CSosGroupActionSoundeventPrioritySchema : public CSosGroupActionSchema
{
public :
// MPropertyFriendlyName "Priority Value, typically 0.0 to 1.0"
CUtlString m_priorityValue ; // 0x18
// MPropertyFriendlyName "Priority-Based Volume Multiplier, 0.0 to 1.0"
CUtlString m_priorityVolumeScalar ; // 0x20
// MPropertyFriendlyName "Contribute to the priority system, but volume is unaffected by it (bool)"
CUtlString m_priorityContributeButDontRead ; // 0x28
// MPropertyFriendlyName "Don't contribute to the priority system, but volume is affected by it (bool)"
CUtlString m_bPriorityReadButDontContribute ; // 0x30
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0xc8
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// Has VTable
//
// MGetKV3ClassDefaults
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// MPropertyFriendlyName "TESTBED: FM Synth Container"
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// MPropertyDescription "Real time FM Synthesis"
class CVoiceContainerRealtimeFMSineWave : public CVoiceContainerBase
{
public :
// MPropertyFriendlyName "Frequency (Hz)"
// MPropertyDescription "The frequency of this sine tone."
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float m_flCarrierFrequency ; // 0xb8
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// MPropertyFriendlyName "Mod Frequency (Hz)"
// MPropertyDescription "The frequency of the sine tone modulating this sine tone."
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float m_flModulatorFrequency ; // 0xbc
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// MPropertyFriendlyName "Mod Amount (Hz)"
// MPropertyDescription "The amount the modulating sine tone modulates this sine tone."
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float m_flModulatorAmount ; // 0xc0
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} ;
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
struct SelectedEditItemInfo_t
{
public :
CUtlVector < SosEditItemInfo_t > m_EditItems ; // 0x0
} ;
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x10
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixFilterDesc_t
{
public :
VMixFilterType_t m_nFilterType ; // 0x0
VMixFilterSlope_t m_nFilterSlope ; // 0x2
bool m_bEnabled ; // 0x3
float m_fldbGain ; // 0x4
float m_flCutoffFreq ; // 0x8
float m_flQ ; // 0xc
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0x28
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//
// MGetKV3ClassDefaults
struct SoundWithProbability_t
{
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private :
[[maybe_unused]] uint8_t __pad0000 [ 0x8 ] ; // 0x0
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public :
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// MPropertyFriendlyName "Vsnd"
CSoundContainerReference m_sound ; // 0x8
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// MPropertyFriendlyName "Weight"
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float m_fProbabilityWeight ; // 0x20
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x50
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixBoxverbDesc_t
{
public :
float m_flSizeMax ; // 0x0
float m_flSizeMin ; // 0x4
float m_flComplexity ; // 0x8
float m_flDiffusion ; // 0xc
float m_flModDepth ; // 0x10
float m_flModRate ; // 0x14
bool m_bParallel ; // 0x18
private :
[[maybe_unused]] uint8_t __pad0019 [ 0x3 ] ; // 0x19
public :
VMixFilterDesc_t m_filterType ; // 0x1c
float m_flWidth ; // 0x2c
float m_flHeight ; // 0x30
float m_flDepth ; // 0x34
float m_flFeedbackScale ; // 0x38
float m_flFeedbackWidth ; // 0x3c
float m_flFeedbackHeight ; // 0x40
float m_flFeedbackDepth ; // 0x44
float m_flOutputGain ; // 0x48
float m_flTaps ; // 0x4c
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
class CSosGroupActionSoundeventClusterSchema : public CSosGroupActionSchema
{
public :
// MPropertyFriendlyName "Minimum Nearby Soundevents"
int32_t m_nMinNearby ; // 0x18
// MPropertyFriendlyName "Search Radius to Cluster Soundevents"
float m_flClusterEpsilon ; // 0x1c
// MPropertyFriendlyName "'Should Play' Opvar Name"
CUtlString m_shouldPlayOpvar ; // 0x20
// MPropertyFriendlyName "'Should Play Cluster Child' Opvar Name"
CUtlString m_shouldPlayClusterChild ; // 0x28
// MPropertyFriendlyName "Cluster Size Opvar Name"
CUtlString m_clusterSizeOpvar ; // 0x30
// MPropertyFriendlyName "'Group Box Mins' Opvar Name"
CUtlString m_groupBoundingBoxMinsOpvar ; // 0x38
// MPropertyFriendlyName "'Group Box Maxs' Opvar Name"
CUtlString m_groupBoundingBoxMaxsOpvar ; // 0x40
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
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// Size: 0x10
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// Has VTable
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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class CSosGroupBranchPattern
{
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private :
[[maybe_unused]] uint8_t __pad0000 [ 0x8 ] ; // 0x0
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public :
// MPropertyFriendlyName "Event Name"
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bool m_bMatchEventName ; // 0x8
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// MPropertyFriendlyName "Sub-String"
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bool m_bMatchEventSubString ; // 0x9
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// MPropertyFriendlyName "Source Entity Index"
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bool m_bMatchEntIndex ; // 0xa
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// MPropertyFriendlyName "Opvar Float"
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bool m_bMatchOpvar ; // 0xb
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// MPropertyFriendlyName "Opvar String"
bool m_bMatchString ; // 0xc
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
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// Size: 0x30
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// Has VTable
//
// MGetKV3ClassDefaults
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class CSosGroupMatchPattern : public CSosGroupBranchPattern
{
public :
// MPropertyFriendlyName "Event Name"
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CUtlString m_matchSoundEventName ; // 0x10
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// MPropertyFriendlyName "Sub-String"
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CUtlString m_matchSoundEventSubString ; // 0x18
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// MPropertyFriendlyName "Source Entity Index"
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float m_flEntIndex ; // 0x20
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// MPropertyFriendlyName "Opvar Float"
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float m_flOpvar ; // 0x24
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// MPropertyFriendlyName "Opvar String"
CUtlString m_opvarString ; // 0x28
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x90
// Has Trivial Destructor
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//
// MGetKV3ClassDefaults
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struct VMixDynamics3BandDesc_t
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{
public :
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float m_fldbGainOutput ; // 0x0
float m_flRMSTimeMS ; // 0x4
float m_fldbKneeWidth ; // 0x8
float m_flDepth ; // 0xc
float m_flWetMix ; // 0x10
float m_flTimeScale ; // 0x14
float m_flLowCutoffFreq ; // 0x18
float m_flHighCutoffFreq ; // 0x1c
bool m_bPeakMode ; // 0x20
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private :
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[[maybe_unused]] uint8_t __pad0021 [ 0x3 ] ; // 0x21
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public :
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VMixDynamicsBand_t m_bandDesc [ 3 ] ; // 0x24
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
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// Size: 0x20
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//
// MGetKV3ClassDefaults
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class CDSPMixgroupModifier
{
public :
// MPropertyDescription "Name of the mixgroup. TODO: needs to be autopopulated with mixgroups."
// MPropertyFriendlyName "Mixgroup Name"
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CUtlString m_mixgroup ; // 0x0
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// MPropertyDescription "The amount to multiply the volume of the non-spatialized reverb/dsp by when at the max reverb blend distance. 1.0 leaves the volume unchanged."
// MPropertyFriendlyName "Max reverb gain amount for listener DSP."
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float m_flModifier ; // 0x8
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// MPropertyDescription "The amount to multiply the volume of the non-spatialized reverb/dsp by when at the min reverb blend distance. 1.0 leaves the volume unchanged."
// MPropertyFriendlyName "Min reverb gain amount amount for listener DSP."
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float m_flModifierMin ; // 0xc
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// MPropertyDescription "If set to >= 0, we will use this mix modifier for source-specific DSP effects. Otherwise we will use the listener DSP value."
// MPropertyFriendlyName "Max reverb gain amount for source-specific DSP."
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float m_flSourceModifier ; // 0x10
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// MPropertyDescription "If set to >= 0, we will use this mix modifier for source-specific DSP effects. Otherwise we will use the listener DSP value."
// MPropertyFriendlyName "Min reverb gain amount for source-specific DSP."
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float m_flSourceModifierMin ; // 0x14
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// MPropertyDescription "When a source has source-specific DSP, this can be used as an additional mix stage for the listener reverb amount."
// MPropertyFriendlyName "Modification amount for listener DSP when source DSP is used."
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float m_flListenerReverbModifierWhenSourceReverbIsActive ; // 0x18
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x68
//
// MGetKV3ClassDefaults
class CAudioMorphData
{
public :
CUtlVector < float32 > m_times ; // 0x0
CUtlVector < uint32 > m_nameHashCodes ; // 0x18
CUtlVector < CUtlString > m_nameStrings ; // 0x30
CUtlVector < CUtlVector < float32 > > m_samples ; // 0x48
float m_flEaseIn ; // 0x60
float m_flEaseOut ; // 0x64
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0xe8
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// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Additive Synth Container"
// MPropertyDescription "This is a static additive synth that can scale components of the synth based on how many instances are running."
class CVoiceContainerStaticAdditiveSynth : public CVoiceContainerBase
{
public :
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CUtlVector < CVoiceContainerStaticAdditiveSynth : : CTone > m_tones ; // 0xb8
} ;
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x190
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Wind Generator Container"
// MPropertyDescription "This is a synth meant to generate whoosh noises."
class CVoiceContainerShapedNoise : public CVoiceContainerBase
{
public :
bool m_bUseCurveForFrequency ; // 0xb8
private :
[[maybe_unused]] uint8_t __pad00b9 [ 0x3 ] ; // 0xb9
public :
// MPropertySuppressExpr "m_bUseCurveForFrequency == 1"
float m_flFrequency ; // 0xbc
// MPropertySuppressExpr "m_bUseCurveForFrequency == 0"
// MPropertyFriendlyName "Frequency Sweep"
CPiecewiseCurve m_frequencySweep ; // 0xc0
bool m_bUseCurveForResonance ; // 0x100
private :
[[maybe_unused]] uint8_t __pad0101 [ 0x3 ] ; // 0x101
public :
// MPropertySuppressExpr "m_bUseCurveForResonance == 1"
float m_flResonance ; // 0x104
// MPropertySuppressExpr "m_bUseCurveForResonance == 0"
// MPropertyFriendlyName "Resonance Sweep"
CPiecewiseCurve m_resonanceSweep ; // 0x108
bool m_bUseCurveForAmplitude ; // 0x148
private :
[[maybe_unused]] uint8_t __pad0149 [ 0x3 ] ; // 0x149
public :
// MPropertySuppressExpr "m_bUseCurveForAmplitude == 1"
float m_flGainInDecibels ; // 0x14c
// MPropertySuppressExpr "m_bUseCurveForAmplitude == 0"
// MPropertyFriendlyName "Gain Sweep (in Decibels)"
CPiecewiseCurve m_gainSweep ; // 0x150
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
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// Size: 0x20
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//
// MGetKV3ClassDefaults
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class CDspPresetModifierList
{
public :
// MPropertyDescription "Name of the DSP effect / subgraph used."
// MPropertyFriendlyName "DSP Effect Name"
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CUtlString m_dspName ; // 0x0
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// MPropertyDescription "Set of modifiers for individual mix groups"
// MPropertyFriendlyName "Mixgroup Modifiers"
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CUtlVector < CDSPMixgroupModifier > m_modifiers ; // 0x8
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
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// Alignment: 8
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// Size: 0x1e0
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// Has VTable
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//
// MGetKV3ClassDefaults
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// MPropertyFriendlyName "Random Smapler Container"
// MPropertyDescription "Trash Synth"
class CVoiceContainerRandomSampler : public CVoiceContainerBase
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{
public :
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float m_flAmplitude ; // 0xb8
float m_flAmplitudeJitter ; // 0xbc
float m_flTimeJitter ; // 0xc0
float m_flMaxLength ; // 0xc4
int32_t m_nNumDelayVariations ; // 0xc8
private :
[[maybe_unused]] uint8_t __pad00cc [ 0x4 ] ; // 0xcc
public :
CUtlVector < CStrongHandle < InfoForResourceTypeCVoiceContainerBase > > m_grainResources ; // 0xd0
// Static fields:
static int32_t & Get_nInstancesFixed ( ) { return * reinterpret_cast < int32_t * > ( interfaces : : g_schema - > FindTypeScopeForModule ( " soundsystem.dll " ) - > FindDeclaredClass ( " CVoiceContainerRandomSampler " ) - > GetStaticFields ( ) [ 0 ] - > m_pInstance ) ; } ;
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0x188
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// Has VTable
//
// MGetKV3ClassDefaults
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// MPropertyFriendlyName "Granulator Container"
class CVoiceContainerGranulator : public CVoiceContainerBase
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{
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public :
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float m_flGrainLength ; // 0xb8
float m_flGrainCrossfadeAmount ; // 0xbc
float m_flStartJitter ; // 0xc0
float m_flPlaybackJitter ; // 0xc4
CStrongHandle < InfoForResourceTypeCVoiceContainerBase > m_sourceAudio ; // 0xc8
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x28
// Has Trivial Destructor
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//
// MGetKV3ClassDefaults
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struct VMixDelayDesc_t
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{
public :
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VMixFilterDesc_t m_feedbackFilter ; // 0x0
bool m_bEnableFilter ; // 0x10
private :
[[maybe_unused]] uint8_t __pad0011 [ 0x3 ] ; // 0x11
public :
float m_flDelay ; // 0x14
float m_flDirectGain ; // 0x18
float m_flDelayGain ; // 0x1c
float m_flFeedbackGain ; // 0x20
float m_flWidth ; // 0x24
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x80
// Has Trivial Destructor
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//
// MGetKV3ClassDefaults
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struct VMixEQ8Desc_t
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{
public :
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VMixFilterDesc_t m_stages [ 8 ] ; // 0x0
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} ;
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
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// Alignment: 4
// Size: 0xc
// Has Trivial Constructor
// Has Trivial Destructor
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//
// MGetKV3ClassDefaults
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class CAudioPhonemeTag
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{
public :
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float m_flStartTime ; // 0x0
float m_flEndTime ; // 0x4
int32_t m_nPhonemeCode ; // 0x8
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x28
// Has VTable
//
// MGetKV3ClassDefaults
class CSosGroupActionSoundeventCountSchema : public CSosGroupActionSchema
{
public :
// MPropertyFriendlyName "Exclude Stopped Sounds from Count"
bool m_bExcludeStoppedSounds ; // 0x18
private :
[[maybe_unused]] uint8_t __pad0019 [ 0x7 ] ; // 0x19
public :
// MPropertyFriendlyName "Result Current Count"
CUtlString m_strCountKeyName ; // 0x20
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0x60
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// Has VTable
//
// MGetKV3ClassDefaults
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// MPropertyFriendlyName "Envelope Analyzer"
// MPropertyDescription "Generates an Envelope Curve on compile"
class CVoiceContainerEnvelopeAnalyzer : public CVoiceContainerAnalysisBase
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{
public :
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// MPropertyFriendlyName "Envelope Mode"
EMode_t m_mode ; // 0x50
// MPropertyFriendlyName "Number of sections"
int32_t m_nSamples ; // 0x54
// MPropertyFriendlyName "Threshold"
float m_flThreshold ; // 0x58
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Alignment: 8
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// Size: 0x8
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//
// MGetKV3ClassDefaults
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class CSoundEventMetaData
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{
public :
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CStrongHandle < InfoForResourceTypeCVMixListResource > m_soundEventVMix ; // 0x0
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x10
// Has Trivial Constructor
// Has Trivial Destructor
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//
// MGetKV3ClassDefaults
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struct VMixPitchShiftDesc_t
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{
public :
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int32_t m_nGrainSampleCount ; // 0x0
float m_flPitchShift ; // 0x4
int32_t m_nQuality ; // 0x8
int32_t m_nProcType ; // 0xc
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} ;
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
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// Alignment: 4
// Size: 0x8
// Has Trivial Constructor
// Has Trivial Destructor
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//
// MGetKV3ClassDefaults
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class CAudioEmphasisSample
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{
public :
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float m_flTime ; // 0x0
float m_flValue ; // 0x4
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0xd0
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Container Set"
// MPropertyDescription "An array of containers that are played all at once."
class CVoiceContainerSet : public CVoiceContainerBase
{
public :
// MPropertyFriendlyName "Container List"
CUtlVector < CVoiceContainerSetElement > m_soundsToPlay ; // 0xb8
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x20
// Has Trivial Destructor
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//
// MGetKV3ClassDefaults
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struct VMixConvolutionDesc_t
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{
public :
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// MPropertyFriendlyName "gain of wet signal (dB)"
// MPropertyAttributeRange "-36 3"
float m_fldbGain ; // 0x0
// MPropertyFriendlyName "Pre-delay (ms)"
float m_flPreDelayMS ; // 0x4
// MPropertyFriendlyName "Dry/Wet"
float m_flWetMix ; // 0x8
// MPropertyFriendlyName "Low EQ gain (dB)"
// MPropertyAttributeRange "-24 24"
float m_fldbLow ; // 0xc
// MPropertyFriendlyName "Mid EQ gain (dB)"
// MPropertyAttributeRange "-24 24"
float m_fldbMid ; // 0x10
// MPropertyFriendlyName "High EQ gain (dB)"
// MPropertyAttributeRange "-24 24"
float m_fldbHigh ; // 0x14
// MPropertyFriendlyName "Low Cutoff Freq (Hz)"
float m_flLowCutoffFreq ; // 0x18
// MPropertyFriendlyName "High Cutoff Freq (Hz)"
float m_flHighCutoffFreq ; // 0x1c
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
class CVoiceContainerSetElement
{
public :
CSoundContainerReference m_sound ; // 0x0
// MPropertyFriendlyName "Volume (in Decibels)"
float m_flVolumeDB ; // 0x18
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
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// Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
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//
// MGetKV3ClassDefaults
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class CSoundInfoHeader
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{
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private :
[[maybe_unused]] uint8_t __pad0000 [ 0x1 ] ; // 0x0
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public :
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Alignment: 8
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// Size: 0x18
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//
// MGetKV3ClassDefaults
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class CSosSoundEventGroupListSchema
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{
public :
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// MPropertyAutoExpandSelf
// MPropertyFriendlyName "Groups"
CUtlVector < CSosSoundEventGroupSchema > m_groupList ; // 0x0
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Alignment: 8
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// Size: 0xe0
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//
// MGetKV3ClassDefaults
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// MPropertyElementNameFn
class CSosSoundEventGroupSchema
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{
public :
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// MPropertyFriendlyName "Group Name"
CUtlString m_name ; // 0x0
// MPropertyFriendlyName "Group Type"
SosGroupType_t m_nType ; // 0x8
// MPropertyFriendlyName "Blocks Events"
bool m_bIsBlocking ; // 0xc
private :
[[maybe_unused]] uint8_t __pad000d [ 0x3 ] ; // 0xd
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public :
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// MPropertyFriendlyName "Block Max Count"
int32_t m_nBlockMaxCount ; // 0x10
// MPropertyFriendlyName "Invert Match"
bool m_bInvertMatch ; // 0x14
private :
[[maybe_unused]] uint8_t __pad0015 [ 0x3 ] ; // 0x15
public :
// MPropertyFriendlyName "Match Rules"
// -> m_matchSoundEventName - 0x28
// -> m_matchSoundEventSubString - 0x30
// -> m_flEntIndex - 0x38
// -> m_flOpvar - 0x3c
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// -> m_opvarString - 0x40
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CSosGroupMatchPattern m_matchPattern ; // 0x18
// MPropertyFriendlyName "Branch Rules"
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// -> m_bMatchEventName - 0x50
// -> m_bMatchEventSubString - 0x51
// -> m_bMatchEntIndex - 0x52
// -> m_bMatchOpvar - 0x53
// -> m_bMatchString - 0x54
CSosGroupBranchPattern m_branchPattern ; // 0x48
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// MPropertyFriendlyName "Member Lifespan Time"
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float m_flLifeSpanTime ; // 0x58
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private :
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[[maybe_unused]] uint8_t __pad005c [ 0x64 ] ; // 0x5c
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public :
// MPropertyFriendlyName "Actions"
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CSosGroupActionSchema * m_vActions [ 4 ] ; // 0xc0
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x30
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//
// MGetKV3ClassDefaults
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struct SosEditItemInfo_t
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{
public :
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SosEditItemType_t itemType ; // 0x0
CUtlString itemName ; // 0x8
CUtlString itemTypeName ; // 0x10
private :
[[maybe_unused]] uint8_t __pad0018 [ 0x8 ] ; // 0x18
public :
CUtlString itemKVString ; // 0x20
Vector2D itemPos ; // 0x28
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0x1c
// Has Trivial Constructor
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// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixPlateverbDesc_t
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{
public :
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float m_flPrefilter ; // 0x0
float m_flInputDiffusion1 ; // 0x4
float m_flInputDiffusion2 ; // 0x8
float m_flDecay ; // 0xc
float m_flDamp ; // 0x10
float m_flFeedbackDiffusion1 ; // 0x14
float m_flFeedbackDiffusion2 ; // 0x18
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0x10
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// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixDiffusorDesc_t
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{
public :
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float m_flSize ; // 0x0
float m_flComplexity ; // 0x4
float m_flFeedback ; // 0x8
float m_flOutputGain ; // 0xc
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0x24
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// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixDynamicsCompressorDesc_t
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{
public :
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// MPropertyFriendlyName "Output Gain (dB)"
float m_fldbOutputGain ; // 0x0
// MPropertyFriendlyName "Threshold (dB)"
float m_fldbCompressionThreshold ; // 0x4
// MPropertyFriendlyName "Knee Width (dB)"
float m_fldbKneeWidth ; // 0x8
// MPropertyFriendlyName "Compression Ratio"
float m_flCompressionRatio ; // 0xc
// MPropertyFriendlyName "Attack time (ms)"
float m_flAttackTimeMS ; // 0x10
// MPropertyFriendlyName "Release time (ms)"
float m_flReleaseTimeMS ; // 0x14
// MPropertyFriendlyName "Threshold detection time (ms)"
float m_flRMSTimeMS ; // 0x18
// MPropertyFriendlyName "Dry/Wet"
float m_flWetMix ; // 0x1c
// MPropertyFriendlyName "Peak mode"
bool m_bPeakMode ; // 0x20
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
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// Alignment: 4
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// Size: 0x14
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// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixShaperDesc_t
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{
public :
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// MPropertyFriendlyName "Shape"
// MPropertyAttributeRange "0 14"
int32_t m_nShape ; // 0x0
// MPropertyFriendlyName "Drive (dB)"
// MPropertyAttributeRange "0 36"
float m_fldbDrive ; // 0x4
// MPropertyFriendlyName "Output Gain (dB)"
// MPropertyAttributeRange "-36 0"
float m_fldbOutputGain ; // 0x8
// MPropertyFriendlyName "Dry/Wet"
float m_flWetMix ; // 0xc
// MPropertyFriendlyName "Oversampling"
int32_t m_nOversampleFactor ; // 0x10
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0xc
// Has Trivial Constructor
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// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixEnvelopeDesc_t
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{
public :
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float m_flAttackTimeMS ; // 0x0
float m_flHoldTimeMS ; // 0x4
float m_flReleaseTimeMS ; // 0x8
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0xa0
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//
// MGetKV3ClassDefaults
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class CAudioSentence
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{
public :
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bool m_bShouldVoiceDuck ; // 0x0
CUtlVector < CAudioPhonemeTag > m_RunTimePhonemes ; // 0x8
CUtlVector < CAudioEmphasisSample > m_EmphasisSamples ; // 0x20
// -> m_times - 0x38
// -> m_nameHashCodes - 0x50
// -> m_nameStrings - 0x68
// -> m_samples - 0x80
// -> m_flEaseIn - 0x98
// -> m_flEaseOut - 0x9c
CAudioMorphData m_morphData ; // 0x38
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x28
// Has VTable
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//
// MGetKV3ClassDefaults
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class CSosGroupActionLimitSchema : public CSosGroupActionSchema
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{
public :
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// MPropertyFriendlyName "Max Count"
int32_t m_nMaxCount ; // 0x18
// MPropertyFriendlyName "Stop Type"
SosActionStopType_t m_nStopType ; // 0x1c
// MPropertyFriendlyName "Sort Type"
SosActionSortType_t m_nSortType ; // 0x20
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0xc0
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// Has VTable
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//
// MGetKV3ClassDefaults
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// MPropertyFriendlyName "TESTBED: Decaying Sine Wave Container"
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// MPropertyDescription "Only text params, renders in real time"
class CVoiceContainerDecayingSineWave : public CVoiceContainerBase
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{
public :
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// MPropertyFriendlyName "Frequency (Hz)"
// MPropertyDescription "The frequency of this sine tone."
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float m_flFrequency ; // 0xb8
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// MPropertyFriendlyName "Decay Time (Seconds)"
// MPropertyDescription "The frequency of this sine tone."
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float m_flDecayTime ; // 0xbc
} ;
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0xc8
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Envelope VSND"
// MPropertyDescription "Plays sound with envelope."
class CVoiceContainerEnvelope : public CVoiceContainerBase
{
public :
// MPropertyFriendlyName "Vsnd File"
CStrongHandle < InfoForResourceTypeCVoiceContainerBase > m_sound ; // 0xb8
// MPropertyFriendlyName "Container Analyzers"
CVoiceContainerAnalysisBase * m_analysisContainer ; // 0xc0
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0x2c
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// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixAutoFilterDesc_t
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{
public :
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float m_flEnvelopeAmount ; // 0x0
float m_flAttackTimeMS ; // 0x4
float m_flReleaseTimeMS ; // 0x8
VMixFilterDesc_t m_filter ; // 0xc
float m_flLFOAmount ; // 0x1c
float m_flLFORate ; // 0x20
float m_flPhase ; // 0x24
VMixLFOShape_t m_nLFOShape ; // 0x28
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0x24
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// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixDynamicsBand_t
{
public :
// MPropertyFriendlyName "Input Gain (dB)"
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float m_fldbGainInput ; // 0x0
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// MPropertyFriendlyName "Output Gain (dB)"
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float m_fldbGainOutput ; // 0x4
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// MPropertyFriendlyName "Below Threshold(dB)"
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float m_fldbThresholdBelow ; // 0x8
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// MPropertyFriendlyName "Above Threshold(dB)"
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float m_fldbThresholdAbove ; // 0xc
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// MPropertyFriendlyName "Upward Ratio"
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float m_flRatioBelow ; // 0x10
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// MPropertyFriendlyName "Downward Ratio"
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float m_flRatioAbove ; // 0x14
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// MPropertyFriendlyName "Attack time (ms)"
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float m_flAttackTimeMS ; // 0x18
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// MPropertyFriendlyName "Release time (ms)"
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float m_flReleaseTimeMS ; // 0x1c
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// MPropertyFriendlyName "Enabled"
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bool m_bEnable ; // 0x20
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// MPropertyFriendlyName "Solo"
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bool m_bSolo ; // 0x21
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0x4
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// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixEffectChainDesc_t
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{
public :
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// MPropertyFriendlyName "Crossfade Time (s)"
// MPropertyAttributeRange "0.1 10"
float m_flCrossfadeTime ; // 0x0
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0x68
//
// MGetKV3ClassDefaults
class CVoiceContainerStaticAdditiveSynth : : CHarmonic
{
public :
// MPropertyFriendlyName "Waveform"
EWaveform m_nWaveform ; // 0x0
// MPropertyFriendlyName "Note"
EMidiNote m_nFundamental ; // 0x1
private :
[[maybe_unused]] uint8_t __pad0002 [ 0x2 ] ; // 0x2
public :
// MPropertyFriendlyName "Octave"
int32_t m_nOctave ; // 0x4
// MPropertyFriendlyName "Cents To Detune ( -100:100 )"
float m_flCents ; // 0x8
// MPropertyFriendlyName "Phase ( 0 - 1 )"
float m_flPhase ; // 0xc
// MPropertyFriendlyName "Envelope (Relative to Tone Envelope)"
CPiecewiseCurve m_curve ; // 0x10
// -> m_flMinVolume - 0x50
// -> m_nInstancesAtMinVolume - 0x54
// -> m_flMaxVolume - 0x58
// -> m_nInstancesAtMaxVolume - 0x5c
CVoiceContainerStaticAdditiveSynth : : CGainScalePerInstance m_volumeScaling ; // 0x50
} ;
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0xf8
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// Has VTable
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//
// MGetKV3ClassDefaults
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// MPropertyFriendlyName "Selector"
// MPropertyDescription "Plays a selected vsnd on playback."
class CVoiceContainerSelector : public CVoiceContainerBase
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{
public :
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// MPropertyFriendlyName "Playback Mode"
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PlayBackMode_t m_mode ; // 0xb8
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private :
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[[maybe_unused]] uint8_t __pad00bc [ 0x4 ] ; // 0xbc
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public :
// MPropertyFriendlyName "Sounds To play"
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CUtlVector < SoundWithProbability_t > m_soundsToPlay ; // 0xc0
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x20
// Has VTable
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//
// MGetKV3ClassDefaults
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class CSosGroupActionTimeBlockLimitSchema : public CSosGroupActionSchema
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{
public :
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// MPropertyFriendlyName "Max Count"
int32_t m_nMaxCount ; // 0x18
// MPropertyFriendlyName "Max Time"
float m_flMaxDuration ; // 0x1c
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0xc8
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "TESTBED: Nested Voice Containers"
// MPropertyDescription "Adds to voices to a tree span."
class CTestBlendContainer : public CVoiceContainerBase
{
public :
CStrongHandle < InfoForResourceTypeCVoiceContainerBase > m_firstSound ; // 0xb8
CStrongHandle < InfoForResourceTypeCVoiceContainerBase > m_secondSound ; // 0xc0
} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x40
// Has VTable
//
// MGetKV3ClassDefaults
class CSosGroupActionMemberCountEnvelopeSchema : public CSosGroupActionSchema
{
public :
// MPropertyFriendlyName "Min Threshold Count"
int32_t m_nBaseCount ; // 0x18
// MPropertyFriendlyName "Max Target Count"
int32_t m_nTargetCount ; // 0x1c
// MPropertyFriendlyName "Threshold Value"
float m_flBaseValue ; // 0x20
// MPropertyFriendlyName "Target Value"
float m_flTargetValue ; // 0x24
// MPropertyFriendlyName "Attack"
float m_flAttack ; // 0x28
// MPropertyFriendlyName "Decay"
float m_flDecay ; // 0x2c
// MPropertyFriendlyName "Result Variable Name"
CUtlString m_resultVarName ; // 0x30
// MPropertyFriendlyName "Save Result to Group"
bool m_bSaveToGroup ; // 0x38
} ;
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0xd0
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// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Container Switch"
// MPropertyDescription "An array of containers"
class CVoiceContainerSwitch : public CVoiceContainerBase
{
public :
// MPropertyFriendlyName "Container List"
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CUtlVector < CSoundContainerReference > m_soundsToPlay ; // 0xb8
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
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// Size: 0x20
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// Has VTable
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//
// MGetKV3ClassDefaults
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class CSosGroupActionTimeLimitSchema : public CSosGroupActionSchema
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{
public :
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// MPropertyFriendlyName "Max Time"
float m_flMaxDuration ; // 0x18
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0x28
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// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixVocoderDesc_t
{
public :
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int32_t m_nBandCount ; // 0x0
float m_flBandwidth ; // 0x4
float m_fldBModGain ; // 0x8
float m_flFreqRangeStart ; // 0xc
float m_flFreqRangeEnd ; // 0x10
float m_fldBUnvoicedGain ; // 0x14
float m_flAttackTimeMS ; // 0x18
float m_flReleaseTimeMS ; // 0x1c
int32_t m_nDebugBand ; // 0x20
bool m_bPeakMode ; // 0x24
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0x18
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// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixUtilityDesc_t
{
public :
// MPropertyFriendlyName "Channels"
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VMixChannelOperation_t m_nOp ; // 0x0
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// MPropertyFriendlyName "Input Pan"
// MPropertyAttributeRange "-1 1"
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float m_flInputPan ; // 0x4
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// MPropertyFriendlyName "Output Balance"
// MPropertyAttributeRange "-1 1"
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float m_flOutputBalance ; // 0x8
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// MPropertyFriendlyName "Output Gain (dB)"
// MPropertyAttributeRange "-36 0"
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float m_fldbOutputGain ; // 0xc
bool m_bBassMono ; // 0x10
private :
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[[maybe_unused]] uint8_t __pad0011 [ 0x3 ] ; // 0x11
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public :
float m_flBassFreq ; // 0x14
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0xe0
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// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "LoopTrigger"
// MPropertyDescription "Continuously retriggers a sound and optionally fades to the new instance."
class CVoiceContainerLoopTrigger : public CVoiceContainerBase
{
public :
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// MPropertyFriendlyName "Vsnd Reference"
CSoundContainerReference m_sound ; // 0xb8
float m_flRetriggerTimeMin ; // 0xd0
float m_flRetriggerTimeMax ; // 0xd4
float m_flFadeTime ; // 0xd8
bool m_bCrossFade ; // 0xdc
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} ;
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0xc8
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// Has VTable
//
// MGetKV3ClassDefaults
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// MPropertyFriendlyName "TESTBED: Amped Decaying Sine Wave Container"
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// MPropertyDescription "Bytecode instruction"
class CVoiceContainerAmpedDecayingSineWave : public CVoiceContainerDecayingSineWave
{
public :
// MPropertyFriendlyName "Attenuation Amount (dB)"
// MPropertyDescription "The amount of attenuation ."
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float m_flGainAmount ; // 0xc0
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0x30
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// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixModDelayDesc_t
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{
public :
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VMixFilterDesc_t m_feedbackFilter ; // 0x0
bool m_bPhaseInvert ; // 0x10
private :
[[maybe_unused]] uint8_t __pad0011 [ 0x3 ] ; // 0x11
public :
float m_flGlideTime ; // 0x14
float m_flDelay ; // 0x18
float m_flOutputGain ; // 0x1c
float m_flFeedbackGain ; // 0x20
float m_flModRate ; // 0x24
float m_flModDepth ; // 0x28
bool m_bApplyAntialiasing ; // 0x2c
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0xc
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// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixOscDesc_t
{
public :
// MPropertyFriendlyName "Type"
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VMixLFOShape_t oscType ; // 0x0
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// MPropertyFriendlyName "Frequency (Hz)"
// MPropertyAttributeRange "0.1 16000"
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float m_freq ; // 0x4
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// MPropertyFriendlyName "Phase (degrees)"
// MPropertyAttributeRange "0 360"
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float m_flPhase ; // 0x8
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} ;
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0x30
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// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixDynamicsDesc_t
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{
public :
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float m_fldbGain ; // 0x0
float m_fldbNoiseGateThreshold ; // 0x4
float m_fldbCompressionThreshold ; // 0x8
float m_fldbLimiterThreshold ; // 0xc
float m_fldbKneeWidth ; // 0x10
float m_flRatio ; // 0x14
float m_flLimiterRatio ; // 0x18
float m_flAttackTimeMS ; // 0x1c
float m_flReleaseTimeMS ; // 0x20
float m_flRMSTimeMS ; // 0x24
float m_flWetMix ; // 0x28
bool m_bPeakMode ; // 0x2c
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} ;