source2sdk/sdk/soundsystem.hpp

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#pragma once
#include <cstdint>
#include "!GlobalTypes.hpp"
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// /////////////////////////////////////////////////////////////
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// Binary: soundsystem.dll
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// Classes count: 0 (Allocated) | 74 (Unallocated)
// Enums count: 0 (Allocated) | 18 (Unallocated)
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// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Enumerator count: 30
// Alignment: 4
// Size: 0x4
enum class soundlevel_t : std::uint32_t
{
SNDLVL_NONE = 0x0,
SNDLVL_20dB = 0x14,
SNDLVL_25dB = 0x19,
SNDLVL_30dB = 0x1e,
SNDLVL_35dB = 0x23,
SNDLVL_40dB = 0x28,
SNDLVL_45dB = 0x2d,
SNDLVL_50dB = 0x32,
SNDLVL_55dB = 0x37,
SNDLVL_IDLE = 0x3c,
SNDLVL_60dB = 0x3c,
SNDLVL_65dB = 0x41,
SNDLVL_STATIC = 0x42,
SNDLVL_70dB = 0x46,
SNDLVL_NORM = 0x4b,
SNDLVL_75dB = 0x4b,
SNDLVL_80dB = 0x50,
SNDLVL_TALKING = 0x50,
SNDLVL_85dB = 0x55,
SNDLVL_90dB = 0x5a,
SNDLVL_95dB = 0x5f,
SNDLVL_100dB = 0x64,
SNDLVL_105dB = 0x69,
SNDLVL_110dB = 0x6e,
SNDLVL_120dB = 0x78,
SNDLVL_130dB = 0x82,
SNDLVL_GUNFIRE = 0x8c,
SNDLVL_140dB = 0x8c,
SNDLVL_150dB = 0x96,
SNDLVL_180dB = 0xb4,
};
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
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enum class EMode_t : std::uint32_t
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{
// MPropertyFriendlyName "Peak"
Peak = 0x0,
// MPropertyFriendlyName "RMS"
RMS = 0x1,
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Enumerator count: 5
// Alignment: 1
// Size: 0x1
enum class EWaveform : std::uint8_t
{
Sine = 0,
Square = 1,
Saw = 2,
Triangle = 3,
Noise = 4,
};
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Enumerator count: 5
// Alignment: 4
// Size: 0x4
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enum class VMixLFOShape_t : std::uint32_t
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{
LFO_SHAPE_SINE = 0x0,
LFO_SHAPE_SQUARE = 0x1,
LFO_SHAPE_TRI = 0x2,
LFO_SHAPE_SAW = 0x3,
LFO_SHAPE_NOISE = 0x4,
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Enumerator count: 10
// Alignment: 2
// Size: 0x2
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enum class VMixFilterType_t : std::uint16_t
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{
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FILTER_UNKNOWN = 0xffff,
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FILTER_LOWPASS = 0x0,
FILTER_HIGHPASS = 0x1,
FILTER_BANDPASS = 0x2,
FILTER_NOTCH = 0x3,
FILTER_PEAKING_EQ = 0x4,
FILTER_LOW_SHELF = 0x5,
FILTER_HIGH_SHELF = 0x6,
FILTER_ALLPASS = 0x7,
FILTER_PASSTHROUGH = 0x8,
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Enumerator count: 3
// Alignment: 4
// Size: 0x4
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enum class SosActionStopType_t : std::uint32_t
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{
// MPropertyFriendlyName "None"
SOS_STOPTYPE_NONE = 0x0,
// MPropertyFriendlyName "Elapsed Time"
SOS_STOPTYPE_TIME = 0x1,
// MPropertyFriendlyName "Opvar Float"
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SOS_STOPTYPE_OPVAR = 0x2,
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Enumerator count: 6
// Alignment: 4
// Size: 0x4
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enum class SosEditItemType_t : std::uint32_t
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{
SOS_EDIT_ITEM_TYPE_SOUNDEVENTS = 0x0,
SOS_EDIT_ITEM_TYPE_SOUNDEVENT = 0x1,
SOS_EDIT_ITEM_TYPE_LIBRARYSTACKS = 0x2,
SOS_EDIT_ITEM_TYPE_STACK = 0x3,
SOS_EDIT_ITEM_TYPE_OPERATOR = 0x4,
SOS_EDIT_ITEM_TYPE_FIELD = 0x5,
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Enumerator count: 2
// Alignment: 4
// Size: 0x4
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enum class SosActionSortType_t : std::uint32_t
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{
// MPropertyFriendlyName "Highest"
SOS_SORTTYPE_HIGHEST = 0x0,
// MPropertyFriendlyName "Lowest"
SOS_SORTTYPE_LOWEST = 0x1,
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Enumerator count: 5
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// Alignment: 4
// Size: 0x4
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enum class PlayBackMode_t : std::uint32_t
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{
// MPropertyFriendlyName "Random"
Random = 0x0,
// MPropertyFriendlyName "Random No Repeats"
RandomNoRepeats = 0x1,
// MPropertyFriendlyName "Random Avoid Last"
RandomAvoidLast = 0x2,
// MPropertyFriendlyName "Sequential"
Sequential = 0x3,
// MPropertyFriendlyName "Random With Weights"
RandomWeights = 0x4,
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};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Enumerator count: 30
// Alignment: 2
// Size: 0x2
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enum class VMixProcessorType_t : std::uint16_t
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{
VPROCESSOR_UNKNOWN = 0x0,
VPROCESSOR_RT_PITCH = 0x1,
VPROCESSOR_STEAMAUDIO_HRTF = 0x2,
VPROCESSOR_DYNAMICS = 0x3,
VPROCESSOR_PRESETDSP = 0x4,
VPROCESSOR_DELAY = 0x5,
VPROCESSOR_MOD_DELAY = 0x6,
VPROCESSOR_DIFFUSOR = 0x7,
VPROCESSOR_BOXVERB = 0x8,
VPROCESSOR_FREEVERB = 0x9,
VPROCESSOR_PLATEVERB = 0xa,
VPROCESSOR_FULLWAVE_INTEGRATOR = 0xb,
VPROCESSOR_FILTER = 0xc,
VPROCESSOR_STEAMAUDIO_PATHING = 0xd,
VPROCESSOR_EQ8 = 0xe,
VPROCESSOR_ENVELOPE = 0xf,
VPROCESSOR_VOCODER = 0x10,
VPROCESSOR_CONVOLUTION = 0x11,
VPROCESSOR_DYNAMICS_3BAND = 0x12,
VPROCESSOR_DYNAMICS_COMPRESSOR = 0x13,
VPROCESSOR_SHAPER = 0x14,
VPROCESSOR_PANNER = 0x15,
VPROCESSOR_UTILITY = 0x16,
VPROCESSOR_AUTOFILTER = 0x17,
VPROCESSOR_OSC = 0x18,
VPROCESSOR_STEREODELAY = 0x19,
VPROCESSOR_EFFECT_CHAIN = 0x1a,
VPROCESSOR_SUBGRAPH_SWITCH = 0x1b,
VPROCESSOR_STEAMAUDIO_DIRECT = 0x1c,
VPROCESSOR_STEAMAUDIO_HYBRIDREVERB = 0x1d,
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
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// Enumerator count: 2
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// Alignment: 4
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// Size: 0x4
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enum class VMixPannerType_t : std::uint32_t
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{
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PANNER_TYPE_LINEAR = 0x0,
PANNER_TYPE_EQUAL_POWER = 0x1,
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};
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
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// Enumerator count: 6
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// Alignment: 4
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// Size: 0x4
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enum class VMixChannelOperation_t : std::uint32_t
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{
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VMIX_CHAN_STEREO = 0x0,
VMIX_CHAN_LEFT = 0x1,
VMIX_CHAN_RIGHT = 0x2,
VMIX_CHAN_SWAP = 0x3,
VMIX_CHAN_MONO = 0x4,
VMIX_CHAN_MID_SIDE = 0x5,
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};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Enumerator count: 13
// Alignment: 1
// Size: 0x1
enum class EMidiNote : std::uint8_t
{
C = 0,
C_Sharp = 1,
D = 2,
D_Sharp = 3,
E = 4,
F = 5,
F_Sharp = 6,
G = 7,
G_Sharp = 8,
A = 9,
A_Sharp = 10,
B = 11,
Count = 12,
};
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Enumerator count: 4
// Alignment: 1
// Size: 0x1
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enum class CVSoundFormat_t : std::uint8_t
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{
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PCM16 = 0,
PCM8 = 1,
MP3 = 2,
ADPCM = 3,
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};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
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// Enumerator count: 9
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// Alignment: 1
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// Size: 0x1
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enum class VMixFilterSlope_t : std::uint8_t
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{
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FILTER_SLOPE_1POLE_6dB = 0,
FILTER_SLOPE_1POLE_12dB = 1,
FILTER_SLOPE_1POLE_18dB = 2,
FILTER_SLOPE_1POLE_24dB = 3,
FILTER_SLOPE_12dB = 4,
FILTER_SLOPE_24dB = 5,
FILTER_SLOPE_36dB = 6,
FILTER_SLOPE_48dB = 7,
FILTER_SLOPE_MAX = 7,
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};
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Enumerator count: 10
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// Alignment: 4
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// Size: 0x4
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enum class ActionType_t : std::uint32_t
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{
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// MPropertyFriendlyName "None"
SOS_ACTION_NONE = 0x0,
// MPropertyFriendlyName "Limiter"
SOS_ACTION_LIMITER = 0x1,
// MPropertyFriendlyName "Time Limiter"
SOS_ACTION_TIME_LIMIT = 0x2,
// MPropertyFriendlyName "Timed Block Limiter"
SOS_ACTION_TIME_BLOCK_LIMITER = 0x3,
// MPropertyFriendlyName "Set Sound Event Parameter"
SOS_ACTION_SET_SOUNDEVENT_PARAM = 0x4,
// MPropertyFriendlyName "Soundevent Cluster"
SOS_ACTION_SOUNDEVENT_CLUSTER = 0x5,
// MPropertyFriendlyName "Soundevent Priority"
SOS_ACTION_SOUNDEVENT_PRIORITY = 0x6,
// MPropertyFriendlyName "Count Envelope"
SOS_ACTION_COUNT_ENVELOPE = 0x7,
// MPropertyFriendlyName "Soundevent Count"
SOS_ACTION_SOUNDEVENT_COUNT = 0x8,
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// MPropertyFriendlyName "Soundevent Min/Max Values"
SOS_ACTION_SOUNDEVENT_MIN_MAX_VALUES = 0x9,
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};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
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// Enumerator count: 3
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// Alignment: 4
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// Size: 0x4
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enum class VMixSubgraphSwitchInterpolationType_t : std::uint32_t
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{
SUBGRAPH_INTERPOLATION_TEMPORAL_CROSSFADE = 0x0,
SUBGRAPH_INTERPOLATION_TEMPORAL_FADE_OUT = 0x1,
SUBGRAPH_INTERPOLATION_KEEP_LAST_SUBGRAPH_RUNNING = 0x2,
};
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Enumerator count: 2
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// Alignment: 4
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// Size: 0x4
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enum class SosGroupType_t : std::uint32_t
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{
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// MPropertyFriendlyName "Dynamic"
SOS_GROUPTYPE_DYNAMIC = 0x0,
// MPropertyFriendlyName "Static"
SOS_GROUPTYPE_STATIC = 0x1,
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};
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struct CSoundContainerReference;
struct CVoiceContainerStaticAdditiveSynth::CGainScalePerInstance;
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struct CVoiceContainerBase;
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struct VMixFilterDesc_t;
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struct CSosGroupMatchPattern;
struct CSosGroupBranchPattern;
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struct CVSound;
struct CAudioMorphData;
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struct CVoiceContainerAnalysisBase;
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0x18
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//
// MGetKV3ClassDefaults
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// MPropertyFriendlyName "Sound"
// MPropertyDescription "Reference to a vsnd file or another container."
class CSoundContainerReference
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{
public:
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// MPropertyFriendlyName "Use Vsnd File"
bool m_bUseReference; // 0x0
// MPropertySuppressExpr "m_bUseReference == 0"
// MPropertyFriendlyName "Vsnd File"
CStrongHandle< InfoForResourceTypeCVoiceContainerBase > m_sound; // 0x8
// MPropertySuppressExpr "m_bUseReference == 1"
// MPropertyFriendlyName "Vsnd Container"
CVoiceContainerBase* m_pSound; // 0x10
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};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x10
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixFreeverbDesc_t
{
public:
float m_flRoomSize; // 0x0
float m_flDamp; // 0x4
float m_flWidth; // 0x8
float m_flLateReflections; // 0xc
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 4
// Size: 0x10
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
class CVoiceContainerStaticAdditiveSynth::CGainScalePerInstance
{
public:
// MPropertyFriendlyName "Quietest Volume"
float m_flMinVolume; // 0x0
// MPropertyFriendlyName "# Instances Playing Until We Get Louder Than Quietest Volume"
int32_t m_nInstancesAtMinVolume; // 0x4
// MPropertyFriendlyName "Loudest Volume"
float m_flMaxVolume; // 0x8
// MPropertyFriendlyName "# Instances Playing Required To Reach Loudest Volume"
int32_t m_nInstancesAtMaxVolume; // 0xc
};
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x60
//
// MGetKV3ClassDefaults
class CVoiceContainerStaticAdditiveSynth::CTone
{
public:
// MPropertyFriendlyName "Harmonics"
CUtlVector< CVoiceContainerStaticAdditiveSynth::CHarmonic > m_harmonics; // 0x0
// MPropertyFriendlyName "Envelope"
CPiecewiseCurve m_curve; // 0x18
// MPropertyFriendlyName "Play All Instances In Sync"
bool m_bSyncInstances; // 0x58
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0x80
//
// MGetKV3ClassDefaults
class CVSound
{
public:
int32_t m_nRate; // 0x0
CVSoundFormat_t m_nFormat; // 0x4
private:
[[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5
public:
uint32_t m_nChannels; // 0x8
int32_t m_nLoopStart; // 0xc
uint32_t m_nSampleCount; // 0x10
float m_flDuration; // 0x14
CUtlVector< CAudioSentence > m_Sentences; // 0x18
uint32_t m_nStreamingSize; // 0x30
private:
[[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34
public:
CUtlVector< int32 > m_nSeekTable; // 0x38
int32_t m_nLoopEnd; // 0x50
private:
[[maybe_unused]] uint8_t __pad0054[0x4]; // 0x54
public:
// MFgdFromSchemaCompletelySkipField
CUtlBinaryBlock m_encodedHeader; // 0x58
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0xb8
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// Has VTable
//
// MGetKV3ClassDefaults
// MVDataRoot
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// MVDataNodeType "1"
// MFgdFromSchemaEditablePolymorphicThisClass
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// MVDataFileExtension
// MPropertyFriendlyName "VSND Container"
// MPropertyDescription "Voice Container Base"
class CVoiceContainerBase
{
private:
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[[maybe_unused]] uint8_t __pad0000[0x38]; // 0x0
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public:
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// MPropertySuppressField
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// -> m_nRate - 0x38
// -> m_nFormat - 0x3c
// -> m_nChannels - 0x40
// -> m_nLoopStart - 0x44
// -> m_nSampleCount - 0x48
// -> m_flDuration - 0x4c
// -> m_Sentences - 0x50
// -> m_nStreamingSize - 0x68
// -> m_nSeekTable - 0x70
// -> m_nLoopEnd - 0x88
// -> m_encodedHeader - 0x90
CVSound m_vSound; // 0x38
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// Static fields:
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static bool &Get_bAudioFinishedPlaying(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("soundsystem.dll")->FindDeclaredClass("CVoiceContainerBase")->GetStaticFields()[0]->m_pInstance);};
static bool &Get_bAudioStillPlaying(){return *reinterpret_cast<bool*>(interfaces::g_schema->FindTypeScopeForModule("soundsystem.dll")->FindDeclaredClass("CVoiceContainerBase")->GetStaticFields()[1]->m_pInstance);};
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};
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0xb8
// Has VTable
//
// MGetKV3ClassDefaults
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// MPropertyFriendlyName "Default Container"
// MPropertyDescription "Voice Container Default"
class CVoiceContainerDefault : public CVoiceContainerBase
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{
public:
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
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// Size: 0x18
//
// MGetKV3ClassDefaults
// MVDataRoot
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// MVDataNodeType "1"
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class CDSPPresetMixgroupModifierTable
{
public:
// MPropertyDescription "Table of mixgroup modifiers for effect names."
// MPropertyFriendlyName "Modifier Table"
CUtlVector< CDspPresetModifierList > m_table; // 0x0
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x18
// Has VTable
//
// MGetKV3ClassDefaults
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// MPropertyElementNameFn
class CSosGroupActionSchema
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{
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private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
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public:
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// MPropertyFriendlyName "Name"
CUtlString m_name; // 0x8
// MPropertyFriendlyName "Action Type"
ActionType_t m_actionType; // 0x10
// MPropertySuppressField
ActionType_t m_actionInstanceType; // 0x14
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};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
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// Size: 0x38
// Has VTable
//
// MGetKV3ClassDefaults
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class CSosGroupActionSetSoundeventParameterSchema : public CSosGroupActionSchema
{
public:
// MPropertyFriendlyName "Max Count"
int32_t m_nMaxCount; // 0x18
// MPropertyFriendlyName "Minimum Value"
float m_flMinValue; // 0x1c
// MPropertyFriendlyName "Maximum Value"
float m_flMaxValue; // 0x20
private:
[[maybe_unused]] uint8_t __pad0024[0x4]; // 0x24
public:
// MPropertyFriendlyName "Parameter Name"
CUtlString m_opvarName; // 0x28
// MPropertyFriendlyName "Sort Type"
SosActionSortType_t m_nSortType; // 0x30
};
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0xf0
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Blender"
// MPropertyDescription "Blends two containers."
class CVoiceContainerBlender : public CVoiceContainerBase
{
public:
CSoundContainerReference m_firstSound; // 0xb8
CSoundContainerReference m_secondSound; // 0xd0
float m_flBlendFactor; // 0xe8
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0xb8
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// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Null Container"
// MPropertyDescription "Plays a single channel of silence."
class CVoiceContainerNull : public CVoiceContainerBase
{
public:
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0xc
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixSubgraphSwitchDesc_t
{
public:
VMixSubgraphSwitchInterpolationType_t m_interpolationMode; // 0x0
bool m_bOnlyTailsOnFadeOut; // 0x4
private:
[[maybe_unused]] uint8_t __pad0005[0x3]; // 0x5
public:
float m_flInterpolationTime; // 0x8
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x50
// Has VTable
//
// MGetKV3ClassDefaults
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// MVDataNodeType "1"
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// MFgdFromSchemaEditablePolymorphicThisClass
// MPropertyFriendlyName "Analysis Container"
// MPropertyDescription "Does Not Play Sound, member of CVoiceContainerDefaultDefault"
class CVoiceContainerAnalysisBase
{
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
// MPropertyFriendlyName "Regenerate curve on compile"
bool m_bRegenerateCurveOnCompile; // 0x8
private:
[[maybe_unused]] uint8_t __pad0009[0x7]; // 0x9
public:
// MPropertyFriendlyName "Envelope Curve"
CPiecewiseCurve m_curve; // 0x10
};
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
class CSosGroupActionSoundeventMinMaxValuesSchema : public CSosGroupActionSchema
{
public:
// MPropertyFriendlyName "Public field name to query."
CUtlString m_strQueryPublicFieldName; // 0x18
// MPropertyFriendlyName "Public field 'delay' name."
CUtlString m_strDelayPublicFieldName; // 0x20
// MPropertyFriendlyName "Exclude stopped sounds from evaluation"
bool m_bExcludeStoppedSounds; // 0x28
// MPropertyFriendlyName "Exclude delayed sounds from evaluation"
bool m_bExcludeDelayedSounds; // 0x29
// MPropertyFriendlyName "Exclude sounds from evaluation less than or equal to a min value threshold."
bool m_bExcludeSoundsBelowThreshold; // 0x2a
private:
[[maybe_unused]] uint8_t __pad002b[0x1]; // 0x2b
public:
// MPropertyFriendlyName "The minimum threshold value to exclude sounds."
float m_flExcludeSoundsMinThresholdValue; // 0x2c
// MPropertyFriendlyName "Exclude sounds from evaluation greater than or equal to a max value threshold."
bool m_bExcludSoundsAboveThreshold; // 0x30
private:
[[maybe_unused]] uint8_t __pad0031[0x3]; // 0x31
public:
// MPropertyFriendlyName "The maximum threshold value to exclude sounds."
float m_flExcludeSoundsMaxThresholdValue; // 0x34
// MPropertyFriendlyName "Min value property name"
CUtlString m_strMinValueName; // 0x38
// MPropertyFriendlyName "Max value property name"
CUtlString m_strMaxValueName; // 0x40
};
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x8
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixPannerDesc_t
{
public:
VMixPannerType_t m_type; // 0x0
float m_flStrength; // 0x4
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x38
// Has VTable
//
// MGetKV3ClassDefaults
class CSosGroupActionSoundeventPrioritySchema : public CSosGroupActionSchema
{
public:
// MPropertyFriendlyName "Priority Value, typically 0.0 to 1.0"
CUtlString m_priorityValue; // 0x18
// MPropertyFriendlyName "Priority-Based Volume Multiplier, 0.0 to 1.0"
CUtlString m_priorityVolumeScalar; // 0x20
// MPropertyFriendlyName "Contribute to the priority system, but volume is unaffected by it (bool)"
CUtlString m_priorityContributeButDontRead; // 0x28
// MPropertyFriendlyName "Don't contribute to the priority system, but volume is affected by it (bool)"
CUtlString m_bPriorityReadButDontContribute; // 0x30
};
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0xc8
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// Has VTable
//
// MGetKV3ClassDefaults
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// MPropertyFriendlyName "TESTBED: FM Synth Container"
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// MPropertyDescription "Real time FM Synthesis"
class CVoiceContainerRealtimeFMSineWave : public CVoiceContainerBase
{
public:
// MPropertyFriendlyName "Frequency (Hz)"
// MPropertyDescription "The frequency of this sine tone."
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float m_flCarrierFrequency; // 0xb8
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// MPropertyFriendlyName "Mod Frequency (Hz)"
// MPropertyDescription "The frequency of the sine tone modulating this sine tone."
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float m_flModulatorFrequency; // 0xbc
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// MPropertyFriendlyName "Mod Amount (Hz)"
// MPropertyDescription "The amount the modulating sine tone modulates this sine tone."
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float m_flModulatorAmount; // 0xc0
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};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x18
//
// MGetKV3ClassDefaults
struct SelectedEditItemInfo_t
{
public:
CUtlVector< SosEditItemInfo_t > m_EditItems; // 0x0
};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x10
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixFilterDesc_t
{
public:
VMixFilterType_t m_nFilterType; // 0x0
VMixFilterSlope_t m_nFilterSlope; // 0x2
bool m_bEnabled; // 0x3
float m_fldbGain; // 0x4
float m_flCutoffFreq; // 0x8
float m_flQ; // 0xc
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0x28
//
// MGetKV3ClassDefaults
struct SoundWithProbability_t
{
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private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public:
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// MPropertyFriendlyName "Vsnd"
CSoundContainerReference m_sound; // 0x8
// MPropertyFriendlyName "Weight"
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float m_fProbabilityWeight; // 0x20
};
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x50
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
struct VMixBoxverbDesc_t
{
public:
float m_flSizeMax; // 0x0
float m_flSizeMin; // 0x4
float m_flComplexity; // 0x8
float m_flDiffusion; // 0xc
float m_flModDepth; // 0x10
float m_flModRate; // 0x14
bool m_bParallel; // 0x18
private:
[[maybe_unused]] uint8_t __pad0019[0x3]; // 0x19
public:
VMixFilterDesc_t m_filterType; // 0x1c
float m_flWidth; // 0x2c
float m_flHeight; // 0x30
float m_flDepth; // 0x34
float m_flFeedbackScale; // 0x38
float m_flFeedbackWidth; // 0x3c
float m_flFeedbackHeight; // 0x40
float m_flFeedbackDepth; // 0x44
float m_flOutputGain; // 0x48
float m_flTaps; // 0x4c
};
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x48
// Has VTable
//
// MGetKV3ClassDefaults
class CSosGroupActionSoundeventClusterSchema : public CSosGroupActionSchema
{
public:
// MPropertyFriendlyName "Minimum Nearby Soundevents"
int32_t m_nMinNearby; // 0x18
// MPropertyFriendlyName "Search Radius to Cluster Soundevents"
float m_flClusterEpsilon; // 0x1c
// MPropertyFriendlyName "'Should Play' Opvar Name"
CUtlString m_shouldPlayOpvar; // 0x20
// MPropertyFriendlyName "'Should Play Cluster Child' Opvar Name"
CUtlString m_shouldPlayClusterChild; // 0x28
// MPropertyFriendlyName "Cluster Size Opvar Name"
CUtlString m_clusterSizeOpvar; // 0x30
// MPropertyFriendlyName "'Group Box Mins' Opvar Name"
CUtlString m_groupBoundingBoxMinsOpvar; // 0x38
// MPropertyFriendlyName "'Group Box Maxs' Opvar Name"
CUtlString m_groupBoundingBoxMaxsOpvar; // 0x40
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
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// Size: 0x10
// Has VTable
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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class CSosGroupBranchPattern
{
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private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
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public:
// MPropertyFriendlyName "Event Name"
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bool m_bMatchEventName; // 0x8
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// MPropertyFriendlyName "Sub-String"
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bool m_bMatchEventSubString; // 0x9
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// MPropertyFriendlyName "Source Entity Index"
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bool m_bMatchEntIndex; // 0xa
// MPropertyFriendlyName "Opvar Float"
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bool m_bMatchOpvar; // 0xb
// MPropertyFriendlyName "Opvar String"
bool m_bMatchString; // 0xc
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};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x30
// Has VTable
//
// MGetKV3ClassDefaults
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class CSosGroupMatchPattern : public CSosGroupBranchPattern
{
public:
// MPropertyFriendlyName "Event Name"
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CUtlString m_matchSoundEventName; // 0x10
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// MPropertyFriendlyName "Sub-String"
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CUtlString m_matchSoundEventSubString; // 0x18
// MPropertyFriendlyName "Source Entity Index"
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float m_flEntIndex; // 0x20
// MPropertyFriendlyName "Opvar Float"
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float m_flOpvar; // 0x24
// MPropertyFriendlyName "Opvar String"
CUtlString m_opvarString; // 0x28
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};
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x90
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixDynamics3BandDesc_t
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{
public:
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float m_fldbGainOutput; // 0x0
float m_flRMSTimeMS; // 0x4
float m_fldbKneeWidth; // 0x8
float m_flDepth; // 0xc
float m_flWetMix; // 0x10
float m_flTimeScale; // 0x14
float m_flLowCutoffFreq; // 0x18
float m_flHighCutoffFreq; // 0x1c
bool m_bPeakMode; // 0x20
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private:
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[[maybe_unused]] uint8_t __pad0021[0x3]; // 0x21
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public:
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VMixDynamicsBand_t m_bandDesc[3]; // 0x24
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};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
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// Size: 0x20
//
// MGetKV3ClassDefaults
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class CDSPMixgroupModifier
{
public:
// MPropertyDescription "Name of the mixgroup. TODO: needs to be autopopulated with mixgroups."
// MPropertyFriendlyName "Mixgroup Name"
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CUtlString m_mixgroup; // 0x0
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// MPropertyDescription "The amount to multiply the volume of the non-spatialized reverb/dsp by when at the max reverb blend distance. 1.0 leaves the volume unchanged."
// MPropertyFriendlyName "Max reverb gain amount for listener DSP."
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float m_flModifier; // 0x8
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// MPropertyDescription "The amount to multiply the volume of the non-spatialized reverb/dsp by when at the min reverb blend distance. 1.0 leaves the volume unchanged."
// MPropertyFriendlyName "Min reverb gain amount amount for listener DSP."
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float m_flModifierMin; // 0xc
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// MPropertyDescription "If set to >= 0, we will use this mix modifier for source-specific DSP effects. Otherwise we will use the listener DSP value."
// MPropertyFriendlyName "Max reverb gain amount for source-specific DSP."
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float m_flSourceModifier; // 0x10
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// MPropertyDescription "If set to >= 0, we will use this mix modifier for source-specific DSP effects. Otherwise we will use the listener DSP value."
// MPropertyFriendlyName "Min reverb gain amount for source-specific DSP."
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float m_flSourceModifierMin; // 0x14
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// MPropertyDescription "When a source has source-specific DSP, this can be used as an additional mix stage for the listener reverb amount."
// MPropertyFriendlyName "Modification amount for listener DSP when source DSP is used."
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float m_flListenerReverbModifierWhenSourceReverbIsActive; // 0x18
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};
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x68
//
// MGetKV3ClassDefaults
class CAudioMorphData
{
public:
CUtlVector< float32 > m_times; // 0x0
CUtlVector< uint32 > m_nameHashCodes; // 0x18
CUtlVector< CUtlString > m_nameStrings; // 0x30
CUtlVector< CUtlVector< float32 > > m_samples; // 0x48
float m_flEaseIn; // 0x60
float m_flEaseOut; // 0x64
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0xe8
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Additive Synth Container"
// MPropertyDescription "This is a static additive synth that can scale components of the synth based on how many instances are running."
class CVoiceContainerStaticAdditiveSynth : public CVoiceContainerBase
{
public:
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CUtlVector< CVoiceContainerStaticAdditiveSynth::CTone > m_tones; // 0xb8
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x190
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Wind Generator Container"
// MPropertyDescription "This is a synth meant to generate whoosh noises."
class CVoiceContainerShapedNoise : public CVoiceContainerBase
{
public:
bool m_bUseCurveForFrequency; // 0xb8
private:
[[maybe_unused]] uint8_t __pad00b9[0x3]; // 0xb9
public:
// MPropertySuppressExpr "m_bUseCurveForFrequency == 1"
float m_flFrequency; // 0xbc
// MPropertySuppressExpr "m_bUseCurveForFrequency == 0"
// MPropertyFriendlyName "Frequency Sweep"
CPiecewiseCurve m_frequencySweep; // 0xc0
bool m_bUseCurveForResonance; // 0x100
private:
[[maybe_unused]] uint8_t __pad0101[0x3]; // 0x101
public:
// MPropertySuppressExpr "m_bUseCurveForResonance == 1"
float m_flResonance; // 0x104
// MPropertySuppressExpr "m_bUseCurveForResonance == 0"
// MPropertyFriendlyName "Resonance Sweep"
CPiecewiseCurve m_resonanceSweep; // 0x108
bool m_bUseCurveForAmplitude; // 0x148
private:
[[maybe_unused]] uint8_t __pad0149[0x3]; // 0x149
public:
// MPropertySuppressExpr "m_bUseCurveForAmplitude == 1"
float m_flGainInDecibels; // 0x14c
// MPropertySuppressExpr "m_bUseCurveForAmplitude == 0"
// MPropertyFriendlyName "Gain Sweep (in Decibels)"
CPiecewiseCurve m_gainSweep; // 0x150
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
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// Size: 0x20
//
// MGetKV3ClassDefaults
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class CDspPresetModifierList
{
public:
// MPropertyDescription "Name of the DSP effect / subgraph used."
// MPropertyFriendlyName "DSP Effect Name"
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CUtlString m_dspName; // 0x0
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// MPropertyDescription "Set of modifiers for individual mix groups"
// MPropertyFriendlyName "Mixgroup Modifiers"
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CUtlVector< CDSPMixgroupModifier > m_modifiers; // 0x8
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};
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0x1e0
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// Has VTable
//
// MGetKV3ClassDefaults
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// MPropertyFriendlyName "Random Smapler Container"
// MPropertyDescription "Trash Synth"
class CVoiceContainerRandomSampler : public CVoiceContainerBase
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{
public:
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float m_flAmplitude; // 0xb8
float m_flAmplitudeJitter; // 0xbc
float m_flTimeJitter; // 0xc0
float m_flMaxLength; // 0xc4
int32_t m_nNumDelayVariations; // 0xc8
private:
[[maybe_unused]] uint8_t __pad00cc[0x4]; // 0xcc
public:
CUtlVector< CStrongHandle< InfoForResourceTypeCVoiceContainerBase > > m_grainResources; // 0xd0
// Static fields:
static int32_t &Get_nInstancesFixed(){return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("soundsystem.dll")->FindDeclaredClass("CVoiceContainerRandomSampler")->GetStaticFields()[0]->m_pInstance);};
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};
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0x188
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// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Granulator Container"
class CVoiceContainerGranulator : public CVoiceContainerBase
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{
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public:
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float m_flGrainLength; // 0xb8
float m_flGrainCrossfadeAmount; // 0xbc
float m_flStartJitter; // 0xc0
float m_flPlaybackJitter; // 0xc4
CStrongHandle< InfoForResourceTypeCVoiceContainerBase > m_sourceAudio; // 0xc8
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};
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x28
// Has Trivial Destructor
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//
// MGetKV3ClassDefaults
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struct VMixDelayDesc_t
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{
public:
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VMixFilterDesc_t m_feedbackFilter; // 0x0
bool m_bEnableFilter; // 0x10
private:
[[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11
public:
float m_flDelay; // 0x14
float m_flDirectGain; // 0x18
float m_flDelayGain; // 0x1c
float m_flFeedbackGain; // 0x20
float m_flWidth; // 0x24
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};
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x80
// Has Trivial Destructor
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//
// MGetKV3ClassDefaults
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struct VMixEQ8Desc_t
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{
public:
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VMixFilterDesc_t m_stages[8]; // 0x0
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};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
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// Alignment: 4
// Size: 0xc
// Has Trivial Constructor
// Has Trivial Destructor
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//
// MGetKV3ClassDefaults
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class CAudioPhonemeTag
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{
public:
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float m_flStartTime; // 0x0
float m_flEndTime; // 0x4
int32_t m_nPhonemeCode; // 0x8
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};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x28
// Has VTable
//
// MGetKV3ClassDefaults
class CSosGroupActionSoundeventCountSchema : public CSosGroupActionSchema
{
public:
// MPropertyFriendlyName "Exclude Stopped Sounds from Count"
bool m_bExcludeStoppedSounds; // 0x18
private:
[[maybe_unused]] uint8_t __pad0019[0x7]; // 0x19
public:
// MPropertyFriendlyName "Result Current Count"
CUtlString m_strCountKeyName; // 0x20
};
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0x60
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// Has VTable
//
// MGetKV3ClassDefaults
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// MPropertyFriendlyName "Envelope Analyzer"
// MPropertyDescription "Generates an Envelope Curve on compile"
class CVoiceContainerEnvelopeAnalyzer : public CVoiceContainerAnalysisBase
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{
public:
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// MPropertyFriendlyName "Envelope Mode"
EMode_t m_mode; // 0x50
// MPropertyFriendlyName "Number of sections"
int32_t m_nSamples; // 0x54
// MPropertyFriendlyName "Threshold"
float m_flThreshold; // 0x58
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};
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Alignment: 8
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// Size: 0x8
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//
// MGetKV3ClassDefaults
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class CSoundEventMetaData
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{
public:
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CStrongHandle< InfoForResourceTypeCVMixListResource > m_soundEventVMix; // 0x0
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};
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x10
// Has Trivial Constructor
// Has Trivial Destructor
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//
// MGetKV3ClassDefaults
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struct VMixPitchShiftDesc_t
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{
public:
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int32_t m_nGrainSampleCount; // 0x0
float m_flPitchShift; // 0x4
int32_t m_nQuality; // 0x8
int32_t m_nProcType; // 0xc
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};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
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// Alignment: 4
// Size: 0x8
// Has Trivial Constructor
// Has Trivial Destructor
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//
// MGetKV3ClassDefaults
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class CAudioEmphasisSample
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{
public:
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float m_flTime; // 0x0
float m_flValue; // 0x4
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};
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0xd0
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Container Set"
// MPropertyDescription "An array of containers that are played all at once."
class CVoiceContainerSet : public CVoiceContainerBase
{
public:
// MPropertyFriendlyName "Container List"
CUtlVector< CVoiceContainerSetElement > m_soundsToPlay; // 0xb8
};
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
// Size: 0x20
// Has Trivial Destructor
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//
// MGetKV3ClassDefaults
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struct VMixConvolutionDesc_t
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{
public:
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// MPropertyFriendlyName "gain of wet signal (dB)"
// MPropertyAttributeRange "-36 3"
float m_fldbGain; // 0x0
// MPropertyFriendlyName "Pre-delay (ms)"
float m_flPreDelayMS; // 0x4
// MPropertyFriendlyName "Dry/Wet"
float m_flWetMix; // 0x8
// MPropertyFriendlyName "Low EQ gain (dB)"
// MPropertyAttributeRange "-24 24"
float m_fldbLow; // 0xc
// MPropertyFriendlyName "Mid EQ gain (dB)"
// MPropertyAttributeRange "-24 24"
float m_fldbMid; // 0x10
// MPropertyFriendlyName "High EQ gain (dB)"
// MPropertyAttributeRange "-24 24"
float m_fldbHigh; // 0x14
// MPropertyFriendlyName "Low Cutoff Freq (Hz)"
float m_flLowCutoffFreq; // 0x18
// MPropertyFriendlyName "High Cutoff Freq (Hz)"
float m_flHighCutoffFreq; // 0x1c
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};
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x20
//
// MGetKV3ClassDefaults
class CVoiceContainerSetElement
{
public:
CSoundContainerReference m_sound; // 0x0
// MPropertyFriendlyName "Volume (in Decibels)"
float m_flVolumeDB; // 0x18
};
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
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// Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
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//
// MGetKV3ClassDefaults
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class CSoundInfoHeader
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{
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private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
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public:
};
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Alignment: 8
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// Size: 0x18
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//
// MGetKV3ClassDefaults
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class CSosSoundEventGroupListSchema
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{
public:
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// MPropertyAutoExpandSelf
// MPropertyFriendlyName "Groups"
CUtlVector< CSosSoundEventGroupSchema > m_groupList; // 0x0
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};
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Alignment: 8
// Size: 0xe0
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//
// MGetKV3ClassDefaults
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// MPropertyElementNameFn
class CSosSoundEventGroupSchema
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{
public:
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// MPropertyFriendlyName "Group Name"
CUtlString m_name; // 0x0
// MPropertyFriendlyName "Group Type"
SosGroupType_t m_nType; // 0x8
// MPropertyFriendlyName "Blocks Events"
bool m_bIsBlocking; // 0xc
private:
[[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd
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public:
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// MPropertyFriendlyName "Block Max Count"
int32_t m_nBlockMaxCount; // 0x10
// MPropertyFriendlyName "Invert Match"
bool m_bInvertMatch; // 0x14
private:
[[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15
public:
// MPropertyFriendlyName "Match Rules"
// -> m_matchSoundEventName - 0x28
// -> m_matchSoundEventSubString - 0x30
// -> m_flEntIndex - 0x38
// -> m_flOpvar - 0x3c
// -> m_opvarString - 0x40
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CSosGroupMatchPattern m_matchPattern; // 0x18
// MPropertyFriendlyName "Branch Rules"
// -> m_bMatchEventName - 0x50
// -> m_bMatchEventSubString - 0x51
// -> m_bMatchEntIndex - 0x52
// -> m_bMatchOpvar - 0x53
// -> m_bMatchString - 0x54
CSosGroupBranchPattern m_branchPattern; // 0x48
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// MPropertyFriendlyName "Member Lifespan Time"
float m_flLifeSpanTime; // 0x58
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private:
[[maybe_unused]] uint8_t __pad005c[0x64]; // 0x5c
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public:
// MPropertyFriendlyName "Actions"
CSosGroupActionSchema* m_vActions[4]; // 0xc0
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};
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x30
//
// MGetKV3ClassDefaults
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struct SosEditItemInfo_t
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{
public:
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SosEditItemType_t itemType; // 0x0
CUtlString itemName; // 0x8
CUtlString itemTypeName; // 0x10
private:
[[maybe_unused]] uint8_t __pad0018[0x8]; // 0x18
public:
CUtlString itemKVString; // 0x20
Vector2D itemPos; // 0x28
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};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0x1c
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixPlateverbDesc_t
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{
public:
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float m_flPrefilter; // 0x0
float m_flInputDiffusion1; // 0x4
float m_flInputDiffusion2; // 0x8
float m_flDecay; // 0xc
float m_flDamp; // 0x10
float m_flFeedbackDiffusion1; // 0x14
float m_flFeedbackDiffusion2; // 0x18
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};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0x10
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixDiffusorDesc_t
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{
public:
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float m_flSize; // 0x0
float m_flComplexity; // 0x4
float m_flFeedback; // 0x8
float m_flOutputGain; // 0xc
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};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0x24
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixDynamicsCompressorDesc_t
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{
public:
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// MPropertyFriendlyName "Output Gain (dB)"
float m_fldbOutputGain; // 0x0
// MPropertyFriendlyName "Threshold (dB)"
float m_fldbCompressionThreshold; // 0x4
// MPropertyFriendlyName "Knee Width (dB)"
float m_fldbKneeWidth; // 0x8
// MPropertyFriendlyName "Compression Ratio"
float m_flCompressionRatio; // 0xc
// MPropertyFriendlyName "Attack time (ms)"
float m_flAttackTimeMS; // 0x10
// MPropertyFriendlyName "Release time (ms)"
float m_flReleaseTimeMS; // 0x14
// MPropertyFriendlyName "Threshold detection time (ms)"
float m_flRMSTimeMS; // 0x18
// MPropertyFriendlyName "Dry/Wet"
float m_flWetMix; // 0x1c
// MPropertyFriendlyName "Peak mode"
bool m_bPeakMode; // 0x20
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};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
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// Alignment: 4
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// Size: 0x14
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixShaperDesc_t
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{
public:
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// MPropertyFriendlyName "Shape"
// MPropertyAttributeRange "0 14"
int32_t m_nShape; // 0x0
// MPropertyFriendlyName "Drive (dB)"
// MPropertyAttributeRange "0 36"
float m_fldbDrive; // 0x4
// MPropertyFriendlyName "Output Gain (dB)"
// MPropertyAttributeRange "-36 0"
float m_fldbOutputGain; // 0x8
// MPropertyFriendlyName "Dry/Wet"
float m_flWetMix; // 0xc
// MPropertyFriendlyName "Oversampling"
int32_t m_nOversampleFactor; // 0x10
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};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0xc
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixEnvelopeDesc_t
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{
public:
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float m_flAttackTimeMS; // 0x0
float m_flHoldTimeMS; // 0x4
float m_flReleaseTimeMS; // 0x8
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};
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0xa0
//
// MGetKV3ClassDefaults
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class CAudioSentence
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{
public:
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bool m_bShouldVoiceDuck; // 0x0
CUtlVector< CAudioPhonemeTag > m_RunTimePhonemes; // 0x8
CUtlVector< CAudioEmphasisSample > m_EmphasisSamples; // 0x20
// -> m_times - 0x38
// -> m_nameHashCodes - 0x50
// -> m_nameStrings - 0x68
// -> m_samples - 0x80
// -> m_flEaseIn - 0x98
// -> m_flEaseOut - 0x9c
CAudioMorphData m_morphData; // 0x38
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};
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x28
// Has VTable
//
// MGetKV3ClassDefaults
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class CSosGroupActionLimitSchema : public CSosGroupActionSchema
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{
public:
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// MPropertyFriendlyName "Max Count"
int32_t m_nMaxCount; // 0x18
// MPropertyFriendlyName "Stop Type"
SosActionStopType_t m_nStopType; // 0x1c
// MPropertyFriendlyName "Sort Type"
SosActionSortType_t m_nSortType; // 0x20
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};
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0xc0
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// Has VTable
//
// MGetKV3ClassDefaults
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// MPropertyFriendlyName "TESTBED: Decaying Sine Wave Container"
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// MPropertyDescription "Only text params, renders in real time"
class CVoiceContainerDecayingSineWave : public CVoiceContainerBase
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{
public:
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// MPropertyFriendlyName "Frequency (Hz)"
// MPropertyDescription "The frequency of this sine tone."
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float m_flFrequency; // 0xb8
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// MPropertyFriendlyName "Decay Time (Seconds)"
// MPropertyDescription "The frequency of this sine tone."
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float m_flDecayTime; // 0xbc
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0xc8
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Envelope VSND"
// MPropertyDescription "Plays sound with envelope."
class CVoiceContainerEnvelope : public CVoiceContainerBase
{
public:
// MPropertyFriendlyName "Vsnd File"
CStrongHandle< InfoForResourceTypeCVoiceContainerBase > m_sound; // 0xb8
// MPropertyFriendlyName "Container Analyzers"
CVoiceContainerAnalysisBase* m_analysisContainer; // 0xc0
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};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0x2c
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixAutoFilterDesc_t
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{
public:
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float m_flEnvelopeAmount; // 0x0
float m_flAttackTimeMS; // 0x4
float m_flReleaseTimeMS; // 0x8
VMixFilterDesc_t m_filter; // 0xc
float m_flLFOAmount; // 0x1c
float m_flLFORate; // 0x20
float m_flPhase; // 0x24
VMixLFOShape_t m_nLFOShape; // 0x28
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};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0x24
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixDynamicsBand_t
{
public:
// MPropertyFriendlyName "Input Gain (dB)"
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float m_fldbGainInput; // 0x0
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// MPropertyFriendlyName "Output Gain (dB)"
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float m_fldbGainOutput; // 0x4
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// MPropertyFriendlyName "Below Threshold(dB)"
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float m_fldbThresholdBelow; // 0x8
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// MPropertyFriendlyName "Above Threshold(dB)"
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float m_fldbThresholdAbove; // 0xc
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// MPropertyFriendlyName "Upward Ratio"
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float m_flRatioBelow; // 0x10
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// MPropertyFriendlyName "Downward Ratio"
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float m_flRatioAbove; // 0x14
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// MPropertyFriendlyName "Attack time (ms)"
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float m_flAttackTimeMS; // 0x18
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// MPropertyFriendlyName "Release time (ms)"
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float m_flReleaseTimeMS; // 0x1c
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// MPropertyFriendlyName "Enabled"
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bool m_bEnable; // 0x20
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// MPropertyFriendlyName "Solo"
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bool m_bSolo; // 0x21
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};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0x4
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixEffectChainDesc_t
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{
public:
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// MPropertyFriendlyName "Crossfade Time (s)"
// MPropertyAttributeRange "0.1 10"
float m_flCrossfadeTime; // 0x0
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};
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
// Size: 0x68
//
// MGetKV3ClassDefaults
class CVoiceContainerStaticAdditiveSynth::CHarmonic
{
public:
// MPropertyFriendlyName "Waveform"
EWaveform m_nWaveform; // 0x0
// MPropertyFriendlyName "Note"
EMidiNote m_nFundamental; // 0x1
private:
[[maybe_unused]] uint8_t __pad0002[0x2]; // 0x2
public:
// MPropertyFriendlyName "Octave"
int32_t m_nOctave; // 0x4
// MPropertyFriendlyName "Cents To Detune ( -100:100 )"
float m_flCents; // 0x8
// MPropertyFriendlyName "Phase ( 0 - 1 )"
float m_flPhase; // 0xc
// MPropertyFriendlyName "Envelope (Relative to Tone Envelope)"
CPiecewiseCurve m_curve; // 0x10
// -> m_flMinVolume - 0x50
// -> m_nInstancesAtMinVolume - 0x54
// -> m_flMaxVolume - 0x58
// -> m_nInstancesAtMaxVolume - 0x5c
CVoiceContainerStaticAdditiveSynth::CGainScalePerInstance m_volumeScaling; // 0x50
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0xf8
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// Has VTable
//
// MGetKV3ClassDefaults
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// MPropertyFriendlyName "Selector"
// MPropertyDescription "Plays a selected vsnd on playback."
class CVoiceContainerSelector : public CVoiceContainerBase
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{
public:
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// MPropertyFriendlyName "Playback Mode"
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PlayBackMode_t m_mode; // 0xb8
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private:
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[[maybe_unused]] uint8_t __pad00bc[0x4]; // 0xbc
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public:
// MPropertyFriendlyName "Sounds To play"
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CUtlVector< SoundWithProbability_t > m_soundsToPlay; // 0xc0
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};
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x20
// Has VTable
//
// MGetKV3ClassDefaults
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class CSosGroupActionTimeBlockLimitSchema : public CSosGroupActionSchema
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{
public:
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// MPropertyFriendlyName "Max Count"
int32_t m_nMaxCount; // 0x18
// MPropertyFriendlyName "Max Time"
float m_flMaxDuration; // 0x1c
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};
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0xc8
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "TESTBED: Nested Voice Containers"
// MPropertyDescription "Adds to voices to a tree span."
class CTestBlendContainer : public CVoiceContainerBase
{
public:
CStrongHandle< InfoForResourceTypeCVoiceContainerBase > m_firstSound; // 0xb8
CStrongHandle< InfoForResourceTypeCVoiceContainerBase > m_secondSound; // 0xc0
};
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x40
// Has VTable
//
// MGetKV3ClassDefaults
class CSosGroupActionMemberCountEnvelopeSchema : public CSosGroupActionSchema
{
public:
// MPropertyFriendlyName "Min Threshold Count"
int32_t m_nBaseCount; // 0x18
// MPropertyFriendlyName "Max Target Count"
int32_t m_nTargetCount; // 0x1c
// MPropertyFriendlyName "Threshold Value"
float m_flBaseValue; // 0x20
// MPropertyFriendlyName "Target Value"
float m_flTargetValue; // 0x24
// MPropertyFriendlyName "Attack"
float m_flAttack; // 0x28
// MPropertyFriendlyName "Decay"
float m_flDecay; // 0x2c
// MPropertyFriendlyName "Result Variable Name"
CUtlString m_resultVarName; // 0x30
// MPropertyFriendlyName "Save Result to Group"
bool m_bSaveToGroup; // 0x38
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0xd0
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "Container Switch"
// MPropertyDescription "An array of containers"
class CVoiceContainerSwitch : public CVoiceContainerBase
{
public:
// MPropertyFriendlyName "Container List"
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CUtlVector< CSoundContainerReference > m_soundsToPlay; // 0xb8
};
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// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
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// Size: 0x20
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// Has VTable
//
// MGetKV3ClassDefaults
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class CSosGroupActionTimeLimitSchema : public CSosGroupActionSchema
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{
public:
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// MPropertyFriendlyName "Max Time"
float m_flMaxDuration; // 0x18
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};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0x28
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixVocoderDesc_t
{
public:
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int32_t m_nBandCount; // 0x0
float m_flBandwidth; // 0x4
float m_fldBModGain; // 0x8
float m_flFreqRangeStart; // 0xc
float m_flFreqRangeEnd; // 0x10
float m_fldBUnvoicedGain; // 0x14
float m_flAttackTimeMS; // 0x18
float m_flReleaseTimeMS; // 0x1c
int32_t m_nDebugBand; // 0x20
bool m_bPeakMode; // 0x24
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};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0x18
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixUtilityDesc_t
{
public:
// MPropertyFriendlyName "Channels"
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VMixChannelOperation_t m_nOp; // 0x0
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// MPropertyFriendlyName "Input Pan"
// MPropertyAttributeRange "-1 1"
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float m_flInputPan; // 0x4
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// MPropertyFriendlyName "Output Balance"
// MPropertyAttributeRange "-1 1"
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float m_flOutputBalance; // 0x8
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// MPropertyFriendlyName "Output Gain (dB)"
// MPropertyAttributeRange "-36 0"
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float m_fldbOutputGain; // 0xc
bool m_bBassMono; // 0x10
private:
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[[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11
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public:
float m_flBassFreq; // 0x14
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};
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// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0xe0
// Has VTable
//
// MGetKV3ClassDefaults
// MPropertyFriendlyName "LoopTrigger"
// MPropertyDescription "Continuously retriggers a sound and optionally fades to the new instance."
class CVoiceContainerLoopTrigger : public CVoiceContainerBase
{
public:
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// MPropertyFriendlyName "Vsnd Reference"
CSoundContainerReference m_sound; // 0xb8
float m_flRetriggerTimeMin; // 0xd0
float m_flRetriggerTimeMax; // 0xd4
float m_flFadeTime; // 0xd8
bool m_bCrossFade; // 0xdc
};
// Registered binary: soundsystem.dll (project 'soundsystem_voicecontainers')
// Alignment: 8
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// Size: 0xc8
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// Has VTable
//
// MGetKV3ClassDefaults
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// MPropertyFriendlyName "TESTBED: Amped Decaying Sine Wave Container"
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// MPropertyDescription "Bytecode instruction"
class CVoiceContainerAmpedDecayingSineWave : public CVoiceContainerDecayingSineWave
{
public:
// MPropertyFriendlyName "Attenuation Amount (dB)"
// MPropertyDescription "The amount of attenuation ."
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float m_flGainAmount; // 0xc0
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};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0x30
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixModDelayDesc_t
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{
public:
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VMixFilterDesc_t m_feedbackFilter; // 0x0
bool m_bPhaseInvert; // 0x10
private:
[[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11
public:
float m_flGlideTime; // 0x14
float m_flDelay; // 0x18
float m_flOutputGain; // 0x1c
float m_flFeedbackGain; // 0x20
float m_flModRate; // 0x24
float m_flModDepth; // 0x28
bool m_bApplyAntialiasing; // 0x2c
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};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0xc
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixOscDesc_t
{
public:
// MPropertyFriendlyName "Type"
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VMixLFOShape_t oscType; // 0x0
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// MPropertyFriendlyName "Frequency (Hz)"
// MPropertyAttributeRange "0.1 16000"
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float m_freq; // 0x4
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// MPropertyFriendlyName "Phase (degrees)"
// MPropertyAttributeRange "0 360"
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float m_flPhase; // 0x8
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};
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Alignment: 4
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// Size: 0x30
// Has Trivial Constructor
// Has Trivial Destructor
//
// MGetKV3ClassDefaults
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struct VMixDynamicsDesc_t
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{
public:
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float m_fldbGain; // 0x0
float m_fldbNoiseGateThreshold; // 0x4
float m_fldbCompressionThreshold; // 0x8
float m_fldbLimiterThreshold; // 0xc
float m_fldbKneeWidth; // 0x10
float m_flRatio; // 0x14
float m_flLimiterRatio; // 0x18
float m_flAttackTimeMS; // 0x1c
float m_flReleaseTimeMS; // 0x20
float m_flRMSTimeMS; // 0x24
float m_flWetMix; // 0x28
bool m_bPeakMode; // 0x2c
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};