source2sdk/sdk/networksystem.hpp

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#pragma once
#include <cstdint>
#include "!GlobalTypes.hpp"
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// /////////////////////////////////////////////////////////////
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// Binary: networksystem.dll
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// Classes count: 0 (Allocated) | 1 (Unallocated)
// Enums count: 0 (Allocated) | 0 (Unallocated)
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// Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
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// Registered binary: networksystem.dll (project 'networksystem')
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// Alignment: 8
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// Size: 0x2
// Has Trivial Destructor
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struct ChangeAccessorFieldPathIndex_t
{
public:
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int16_t m_Value; // 0x0
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};