mirror of
https://github.com/neverlosecc/source2sdk.git
synced 2025-04-20 21:28:12 +00:00
underlords init
This commit is contained in:
parent
0df86a368d
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01579f127d
12814
sdk/!GlobalTypes.hpp
12814
sdk/!GlobalTypes.hpp
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
4774
sdk/client.hpp
4774
sdk/client.hpp
File diff suppressed because it is too large
Load Diff
105
sdk/engine2.hpp
105
sdk/engine2.hpp
@ -4,10 +4,24 @@
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///////////////////////////////////////////
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// Binary: engine2.dll
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// Class Count: 48
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// Enum Count: 2
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// Class Count: 50
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// Enum Count: 3
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///////////////////////////////////////////
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// Aligment: 4
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// Size: 8
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enum class SignonState_t : uint32_t
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{
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SIGNONSTATE_NONE = 0x0,
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SIGNONSTATE_CHALLENGE = 0x1,
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SIGNONSTATE_CONNECTED = 0x2,
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SIGNONSTATE_NEW = 0x3,
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SIGNONSTATE_PRESPAWN = 0x4,
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SIGNONSTATE_SPAWN = 0x5,
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SIGNONSTATE_FULL = 0x6,
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SIGNONSTATE_CHANGELEVEL = 0x7,
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};
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// Aligment: 4
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// Size: 3
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enum class EntityDormancyType_t : uint32_t
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@ -59,12 +73,12 @@ public:
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float m_flFrameTime; // 0x0
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};
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// Aligment: 0
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// Size: 1
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// Aligment: 1
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// Size: 4
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struct EventProfileStorageAvailable_t
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{
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public:
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// <no members described>
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int32_t m_nSplitScreenSlot; // 0x0
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};
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// Aligment: 0
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@ -120,8 +134,8 @@ public:
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float m_flFrameTime; // 0x2c
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};
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// Aligment: 5
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// Size: 72
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// Aligment: 4
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// Size: 64
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struct EventClientPreOutput_t
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{
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public:
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@ -129,7 +143,6 @@ public:
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double m_flRenderTime; // 0x28
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double m_flRenderFrameTime; // 0x30
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double m_flRenderFrameTimeUnbounded; // 0x38
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bool m_bRenderOnly; // 0x40
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};
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// Aligment: 1
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@ -140,7 +153,7 @@ public:
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bool m_bThreadsActive; // 0x0
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};
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// Aligment: 5
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// Aligment: 4
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// Size: 56
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struct EventClientOutput_t
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{
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@ -149,11 +162,10 @@ public:
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float m_flRenderTime; // 0x28
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float m_flRealTime; // 0x2c
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float m_flRenderFrameTimeUnbounded; // 0x30
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bool m_bRenderOnly; // 0x34
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};
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// Aligment: 5
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// Size: 64
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// Aligment: 4
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// Size: 56
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struct EventClientPostOutput_t
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{
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public:
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@ -161,7 +173,6 @@ public:
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double m_flRenderTime; // 0x28
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float m_flRenderFrameTime; // 0x30
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float m_flRenderFrameTimeUnbounded; // 0x34
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bool m_bRenderOnly; // 0x38
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};
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// Aligment: 3
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@ -194,26 +205,24 @@ public:
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bool m_bLastTick; // 0x29
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};
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// Aligment: 4
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// Aligment: 3
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// Size: 64
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struct EventAdvanceTick_t : public EventSimulate_t
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{
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public:
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int32_t m_nCurrentTick; // 0x30
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int32_t m_nCurrentTickThisFrame; // 0x34
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int32_t m_nTotalTicksThisFrame; // 0x38
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int32_t m_nTotalTicks; // 0x3c
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int32_t m_nTotalTicksThisFrame; // 0x34
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int32_t m_nTotalTicks; // 0x38
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};
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// Aligment: 4
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// Aligment: 3
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// Size: 64
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struct EventPostAdvanceTick_t : public EventSimulate_t
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{
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public:
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int32_t m_nCurrentTick; // 0x30
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int32_t m_nCurrentTickThisFrame; // 0x34
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int32_t m_nTotalTicksThisFrame; // 0x38
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int32_t m_nTotalTicks; // 0x3c
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int32_t m_nTotalTicksThisFrame; // 0x34
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int32_t m_nTotalTicks; // 0x38
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};
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// Aligment: 0
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@ -360,6 +369,14 @@ public:
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int32_t m_nDummy0; // 0x0
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};
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// Aligment: 0
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// Size: 8
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class IRecipientFilter
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{
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public:
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// <no members described>
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};
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// Aligment: 0
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// Size: 8
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class IHandleEntity
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@ -395,7 +412,7 @@ public:
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};
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// Aligment: 8
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// Size: 112
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// Size: 120
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struct EntComponentInfo_t
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{
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public:
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@ -406,7 +423,7 @@ public:
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char* m_pNetworkDataReferencedPtrPropDescription; // 0x28
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int32_t m_nRuntimeIndex; // 0x30
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uint32_t m_nFlags; // 0x34
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CEntityComponentHelper* m_pBaseClassComponentHelper; // 0x68
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CEntityComponentHelper* m_pBaseClassComponentHelper; // 0x70
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};
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// Aligment: 0
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@ -437,7 +454,7 @@ public:
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};
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// Aligment: 11
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// Size: 112
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// Size: 120
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class CEntityIdentity
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{
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public:
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@ -446,16 +463,16 @@ public:
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int32_t m_nameStringableIndex; // 0x14
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CUtlSymbolLarge m_name; // 0x18
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CUtlSymbolLarge m_designerName; // 0x20
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uint32_t m_flags; // 0x28
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uint32_t m_fDataObjectTypes; // 0x30
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uint32_t m_flags; // 0x30
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uint32_t m_fDataObjectTypes; // 0x38
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// MNetworkDisable
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// MNetworkChangeAccessorFieldPathIndex
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ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x34
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CEntityIdentity* m_pPrev; // 0x48
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CEntityIdentity* m_pNext; // 0x50
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CEntityIdentity* m_pPrevByClass; // 0x58
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CEntityIdentity* m_pNextByClass; // 0x60
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V_uuid_t* m_pId; // 0x68
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ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x3c
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CEntityIdentity* m_pPrev; // 0x50
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CEntityIdentity* m_pNext; // 0x58
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CEntityIdentity* m_pPrevByClass; // 0x60
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CEntityIdentity* m_pNextByClass; // 0x68
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V_uuid_t* m_pId; // 0x70
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};
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// Aligment: 0
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@ -466,16 +483,21 @@ public:
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// <no members described>
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};
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// Aligment: 2
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// Size: 40
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// Aligment: 4
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// Size: 56
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class CEntityInstance : public IHandleEntity
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{
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public:
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// MNetworkDisable
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CUtlSymbolLarge m_iszPrivateVScripts; // 0x8
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// MNetworkEnable
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// MNetworkPriority "112"
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CEntityIdentity* m_pEntity; // 0x8
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CEntityIdentity* m_pEntity; // 0x10
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// MNetworkDisable
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CUtlStringToken m_worldGroupId; // 0x10
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CUtlStringToken m_worldGroupId; // 0x20
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// MNetworkEnable
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// MNetworkDisable
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CScriptComponent* m_CScriptComponent; // 0x30
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};
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// Aligment: 1
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@ -486,3 +508,14 @@ public:
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CVariantBase< CVariantDefaultAllocator > m_Value; // 0x18
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};
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// Aligment: 1
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// Size: 56
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class CScriptComponent : public CEntityComponent
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{
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public:
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CUtlSymbolLarge m_scriptClassName; // 0x30
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public:
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static EntComponentInfo_t &Get_s_EntComponentInfo() { return *reinterpret_cast<EntComponentInfo_t*>(interfaces::g_schema->FindTypeScopeForModule("engine2.dll")->FindDeclaredClass("CScriptComponent")->m_static_fiels[0]->m_instance); }
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static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced() { return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("engine2.dll")->FindDeclaredClass("CScriptComponent")->m_static_fiels[1]->m_instance); }
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};
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@ -4,7 +4,7 @@
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///////////////////////////////////////////
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// Binary: materialsystem2.dll
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// Class Count: 13
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// Class Count: 12
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// Enum Count: 5
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///////////////////////////////////////////
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@ -177,20 +177,8 @@ public:
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Vector m_vColorTint; // 0x18
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};
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// Aligment: 5
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// Size: 20
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struct PostProcessingLocalContrastParameters_t
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{
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public:
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float m_flLocalContrastStrength; // 0x0
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float m_flLocalContrastEdgeStrength; // 0x4
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float m_flLocalContrastVignetteStart; // 0x8
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float m_flLocalContrastVignetteEnd; // 0xc
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float m_flLocalContrastVignetteBlur; // 0x10
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};
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// Aligment: 10
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// Size: 248
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// Aligment: 8
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// Size: 224
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struct PostProcessingResource_t
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{
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public:
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@ -200,9 +188,7 @@ public:
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PostProcessingBloomParameters_t m_bloomParams; // 0x28
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bool m_bHasVignetteParams; // 0x98
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PostProcessingVignetteParameters_t m_vignetteParams; // 0x9c
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bool m_bHasLocalContrastParams; // 0xc0
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PostProcessingLocalContrastParameters_t m_localConstrastParams; // 0xc4
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int32_t m_nColorCorrectionVolumeDim; // 0xd8
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CUtlBinaryBlock m_colorCorrectionVolumeData; // 0xe0
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int32_t m_nColorCorrectionVolumeDim; // 0xc0
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CUtlBinaryBlock m_colorCorrectionVolumeData; // 0xc8
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};
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5583
sdk/particles.hpp
5583
sdk/particles.hpp
File diff suppressed because it is too large
Load Diff
@ -57,7 +57,7 @@ enum class RenderSlotType_t : uint32_t
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};
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// Aligment: 4
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// Size: 9
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// Size: 8
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enum class RenderBufferFlags_t : uint32_t
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{
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RENDER_BUFFER_USAGE_VERTEX_BUFFER = 0x1,
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@ -68,7 +68,6 @@ enum class RenderBufferFlags_t : uint32_t
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RENDER_BUFFER_STRUCTURED_BUFFER = 0x20,
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RENDER_BUFFER_APPEND_CONSUME_BUFFER = 0x40,
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RENDER_BUFFER_UAV_COUNTER = 0x80,
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RENDER_BUFFER_UAV_DRAW_INDIRECT_ARGS = 0x100,
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};
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// Aligment: 4
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@ -123,14 +122,15 @@ enum class RenderPrimitiveType_t : uint32_t
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};
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// Aligment: 4
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// Size: 5
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// Size: 6
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enum class InputLayoutVariation_t : uint32_t
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{
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INPUT_LAYOUT_VARIATION_DEFAULT = 0x0,
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INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID = 0x1,
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INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID_MORPH_VERT_ID = 0x2,
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INPUT_LAYOUT_VARIATION_STREAM1_DRAWINDIRECT_ID = 0x3,
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INPUT_LAYOUT_VARIATION_MAX = 0x4,
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INPUT_LAYOUT_VARIATION_STREAM1_MAT3X4 = 0x1,
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INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID = 0x2,
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INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID_LIGHTMAP_PARAMS = 0x3,
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INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID_MORPH_VERT_ID = 0x4,
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INPUT_LAYOUT_VARIATION_MAX = 0x5,
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};
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// Aligment: 4
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10
sdk/rendersystemdx9.hpp
Normal file
10
sdk/rendersystemdx9.hpp
Normal file
@ -0,0 +1,10 @@
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#pragma once
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#include <cstdint>
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#include "!GlobalTypes.hpp"
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///////////////////////////////////////////
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// Binary: rendersystemdx9.dll
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// Class Count: 0
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// Enum Count: 0
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///////////////////////////////////////////
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|
@ -4,12 +4,12 @@
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///////////////////////////////////////////
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// Binary: resourcesystem.dll
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// Class Count: 28
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// Class Count: 34
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// Enum Count: 2
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///////////////////////////////////////////
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// Aligment: 4
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// Size: 7
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// Size: 6
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enum class LightType_t : uint32_t
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{
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MATERIAL_LIGHT_DISABLE = 0x0,
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@ -18,7 +18,6 @@ enum class LightType_t : uint32_t
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MATERIAL_LIGHT_SPOT = 0x3,
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MATERIAL_LIGHT_ORTHO = 0x4,
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MATERIAL_LIGHT_ENVIRONMENT_PROBE = 0x5,
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MATERIAL_LIGHT_AREA = 0x6,
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};
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// Aligment: 4
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@ -28,14 +27,6 @@ enum class LightSourceShape_t : uint32_t
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LIGHT_SOURCE_SHAPE_SPHERE = 0x0,
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};
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// Aligment: 0
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// Size: 1
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class InfoForResourceTypeCGenericDataResource
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{
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public:
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// <no members described>
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};
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// Aligment: 0
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// Size: 1
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class InfoForResourceTypeIParticleSystemDefinition
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@ -116,6 +107,14 @@ public:
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// <no members described>
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};
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// Aligment: 0
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// Size: 1
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class InfoForResourceTypeIVectorGraphic
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{
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public:
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// <no members described>
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};
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// Aligment: 0
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// Size: 1
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class InfoForResourceTypeCVSoundEventScriptList
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@ -206,7 +205,7 @@ public:
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// Aligment: 0
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||||
// Size: 1
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class InfoForResourceTypeIAnimationGraph
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class InfoForResourceTypeCPanoramaStyle
|
||||
{
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||||
public:
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||||
// <no members described>
|
||||
@ -214,7 +213,47 @@ public:
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||||
// Aligment: 0
|
||||
// Size: 1
|
||||
class InfoForResourceTypeIAnimationSubGraph
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||||
class InfoForResourceTypeCPanoramaLayout
|
||||
{
|
||||
public:
|
||||
// <no members described>
|
||||
};
|
||||
|
||||
// Aligment: 0
|
||||
// Size: 1
|
||||
class InfoForResourceTypeCPanoramaDynamicImages
|
||||
{
|
||||
public:
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||||
// <no members described>
|
||||
};
|
||||
|
||||
// Aligment: 0
|
||||
// Size: 1
|
||||
class InfoForResourceTypeCDotaItemDefinitionResource
|
||||
{
|
||||
public:
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||||
// <no members described>
|
||||
};
|
||||
|
||||
// Aligment: 0
|
||||
// Size: 1
|
||||
class InfoForResourceTypeCPanoramaScript
|
||||
{
|
||||
public:
|
||||
// <no members described>
|
||||
};
|
||||
|
||||
// Aligment: 0
|
||||
// Size: 1
|
||||
class InfoForResourceTypeCDOTAPatchNotesList
|
||||
{
|
||||
public:
|
||||
// <no members described>
|
||||
};
|
||||
|
||||
// Aligment: 0
|
||||
// Size: 1
|
||||
class InfoForResourceTypeIAnimationGraph
|
||||
{
|
||||
public:
|
||||
// <no members described>
|
||||
@ -228,8 +267,16 @@ public:
|
||||
// <no members described>
|
||||
};
|
||||
|
||||
// Aligment: 35
|
||||
// Size: 264
|
||||
// Aligment: 0
|
||||
// Size: 1
|
||||
class InfoForResourceTypeCDACGameDefsData
|
||||
{
|
||||
public:
|
||||
// <no members described>
|
||||
};
|
||||
|
||||
// Aligment: 36
|
||||
// Size: 260
|
||||
struct LightDesc_t
|
||||
{
|
||||
public:
|
||||
@ -243,31 +290,32 @@ public:
|
||||
float m_Attenuation2; // 0x2c
|
||||
float m_Theta; // 0x30
|
||||
float m_Phi; // 0x34
|
||||
int32_t m_nLightGroupCount; // 0x40
|
||||
CUtlStringToken[1] m_lightGroups; // 0x44
|
||||
bool m_bCastShadows; // 0x48
|
||||
int32_t m_nShadowWidth; // 0x4c
|
||||
int32_t m_nShadowHeight; // 0x50
|
||||
int32_t m_nShadowCascadeCount; // 0x54
|
||||
float32[4] m_flShadowCascadeDistance; // 0x58
|
||||
int32[4] m_nShadowCascadeResolution; // 0x68
|
||||
bool m_bUsesIndexedBakedLighting; // 0x78
|
||||
int32_t m_nBakeLightIndex; // 0x7c
|
||||
float m_flBakeLightIndexScale; // 0x80
|
||||
int32_t m_nFogLightingMode; // 0x84
|
||||
bool m_bRenderDiffuse; // 0x88
|
||||
bool m_bRenderSpecular; // 0x89
|
||||
bool m_bRenderTransmissive; // 0x8a
|
||||
int32_t m_nPriority; // 0x8c
|
||||
LightSourceShape_t m_Shape; // 0x90
|
||||
float m_flLightSourceDim0; // 0x94
|
||||
float m_flLightSourceDim1; // 0x98
|
||||
float m_flLightSourceSize0; // 0x9c
|
||||
float m_flLightSourceSize1; // 0xa0
|
||||
float m_flPrecomputedMaxRange; // 0xa4
|
||||
float m_flFogContributionStength; // 0xa8
|
||||
float m_flNearClipPlane; // 0xac
|
||||
Vector m_vecUp; // 0xc8
|
||||
CUtlStringToken m_lightCookie; // 0x38
|
||||
int32_t m_nLightGroupCount; // 0x3c
|
||||
CUtlStringToken[1] m_lightGroups; // 0x40
|
||||
bool m_bCastShadows; // 0x44
|
||||
int32_t m_nShadowWidth; // 0x48
|
||||
int32_t m_nShadowHeight; // 0x4c
|
||||
int32_t m_nShadowCascadeCount; // 0x50
|
||||
float32[4] m_flShadowCascadeDistance; // 0x54
|
||||
int32[4] m_nShadowCascadeResolution; // 0x64
|
||||
bool m_bUsesIndexedBakedLighting; // 0x74
|
||||
int32_t m_nBakeLightIndex; // 0x78
|
||||
float m_flBakeLightIndexScale; // 0x7c
|
||||
int32_t m_nFogLightingMode; // 0x80
|
||||
bool m_bRenderDiffuse; // 0x84
|
||||
bool m_bRenderSpecular; // 0x85
|
||||
bool m_bRenderTransmissive; // 0x86
|
||||
int32_t m_nPriority; // 0x88
|
||||
LightSourceShape_t m_Shape; // 0x8c
|
||||
float m_flLightSourceDim0; // 0x90
|
||||
float m_flLightSourceDim1; // 0x94
|
||||
float m_flLightSourceSize0; // 0x98
|
||||
float m_flLightSourceSize1; // 0x9c
|
||||
float m_flPrecomputedMaxRange; // 0xa0
|
||||
float m_flFogContributionStength; // 0xa4
|
||||
float m_flNearClipPlane; // 0xa8
|
||||
Vector m_vecUp; // 0xc4
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
|
10
sdk/scenefilecache.hpp
Normal file
10
sdk/scenefilecache.hpp
Normal file
@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include "!GlobalTypes.hpp"
|
||||
|
||||
///////////////////////////////////////////
|
||||
// Binary: scenefilecache.dll
|
||||
// Class Count: 0
|
||||
// Enum Count: 0
|
||||
///////////////////////////////////////////
|
||||
|
@ -4,10 +4,84 @@
|
||||
|
||||
///////////////////////////////////////////
|
||||
// Binary: scenesystem.dll
|
||||
// Class Count: 9
|
||||
// Class Count: 14
|
||||
// Enum Count: 0
|
||||
///////////////////////////////////////////
|
||||
|
||||
// Aligment: 4
|
||||
// Size: 48
|
||||
struct CSceneObjectReference_t
|
||||
{
|
||||
public:
|
||||
VectorAligned m_vecAABBMins; // 0x0
|
||||
VectorAligned m_vecAABBMaxes; // 0x10
|
||||
uint64_t m_nRenderableFlags; // 0x20
|
||||
CSceneObject* m_pObject; // 0x28
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
// Size: 8
|
||||
struct CPVSData::pvsmask_t
|
||||
{
|
||||
public:
|
||||
uint32_t m_nOffset; // 0x0
|
||||
uint32_t m_nMask; // 0x4
|
||||
};
|
||||
|
||||
// Aligment: 4
|
||||
// Size: 72
|
||||
class CPVSData
|
||||
{
|
||||
public:
|
||||
CPVSData* m_pNext; // 0x0
|
||||
uint16_t m_nPVSMasks; // 0x8
|
||||
uint16_t m_nPVSFlags; // 0xa
|
||||
CPVSData::pvsmask_t[7] m_masks; // 0xc
|
||||
};
|
||||
|
||||
// Aligment: 9
|
||||
// Size: 1136
|
||||
struct CSceneObjectExtraData_t
|
||||
{
|
||||
public:
|
||||
uint64_t m_nCurrentMeshGroupMask; // 0x440
|
||||
CUtlStringToken m_nLayerForceID; // 0x450
|
||||
Vector m_vLightingOrigin; // 0x454
|
||||
float m_flDepthSortBias; // 0x460
|
||||
uint8[4] m_nVisibleToPlayer; // 0x464
|
||||
uint16_t m_nAlphaFade; // 0x468
|
||||
int16_t m_nViewProducerIndex; // 0x46a
|
||||
bool m_bLightingOriginIsInWorldSpace; // 0x46c
|
||||
int8_t m_nCurrentLOD; // 0x46d
|
||||
};
|
||||
|
||||
// Aligment: 18
|
||||
// Size: 176
|
||||
class CSceneObject
|
||||
{
|
||||
public:
|
||||
ISceneObjectDesc* m_pDesc; // 0x10
|
||||
CSceneObjectReference_t* m_pRefData; // 0x18
|
||||
float m_flStartFadeDistanceSquared; // 0x20
|
||||
float m_flFarCullDistanceSquared; // 0x24
|
||||
uint16_t m_nObjectTypeFlags; // 0x28
|
||||
uint16_t m_nGameRenderCounter; // 0x2a
|
||||
uint8_t m_nMeshGroupMaskSmall; // 0x2f
|
||||
bitfield:2 m_nDebugLevel; // 0x0
|
||||
bitfield:2 m_nSizeCullBloat; // 0x0
|
||||
bitfield:1 m_nBoundsType; // 0x0
|
||||
uint8_t m_nID; // 0x31
|
||||
int8_t m_nBoundsGroupIndex; // 0x32
|
||||
uint8_t m_nObjectClass; // 0x33
|
||||
matrix3x4a_t m_transform; // 0x40
|
||||
CPVSData* m_pPVSData; // 0x70
|
||||
uint64_t m_nOriginalRenderableFlags; // 0x88
|
||||
uint64_t m_nRenderableFlags; // 0x90
|
||||
CUtlStringToken m_nLayerMatchID; // 0xa4
|
||||
public:
|
||||
static float32[4] &Get_s_flSizeCullBloatScale() { return *reinterpret_cast<float32[4]*>(interfaces::g_schema->FindTypeScopeForModule("scenesystem.dll")->FindDeclaredClass("CSceneObject")->m_static_fiels[0]->m_instance); }
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
// Size: 16
|
||||
class CSSDSEndFrameViewInfo
|
||||
|
14827
sdk/server.hpp
14827
sdk/server.hpp
File diff suppressed because it is too large
Load Diff
@ -4,7 +4,7 @@
|
||||
|
||||
///////////////////////////////////////////
|
||||
// Binary: soundsystem.dll
|
||||
// Class Count: 16
|
||||
// Class Count: 15
|
||||
// Enum Count: 7
|
||||
///////////////////////////////////////////
|
||||
|
||||
@ -69,7 +69,7 @@ enum class vmix_filter_type_t : uint16_t
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
// Size: 13
|
||||
// Size: 12
|
||||
enum class vmix_processor_type_t : uint16_t
|
||||
{
|
||||
VPROCESSOR_UNKNOWN = 0,
|
||||
@ -84,7 +84,6 @@ enum class vmix_processor_type_t : uint16_t
|
||||
VPROCESSOR_STEAMAUDIO_PATHING = 9,
|
||||
VPROCESSOR_EQ8 = 10,
|
||||
VPROCESSOR_ENVELOPE = 11,
|
||||
VPROCESSOR_VOCODER = 12,
|
||||
};
|
||||
|
||||
// Aligment: 3
|
||||
@ -269,31 +268,12 @@ public:
|
||||
float m_flReleaseTimeMS; // 0x8
|
||||
};
|
||||
|
||||
// Aligment: 4
|
||||
// Size: 16
|
||||
// Aligment: 2
|
||||
// Size: 8
|
||||
struct vmix_pitch_shift_desc_t
|
||||
{
|
||||
public:
|
||||
int32_t m_nGrainSampleCount; // 0x0
|
||||
float m_flPitchShift; // 0x4
|
||||
int32_t m_nQuality; // 0x8
|
||||
int32_t m_nProcType; // 0xc
|
||||
};
|
||||
|
||||
// Aligment: 10
|
||||
// Size: 40
|
||||
struct vmix_vocoder_desc_t
|
||||
{
|
||||
public:
|
||||
int32_t m_nBandCount; // 0x0
|
||||
float m_flBandwidth; // 0x4
|
||||
float m_fldBModGain; // 0x8
|
||||
float m_flFreqRangeStart; // 0xc
|
||||
float m_flFreqRangeEnd; // 0x10
|
||||
float m_fldBUnvoicedGain; // 0x14
|
||||
float m_flAttackTimeMS; // 0x18
|
||||
float m_flReleaseTimeMS; // 0x1c
|
||||
int32_t m_nDebugBand; // 0x20
|
||||
bool m_bPeakMode; // 0x24
|
||||
};
|
||||
|
||||
|
@ -4,8 +4,8 @@
|
||||
|
||||
///////////////////////////////////////////
|
||||
// Binary: vphysics2.dll
|
||||
// Class Count: 147
|
||||
// Enum Count: 18
|
||||
// Class Count: 157
|
||||
// Enum Count: 20
|
||||
///////////////////////////////////////////
|
||||
|
||||
// Aligment: 4
|
||||
@ -62,7 +62,14 @@ enum class VPhysXAggregateData_t::VPhysXFlagEnum_t : uint32_t
|
||||
{
|
||||
VPhysXAggregateData_t::FLAG_IS_POLYSOUP_GEOMETRY = 0x1,
|
||||
VPhysXAggregateData_t::FLAG_LEVEL_COLLISION = 0x10,
|
||||
VPhysXAggregateData_t::FLAG_IGNORE_SCALE_OBSOLETE_DO_NOT_USE = 0x20,
|
||||
VPhysXAggregateData_t::FLAG_IGNORE_SCALE = 0x20,
|
||||
};
|
||||
|
||||
// Aligment: 4
|
||||
// Size: 1
|
||||
enum class VPhysXDiskShapeHeader_t::VersinEnum_t : uint32_t
|
||||
{
|
||||
VPhysXDiskShapeHeader_t::VERSION = 0x81,
|
||||
};
|
||||
|
||||
// Aligment: 4
|
||||
@ -75,17 +82,19 @@ enum class MeshTranslucencyType_t : uint32_t
|
||||
};
|
||||
|
||||
// Aligment: 4
|
||||
// Size: 8
|
||||
// Size: 10
|
||||
enum class MeshDrawPrimitiveFlags_t : uint32_t
|
||||
{
|
||||
MESH_DRAW_FLAGS_NONE = 0x0,
|
||||
MESH_DRAW_FLAGS_USE_SHADOW_FAST_PATH = 0x1,
|
||||
MESH_DRAW_FLAGS_USE_COMPRESSED_NORMAL_TANGENT = 0x2,
|
||||
MESH_DRAW_FLAGS_IS_OCCLUDER = 0x4,
|
||||
MESH_DRAW_INPUT_LAYOUT_IS_NOT_MATCHED_TO_MATERIAL = 0x8,
|
||||
MESH_DRAW_FLAGS_USE_COMPRESSED_PER_VERTEX_LIGHTING = 0x10,
|
||||
MESH_DRAW_FLAGS_USE_UNCOMPRESSED_PER_VERTEX_LIGHTING = 0x20,
|
||||
MESH_DRAW_FLAGS_CAN_BATCH_WITH_DYNAMIC_SHADER_CONSTANTS = 0x40,
|
||||
MESH_DRAW_FLAGS_DRAW_LAST = 0x80,
|
||||
MESH_DRAW_FLAGS_HAS_LIGHTING_BASIS = 0x100,
|
||||
};
|
||||
|
||||
// Aligment: 4
|
||||
@ -148,6 +157,17 @@ enum class ModelBoneFlexComponent_t : uint32_t
|
||||
MODEL_BONE_FLEX_TZ = 0x2,
|
||||
};
|
||||
|
||||
// Aligment: 4
|
||||
// Size: 5
|
||||
enum class ModelConfigAttachmentType_t : uint32_t
|
||||
{
|
||||
MODEL_CONFIG_ATTACHMENT_INVALID = 0xffffffffffffffff,
|
||||
MODEL_CONFIG_ATTACHMENT_BONE_OR_ATTACHMENT = 0x0,
|
||||
MODEL_CONFIG_ATTACHMENT_ROOT_RELATIVE = 0x1,
|
||||
MODEL_CONFIG_ATTACHMENT_BONEMERGE = 0x2,
|
||||
MODEL_CONFIG_ATTACHMENT_COUNT = 0x3,
|
||||
};
|
||||
|
||||
// Aligment: 4
|
||||
// Size: 26
|
||||
enum class FlexOpCode_t : uint32_t
|
||||
@ -301,7 +321,7 @@ public:
|
||||
};
|
||||
|
||||
// Aligment: 98
|
||||
// Size: 1512
|
||||
// Size: 1408
|
||||
struct PhysFeModelDesc_t
|
||||
{
|
||||
public:
|
||||
@ -322,87 +342,87 @@ public:
|
||||
uint16_t m_nQuadCount2; // 0x50
|
||||
uint16_t m_nCollisionSphereInclusiveCount; // 0x52
|
||||
uint16_t m_nTreeDepth; // 0x54
|
||||
uint16_t m_nNodeBaseJiggleboneDependsCount; // 0x56
|
||||
uint16_t m_nRopeCount; // 0x58
|
||||
CUtlVector< uint16 > m_Ropes; // 0x60
|
||||
CUtlVector< FeNodeBase_t > m_NodeBases; // 0x78
|
||||
CUtlVector< FeSimdNodeBase_t > m_SimdNodeBases; // 0x90
|
||||
CUtlVector< FeQuad_t > m_Quads; // 0xa8
|
||||
CUtlVector< FeSimdQuad_t > m_SimdQuads; // 0xc0
|
||||
CUtlVector< FeSimdTri_t > m_SimdTris; // 0xd8
|
||||
CUtlVector< FeSimdRodConstraint_t > m_SimdRods; // 0xf0
|
||||
CUtlVector< CTransform > m_InitPose; // 0x108
|
||||
CUtlVector< FeRodConstraint_t > m_Rods; // 0x120
|
||||
CUtlVector< FeAxialEdgeBend_t > m_AxialEdges; // 0x138
|
||||
CUtlVector< float32 > m_NodeInvMasses; // 0x150
|
||||
CUtlVector< FeCtrlOffset_t > m_CtrlOffsets; // 0x168
|
||||
CUtlVector< FeCtrlOsOffset_t > m_CtrlOsOffsets; // 0x180
|
||||
CUtlVector< FeFollowNode_t > m_FollowNodes; // 0x198
|
||||
CUtlVector< FeCollisionSphere_t > m_CollisionSpheres; // 0x1b0
|
||||
CUtlVector< FeCollisionPlane_t > m_CollisionPlanes; // 0x1c8
|
||||
CUtlVector< FeNodeIntegrator_t > m_NodeIntegrator; // 0x1e0
|
||||
CUtlVector< FeSpringIntegrator_t > m_SpringIntegrator; // 0x1f8
|
||||
CUtlVector< FeSimdSpringIntegrator_t > m_SimdSpringIntegrator; // 0x210
|
||||
CUtlVector< FeWorldCollisionParams_t > m_WorldCollisionParams; // 0x228
|
||||
CUtlVector< float32 > m_LegacyStretchForce; // 0x240
|
||||
CUtlVector< float32 > m_NodeCollisionRadii; // 0x258
|
||||
CUtlVector< float32 > m_DynNodeFriction; // 0x270
|
||||
CUtlVector< float32 > m_LocalRotation; // 0x288
|
||||
CUtlVector< float32 > m_LocalForce; // 0x2a0
|
||||
CUtlVector< FeTaperedCapsuleStretch_t > m_TaperedCapsuleStretches; // 0x2b8
|
||||
CUtlVector< FeTaperedCapsuleRigid_t > m_TaperedCapsuleRigids; // 0x2d0
|
||||
CUtlVector< FeSphereRigid_t > m_SphereRigids; // 0x2e8
|
||||
CUtlVector< uint16 > m_WorldCollisionNodes; // 0x300
|
||||
CUtlVector< uint16 > m_TreeParents; // 0x318
|
||||
CUtlVector< uint16 > m_TreeCollisionMasks; // 0x330
|
||||
CUtlVector< FeTreeChildren_t > m_TreeChildren; // 0x348
|
||||
CUtlVector< uint16 > m_FreeNodes; // 0x360
|
||||
CUtlVector< FeFitMatrix_t > m_FitMatrices; // 0x378
|
||||
CUtlVector< FeFitWeight_t > m_FitWeights; // 0x390
|
||||
CUtlVector< FeNodeReverseOffset_t > m_ReverseOffsets; // 0x3a8
|
||||
CUtlVector< FeAnimStrayRadius_t > m_AnimStrayRadii; // 0x3c0
|
||||
CUtlVector< FeSimdAnimStrayRadius_t > m_SimdAnimStrayRadii; // 0x3d8
|
||||
CUtlVector< FeKelagerBend2_t > m_KelagerBends; // 0x3f0
|
||||
CUtlVector< FeCtrlSoftOffset_t > m_CtrlSoftOffsets; // 0x408
|
||||
CUtlVector< CFeIndexedJiggleBone > m_JiggleBones; // 0x420
|
||||
CUtlVector< uint16 > m_SourceElems; // 0x438
|
||||
CUtlVector< uint32 > m_GoalDampedSpringIntegrators; // 0x450
|
||||
CUtlVector< FeTri_t > m_Tris; // 0x468
|
||||
uint16_t m_nTriCount1; // 0x480
|
||||
uint16_t m_nTriCount2; // 0x482
|
||||
uint8_t m_nReservedUint8; // 0x484
|
||||
uint8_t m_nExtraPressureIterations; // 0x485
|
||||
uint8_t m_nExtraGoalIterations; // 0x486
|
||||
uint8_t m_nExtraIterations; // 0x487
|
||||
CUtlVector< FeBoxRigid_t > m_BoxRigids; // 0x488
|
||||
CUtlVector< uint8 > m_DynNodeVertexSet; // 0x4a0
|
||||
CUtlVector< uint32 > m_VertexSetNames; // 0x4b8
|
||||
CUtlVector< FeRigidColliderIndices_t > m_RigidColliderPriorities; // 0x4d0
|
||||
CUtlVector< FeMorphLayerDepr_t > m_MorphLayers; // 0x4e8
|
||||
CUtlVector< uint8 > m_MorphSetData; // 0x500
|
||||
CUtlVector< FeVertexMapDesc_t > m_VertexMaps; // 0x518
|
||||
CUtlVector< uint8 > m_VertexMapValues; // 0x530
|
||||
CUtlVector< FeEffectDesc_t > m_Effects; // 0x548
|
||||
CUtlVector< FeCtrlOffset_t > m_LockToParent; // 0x560
|
||||
CUtlVector< uint16 > m_LockToGoal; // 0x578
|
||||
CUtlVector< FeNodeWindBase_t > m_DynNodeWindBases; // 0x590
|
||||
float m_flInternalPressure; // 0x5a8
|
||||
float m_flDefaultTimeDilation; // 0x5ac
|
||||
float m_flWindage; // 0x5b0
|
||||
float m_flWindDrag; // 0x5b4
|
||||
float m_flDefaultSurfaceStretch; // 0x5b8
|
||||
float m_flDefaultThreadStretch; // 0x5bc
|
||||
float m_flDefaultGravityScale; // 0x5c0
|
||||
float m_flDefaultVelAirDrag; // 0x5c4
|
||||
float m_flDefaultExpAirDrag; // 0x5c8
|
||||
float m_flDefaultVelQuadAirDrag; // 0x5cc
|
||||
float m_flDefaultExpQuadAirDrag; // 0x5d0
|
||||
float m_flRodVelocitySmoothRate; // 0x5d4
|
||||
float m_flQuadVelocitySmoothRate; // 0x5d8
|
||||
float m_flAddWorldCollisionRadius; // 0x5dc
|
||||
float m_flDefaultVolumetricSolveAmount; // 0x5e0
|
||||
uint16_t m_nRodVelocitySmoothIterations; // 0x5e4
|
||||
uint16_t m_nQuadVelocitySmoothIterations; // 0x5e6
|
||||
uint16_t m_nFitMatrixCount1; // 0x56
|
||||
uint16_t m_nFitMatrixCount2; // 0x58
|
||||
uint16_t m_nSimdFitMatrixCount1; // 0x5a
|
||||
uint16_t m_nSimdFitMatrixCount2; // 0x5c
|
||||
uint16_t m_nNodeBaseJiggleboneDependsCount; // 0x5e
|
||||
uint16_t m_nRopeCount; // 0x60
|
||||
CUtlVector< uint16 > m_Ropes; // 0x68
|
||||
CUtlVector< FeNodeBase_t > m_NodeBases; // 0x80
|
||||
CUtlVector< FeSimdNodeBase_t > m_SimdNodeBases; // 0x98
|
||||
CUtlVector< FeQuad_t > m_Quads; // 0xb0
|
||||
CUtlVector< FeSimdQuad_t > m_SimdQuads; // 0xc8
|
||||
CUtlVector< FeSimdTri_t > m_SimdTris; // 0xe0
|
||||
CUtlVector< FeSimdRodConstraint_t > m_SimdRods; // 0xf8
|
||||
CUtlVector< CTransform > m_InitPose; // 0x110
|
||||
CUtlVector< FeRodConstraint_t > m_Rods; // 0x128
|
||||
CUtlVector< FeAxialEdgeBend_t > m_AxialEdges; // 0x140
|
||||
CUtlVector< float32 > m_NodeInvMasses; // 0x158
|
||||
CUtlVector< FeCtrlOffset_t > m_CtrlOffsets; // 0x170
|
||||
CUtlVector< FeCtrlOsOffset_t > m_CtrlOsOffsets; // 0x188
|
||||
CUtlVector< FeFollowNode_t > m_FollowNodes; // 0x1a0
|
||||
CUtlVector< FeCollisionSphere_t > m_CollisionSpheres; // 0x1b8
|
||||
CUtlVector< FeCollisionPlane_t > m_CollisionPlanes; // 0x1d0
|
||||
CUtlVector< FeNodeIntegrator_t > m_NodeIntegrator; // 0x1e8
|
||||
CUtlVector< FeSpringIntegrator_t > m_SpringIntegrator; // 0x200
|
||||
CUtlVector< FeSimdSpringIntegrator_t > m_SimdSpringIntegrator; // 0x218
|
||||
CUtlVector< FeWorldCollisionParams_t > m_WorldCollisionParams; // 0x230
|
||||
CUtlVector< float32 > m_LegacyStretchForce; // 0x248
|
||||
CUtlVector< float32 > m_NodeCollisionRadii; // 0x260
|
||||
CUtlVector< float32 > m_DynNodeFriction; // 0x278
|
||||
CUtlVector< float32 > m_LocalRotation; // 0x290
|
||||
CUtlVector< float32 > m_LocalForce; // 0x2a8
|
||||
CUtlVector< FeTaperedCapsuleStretch_t > m_TaperedCapsuleStretches; // 0x2c0
|
||||
CUtlVector< FeTaperedCapsuleRigid_t > m_TaperedCapsuleRigids; // 0x2d8
|
||||
CUtlVector< FeSphereRigid_t > m_SphereRigids; // 0x2f0
|
||||
CUtlVector< uint16 > m_WorldCollisionNodes; // 0x308
|
||||
CUtlVector< uint16 > m_TreeParents; // 0x320
|
||||
CUtlVector< uint16 > m_TreeCollisionMasks; // 0x338
|
||||
CUtlVector< FeTreeChildren_t > m_TreeChildren; // 0x350
|
||||
CUtlVector< uint16 > m_FreeNodes; // 0x368
|
||||
CUtlVector< FeFitMatrix_t > m_FitMatrices; // 0x380
|
||||
CUtlVector< FeSimdFitMatrices_t > m_SimdFitMatrices; // 0x398
|
||||
CUtlVector< FeFitWeight_t > m_FitWeights; // 0x3b0
|
||||
CUtlVector< FeNodeReverseOffset_t > m_ReverseOffsets; // 0x3c8
|
||||
CUtlVector< FeAnimStrayRadius_t > m_AnimStrayRadii; // 0x3e0
|
||||
CUtlVector< FeSimdAnimStrayRadius_t > m_SimdAnimStrayRadii; // 0x3f8
|
||||
CUtlVector< FeKelagerBend2_t > m_KelagerBends; // 0x410
|
||||
CUtlVector< FeCtrlSoftOffset_t > m_CtrlSoftOffsets; // 0x428
|
||||
CUtlVector< CFeIndexedJiggleBone > m_JiggleBones; // 0x440
|
||||
CUtlVector< uint16 > m_SourceElems; // 0x458
|
||||
CUtlVector< uint32 > m_GoalDampedSpringIntegrators; // 0x470
|
||||
CUtlVector< FeTri_t > m_Tris; // 0x488
|
||||
uint16_t m_nTriCount1; // 0x4a0
|
||||
uint16_t m_nTriCount2; // 0x4a2
|
||||
uint8_t m_nReservedUint8; // 0x4a4
|
||||
uint8_t m_nExtraPressureIterations; // 0x4a5
|
||||
uint8_t m_nExtraGoalIterations; // 0x4a6
|
||||
uint8_t m_nExtraIterations; // 0x4a7
|
||||
CUtlVector< FeBoxRigid_t > m_BoxRigids; // 0x4a8
|
||||
CUtlVector< uint8 > m_DynNodeVertexSet; // 0x4c0
|
||||
CUtlVector< uint32 > m_VertexSetNames; // 0x4d8
|
||||
CUtlVector< FeRigidColliderIndices_t > m_RigidColliderPriorities; // 0x4f0
|
||||
CUtlVector< FeMorphLayerDepr_t > m_MorphLayers; // 0x508
|
||||
CUtlVector< uint8 > m_MorphSetData; // 0x520
|
||||
float m_flInternalPressure; // 0x538
|
||||
float m_flWindage; // 0x53c
|
||||
float m_flWindDrag; // 0x540
|
||||
float m_flDefaultSurfaceStretch; // 0x544
|
||||
float m_flDefaultThreadStretch; // 0x548
|
||||
float m_flDefaultGravityScale; // 0x54c
|
||||
float m_flDefaultVelAirDrag; // 0x550
|
||||
float m_flDefaultExpAirDrag; // 0x554
|
||||
float m_flDefaultVelQuadAirDrag; // 0x558
|
||||
float m_flDefaultExpQuadAirDrag; // 0x55c
|
||||
float m_flDefaultVelRodAirDrag; // 0x560
|
||||
float m_flDefaultExpRodAirDrag; // 0x564
|
||||
float m_flRodVelocitySmoothRate; // 0x568
|
||||
float m_flQuadVelocitySmoothRate; // 0x56c
|
||||
float m_flAddWorldCollisionRadius; // 0x570
|
||||
float m_flDefaultVolumetricSolveAmount; // 0x574
|
||||
uint16_t m_nRodVelocitySmoothIterations; // 0x578
|
||||
uint16_t m_nQuadVelocitySmoothIterations; // 0x57a
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
@ -463,15 +483,6 @@ public:
|
||||
uint16_t nReserved; // 0x16
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
// Size: 12
|
||||
struct FeStiffHingeBuild_t
|
||||
{
|
||||
public:
|
||||
float flMaxAngle; // 0x0
|
||||
uint16[3] nNode; // 0x4
|
||||
};
|
||||
|
||||
// Aligment: 5
|
||||
// Size: 28
|
||||
struct FeTri_t
|
||||
@ -520,17 +531,6 @@ public:
|
||||
Quaternion qAdjust; // 0x10
|
||||
};
|
||||
|
||||
// Aligment: 4
|
||||
// Size: 8
|
||||
struct FeNodeWindBase_t
|
||||
{
|
||||
public:
|
||||
uint16_t nNodeX0; // 0x0
|
||||
uint16_t nNodeX1; // 0x2
|
||||
uint16_t nNodeY0; // 0x4
|
||||
uint16_t nNodeY1; // 0x6
|
||||
};
|
||||
|
||||
// Aligment: 3
|
||||
// Size: 16
|
||||
struct FeNodeReverseOffset_t
|
||||
@ -758,30 +758,28 @@ public:
|
||||
uint16[2] nChild; // 0x0
|
||||
};
|
||||
|
||||
// Aligment: 6
|
||||
// Size: 48
|
||||
// Aligment: 5
|
||||
// Size: 40
|
||||
struct FeTaperedCapsuleRigid_t
|
||||
{
|
||||
public:
|
||||
fltx4[2] vSphere; // 0x0
|
||||
float flStickiness; // 0x20
|
||||
uint16_t nNode; // 0x24
|
||||
uint16_t nCollisionMask; // 0x26
|
||||
uint16_t nVertexMapIndex; // 0x28
|
||||
uint16_t nFlags; // 0x2a
|
||||
uint16_t nNode; // 0x0
|
||||
uint16_t nCollisionMask; // 0x2
|
||||
Vector[2] vCenter; // 0x4
|
||||
float32[2] flRadius; // 0x1c
|
||||
float flStickiness; // 0x24
|
||||
};
|
||||
|
||||
// Aligment: 6
|
||||
// Size: 32
|
||||
// Aligment: 5
|
||||
// Size: 24
|
||||
struct FeSphereRigid_t
|
||||
{
|
||||
public:
|
||||
fltx4 vSphere; // 0x0
|
||||
float flStickiness; // 0x10
|
||||
uint16_t nNode; // 0x14
|
||||
uint16_t nCollisionMask; // 0x16
|
||||
uint16_t nVertexMapIndex; // 0x18
|
||||
uint16_t nFlags; // 0x1a
|
||||
uint16_t nNode; // 0x0
|
||||
uint16_t nCollisionMask; // 0x2
|
||||
Vector vCenter; // 0x4
|
||||
float flRadius; // 0x10
|
||||
float flStickiness; // 0x14
|
||||
};
|
||||
|
||||
// Aligment: 5
|
||||
@ -797,7 +795,7 @@ public:
|
||||
float flStickiness; // 0x10
|
||||
};
|
||||
|
||||
// Aligment: 8
|
||||
// Aligment: 6
|
||||
// Size: 80
|
||||
struct FeBoxRigid_t
|
||||
{
|
||||
@ -806,9 +804,7 @@ public:
|
||||
uint16_t nCollisionMask; // 0x2
|
||||
Vector vSize; // 0x4
|
||||
float flStickiness; // 0x10
|
||||
uint16_t nVertexMapIndex; // 0x14
|
||||
uint16_t nFlags; // 0x16
|
||||
float32[2] flReserved; // 0x18
|
||||
float32[3] flReserved; // 0x14
|
||||
matrix3x4a_t tmFrame; // 0x20
|
||||
};
|
||||
|
||||
@ -854,7 +850,7 @@ public:
|
||||
uint32_t nMatrixNode; // 0x8
|
||||
};
|
||||
|
||||
// Aligment: 5
|
||||
// Aligment: 6
|
||||
// Size: 64
|
||||
struct FeFitMatrix_t
|
||||
{
|
||||
@ -863,7 +859,21 @@ public:
|
||||
Vector vCenter; // 0x20
|
||||
uint16_t nEnd; // 0x2c
|
||||
uint16_t nNode; // 0x2e
|
||||
uint16_t nBeginDynamic; // 0x30
|
||||
uint16_t nCtrl; // 0x30
|
||||
uint16_t nBeginDynamic; // 0x32
|
||||
};
|
||||
|
||||
// Aligment: 6
|
||||
// Size: 192
|
||||
struct FeSimdFitMatrices_t
|
||||
{
|
||||
public:
|
||||
FourVectors vCenter; // 0x0
|
||||
uint16[4] nEnd; // 0x30
|
||||
uint16[4] nCtrl; // 0x38
|
||||
FourCovMatrices3 AqqInv; // 0x40
|
||||
fltx4 flStretchMin; // 0xa0
|
||||
fltx4 flStretchMax; // 0xb0
|
||||
};
|
||||
|
||||
// Aligment: 5
|
||||
@ -878,31 +888,28 @@ public:
|
||||
uint16_t m_nCollisionPlaneIndex; // 0xa
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
// Size: 64
|
||||
// Aligment: 1
|
||||
// Size: 44
|
||||
struct FeBuildTaperedCapsuleRigid_t : public FeTaperedCapsuleRigid_t
|
||||
{
|
||||
public:
|
||||
int32_t m_nPriority; // 0x30
|
||||
uint32_t m_nVertexMapHash; // 0x34
|
||||
int32_t m_nPriority; // 0x28
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
// Aligment: 1
|
||||
// Size: 96
|
||||
struct FeBuildBoxRigid_t : public FeBoxRigid_t
|
||||
{
|
||||
public:
|
||||
int32_t m_nPriority; // 0x50
|
||||
uint32_t m_nVertexMapHash; // 0x54
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
// Size: 48
|
||||
// Aligment: 1
|
||||
// Size: 28
|
||||
struct FeBuildSphereRigid_t : public FeSphereRigid_t
|
||||
{
|
||||
public:
|
||||
int32_t m_nPriority; // 0x20
|
||||
uint32_t m_nVertexMapHash; // 0x24
|
||||
int32_t m_nPriority; // 0x18
|
||||
};
|
||||
|
||||
// Aligment: 1
|
||||
@ -913,51 +920,6 @@ public:
|
||||
uint16[2] nNode; // 0x0
|
||||
};
|
||||
|
||||
// Aligment: 4
|
||||
// Size: 32
|
||||
struct FeEffectDesc_t
|
||||
{
|
||||
public:
|
||||
CUtlString sName; // 0x0
|
||||
uint32_t nNameHash; // 0x8
|
||||
int32_t nType; // 0xc
|
||||
KeyValues3 m_Params; // 0x10
|
||||
};
|
||||
|
||||
// Aligment: 3
|
||||
// Size: 40
|
||||
struct FeVertexMapBuild_t
|
||||
{
|
||||
public:
|
||||
CUtlString m_VertexMapName; // 0x0
|
||||
uint32_t m_nNameHash; // 0x8
|
||||
CUtlVector< float32 > m_Weights; // 0x10
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
// Size: 16
|
||||
struct FeProxyVertexMap_t
|
||||
{
|
||||
public:
|
||||
CUtlString m_Name; // 0x0
|
||||
float m_flWeight; // 0x8
|
||||
};
|
||||
|
||||
// Aligment: 8
|
||||
// Size: 32
|
||||
struct FeVertexMapDesc_t
|
||||
{
|
||||
public:
|
||||
CUtlString sName; // 0x0
|
||||
uint32_t nNameHash; // 0x8
|
||||
uint32_t nFlags; // 0xc
|
||||
uint16_t nVertexBase; // 0x10
|
||||
uint16_t nVertexCount; // 0x12
|
||||
uint32_t nMapOffset; // 0x14
|
||||
uint32_t nNodeListOffset; // 0x18
|
||||
uint16_t nNodeListCount; // 0x1c
|
||||
};
|
||||
|
||||
// Aligment: 8
|
||||
// Size: 144
|
||||
struct FeMorphLayerDepr_t
|
||||
@ -1207,29 +1169,37 @@ public:
|
||||
CUtlVector< uint16 > m_CollisionAttributeIndices; // 0x60
|
||||
};
|
||||
|
||||
// Aligment: 10
|
||||
// Size: 160
|
||||
// Aligment: 11
|
||||
// Size: 184
|
||||
struct VPhysXBodyPart_t
|
||||
{
|
||||
public:
|
||||
uint32_t m_nFlags; // 0x0
|
||||
float m_flMass; // 0x4
|
||||
VPhysics2ShapeDef_t m_rnShape; // 0x8
|
||||
uint16_t m_nCollisionAttributeIndex; // 0x80
|
||||
uint16_t m_nReserved; // 0x82
|
||||
float m_flInertiaScale; // 0x84
|
||||
float m_flLinearDamping; // 0x88
|
||||
float m_flAngularDamping; // 0x8c
|
||||
bool m_bOverrideMassCenter; // 0x90
|
||||
Vector m_vMassCenterOverride; // 0x94
|
||||
CUtlVector< uint8 > m_nSurfacepropertyIndices; // 0x80
|
||||
uint16_t m_nCollisionAttributeIndex; // 0x98
|
||||
uint16_t m_nReserved; // 0x9a
|
||||
float m_flInertiaScale; // 0x9c
|
||||
float m_flLinearDamping; // 0xa0
|
||||
float m_flAngularDamping; // 0xa4
|
||||
bool m_bOverrideMassCenter; // 0xa8
|
||||
Vector m_vMassCenterOverride; // 0xac
|
||||
};
|
||||
|
||||
// Aligment: 1
|
||||
// Size: 24
|
||||
// Aligment: 8
|
||||
// Size: 160
|
||||
struct VPhysXCollisionAttributes_t
|
||||
{
|
||||
public:
|
||||
CUtlVector< CUtlString > m_PhysicsTagStrings; // 0x0
|
||||
uint32_t m_CollisionGroup; // 0x0
|
||||
CUtlVector< uint32 > m_InteractAs; // 0x8
|
||||
CUtlVector< uint32 > m_InteractWith; // 0x20
|
||||
CUtlVector< uint32 > m_InteractExclude; // 0x38
|
||||
CUtlString m_CollisionGroupString; // 0x50
|
||||
CUtlVector< CUtlString > m_InteractAsStrings; // 0x58
|
||||
CUtlVector< CUtlString > m_InteractWithStrings; // 0x70
|
||||
CUtlVector< CUtlString > m_InteractExcludeStrings; // 0x88
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
@ -1371,8 +1341,8 @@ public:
|
||||
CUtlString m_embeddedKeyvalues; // 0x130
|
||||
};
|
||||
|
||||
// Aligment: 6
|
||||
// Size: 24
|
||||
// Aligment: 5
|
||||
// Size: 20
|
||||
class CPhysSurfacePropertiesPhysics
|
||||
{
|
||||
public:
|
||||
@ -1382,22 +1352,21 @@ public:
|
||||
// MDefaultString
|
||||
float m_thickness; // 0xc
|
||||
float m_dampening; // 0x10
|
||||
// MDefaultString
|
||||
float m_bouncethreshold; // 0x14
|
||||
};
|
||||
|
||||
// Aligment: 6
|
||||
// Size: 24
|
||||
// Aligment: 7
|
||||
// Size: 28
|
||||
class CPhysSurfacePropertiesAudio
|
||||
{
|
||||
public:
|
||||
float m_hardnessFactor; // 0x0
|
||||
float m_roughnessFactor; // 0x4
|
||||
float m_roughThreshold; // 0x8
|
||||
float m_hardThreshold; // 0xc
|
||||
float m_reflectivity; // 0x0
|
||||
float m_hardnessFactor; // 0x4
|
||||
float m_roughnessFactor; // 0x8
|
||||
float m_roughThreshold; // 0xc
|
||||
float m_hardThreshold; // 0x10
|
||||
// MDefaultString
|
||||
float m_hardVelocityThreshold; // 0x10
|
||||
float m_flStaticImpactVolume; // 0x14
|
||||
float m_hardVelocityThreshold; // 0x14
|
||||
float m_flStaticImpactVolume; // 0x18
|
||||
};
|
||||
|
||||
// Aligment: 8
|
||||
@ -1416,7 +1385,7 @@ public:
|
||||
};
|
||||
|
||||
// Aligment: 8
|
||||
// Size: 184
|
||||
// Size: 160
|
||||
class CPhysSurfaceProperties
|
||||
{
|
||||
public:
|
||||
@ -1438,6 +1407,44 @@ public:
|
||||
CUtlVector< CPhysSurfaceProperties* > m_surfacePropertiesList; // 0x0
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
// Size: 4
|
||||
struct VPhysXDiskShapeHeader_t
|
||||
{
|
||||
public:
|
||||
uint8_t m_nType; // 0x0
|
||||
uint16_t m_nCollisionAttribute; // 0x2
|
||||
};
|
||||
|
||||
// Aligment: 4
|
||||
// Size: 28
|
||||
struct VPhysXDiskMesh2_t : public VPhysXDiskShapeHeader_t
|
||||
{
|
||||
public:
|
||||
CResourceArray< uint8 > m_shape; // 0x4
|
||||
float m_flSkinWidth; // 0xc
|
||||
float m_flMaxVelocity; // 0x10
|
||||
uint32[2] m_nReserved2; // 0x14
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
// Size: 20
|
||||
struct VPhysXShapeCompoundHeader2_t : public VPhysXDiskShapeHeader_t
|
||||
{
|
||||
public:
|
||||
CResourceArray< CResourceArray< uint8 > > m_components; // 0x4
|
||||
CResourceArray< uint8 > m_types; // 0xc
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
// Size: 32
|
||||
struct VPhysXDiskCapsule_t : public VPhysXDiskShapeHeader_t
|
||||
{
|
||||
public:
|
||||
Vector[2] m_vEnds; // 0x4
|
||||
float m_flRadius; // 0x1c
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
// Size: 32
|
||||
struct MaterialGroup_t
|
||||
@ -1510,8 +1517,8 @@ public:
|
||||
CUtlVector< ModelBoneFlexDriverControl_t > m_controls; // 0x10
|
||||
};
|
||||
|
||||
// Aligment: 20
|
||||
// Size: 632
|
||||
// Aligment: 21
|
||||
// Size: 640
|
||||
struct PermModelData_t
|
||||
{
|
||||
public:
|
||||
@ -1534,7 +1541,111 @@ public:
|
||||
CUtlVector< int16 > m_remappingTable; // 0x218
|
||||
CUtlVector< uint16 > m_remappingTableStarts; // 0x230
|
||||
CUtlVector< ModelBoneFlexDriver_t > m_boneFlexDrivers; // 0x248
|
||||
CUtlVector< CUtlString > m_BodyGroupsHiddenInTools; // 0x260
|
||||
CModelConfigList* m_pModelConfigList; // 0x260
|
||||
CUtlVector< CUtlString > m_BodyGroupsHiddenInTools; // 0x268
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
// Size: 72
|
||||
class CModelConfigElement
|
||||
{
|
||||
public:
|
||||
CUtlString m_ElementName; // 0x8
|
||||
CUtlVector< CModelConfigElement* > m_NestedElements; // 0x10
|
||||
};
|
||||
|
||||
// Aligment: 9
|
||||
// Size: 208
|
||||
class CModelConfigElement_AttachedModel : public CModelConfigElement
|
||||
{
|
||||
public:
|
||||
CUtlString m_InstanceName; // 0x48
|
||||
CUtlString m_EntityClass; // 0x50
|
||||
CStrongHandle< InfoForResourceTypeCModel > m_hModel; // 0x58
|
||||
Vector m_vOffset; // 0x60
|
||||
QAngle m_aAngOffset; // 0x6c
|
||||
CUtlString m_AttachmentName; // 0x78
|
||||
ModelConfigAttachmentType_t m_AttachmentType; // 0x80
|
||||
bool m_bUserSpecifiedColor; // 0x84
|
||||
bool m_bUserSpecifiedMaterialGroup; // 0x85
|
||||
};
|
||||
|
||||
// Aligment: 1
|
||||
// Size: 96
|
||||
class CModelConfigElement_UserPick : public CModelConfigElement
|
||||
{
|
||||
public:
|
||||
CUtlVector< CUtlString > m_Choices; // 0x48
|
||||
};
|
||||
|
||||
// Aligment: 1
|
||||
// Size: 96
|
||||
class CModelConfigElement_RandomPick : public CModelConfigElement
|
||||
{
|
||||
public:
|
||||
CUtlVector< CUtlString > m_Choices; // 0x48
|
||||
};
|
||||
|
||||
// Aligment: 1
|
||||
// Size: 80
|
||||
class CModelConfigElement_SetMaterialGroup : public CModelConfigElement
|
||||
{
|
||||
public:
|
||||
CUtlString m_MaterialGroupName; // 0x48
|
||||
};
|
||||
|
||||
// Aligment: 1
|
||||
// Size: 80
|
||||
class CModelConfigElement_SetRenderColor : public CModelConfigElement
|
||||
{
|
||||
public:
|
||||
Color m_Color; // 0x48
|
||||
};
|
||||
|
||||
// Aligment: 1
|
||||
// Size: 96
|
||||
class CModelConfigElement_RandomColor : public CModelConfigElement
|
||||
{
|
||||
public:
|
||||
CColorGradient m_Gradient; // 0x48
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
// Size: 88
|
||||
class CModelConfigElement_SetBodygroup : public CModelConfigElement
|
||||
{
|
||||
public:
|
||||
CUtlString m_GroupName; // 0x48
|
||||
int32_t m_nChoice; // 0x50
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
// Size: 96
|
||||
class CModelConfigElement_Command : public CModelConfigElement
|
||||
{
|
||||
public:
|
||||
CUtlString m_Command; // 0x48
|
||||
KeyValues3 m_Args; // 0x50
|
||||
};
|
||||
|
||||
// Aligment: 3
|
||||
// Size: 40
|
||||
class CModelConfig
|
||||
{
|
||||
public:
|
||||
CUtlString m_ConfigName; // 0x0
|
||||
CUtlVector< CModelConfigElement* > m_Elements; // 0x8
|
||||
bool m_bTopLevel; // 0x20
|
||||
};
|
||||
|
||||
// Aligment: 3
|
||||
// Size: 32
|
||||
class CModelConfigList
|
||||
{
|
||||
public:
|
||||
bool m_bHideMaterialGroupInTools; // 0x0
|
||||
bool m_bHideRenderColorInTools; // 0x1
|
||||
CUtlVector< CModelConfig* > m_Configs; // 0x8
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
@ -1587,8 +1698,8 @@ public:
|
||||
int8_t m_ConeCutoff; // 0xf
|
||||
};
|
||||
|
||||
// Aligment: 13
|
||||
// Size: 192
|
||||
// Aligment: 12
|
||||
// Size: 208
|
||||
class CMaterialDrawDescriptor
|
||||
{
|
||||
public:
|
||||
@ -1602,10 +1713,9 @@ public:
|
||||
float m_flUvDensity; // 0x1c
|
||||
// MDefaultString
|
||||
Vector m_vTintColor; // 0x24
|
||||
int16_t m_CullDataIndex; // 0x32
|
||||
int32_t m_nMeshID; // 0x34
|
||||
CRenderBufferBinding m_indexBuffer; // 0xa0
|
||||
CStrongHandle< InfoForResourceTypeIMaterial2 > m_material; // 0xb8
|
||||
int8_t m_CullDataIndex; // 0x32
|
||||
CRenderBufferBinding m_indexBuffer; // 0xb0
|
||||
CStrongHandle< InfoForResourceTypeIMaterial2 > m_material; // 0xc8
|
||||
};
|
||||
|
||||
// Aligment: 5
|
||||
@ -1635,25 +1745,23 @@ public:
|
||||
bool m_bIgnoreRotation; // 0x84
|
||||
};
|
||||
|
||||
// Aligment: 14
|
||||
// Size: 112
|
||||
// Aligment: 12
|
||||
// Size: 120
|
||||
class CHitBox
|
||||
{
|
||||
public:
|
||||
Vector m_vMinBounds; // 0x20
|
||||
Vector m_vMaxBounds; // 0x2c
|
||||
CUtlString m_name; // 0x38
|
||||
CUtlString m_sSurfaceProperty; // 0x40
|
||||
CUtlString m_sBoneName; // 0x48
|
||||
float m_flShapeRadius; // 0x50
|
||||
uint32_t m_nBoneNameHash; // 0x54
|
||||
int32_t m_nGroupId; // 0x58
|
||||
Color m_cRenderColor; // 0x5c
|
||||
uint16_t m_nHitBoxIndex; // 0x60
|
||||
uint8_t m_nShapeType; // 0x62
|
||||
bool m_bTranslationOnly; // 0x64
|
||||
bool m_bVisible; // 0x65
|
||||
bool m_bSelected; // 0x66
|
||||
CUtlString m_name; // 0x30
|
||||
CUtlString m_sSurfaceProperty; // 0x38
|
||||
CUtlString m_sBoneName; // 0x40
|
||||
uint32_t m_nBoneNameHash; // 0x48
|
||||
int32_t m_nGroupId; // 0x4c
|
||||
Color m_cRenderColor; // 0x50
|
||||
uint16_t m_nHitBoxIndex; // 0x54
|
||||
Vector m_vMinBounds; // 0x58
|
||||
Vector m_vMaxBounds; // 0x64
|
||||
bool m_bTranslationOnly; // 0x71
|
||||
bool m_bVisible; // 0x72
|
||||
bool m_bSelected; // 0x73
|
||||
};
|
||||
|
||||
// Aligment: 4
|
||||
@ -1676,7 +1784,7 @@ public:
|
||||
};
|
||||
|
||||
// Aligment: 3
|
||||
// Size: 448
|
||||
// Size: 456
|
||||
class CRenderMesh
|
||||
{
|
||||
public:
|
||||
@ -1686,7 +1794,7 @@ public:
|
||||
};
|
||||
|
||||
// Aligment: 6
|
||||
// Size: 112
|
||||
// Size: 80
|
||||
class CConstraintTarget
|
||||
{
|
||||
public:
|
||||
@ -1773,15 +1881,17 @@ public:
|
||||
int32_t m_nSlaveAxis; // 0x74
|
||||
};
|
||||
|
||||
// Aligment: 4
|
||||
// Size: 144
|
||||
// Aligment: 6
|
||||
// Size: 176
|
||||
class CMorphConstraint : public CBaseConstraint, CBoneConstraintBase
|
||||
{
|
||||
public:
|
||||
CUtlString m_sTargetMorph; // 0x70
|
||||
int32_t m_nSlaveChannel; // 0x78
|
||||
float m_flMin; // 0x7c
|
||||
float m_flMax; // 0x80
|
||||
bool m_bCacheAttempted; // 0x70
|
||||
bool m_bCacheOk; // 0x71
|
||||
CUtlString m_sTargetMorph; // 0x78
|
||||
int32_t m_nSlaveChannel; // 0x80
|
||||
float m_flMin; // 0x84
|
||||
float m_flMax; // 0x88
|
||||
};
|
||||
|
||||
// Aligment: 0
|
||||
@ -1802,7 +1912,7 @@ public:
|
||||
};
|
||||
|
||||
// Aligment: 5
|
||||
// Size: 168
|
||||
// Size: 160
|
||||
class CBoneConstraintPoseSpaceMorph : public CBoneConstraintBase
|
||||
{
|
||||
public:
|
||||
@ -1932,6 +2042,70 @@ public:
|
||||
float m_flTraceRadius; // 0x3c
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
// Size: 8
|
||||
class CFingerSource
|
||||
{
|
||||
public:
|
||||
AnimVRFinger_t m_nFingerIndex; // 0x0
|
||||
float m_flFingerWeight; // 0x4
|
||||
};
|
||||
|
||||
// Aligment: 7
|
||||
// Size: 56
|
||||
class CFingerBone
|
||||
{
|
||||
public:
|
||||
CUtlString m_boneName; // 0x0
|
||||
Vector m_hingeAxis; // 0x8
|
||||
Vector m_vCapsulePos1; // 0x14
|
||||
Vector m_vCapsulePos2; // 0x20
|
||||
float m_flMinAngle; // 0x2c
|
||||
float m_flMaxAngle; // 0x30
|
||||
float m_flRadius; // 0x34
|
||||
};
|
||||
|
||||
// Aligment: 10
|
||||
// Size: 112
|
||||
class CFingerChain
|
||||
{
|
||||
public:
|
||||
CUtlVector< CFingerSource > m_targets; // 0x0
|
||||
CUtlVector< CFingerBone > m_bones; // 0x18
|
||||
CUtlString m_name; // 0x30
|
||||
CUtlString m_tipParentBoneName; // 0x38
|
||||
Vector m_vTipOffset; // 0x40
|
||||
CUtlString m_metacarpalBoneName; // 0x50
|
||||
Vector m_vSplayHingeAxis; // 0x58
|
||||
float m_flSplayMinAngle; // 0x64
|
||||
float m_flSplayMaxAngle; // 0x68
|
||||
float m_flFingerScaleRatio; // 0x6c
|
||||
};
|
||||
|
||||
// Aligment: 4
|
||||
// Size: 48
|
||||
class CWristBone
|
||||
{
|
||||
public:
|
||||
CUtlString m_name; // 0x0
|
||||
Vector m_vForwardLS; // 0x8
|
||||
Vector m_vUpLS; // 0x14
|
||||
Vector m_vOffset; // 0x20
|
||||
};
|
||||
|
||||
// Aligment: 6
|
||||
// Size: 80
|
||||
class CVrSkeletalInputSettings
|
||||
{
|
||||
public:
|
||||
CUtlVector< CWristBone > m_wristBones; // 0x0
|
||||
CUtlVector< CFingerChain > m_fingers; // 0x18
|
||||
CUtlString m_name; // 0x30
|
||||
CUtlString m_outerKnuckle1; // 0x38
|
||||
CUtlString m_outerKnuckle2; // 0x40
|
||||
AnimVRHand_t m_eHand; // 0x48
|
||||
};
|
||||
|
||||
// Aligment: 1
|
||||
// Size: 4
|
||||
class CCycleBase
|
||||
@ -2012,67 +2186,3 @@ public:
|
||||
bool m_bAdditive; // 0x20
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
// Size: 8
|
||||
class CFingerSource
|
||||
{
|
||||
public:
|
||||
AnimVRFinger_t m_nFingerIndex; // 0x0
|
||||
float m_flFingerWeight; // 0x4
|
||||
};
|
||||
|
||||
// Aligment: 7
|
||||
// Size: 56
|
||||
class CFingerBone
|
||||
{
|
||||
public:
|
||||
CUtlString m_boneName; // 0x0
|
||||
Vector m_hingeAxis; // 0x8
|
||||
Vector m_vCapsulePos1; // 0x14
|
||||
Vector m_vCapsulePos2; // 0x20
|
||||
float m_flMinAngle; // 0x2c
|
||||
float m_flMaxAngle; // 0x30
|
||||
float m_flRadius; // 0x34
|
||||
};
|
||||
|
||||
// Aligment: 10
|
||||
// Size: 112
|
||||
class CFingerChain
|
||||
{
|
||||
public:
|
||||
CUtlVector< CFingerSource > m_targets; // 0x0
|
||||
CUtlVector< CFingerBone > m_bones; // 0x18
|
||||
CUtlString m_name; // 0x30
|
||||
CUtlString m_tipParentBoneName; // 0x38
|
||||
Vector m_vTipOffset; // 0x40
|
||||
CUtlString m_metacarpalBoneName; // 0x50
|
||||
Vector m_vSplayHingeAxis; // 0x58
|
||||
float m_flSplayMinAngle; // 0x64
|
||||
float m_flSplayMaxAngle; // 0x68
|
||||
float m_flFingerScaleRatio; // 0x6c
|
||||
};
|
||||
|
||||
// Aligment: 4
|
||||
// Size: 48
|
||||
class CWristBone
|
||||
{
|
||||
public:
|
||||
CUtlString m_name; // 0x0
|
||||
Vector m_vForwardLS; // 0x8
|
||||
Vector m_vUpLS; // 0x14
|
||||
Vector m_vOffset; // 0x20
|
||||
};
|
||||
|
||||
// Aligment: 6
|
||||
// Size: 80
|
||||
class CVrSkeletalInputSettings
|
||||
{
|
||||
public:
|
||||
CUtlVector< CWristBone > m_wristBones; // 0x0
|
||||
CUtlVector< CFingerChain > m_fingers; // 0x18
|
||||
CUtlString m_name; // 0x30
|
||||
CUtlString m_outerKnuckle1; // 0x38
|
||||
CUtlString m_outerKnuckle2; // 0x40
|
||||
AnimVRHand_t m_eHand; // 0x48
|
||||
};
|
||||
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
///////////////////////////////////////////
|
||||
// Binary: worldrenderer.dll
|
||||
// Class Count: 22
|
||||
// Class Count: 21
|
||||
// Enum Count: 3
|
||||
///////////////////////////////////////////
|
||||
|
||||
@ -16,10 +16,9 @@ enum class EntityLumpFlags_t : uint32_t
|
||||
};
|
||||
|
||||
// Aligment: 4
|
||||
// Size: 13
|
||||
// Size: 12
|
||||
enum class ObjectTypeFlags_t : uint32_t
|
||||
{
|
||||
OBJECT_TYPE_NONE = 0x0,
|
||||
OBJECT_TYPE_IMAGE_LOD = 0x1,
|
||||
OBJECT_TYPE_GEOMETRY_LOD = 0x2,
|
||||
OBJECT_TYPE_DECAL = 0x4,
|
||||
@ -65,21 +64,20 @@ public:
|
||||
CUtlVector< EntityIOConnectionData_t > m_connections; // 0x18
|
||||
};
|
||||
|
||||
// Aligment: 6
|
||||
// Size: 80
|
||||
// Aligment: 5
|
||||
// Size: 72
|
||||
struct PermEntityLumpData_t
|
||||
{
|
||||
public:
|
||||
CUtlString m_name; // 0x0
|
||||
CUtlString m_hammerUniqueId; // 0x8
|
||||
EntityLumpFlags_t m_flags; // 0x10
|
||||
CUtlString m_manifestName; // 0x18
|
||||
CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > > m_childLumps; // 0x20
|
||||
CUtlVector< EntityKeyValueData_t > m_entityKeyValues; // 0x38
|
||||
EntityLumpFlags_t m_flags; // 0x8
|
||||
CUtlString m_manifestName; // 0x10
|
||||
CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > > m_childLumps; // 0x18
|
||||
CUtlVector< EntityKeyValueData_t > m_entityKeyValues; // 0x30
|
||||
};
|
||||
|
||||
// Aligment: 16
|
||||
// Size: 144
|
||||
// Aligment: 17
|
||||
// Size: 168
|
||||
struct SceneObject_t
|
||||
{
|
||||
public:
|
||||
@ -99,6 +97,7 @@ public:
|
||||
int16_t m_nBoundsGroupIndex; // 0x78
|
||||
CStrongHandle< InfoForResourceTypeCModel > m_renderableModel; // 0x80
|
||||
CStrongHandle< InfoForResourceTypeCRenderMesh > m_renderable; // 0x88
|
||||
CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCTextureBase > > m_externalTextures; // 0x90
|
||||
};
|
||||
|
||||
// Aligment: 1
|
||||
@ -109,6 +108,15 @@ public:
|
||||
uint32_t m_nSceneObjectIndex; // 0x0
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
// Size: 56
|
||||
struct BoneOverride_t : public BaseSceneObjectOverride_t
|
||||
{
|
||||
public:
|
||||
CUtlVector< uint32 > m_boneHashes; // 0x8
|
||||
CUtlVector< matrix3x4_t > m_boneTransforms; // 0x20
|
||||
};
|
||||
|
||||
// Aligment: 4
|
||||
// Size: 32
|
||||
struct ExtraVertexStreamOverride_t : public BaseSceneObjectOverride_t
|
||||
@ -147,16 +155,20 @@ public:
|
||||
int32_t m_nSequenceOverride; // 0x6c
|
||||
};
|
||||
|
||||
// Aligment: 5
|
||||
// Size: 48
|
||||
// Aligment: 9
|
||||
// Size: 80
|
||||
struct BakedLightingInfo_t
|
||||
{
|
||||
public:
|
||||
uint32_t m_nLightmapVersionNumber; // 0x0
|
||||
uint32_t m_nLightmapGameVersionNumber; // 0x4
|
||||
Vector2D m_vLightmapUvScale; // 0x8
|
||||
bool m_bHasLightmaps; // 0x10
|
||||
CUtlVector< CStrongHandle< InfoForResourceTypeCTextureBase > > m_lightMaps; // 0x18
|
||||
CUtlVector< uint8 > m_PerVertexLightingDataPlainRGBM; // 0x0
|
||||
uint32_t m_nPerVertexLightingDataPlainRGBMWidth; // 0x18
|
||||
uint32_t m_nPerVertexLightingDataPlainRGBMHeight; // 0x1c
|
||||
uint32_t m_nPerVertexLightingDataPlainRGBMDepth; // 0x20
|
||||
uint32_t m_nLightmapVersionNumber; // 0x24
|
||||
uint32_t m_nLightmapGameVersionNumber; // 0x28
|
||||
Vector2D m_vLightmapUvScale; // 0x2c
|
||||
bool m_bHasLightmaps; // 0x34
|
||||
CUtlVector< CStrongHandle< InfoForResourceTypeCTextureBase > > m_lightMaps; // 0x38
|
||||
};
|
||||
|
||||
// Aligment: 4
|
||||
@ -170,38 +182,8 @@ public:
|
||||
CUtlVector< uint8 > m_pData; // 0x20
|
||||
};
|
||||
|
||||
// Aligment: 8
|
||||
// Size: 56
|
||||
struct AggregateMeshInfo_t
|
||||
{
|
||||
public:
|
||||
Vector4D m_vTintColor; // 0x0
|
||||
Vector[2] m_vWorldBounds; // 0x10
|
||||
uint16_t m_nDrawDescriptorIndex; // 0x28
|
||||
uint16_t m_nVisClusterMemberOffset; // 0x2a
|
||||
uint8_t m_nVisClusterMemberCount; // 0x2c
|
||||
uint8_t _pad; // 0x2d
|
||||
int32_t m_nCubeMapPrecomputedHandshake; // 0x30
|
||||
ObjectTypeFlags_t m_objectFlags; // 0x34
|
||||
};
|
||||
|
||||
// Aligment: 8
|
||||
// Size: 96
|
||||
struct AggregateSceneObject_t
|
||||
{
|
||||
public:
|
||||
Vector[2] m_vWorldBounds; // 0x0
|
||||
ObjectTypeFlags_t m_allFlags; // 0x18
|
||||
ObjectTypeFlags_t m_anyFlags; // 0x1c
|
||||
int16_t m_nLayer; // 0x20
|
||||
int16_t m_nBoundsGroupIndex; // 0x22
|
||||
CUtlVector< AggregateMeshInfo_t > m_aggregateMeshes; // 0x28
|
||||
CUtlVector< uint16 > m_visClusterMembership; // 0x40
|
||||
CStrongHandle< InfoForResourceTypeCModel > m_renderableModel; // 0x58
|
||||
};
|
||||
|
||||
// Aligment: 13
|
||||
// Size: 320
|
||||
// Size: 352
|
||||
struct WorldNode_t
|
||||
{
|
||||
public:
|
||||
@ -209,7 +191,7 @@ public:
|
||||
CUtlVector< InfoOverlayData_t > m_infoOverlays; // 0x18
|
||||
CUtlVector< uint16 > m_visClusterMembership; // 0x30
|
||||
CUtlVector< AABB_t > m_boundsGroups; // 0x48
|
||||
CUtlVector< AggregateSceneObject_t > m_aggregateSceneObjects; // 0x60
|
||||
CUtlVector< BoneOverride_t > m_boneOverrides; // 0x60
|
||||
CUtlVector< ExtraVertexStreamOverride_t > m_extraVertexStreamOverrides; // 0x78
|
||||
CUtlVector< MaterialOverride_t > m_materialOverrides; // 0x90
|
||||
CUtlVector< WorldNodeOnDiskBufferData_t > m_extraVertexStreams; // 0xa8
|
||||
@ -220,8 +202,8 @@ public:
|
||||
BakedLightingInfo_t m_nodeLightingInfo; // 0x110
|
||||
};
|
||||
|
||||
// Aligment: 21
|
||||
// Size: 104
|
||||
// Aligment: 19
|
||||
// Size: 84
|
||||
struct WorldBuilderParams_t
|
||||
{
|
||||
public:
|
||||
@ -244,8 +226,6 @@ public:
|
||||
bool m_bWrapInAtlas; // 0x48
|
||||
bool m_bBuildBakedLighting; // 0x49
|
||||
Vector2D m_vLightmapUvScale; // 0x4c
|
||||
uint64_t m_nCompileTimestamp; // 0x58
|
||||
uint64_t m_nCompileFingerprint; // 0x60
|
||||
};
|
||||
|
||||
// Aligment: 8
|
||||
@ -264,14 +244,14 @@ public:
|
||||
};
|
||||
|
||||
// Aligment: 4
|
||||
// Size: 200
|
||||
// Size: 216
|
||||
struct World_t
|
||||
{
|
||||
public:
|
||||
WorldBuilderParams_t m_builderParams; // 0x0
|
||||
CUtlVector< NodeData_t > m_worldNodes; // 0x68
|
||||
BakedLightingInfo_t m_worldLightingInfo; // 0x80
|
||||
CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > > m_entityLumps; // 0xb0
|
||||
CUtlVector< NodeData_t > m_worldNodes; // 0x58
|
||||
BakedLightingInfo_t m_worldLightingInfo; // 0x70
|
||||
CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > > m_entityLumps; // 0xc0
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
@ -283,33 +263,22 @@ public:
|
||||
uint32_t m_nOffsetIntoBlock; // 0x4
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
// Size: 8
|
||||
struct voxel_vis_mergelist_t
|
||||
{
|
||||
public:
|
||||
uint32_t m_nFirstCluster; // 0x0
|
||||
uint32_t m_nClusterCount; // 0x4
|
||||
};
|
||||
|
||||
// Aligment: 13
|
||||
// Size: 216
|
||||
// Aligment: 11
|
||||
// Size: 152
|
||||
class CVoxelVisibility
|
||||
{
|
||||
public:
|
||||
CUtlVector< uint32 > m_blockOffset; // 0x40
|
||||
CUtlVector< voxel_vis_cluster_t > m_clusters; // 0x58
|
||||
CUtlVector< uint16 > m_mergeClusters; // 0x70
|
||||
CUtlVector< voxel_vis_mergelist_t > m_mergeLists; // 0x88
|
||||
Vector m_vMinBounds; // 0xa0
|
||||
Vector m_vMaxBounds; // 0xac
|
||||
float m_flGridSize; // 0xb8
|
||||
int32_t m_nNodeCount; // 0xbc
|
||||
int32_t m_nRegionCount; // 0xc0
|
||||
voxel_vis_cluster_t m_skyVisibilityCluster; // 0xc4
|
||||
voxel_vis_compression_t m_nPVSCompression; // 0xcc
|
||||
uint32_t m_nTreeSize; // 0xd0
|
||||
uint32_t m_nPVSSizeCompressed; // 0xd4
|
||||
CUtlVector< uint32 > m_blockOffset; // 0x30
|
||||
CUtlVector< voxel_vis_cluster_t > m_clusters; // 0x48
|
||||
Vector m_vMinBounds; // 0x60
|
||||
Vector m_vMaxBounds; // 0x6c
|
||||
float m_flGridSize; // 0x78
|
||||
int32_t m_nNodeCount; // 0x7c
|
||||
int32_t m_nRegionCount; // 0x80
|
||||
voxel_vis_cluster_t m_skyVisibilityCluster; // 0x84
|
||||
voxel_vis_compression_t m_nPVSCompression; // 0x8c
|
||||
uint32_t m_nTreeSize; // 0x90
|
||||
uint32_t m_nPVSSizeCompressed; // 0x94
|
||||
};
|
||||
|
||||
// Aligment: 0
|
||||
@ -328,15 +297,31 @@ public:
|
||||
// <no members described>
|
||||
};
|
||||
|
||||
// Aligment: 2
|
||||
// Size: 40
|
||||
// Aligment: 4
|
||||
// Size: 56
|
||||
class CEntityInstance : public IHandleEntity
|
||||
{
|
||||
public:
|
||||
// MNetworkDisable
|
||||
CUtlSymbolLarge m_iszPrivateVScripts; // 0x8
|
||||
// MNetworkEnable
|
||||
// MNetworkPriority "112"
|
||||
CEntityIdentity* m_pEntity; // 0x8
|
||||
CEntityIdentity* m_pEntity; // 0x10
|
||||
// MNetworkDisable
|
||||
CUtlStringToken m_worldGroupId; // 0x10
|
||||
CUtlStringToken m_worldGroupId; // 0x20
|
||||
// MNetworkEnable
|
||||
// MNetworkDisable
|
||||
CScriptComponent* m_CScriptComponent; // 0x30
|
||||
};
|
||||
|
||||
// Aligment: 1
|
||||
// Size: 56
|
||||
class CScriptComponent : public CEntityComponent
|
||||
{
|
||||
public:
|
||||
CUtlSymbolLarge m_scriptClassName; // 0x30
|
||||
public:
|
||||
static EntComponentInfo_t &Get_s_EntComponentInfo() { return *reinterpret_cast<EntComponentInfo_t*>(interfaces::g_schema->FindTypeScopeForModule("worldrenderer.dll")->FindDeclaredClass("CScriptComponent")->m_static_fiels[0]->m_instance); }
|
||||
static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced() { return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("worldrenderer.dll")->FindDeclaredClass("CScriptComponent")->m_static_fiels[1]->m_instance); }
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user