update sdk again

This commit is contained in:
Arsenii es3n1n 2023-03-24 23:02:34 +01:00
parent 84d54a0825
commit 5cfb6044b0
13 changed files with 2552 additions and 2552 deletions

File diff suppressed because it is too large Load Diff

View File

@ -1962,7 +1962,7 @@ public:
class CStaticPoseCacheBuilder : public CStaticPoseCache
{
public:
// @note: no members available
// No members available
};
// Alignment: 10
@ -1987,7 +1987,7 @@ public:
class CAnimGraphSettingsGroup
{
public:
uint8_t __pad0000[0x20]; // @note: autoaligned
uint8_t __pad0000[0x20]; // Autoaligned
};
// Alignment: 1
@ -2251,7 +2251,7 @@ public:
class CAnimActionBase
{
public:
uint8_t __pad0000[0x38]; // @note: autoaligned
uint8_t __pad0000[0x38]; // Autoaligned
};
// Alignment: 1
@ -2323,7 +2323,7 @@ public:
class CPathAnimMotor : public CPathAnimMotorBase
{
public:
// @note: no members available
// No members available
};
// Alignment: 7
@ -3969,7 +3969,7 @@ public:
class CInputStreamAnimNode : public CAnimNodeBase
{
public:
// @note: no members available
// No members available
};
// Alignment: 3
@ -4095,7 +4095,7 @@ public:
struct
{
uint8_t m_bDisabled: 1;
uint8_t __pad0: 1; // @note: autoaligned
uint8_t __pad0: 1; // Autoaligned
}; // 2 bits
};
@ -4113,7 +4113,7 @@ public:
uint8_t m_bIsStartState: 1;
uint8_t m_bIsEndState: 1;
uint8_t m_bIsPassthrough: 1;
uint8_t __pad1: 3; // @note: autoaligned
uint8_t __pad1: 3; // Autoaligned
}; // 6 bits
};
@ -4302,7 +4302,7 @@ public:
class CStringAnimTag : public CAnimTagBase
{
public:
// @note: no members available
// No members available
};
// Alignment: 1
@ -4545,7 +4545,7 @@ public:
class CCurrentVelocityMetric : public CMotionMetricBase
{
public:
// @note: no members available
// No members available
};
// Alignment: 4
@ -4863,7 +4863,7 @@ public:
class CAnimActionUpdater
{
public:
uint8_t __pad0000[0x18]; // @note: autoaligned
uint8_t __pad0000[0x18]; // Autoaligned
};
// Alignment: 2
@ -4888,7 +4888,7 @@ public:
class CPathAnimMotorUpdater : public CPathAnimMotorUpdaterBase
{
public:
// @note: no members available
// No members available
};
// Alignment: 7
@ -4934,7 +4934,7 @@ public:
uint8_t m_bReset: 1;
uint8_t m_resetCycleOption: 3;
uint8_t m_bForceFootPlant: 1;
uint8_t __pad2: 5; // @note: autoaligned
uint8_t __pad2: 5; // Autoaligned
}; // 10 bits
};
@ -4955,7 +4955,7 @@ public:
struct
{
uint8_t m_bExclusiveRootMotion: 1;
uint8_t __pad3: 1; // @note: autoaligned
uint8_t __pad3: 1; // Autoaligned
}; // 2 bits
};
@ -5024,7 +5024,7 @@ public:
class CLeafUpdateNode : public CAnimUpdateNodeBase
{
public:
// @note: no members available
// No members available
};
// Alignment: 9
@ -5273,7 +5273,7 @@ public:
class CInputStreamUpdateNode : public CLeafUpdateNode
{
public:
// @note: no members available
// No members available
};
// Alignment: 3
@ -5313,7 +5313,7 @@ public:
class ConditionUpdater
{
public:
uint8_t __pad0000[0x10]; // @note: autoaligned
uint8_t __pad0000[0x10]; // Autoaligned
};
// Alignment: 3
@ -5537,7 +5537,7 @@ public:
class CCurrentVelocityMetricEvaluator : public CMotionMetricEvaluator
{
public:
// @note: no members available
// No members available
};
// Alignment: 4
@ -6621,7 +6621,7 @@ public:
class CBoneConstraintBase
{
public:
uint8_t __pad0000[0x28]; // @note: autoaligned
uint8_t __pad0000[0x28]; // Autoaligned
};
// Alignment: 4
@ -6643,7 +6643,7 @@ public:
class CPointConstraint : public CBaseConstraint
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -6651,7 +6651,7 @@ public:
class COrientConstraint : public CBaseConstraint
{
public:
// @note: no members available
// No members available
};
// Alignment: 2
@ -6701,7 +6701,7 @@ public:
class CParentConstraint : public CBaseConstraint
{
public:
// @note: no members available
// No members available
};
// Alignment: 5
@ -6885,7 +6885,7 @@ public:
class CAnimCycle : public CCycleBase
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -6893,7 +6893,7 @@ public:
class CFootCycle : public CCycleBase
{
public:
// @note: no members available
// No members available
};
// Alignment: 9
@ -7083,7 +7083,7 @@ public:
class CAnimComponentStateTransition : public CAnimStateTransition
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -7091,7 +7091,7 @@ public:
class CAnimComponentState : public CAnimState
{
public:
// @note: no members available
// No members available
};
// Alignment: 1
@ -7230,7 +7230,7 @@ public:
class CGroupInputAnimNode : public CProxyAnimNodeBase
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -7238,7 +7238,7 @@ public:
class CGroupOutputAnimNode : public CProxyAnimNodeBase
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -7246,7 +7246,7 @@ public:
class CRootUpdateNode : public CUnaryUpdateNode
{
public:
// @note: no members available
// No members available
};
// Alignment: 5
@ -7477,7 +7477,7 @@ public:
class CChoreoUpdateNode : public CUnaryUpdateNode
{
public:
// @note: no members available
// No members available
};
// Alignment: 2

View File

@ -172,7 +172,7 @@ public:
class CPlayer_AutoaimServices : public CPlayerComponent
{
public:
// @note: no members available
// No members available
};
// Alignment: 4
@ -266,7 +266,7 @@ public:
class CPlayer_FlashlightServices : public CPlayerComponent
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -274,7 +274,7 @@ public:
class CPlayer_ItemServices : public CPlayerComponent
{
public:
// @note: no members available
// No members available
};
// Alignment: 14
@ -1166,7 +1166,7 @@ public:
class IClientAlphaProperty
{
public:
uint8_t __pad0000[0x8]; // @note: autoaligned
uint8_t __pad0000[0x8]; // Autoaligned
};
// Alignment: 8
@ -1482,7 +1482,7 @@ public:
class C_GameRules
{
public:
uint8_t __pad0000[0x8]; // @note: autoaligned
uint8_t __pad0000[0x8]; // Autoaligned
};
// Alignment: 10
@ -1522,7 +1522,7 @@ public:
class C_MultiplayRules : public C_GameRules
{
public:
// @note: no members available
// No members available
};
// Alignment: 14
@ -1693,7 +1693,7 @@ public:
class C_SingleplayRules : public C_GameRules
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -1701,7 +1701,7 @@ public:
class C_TeamplayRules : public C_MultiplayRules
{
public:
// @note: no members available
// No members available
};
// Alignment: 18
@ -2393,7 +2393,7 @@ public:
class CSteamPalPlayer_MovementServices : public CPlayer_MovementServices
{
public:
// @note: no members available
// No members available
};
// Alignment: 1
@ -2409,7 +2409,7 @@ public:
class CSteamPalModifier : public CBaseModifier
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -2417,7 +2417,7 @@ public:
class CSteamPalModifier_Base : public CSteamPalModifier
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -2425,7 +2425,7 @@ public:
class CSteamPalModifierAuraVData : public CModifierVData_BaseAura
{
public:
// @note: no members available
// No members available
};
// Alignment: 7
@ -3613,7 +3613,7 @@ public:
class CLogicalEntity : public C_BaseEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 18
@ -3750,7 +3750,7 @@ public:
class C_TintController : public C_BaseEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -3758,7 +3758,7 @@ public:
class C_TriggerCamera : public C_BaseEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 13
@ -3848,7 +3848,7 @@ public:
class C_InfoLadderDismount : public C_BaseEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -3856,7 +3856,7 @@ public:
class C_GameRulesProxy : public C_BaseEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 15
@ -3961,7 +3961,7 @@ public:
class C_SoundOpvarSetPointEntity : public C_SoundOpvarSetPointBase
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -3969,7 +3969,7 @@ public:
class C_SoundOpvarSetAABBEntity : public C_SoundOpvarSetPointEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -3977,7 +3977,7 @@ public:
class C_SoundOpvarSetOBBEntity : public C_SoundOpvarSetAABBEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -3985,7 +3985,7 @@ public:
class C_SoundOpvarSetPathCornerEntity : public C_SoundOpvarSetPointEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -3993,7 +3993,7 @@ public:
class C_SoundOpvarSetOBBWindEntity : public C_SoundOpvarSetPointBase
{
public:
// @note: no members available
// No members available
};
// Alignment: 30
@ -4093,7 +4093,7 @@ public:
class CNPCAbilityAddModifier : public CBaseNPCAbility
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -4101,7 +4101,7 @@ public:
class CNPCAbilityRemoveModifier : public CBaseNPCAbility
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -4109,7 +4109,7 @@ public:
class CNPCAbilityBaseRanged : public CBaseNPCAbility
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -4117,7 +4117,7 @@ public:
class CNPCAbilityMeleeAttack : public CBaseNPCAbility
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -4125,7 +4125,7 @@ public:
class CNPCAbilitySpawn : public CBaseNPCAbility
{
public:
// @note: no members available
// No members available
};
// Alignment: 1
@ -4168,7 +4168,7 @@ public:
class CSteamPalModifierAura : public CBaseModifierAura
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -4176,7 +4176,7 @@ public:
class CSteamPalModifierAura_Default : public CSteamPalModifierAura
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -4184,7 +4184,7 @@ public:
class CSteampal_Turret_Manager : public C_BaseEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -4192,7 +4192,7 @@ public:
class CSteamPal_Sequencer : public C_BaseEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 16
@ -4349,7 +4349,7 @@ public:
class CSteamPal_Projectile_Tag_Marker : public C_BaseEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 3
@ -4397,7 +4397,7 @@ public:
class CNPCApplianceWeaponProjectiles : public CBaseNPCAbility
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -4405,7 +4405,7 @@ public:
class C_SteampalKillVolume : public C_BaseEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 3
@ -4443,7 +4443,7 @@ public:
class C_PointEntity : public C_BaseEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 20
@ -4570,7 +4570,7 @@ public:
class C_EnvCubemapBox : public C_EnvCubemap
{
public:
// @note: no members available
// No members available
};
// Alignment: 18
@ -4795,7 +4795,7 @@ public:
class CInfoTarget : public C_PointEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -4803,7 +4803,7 @@ public:
class CInfoParticleTarget : public C_PointEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 3
@ -5118,7 +5118,7 @@ public:
class CServerOnlyModelEntity : public C_BaseModelEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -5126,7 +5126,7 @@ public:
class C_ModelPointEntity : public C_BaseModelEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 7
@ -5377,7 +5377,7 @@ public:
class C_PointHMDAnchorOverride : public C_PointHMDAnchor
{
public:
// @note: no members available
// No members available
};
// Alignment: 25
@ -5502,7 +5502,7 @@ public:
class C_BaseToggle : public C_BaseModelEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 3
@ -5526,7 +5526,7 @@ public:
class C_PrecipitationBlocker : public C_BaseModelEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 13
@ -5564,7 +5564,7 @@ public:
class C_EnvProjectedTexture : public C_ModelPointEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -5572,7 +5572,7 @@ public:
class C_FuncBrush : public C_BaseModelEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 3
@ -5595,7 +5595,7 @@ public:
class C_FuncRotating : public C_BaseModelEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -5603,7 +5603,7 @@ public:
class C_Breakable : public C_BaseModelEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -5611,7 +5611,7 @@ public:
class C_PhysBox : public C_Breakable
{
public:
// @note: no members available
// No members available
};
// Alignment: 41
@ -5704,7 +5704,7 @@ public:
uint8_t m_bEndPointAttachmentAnglesDirty: 1;
uint8_t m_bNewDataThisFrame: 1;
uint8_t m_bPhysicsInitted: 1;
uint8_t __pad3: 4; // @note: autoaligned
uint8_t __pad3: 4; // Autoaligned
}; // 8 bits
};
@ -5817,7 +5817,7 @@ public:
class C_TriggerVolume : public C_BaseModelEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -5825,7 +5825,7 @@ public:
class C_TriggerLerpObject : public C_BaseTrigger
{
public:
// @note: no members available
// No members available
};
// Alignment: 2
@ -6034,7 +6034,7 @@ public:
class C_SpriteOriented : public C_Sprite
{
public:
// @note: no members available
// No members available
};
// Alignment: 4
@ -6526,7 +6526,7 @@ public:
class CSteamPalConveyorPathNode : public C_PointEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 2
@ -6634,7 +6634,7 @@ public:
class C_TonemapController2Alias_env_tonemap_controller2 : public C_TonemapController2
{
public:
// @note: no members available
// No members available
};
// Alignment: 1
@ -6654,7 +6654,7 @@ public:
class C_LightSpotEntity : public C_LightEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -6662,7 +6662,7 @@ public:
class C_LightOrthoEntity : public C_LightEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -6670,7 +6670,7 @@ public:
class C_LightDirectionalEntity : public C_LightEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -6678,7 +6678,7 @@ public:
class C_LightEnvironmentEntity : public C_LightDirectionalEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 12
@ -6760,7 +6760,7 @@ public:
class C_World : public C_BaseModelEntity
{
public:
// @note: no members available
// No members available
};
// Alignment: 16
@ -6817,7 +6817,7 @@ public:
class C_BaseAnimatingOverlay : public C_BaseAnimating
{
public:
// @note: no members available
// No members available
};
// Alignment: 4
@ -6941,7 +6941,7 @@ public:
class C_DynamicPropAlias_dynamic_prop : public C_DynamicProp
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -6949,7 +6949,7 @@ public:
class C_DynamicPropAlias_prop_dynamic_override : public C_DynamicProp
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -6957,7 +6957,7 @@ public:
class C_DynamicPropAlias_cable_dynamic : public C_DynamicProp
{
public:
// @note: no members available
// No members available
};
// Alignment: 9
@ -7015,7 +7015,7 @@ public:
class C_FuncMoveLinear : public C_BaseToggle
{
public:
// @note: no members available
// No members available
};
// Alignment: 2
@ -7068,7 +7068,7 @@ public:
class C_WaterBullet : public C_BaseAnimating
{
public:
// @note: no members available
// No members available
};
// Alignment: 1
@ -7208,7 +7208,7 @@ public:
class C_FireFromAboveSprite : public C_Sprite
{
public:
// @note: no members available
// No members available
};
// Alignment: 23
@ -7600,7 +7600,7 @@ public:
class CNPCAbilityModel : public C_BaseAnimating
{
public:
// @note: no members available
// No members available
};
// Alignment: 4
@ -7878,7 +7878,7 @@ public:
class CSteamPal_Ultra_Toilet_Rocket : public C_BaseAnimating
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -7886,7 +7886,7 @@ public:
class CSteamPal_Ultra_Toilet_Attachment : public C_BaseAnimating
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -7894,7 +7894,7 @@ public:
class CSteamPal_Ultra_Toilet : public CSteamPal_Turret
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -7902,7 +7902,7 @@ public:
class CSteamPal_Trackball : public C_BaseAnimating
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -7910,7 +7910,7 @@ public:
class CSteamPal_TouchScreen : public C_BaseAnimating
{
public:
// @note: no members available
// No members available
};
// Alignment: 20
@ -7962,7 +7962,7 @@ public:
class CNPCApplianceProjectile : public C_PhysicsProp
{
public:
// @note: no members available
// No members available
};
// Alignment: 19
@ -8011,7 +8011,7 @@ public:
class C_DevtestHierarchyChild : public C_DynamicProp
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -8019,7 +8019,7 @@ public:
class C_DevtestHierarchy2 : public C_BaseAnimating
{
public:
// @note: no members available
// No members available
};
// Alignment: 8
@ -8058,7 +8058,7 @@ public:
class C_GenericFlexCyclerAlias_cycler : public C_GenericFlexCycler
{
public:
// @note: no members available
// No members available
};
// Alignment: 7
@ -8157,7 +8157,7 @@ public:
class C_AI_BaseActor : public C_AI_DefaultNPC
{
public:
// @note: no members available
// No members available
};
// Alignment: 10
@ -8193,7 +8193,7 @@ public:
class C_NetTestBaseCombatCharacter : public C_BaseCombatCharacter
{
public:
// @note: no members available
// No members available
};
// Alignment: 31

View File

@ -76,7 +76,7 @@ public:
struct EventModInitialized_t
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 1
@ -100,7 +100,7 @@ public:
struct EventSplitScreenStateChanged_t
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 8
@ -252,7 +252,7 @@ public:
struct EventServerAdvanceTick_t : public EventAdvanceTick_t
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -260,7 +260,7 @@ public:
struct EventServerPostAdvanceTick_t : public EventPostAdvanceTick_t
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -268,7 +268,7 @@ public:
struct EventClientAdvanceTick_t : public EventAdvanceTick_t
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -276,7 +276,7 @@ public:
struct EventClientPostAdvanceTick_t : public EventPostAdvanceTick_t
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -284,7 +284,7 @@ public:
struct EventClientSendInput_t
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -292,7 +292,7 @@ public:
struct EventClientPredictionPostNetupdate_t
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 1
@ -308,7 +308,7 @@ public:
struct EventClientProcessNetworking_t
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -316,7 +316,7 @@ public:
struct EventClientPreSimulate_t : public EventSimulate_t
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -324,7 +324,7 @@ public:
struct EventClientSimulate_t : public EventSimulate_t
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -332,7 +332,7 @@ public:
struct EventServerPollNetworking_t : public EventSimulate_t
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -340,7 +340,7 @@ public:
struct EventServerProcessNetworking_t : public EventSimulate_t
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -348,7 +348,7 @@ public:
struct EventServerSimulate_t : public EventSimulate_t
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -356,7 +356,7 @@ public:
struct EventServerPostSimulate_t : public EventSimulate_t
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -364,7 +364,7 @@ public:
struct EventClientPostSimulate_t : public EventSimulate_t
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -372,7 +372,7 @@ public:
struct EventClientPauseSimulate_t : public EventSimulate_t
{
public:
// @note: no members available
// No members available
};
// Alignment: 1
@ -404,7 +404,7 @@ public:
class IHandleEntity
{
public:
uint8_t __pad0000[0x8]; // @note: autoaligned
uint8_t __pad0000[0x8]; // Autoaligned
};
// Alignment: 1
@ -422,7 +422,7 @@ public:
class CVariantDefaultAllocator
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -430,7 +430,7 @@ public:
struct EntOutput_t
{
public:
uint8_t __pad0000[0x10]; // @note: autoaligned
uint8_t __pad0000[0x10]; // Autoaligned
};
// Alignment: 8
@ -456,7 +456,7 @@ public:
class CEntityComponent
{
public:
uint8_t __pad0000[0x8]; // @note: autoaligned
uint8_t __pad0000[0x8]; // Autoaligned
};
// Alignment: 0
@ -464,7 +464,7 @@ public:
struct EntInput_t
{
public:
uint8_t __pad0000[0x30]; // @note: autoaligned
uint8_t __pad0000[0x30]; // Autoaligned
};
// Alignment: 4
@ -520,7 +520,7 @@ public:
class CEmptyEntityInstance
{
public:
uint8_t __pad0000[0x8]; // @note: autoaligned
uint8_t __pad0000[0x8]; // Autoaligned
};
// Alignment: 4

View File

@ -801,7 +801,7 @@ public:
class IParticleCollection
{
public:
uint8_t __pad0000[0x10]; // @note: autoaligned
uint8_t __pad0000[0x10]; // Autoaligned
};
// Alignment: 0
@ -809,7 +809,7 @@ public:
class IControlPointEditorData
{
public:
uint8_t __pad0000[0x8]; // @note: autoaligned
uint8_t __pad0000[0x8]; // Autoaligned
};
// Alignment: 0
@ -817,7 +817,7 @@ public:
class IParticleSystemDefinition
{
public:
uint8_t __pad0000[0x8]; // @note: autoaligned
uint8_t __pad0000[0x8]; // Autoaligned
};
// Alignment: 18
@ -1201,7 +1201,7 @@ public:
class CPiecewiseCurveSchemaWrapper
{
public:
uint8_t __pad0000[0x40]; // @note: autoaligned
uint8_t __pad0000[0x40]; // Autoaligned
};
// Alignment: 36
@ -1261,7 +1261,7 @@ public:
class CParticleCollectionFloatInput : public CParticleFloatInput
{
public:
// @note: no members available
// No members available
};
// Alignment: 16
@ -1352,7 +1352,7 @@ public:
class CParticleFunctionForce : public CParticleFunction
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -1360,7 +1360,7 @@ public:
class CParticleFunctionOperator : public CParticleFunction
{
public:
// @note: no members available
// No members available
};
// Alignment: 1
@ -1500,7 +1500,7 @@ public:
class CParticleCollectionVecInput : public CParticleVecInput
{
public:
// @note: no members available
// No members available
};
// Alignment: 2
@ -1603,7 +1603,7 @@ public:
class CParticleFunctionConstraint : public CParticleFunction
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -1611,7 +1611,7 @@ public:
class CParticleFunctionEmitter : public CParticleFunction
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -1619,7 +1619,7 @@ public:
class CPerParticleFloatInput : public CParticleFloatInput
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -1627,7 +1627,7 @@ public:
class CParticleFunctionInitializer : public CParticleFunction
{
public:
// @note: no members available
// No members available
};
// Alignment: 57
@ -1864,7 +1864,7 @@ public:
class CPerParticleVecInput : public CParticleVecInput
{
public:
// @note: no members available
// No members available
};
// Alignment: 24
@ -2000,7 +2000,7 @@ public:
class IParticleEffect
{
public:
uint8_t __pad0000[0x8]; // @note: autoaligned
uint8_t __pad0000[0x8]; // Autoaligned
};
// Alignment: 0
@ -2008,7 +2008,7 @@ public:
class CParticleProperty
{
public:
uint8_t __pad0000[0x28]; // @note: autoaligned
uint8_t __pad0000[0x28]; // Autoaligned
};
// Alignment: 25
@ -2167,7 +2167,7 @@ public:
class C_OP_WorldCollideConstraint : public CParticleFunctionConstraint
{
public:
// @note: no members available
// No members available
};
// Alignment: 23
@ -2999,7 +2999,7 @@ public:
class C_INIT_RandomRotation : public CGeneralRandomRotation
{
public:
// @note: no members available
// No members available
};
// Alignment: 3
@ -3021,7 +3021,7 @@ public:
class C_INIT_RandomRotationSpeed : public CGeneralRandomRotation
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -3029,7 +3029,7 @@ public:
class C_INIT_RandomYaw : public CGeneralRandomRotation
{
public:
// @note: no members available
// No members available
};
// Alignment: 10
@ -3374,7 +3374,7 @@ public:
class C_INIT_RemapParticleCountToNamedModelSequenceScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -3382,7 +3382,7 @@ public:
class C_INIT_RemapParticleCountToNamedModelBodyPartScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -3390,7 +3390,7 @@ public:
class C_INIT_RemapParticleCountToNamedModelMeshGroupScalar : public C_INIT_RemapParticleCountToNamedModelElementScalar
{
public:
// @note: no members available
// No members available
};
// Alignment: 2
@ -4299,7 +4299,7 @@ public:
class C_INIT_RandomNamedModelSequence : public C_INIT_RandomNamedModelElement
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -4307,7 +4307,7 @@ public:
class C_INIT_RandomNamedModelBodyPart : public C_INIT_RandomNamedModelElement
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -4315,7 +4315,7 @@ public:
class C_INIT_RandomNamedModelMeshGroup : public C_INIT_RandomNamedModelElement
{
public:
// @note: no members available
// No members available
};
// Alignment: 7
@ -4347,7 +4347,7 @@ public:
class C_INIT_RemapNamedModelSequenceToScalar : public C_INIT_RemapNamedModelElementToScalar
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -4355,7 +4355,7 @@ public:
class C_INIT_RemapNamedModelBodyPartToScalar : public C_INIT_RemapNamedModelElementToScalar
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -4363,7 +4363,7 @@ public:
class C_INIT_RemapNamedModelMeshGroupToScalar : public C_INIT_RemapNamedModelElementToScalar
{
public:
// @note: no members available
// No members available
};
// Alignment: 18
@ -5767,7 +5767,7 @@ public:
class C_OP_EndCapDecay : public CParticleFunctionOperator
{
public:
// @note: no members available
// No members available
};
// Alignment: 1
@ -5857,7 +5857,7 @@ public:
class CSpinUpdateBase : public CParticleFunctionOperator
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -5865,7 +5865,7 @@ public:
class C_OP_Spin : public CGeneralSpin
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -5873,7 +5873,7 @@ public:
class C_OP_SpinUpdate : public CSpinUpdateBase
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -5881,7 +5881,7 @@ public:
class C_OP_SpinYaw : public CGeneralSpin
{
public:
// @note: no members available
// No members available
};
// Alignment: 6
@ -7563,7 +7563,7 @@ public:
class C_OP_RemapNamedModelSequenceOnceTimed : public C_OP_RemapNamedModelElementOnceTimed
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -7571,7 +7571,7 @@ public:
class C_OP_RemapNamedModelBodyPartOnceTimed : public C_OP_RemapNamedModelElementOnceTimed
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -7579,7 +7579,7 @@ public:
class C_OP_RemapNamedModelMeshGroupOnceTimed : public C_OP_RemapNamedModelElementOnceTimed
{
public:
// @note: no members available
// No members available
};
// Alignment: 7
@ -7614,7 +7614,7 @@ public:
class C_OP_RemapNamedModelSequenceEndCap : public C_OP_RemapNamedModelElementEndCap
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -7622,7 +7622,7 @@ public:
class C_OP_RemapNamedModelBodyPartEndCap : public C_OP_RemapNamedModelElementEndCap
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -7630,7 +7630,7 @@ public:
class C_OP_RemapNamedModelMeshGroupEndCap : public C_OP_RemapNamedModelElementEndCap
{
public:
// @note: no members available
// No members available
};
// Alignment: 10
@ -9543,7 +9543,7 @@ public:
class C_OP_RenderClothForce : public CParticleFunctionRenderer
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -9551,7 +9551,7 @@ public:
class C_OP_Callback : public CParticleFunctionRenderer
{
public:
// @note: no members available
// No members available
};
// Alignment: 9

View File

@ -23,7 +23,7 @@ public:
struct InfoForResourceTypeTestResource_t
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -31,7 +31,7 @@ public:
struct InfoForResourceTypeProceduralTestResource_t
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -39,7 +39,7 @@ public:
struct InfoForResourceTypeManifestTestResource_t
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 2
@ -58,7 +58,7 @@ public:
class InfoForResourceTypeCVDataResource
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -66,7 +66,7 @@ public:
class InfoForResourceTypeIParticleSystemDefinition
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -74,7 +74,7 @@ public:
class InfoForResourceTypeIParticleSnapshot
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -82,7 +82,7 @@ public:
class InfoForResourceTypeCAnimData
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -90,7 +90,7 @@ public:
class InfoForResourceTypeCAnimationGroup
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -98,7 +98,7 @@ public:
class InfoForResourceTypeCSequenceGroupData
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -106,7 +106,7 @@ public:
class InfoForResourceTypeIMaterial2
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -114,7 +114,7 @@ public:
class InfoForResourceTypeCMorphSetData
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -122,7 +122,7 @@ public:
class InfoForResourceTypeCRenderMesh
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -130,7 +130,7 @@ public:
class InfoForResourceTypeCModel
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -138,7 +138,7 @@ public:
class InfoForResourceTypeCTextureBase
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -146,7 +146,7 @@ public:
class InfoForResourceTypeIVectorGraphic
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -154,7 +154,7 @@ public:
class InfoForResourceTypeCVSoundEventScriptList
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -162,7 +162,7 @@ public:
class InfoForResourceTypeCVSoundStackScriptList
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -170,7 +170,7 @@ public:
struct InfoForResourceTypeVSound_t
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -178,7 +178,7 @@ public:
class InfoForResourceTypeCVMixListResource
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -186,7 +186,7 @@ public:
class InfoForResourceTypeCPhysAggregateData
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -194,7 +194,7 @@ public:
class InfoForResourceTypeCVPhysXSurfacePropertiesList
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -202,7 +202,7 @@ public:
class InfoForResourceTypeCEntityLump
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -210,7 +210,7 @@ public:
class InfoForResourceTypeCWorldNode
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -218,7 +218,7 @@ public:
struct InfoForResourceTypeWorld_t
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -226,7 +226,7 @@ public:
class InfoForResourceTypeCVoxelVisibility
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -234,7 +234,7 @@ public:
class InfoForResourceTypeCPostProcessingResource
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -242,7 +242,7 @@ public:
class InfoForResourceTypeCPanoramaStyle
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -250,7 +250,7 @@ public:
class InfoForResourceTypeCPanoramaLayout
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -258,7 +258,7 @@ public:
class InfoForResourceTypeCPanoramaDynamicImages
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -266,7 +266,7 @@ public:
class InfoForResourceTypeCDotaItemDefinitionResource
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -274,7 +274,7 @@ public:
class InfoForResourceTypeCPanoramaScript
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -282,7 +282,7 @@ public:
class InfoForResourceTypeCDOTAPatchNotesList
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -290,7 +290,7 @@ public:
class InfoForResourceTypeIAnimGraphModelBinding
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -298,7 +298,7 @@ public:
class InfoForResourceTypeCChoreoSceneFileData
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -306,7 +306,7 @@ public:
class InfoForResourceTypeCDACGameDefsData
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -314,7 +314,7 @@ public:
class InfoForResourceTypeCCompositeMaterialKit
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -322,7 +322,7 @@ public:
class InfoForResourceTypeCSmartProp
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 2

View File

@ -104,7 +104,7 @@ public:
class CSSDSMsg_PreLayer : public CSSDSMsg_LayerBase
{
public:
// @note: no members available
// No members available
};
// Alignment: 0
@ -112,6 +112,6 @@ public:
class CSSDSMsg_PostLayer : public CSSDSMsg_LayerBase
{
public:
// @note: no members available
// No members available
};

View File

@ -141,7 +141,7 @@ public:
class InfoForResourceTypeCResourceManifestInternal
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 1

File diff suppressed because it is too large Load Diff

View File

@ -80,7 +80,7 @@ public:
class IPhysicsPlayerController
{
public:
uint8_t __pad0000[0x8]; // @note: autoaligned
uint8_t __pad0000[0x8]; // Autoaligned
};
// Alignment: 10

View File

@ -352,7 +352,7 @@ public:
struct VMapResourceData_t
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 0
@ -360,7 +360,7 @@ public:
struct InfoForResourceTypeVMapResourceData_t
{
public:
uint8_t __pad0000[0x1]; // @note: autoaligned
uint8_t __pad0000[0x1]; // Autoaligned
};
// Alignment: 11