06.04.2024

updated for latest s2gen version
This commit is contained in:
Konstantin 'cpz' L. 2024-04-06 14:08:53 +03:00
parent 01579f127d
commit cc04d6ecd5
19 changed files with 55390 additions and 35565 deletions

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File diff suppressed because it is too large Load Diff

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@ -2,14 +2,17 @@
#include <cstdint> #include <cstdint>
#include "!GlobalTypes.hpp" #include "!GlobalTypes.hpp"
/////////////////////////////////////////// // /////////////////////////////////////////////////////////////
// Binary: engine2.dll // Binary: engine2.dll
// Class Count: 50 // Classes count: 50
// Enum Count: 3 // Enums count: 3
/////////////////////////////////////////// // Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
// Aligment: 4 // Registered binary: engine2.dll (project 'engine2')
// Size: 8 // Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class SignonState_t : uint32_t enum class SignonState_t : uint32_t
{ {
SIGNONSTATE_NONE = 0x0, SIGNONSTATE_NONE = 0x0,
@ -22,8 +25,10 @@ enum class SignonState_t : uint32_t
SIGNONSTATE_CHANGELEVEL = 0x7, SIGNONSTATE_CHANGELEVEL = 0x7,
}; };
// Aligment: 4 // Registered binary: engine2.dll (project 'entity2')
// Size: 3 // Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class EntityDormancyType_t : uint32_t enum class EntityDormancyType_t : uint32_t
{ {
ENTITY_NOT_DORMANT = 0x0, ENTITY_NOT_DORMANT = 0x0,
@ -31,8 +36,10 @@ enum class EntityDormancyType_t : uint32_t
ENTITY_SUSPENDED = 0x2, ENTITY_SUSPENDED = 0x2,
}; };
// Aligment: 4 // Registered binary: engine2.dll (project 'entity2')
// Size: 9 // Enumerator count: 9
// Alignment: 4
// Size: 0x4
enum class EntityIOTargetType_t : uint32_t enum class EntityIOTargetType_t : uint32_t
{ {
ENTITY_IO_TARGET_INVALID = 0xffffffffffffffff, ENTITY_IO_TARGET_INVALID = 0xffffffffffffffff,
@ -46,10 +53,22 @@ enum class EntityIOTargetType_t : uint32_t
ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7, ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7,
}; };
// Aligment: 4 struct EngineLoopState_t;
// Size: 40 struct ChangeAccessorFieldPathIndex_t;
struct CEntityComponentHelper;
struct EntComponentInfo_t;
struct CEntityIdentity;
struct CScriptComponent;
// Registered binary: engine2.dll (project 'engine2')
// Alignment: 8
// Size: 0x28
// Has Trivial Constructor
// Has Trivial Destructor
struct EngineLoopState_t struct EngineLoopState_t
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
public: public:
int32_t m_nPlatWindowWidth; // 0x18 int32_t m_nPlatWindowWidth; // 0x18
int32_t m_nPlatWindowHeight; // 0x1c int32_t m_nPlatWindowHeight; // 0x1c
@ -57,45 +76,66 @@ public:
int32_t m_nRenderHeight; // 0x24 int32_t m_nRenderHeight; // 0x24
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'engine2')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
struct EventModInitialized_t struct EventModInitialized_t
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 1 // Registered binary: engine2.dll (project 'engine2')
// Size: 4 // Alignment: 4
// Size: 0x4
// Has Trivial Constructor
// Has Trivial Destructor
struct EventFrameBoundary_t struct EventFrameBoundary_t
{ {
public: public:
float m_flFrameTime; // 0x0 float m_flFrameTime; // 0x0
}; };
// Aligment: 1 // Registered binary: engine2.dll (project 'engine2')
// Size: 4 // Alignment: 4
// Size: 0x4
// Has Trivial Constructor
// Has Trivial Destructor
struct EventProfileStorageAvailable_t struct EventProfileStorageAvailable_t
{ {
public: public:
int32_t m_nSplitScreenSlot; // 0x0 int32_t m_nSplitScreenSlot; // 0x0
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'engine2')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
struct EventSplitScreenStateChanged_t struct EventSplitScreenStateChanged_t
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 8 // Registered binary: engine2.dll (project 'engine2')
// Size: 96 // Alignment: 8
// Size: 0x60
// Has Trivial Destructor
struct EventSetTime_t struct EventSetTime_t
{ {
public: public:
EngineLoopState_t m_LoopState; // 0x0 EngineLoopState_t m_LoopState; // 0x0
int32_t m_nClientOutputFrames; // 0x28 int32_t m_nClientOutputFrames; // 0x28
private:
[[maybe_unused]] uint8_t __pad002c[0x4]; // 0x2c
public:
double m_flRealTime; // 0x30 double m_flRealTime; // 0x30
double m_flRenderTime; // 0x38 double m_flRenderTime; // 0x38
double m_flRenderFrameTime; // 0x40 double m_flRenderFrameTime; // 0x40
@ -104,8 +144,10 @@ public:
double m_flTickRemainder; // 0x58 double m_flTickRemainder; // 0x58
}; };
// Aligment: 3 // Registered binary: engine2.dll (project 'engine2')
// Size: 48 // Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventClientPollInput_t struct EventClientPollInput_t
{ {
public: public:
@ -114,8 +156,10 @@ public:
uint32_t m_nVRDisplayID; // 0x2c uint32_t m_nVRDisplayID; // 0x2c
}; };
// Aligment: 3 // Registered binary: engine2.dll (project 'engine2')
// Size: 48 // Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventClientProcessInput_t struct EventClientProcessInput_t
{ {
public: public:
@ -124,8 +168,10 @@ public:
float m_flFrameTime; // 0x2c float m_flFrameTime; // 0x2c
}; };
// Aligment: 3 // Registered binary: engine2.dll (project 'engine2')
// Size: 48 // Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventClientProcessGameInput_t struct EventClientProcessGameInput_t
{ {
public: public:
@ -134,8 +180,10 @@ public:
float m_flFrameTime; // 0x2c float m_flFrameTime; // 0x2c
}; };
// Aligment: 4 // Registered binary: engine2.dll (project 'engine2')
// Size: 64 // Alignment: 8
// Size: 0x40
// Has Trivial Destructor
struct EventClientPreOutput_t struct EventClientPreOutput_t
{ {
public: public:
@ -145,16 +193,20 @@ public:
double m_flRenderFrameTimeUnbounded; // 0x38 double m_flRenderFrameTimeUnbounded; // 0x38
}; };
// Aligment: 1 // Registered binary: engine2.dll (project 'engine2')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Destructor
struct EventClientSceneSystemThreadStateChange_t struct EventClientSceneSystemThreadStateChange_t
{ {
public: public:
bool m_bThreadsActive; // 0x0 bool m_bThreadsActive; // 0x0
}; };
// Aligment: 4 // Registered binary: engine2.dll (project 'engine2')
// Size: 56 // Alignment: 8
// Size: 0x38
// Has Trivial Destructor
struct EventClientOutput_t struct EventClientOutput_t
{ {
public: public:
@ -164,8 +216,10 @@ public:
float m_flRenderFrameTimeUnbounded; // 0x30 float m_flRenderFrameTimeUnbounded; // 0x30
}; };
// Aligment: 4 // Registered binary: engine2.dll (project 'engine2')
// Size: 56 // Alignment: 8
// Size: 0x38
// Has Trivial Destructor
struct EventClientPostOutput_t struct EventClientPostOutput_t
{ {
public: public:
@ -175,8 +229,10 @@ public:
float m_flRenderFrameTimeUnbounded; // 0x34 float m_flRenderFrameTimeUnbounded; // 0x34
}; };
// Aligment: 3 // Registered binary: engine2.dll (project 'engine2')
// Size: 48 // Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventClientFrameSimulate_t struct EventClientFrameSimulate_t
{ {
public: public:
@ -185,8 +241,10 @@ public:
float m_flFrameTime; // 0x2c float m_flFrameTime; // 0x2c
}; };
// Aligment: 3 // Registered binary: engine2.dll (project 'engine2')
// Size: 48 // Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventSimpleLoopFrameUpdate_t struct EventSimpleLoopFrameUpdate_t
{ {
public: public:
@ -195,8 +253,10 @@ public:
float m_flFrameTime; // 0x2c float m_flFrameTime; // 0x2c
}; };
// Aligment: 3 // Registered binary: engine2.dll (project 'engine2')
// Size: 48 // Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventSimulate_t struct EventSimulate_t
{ {
public: public:
@ -205,8 +265,10 @@ public:
bool m_bLastTick; // 0x29 bool m_bLastTick; // 0x29
}; };
// Aligment: 3 // Registered binary: engine2.dll (project 'engine2')
// Size: 64 // Alignment: 8
// Size: 0x40
// Has Trivial Destructor
struct EventAdvanceTick_t : public EventSimulate_t struct EventAdvanceTick_t : public EventSimulate_t
{ {
public: public:
@ -215,8 +277,10 @@ public:
int32_t m_nTotalTicks; // 0x38 int32_t m_nTotalTicks; // 0x38
}; };
// Aligment: 3 // Registered binary: engine2.dll (project 'engine2')
// Size: 64 // Alignment: 8
// Size: 0x40
// Has Trivial Destructor
struct EventPostAdvanceTick_t : public EventSimulate_t struct EventPostAdvanceTick_t : public EventSimulate_t
{ {
public: public:
@ -225,194 +289,260 @@ public:
int32_t m_nTotalTicks; // 0x38 int32_t m_nTotalTicks; // 0x38
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'engine2')
// Size: 64 // Alignment: 8
struct EventServerAdvanceTick_t : public EventAdvanceTick_t, EventSimulate_t // Size: 0x40
// Has Trivial Destructor
struct EventServerAdvanceTick_t : public EventAdvanceTick_t
{ {
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'engine2')
// Size: 64 // Alignment: 8
struct EventServerPostAdvanceTick_t : public EventPostAdvanceTick_t, EventSimulate_t // Size: 0x40
// Has Trivial Destructor
struct EventServerPostAdvanceTick_t : public EventPostAdvanceTick_t
{ {
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'engine2')
// Size: 64 // Alignment: 8
struct EventClientAdvanceTick_t : public EventAdvanceTick_t, EventSimulate_t // Size: 0x40
// Has Trivial Destructor
struct EventClientAdvanceTick_t : public EventAdvanceTick_t
{ {
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'engine2')
// Size: 64 // Alignment: 8
struct EventClientPostAdvanceTick_t : public EventPostAdvanceTick_t, EventSimulate_t // Size: 0x40
// Has Trivial Destructor
struct EventClientPostAdvanceTick_t : public EventPostAdvanceTick_t
{ {
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'engine2')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Destructor
struct EventClientSendInput_t struct EventClientSendInput_t
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 1 // Registered binary: engine2.dll (project 'engine2')
// Size: 4 // Alignment: 4
// Size: 0x4
// Has Trivial Destructor
struct EventClientPollNetworking_t struct EventClientPollNetworking_t
{ {
public: public:
int32_t m_nTickCount; // 0x0 int32_t m_nTickCount; // 0x0
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'engine2')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Destructor
struct EventClientProcessNetworking_t struct EventClientProcessNetworking_t
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'engine2')
// Size: 48 // Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventClientPreSimulate_t : public EventSimulate_t struct EventClientPreSimulate_t : public EventSimulate_t
{ {
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'engine2')
// Size: 48 // Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventClientSimulate_t : public EventSimulate_t struct EventClientSimulate_t : public EventSimulate_t
{ {
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'engine2')
// Size: 48 // Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventServerPollNetworking_t : public EventSimulate_t struct EventServerPollNetworking_t : public EventSimulate_t
{ {
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'engine2')
// Size: 48 // Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventServerProcessNetworking_t : public EventSimulate_t struct EventServerProcessNetworking_t : public EventSimulate_t
{ {
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'engine2')
// Size: 48 // Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventServerSimulate_t : public EventSimulate_t struct EventServerSimulate_t : public EventSimulate_t
{ {
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'engine2')
// Size: 48 // Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventServerPostSimulate_t : public EventSimulate_t struct EventServerPostSimulate_t : public EventSimulate_t
{ {
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'engine2')
// Size: 48 // Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventClientPostSimulate_t : public EventSimulate_t struct EventClientPostSimulate_t : public EventSimulate_t
{ {
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'engine2')
// Size: 48 // Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EventClientPauseSimulate_t : public EventSimulate_t struct EventClientPauseSimulate_t : public EventSimulate_t
{ {
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 1 // Registered binary: engine2.dll (project 'engine2')
// Size: 16 // Alignment: 8
// Size: 0x10
// Has Trivial Constructor
// Has Trivial Destructor
struct EventPostDataUpdate_t struct EventPostDataUpdate_t
{ {
public: public:
int32_t m_nCount; // 0x0 int32_t m_nCount; // 0x0
}; };
// Aligment: 1 // Registered binary: engine2.dll (project 'engine2')
// Size: 8 // Alignment: 4
// Size: 0x8
// Has Trivial Constructor
// Has Trivial Destructor
struct EventPreDataUpdate_t struct EventPreDataUpdate_t
{ {
public: public:
int32_t m_nEntityIndex; // 0x0 int32_t m_nEntityIndex; // 0x0
}; };
// Aligment: 1 // Registered binary: engine2.dll (project 'engine2')
// Size: 4 // Alignment: 4
// Size: 0x4
// Has Trivial Destructor
struct EventAppShutdown_t struct EventAppShutdown_t
{ {
public: public:
int32_t m_nDummy0; // 0x0 int32_t m_nDummy0; // 0x0
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'engine2')
// Size: 8 // Alignment: 8
// Size: 0x8
// Has VTable
// Is Abstract
class IRecipientFilter class IRecipientFilter
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'entity2')
// Size: 8 // Alignment: 8
// Size: 0x8
// Has VTable
// Is Abstract
class IHandleEntity class IHandleEntity
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 1 // Registered binary: engine2.dll (project 'entity2')
// Size: 24 // Alignment: 8
// Size: 0x18
class CNetworkVarChainer class CNetworkVarChainer
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public: public:
// MNetworkDisable // MNetworkDisable
// MNetworkChangeAccessorFieldPathIndex // MNetworkChangeAccessorFieldPathIndex
ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x8 ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x8
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'entity2')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
class CVariantDefaultAllocator class CVariantDefaultAllocator
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'entity2')
// Size: 16 // Alignment: 8
// Size: 0x10
// Has Trivial Destructor
struct EntOutput_t struct EntOutput_t
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 8 // Registered binary: engine2.dll (project 'entity2')
// Size: 120 // Alignment: 8
// Size: 0x78
// Has Trivial Destructor
struct EntComponentInfo_t struct EntComponentInfo_t
{ {
public: public:
@ -423,68 +553,120 @@ public:
char* m_pNetworkDataReferencedPtrPropDescription; // 0x28 char* m_pNetworkDataReferencedPtrPropDescription; // 0x28
int32_t m_nRuntimeIndex; // 0x30 int32_t m_nRuntimeIndex; // 0x30
uint32_t m_nFlags; // 0x34 uint32_t m_nFlags; // 0x34
private:
[[maybe_unused]] uint8_t __pad0038[0x38]; // 0x38
public:
CEntityComponentHelper* m_pBaseClassComponentHelper; // 0x70 CEntityComponentHelper* m_pBaseClassComponentHelper; // 0x70
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'entity2')
// Size: 8 // Alignment: 8
// Size: 0x8
// Has VTable
// Is Abstract
// Has Trivial Destructor
class CEntityComponent class CEntityComponent
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'entity2')
// Size: 48 // Alignment: 8
// Size: 0x30
// Has Trivial Destructor
struct EntInput_t struct EntInput_t
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 4 // Registered binary: engine2.dll (project 'entity2')
// Size: 40 // Alignment: 8
// Size: 0x28
// Has VTable
// Is Abstract
// Has Trivial Destructor
class CEntityComponentHelper class CEntityComponentHelper
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public: public:
uint32_t m_flags; // 0x8 uint32_t m_flags; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
EntComponentInfo_t* m_pInfo; // 0x10 EntComponentInfo_t* m_pInfo; // 0x10
int32_t m_nPriority; // 0x18 int32_t m_nPriority; // 0x18
private:
[[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c
public:
CEntityComponentHelper* m_pNext; // 0x20 CEntityComponentHelper* m_pNext; // 0x20
}; };
// Aligment: 11 // Registered binary: engine2.dll (project 'entity2')
// Size: 120 // Alignment: 8
// Size: 0x78
//
// MNetworkVarNames "int32 m_nameStringableIndex"
class CEntityIdentity class CEntityIdentity
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x14]; // 0x0
public: public:
// MNetworkEnable // MNetworkEnable
// MNetworkChangeCallback "entityIdentityNameChanged" // MNetworkChangeCallback "entityIdentityNameChanged"
int32_t m_nameStringableIndex; // 0x14 int32_t m_nameStringableIndex; // 0x14
CUtlSymbolLarge m_name; // 0x18 CUtlSymbolLarge m_name; // 0x18
CUtlSymbolLarge m_designerName; // 0x20 CUtlSymbolLarge m_designerName; // 0x20
private:
[[maybe_unused]] uint8_t __pad0028[0x8]; // 0x28
public:
uint32_t m_flags; // 0x30 uint32_t m_flags; // 0x30
private:
[[maybe_unused]] uint8_t __pad0034[0x4]; // 0x34
public:
uint32_t m_fDataObjectTypes; // 0x38 uint32_t m_fDataObjectTypes; // 0x38
// MNetworkDisable // MNetworkDisable
// MNetworkChangeAccessorFieldPathIndex // MNetworkChangeAccessorFieldPathIndex
ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x3c ChangeAccessorFieldPathIndex_t m_PathIndex; // 0x3c
private:
[[maybe_unused]] uint8_t __pad003e[0x12]; // 0x3e
public:
CEntityIdentity* m_pPrev; // 0x50 CEntityIdentity* m_pPrev; // 0x50
CEntityIdentity* m_pNext; // 0x58 CEntityIdentity* m_pNext; // 0x58
CEntityIdentity* m_pPrevByClass; // 0x60 CEntityIdentity* m_pPrevByClass; // 0x60
CEntityIdentity* m_pNextByClass; // 0x68 CEntityIdentity* m_pNextByClass; // 0x68
V_uuid_t* m_pId; // 0x70 V_uuid_t* m_pId; // 0x70
// Datamap fields:
// void m_pAttributes; // 0x40
}; };
// Aligment: 0 // Registered binary: engine2.dll (project 'entity2')
// Size: 8 // Alignment: 8
// Size: 0x8
// Has VTable
// Has Trivial Destructor
class CEmptyEntityInstance class CEmptyEntityInstance
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 4 // Registered binary: engine2.dll (project 'entity2')
// Size: 56 // Alignment: 8
// Size: 0x38
// Has VTable
//
// MNetworkVarNames "CEntityIdentity * m_pEntity"
// MNetworkVarNames "CScriptComponent::Storage_t m_CScriptComponent"
class CEntityInstance : public IHandleEntity class CEntityInstance : public IHandleEntity
{ {
public: public:
@ -493,29 +675,44 @@ public:
// MNetworkEnable // MNetworkEnable
// MNetworkPriority "112" // MNetworkPriority "112"
CEntityIdentity* m_pEntity; // 0x10 CEntityIdentity* m_pEntity; // 0x10
private:
[[maybe_unused]] uint8_t __pad0018[0x8]; // 0x18
public:
// MNetworkDisable // MNetworkDisable
CUtlStringToken m_worldGroupId; // 0x20 CUtlStringToken m_worldGroupId; // 0x20
private:
[[maybe_unused]] uint8_t __pad0024[0xc]; // 0x24
public:
// MNetworkEnable // MNetworkEnable
// MNetworkDisable // MNetworkDisable
CScriptComponent* m_CScriptComponent; // 0x30 CScriptComponent* m_CScriptComponent; // 0x30
}; };
// Aligment: 1 // Registered binary: engine2.dll (project 'entity2')
// Size: 40 // Alignment: 8
// Size: 0x28
// Has VTable
class CEntityIOOutput class CEntityIOOutput
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x18]; // 0x0
public: public:
CVariantBase< CVariantDefaultAllocator > m_Value; // 0x18 CVariantBase< CVariantDefaultAllocator > m_Value; // 0x18
}; };
// Aligment: 1 // Registered binary: engine2.dll (project 'entity2')
// Size: 56 // Alignment: 8
// Size: 0x38
// Has VTable
class CScriptComponent : public CEntityComponent class CScriptComponent : public CEntityComponent
{ {
private:
[[maybe_unused]] uint8_t __pad0008[0x28]; // 0x8
public: public:
CUtlSymbolLarge m_scriptClassName; // 0x30 CUtlSymbolLarge m_scriptClassName; // 0x30
public:
static EntComponentInfo_t &Get_s_EntComponentInfo() { return *reinterpret_cast<EntComponentInfo_t*>(interfaces::g_schema->FindTypeScopeForModule("engine2.dll")->FindDeclaredClass("CScriptComponent")->m_static_fiels[0]->m_instance); } // Static fields:
static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced() { return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("engine2.dll")->FindDeclaredClass("CScriptComponent")->m_static_fiels[1]->m_instance); } static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast<EntComponentInfo_t*>(interfaces::g_schema->FindTypeScopeForModule("engine2.dll")->FindDeclaredClass("CScriptComponent")->m_static_fields[0]->m_instance);};
static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced(){return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("engine2.dll")->FindDeclaredClass("CScriptComponent")->m_static_fields[1]->m_instance);};
}; };

View File

@ -2,9 +2,10 @@
#include <cstdint> #include <cstdint>
#include "!GlobalTypes.hpp" #include "!GlobalTypes.hpp"
/////////////////////////////////////////// // /////////////////////////////////////////////////////////////
// Binary: host.dll // Binary: host.dll
// Class Count: 0 // Classes count: 0
// Enum Count: 0 // Enums count: 0
/////////////////////////////////////////// // Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////

View File

@ -2,14 +2,17 @@
#include <cstdint> #include <cstdint>
#include "!GlobalTypes.hpp" #include "!GlobalTypes.hpp"
/////////////////////////////////////////// // /////////////////////////////////////////////////////////////
// Binary: materialsystem2.dll // Binary: materialsystem2.dll
// Class Count: 12 // Classes count: 12
// Enum Count: 5 // Enums count: 5
/////////////////////////////////////////// // Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
// Aligment: 4 // Registered binary: materialsystem2.dll (project 'materialsystem2')
// Size: 4 // Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class HorizJustification_e : uint32_t enum class HorizJustification_e : uint32_t
{ {
HORIZ_JUSTIFICATION_LEFT = 0x0, HORIZ_JUSTIFICATION_LEFT = 0x0,
@ -18,8 +21,10 @@ enum class HorizJustification_e : uint32_t
HORIZ_JUSTIFICATION_NONE = 0x3, HORIZ_JUSTIFICATION_NONE = 0x3,
}; };
// Aligment: 4 // Registered binary: materialsystem2.dll (project 'materialsystem2')
// Size: 4 // Enumerator count: 4
// Alignment: 4
// Size: 0x4
enum class VertJustification_e : uint32_t enum class VertJustification_e : uint32_t
{ {
VERT_JUSTIFICATION_TOP = 0x0, VERT_JUSTIFICATION_TOP = 0x0,
@ -28,8 +33,10 @@ enum class VertJustification_e : uint32_t
VERT_JUSTIFICATION_NONE = 0x3, VERT_JUSTIFICATION_NONE = 0x3,
}; };
// Aligment: 4 // Registered binary: materialsystem2.dll (project 'materialsystem2')
// Size: 3 // Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class LayoutPositionType_e : uint32_t enum class LayoutPositionType_e : uint32_t
{ {
LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0x0, LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0x0,
@ -37,8 +44,10 @@ enum class LayoutPositionType_e : uint32_t
LAYOUTPOSITIONTYPE_NONE = 0x2, LAYOUTPOSITIONTYPE_NONE = 0x2,
}; };
// Aligment: 4 // Registered binary: materialsystem2.dll (project 'materialsystem2')
// Size: 3 // Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class BloomBlendMode_t : uint32_t enum class BloomBlendMode_t : uint32_t
{ {
BLOOM_BLEND_ADD = 0x0, BLOOM_BLEND_ADD = 0x0,
@ -46,8 +55,10 @@ enum class BloomBlendMode_t : uint32_t
BLOOM_BLEND_BLUR = 0x2, BLOOM_BLEND_BLUR = 0x2,
}; };
// Aligment: 4 // Registered binary: materialsystem2.dll (project 'materialsystem2')
// Size: 3 // Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ViewFadeMode_t : uint32_t enum class ViewFadeMode_t : uint32_t
{ {
VIEW_FADE_CONSTANT_COLOR = 0x0, VIEW_FADE_CONSTANT_COLOR = 0x0,
@ -55,64 +66,76 @@ enum class ViewFadeMode_t : uint32_t
VIEW_FADE_MOD2X = 0x2, VIEW_FADE_MOD2X = 0x2,
}; };
// Aligment: 1 struct PostProcessingTonemapParameters_t;
// Size: 8 struct PostProcessingBloomParameters_t;
struct PostProcessingVignetteParameters_t;
// Registered binary: materialsystem2.dll (project 'materialsystem2')
// Alignment: 8
// Size: 0x8
struct MaterialParam_t struct MaterialParam_t
{ {
public: public:
CUtlString m_name; // 0x0 CUtlString m_name; // 0x0
}; };
// Aligment: 1 // Registered binary: materialsystem2.dll (project 'materialsystem2')
// Size: 16 // Alignment: 8
// Size: 0x10
struct MaterialParamInt_t : public MaterialParam_t struct MaterialParamInt_t : public MaterialParam_t
{ {
public: public:
int32_t m_nValue; // 0x8 int32_t m_nValue; // 0x8
}; };
// Aligment: 1 // Registered binary: materialsystem2.dll (project 'materialsystem2')
// Size: 16 // Alignment: 8
// Size: 0x10
struct MaterialParamFloat_t : public MaterialParam_t struct MaterialParamFloat_t : public MaterialParam_t
{ {
public: public:
float m_flValue; // 0x8 float m_flValue; // 0x8
}; };
// Aligment: 1 // Registered binary: materialsystem2.dll (project 'materialsystem2')
// Size: 24 // Alignment: 8
// Size: 0x18
struct MaterialParamVector_t : public MaterialParam_t struct MaterialParamVector_t : public MaterialParam_t
{ {
public: public:
Vector4D m_value; // 0x8 Vector4D m_value; // 0x8
}; };
// Aligment: 1 // Registered binary: materialsystem2.dll (project 'materialsystem2')
// Size: 16 // Alignment: 8
// Size: 0x10
struct MaterialParamTexture_t : public MaterialParam_t struct MaterialParamTexture_t : public MaterialParam_t
{ {
public: public:
CStrongHandle< InfoForResourceTypeCTextureBase > m_pValue; // 0x8 CStrongHandle< InfoForResourceTypeCTextureBase > m_pValue; // 0x8
}; };
// Aligment: 1 // Registered binary: materialsystem2.dll (project 'materialsystem2')
// Size: 16 // Alignment: 8
// Size: 0x10
struct MaterialParamString_t : public MaterialParam_t struct MaterialParamString_t : public MaterialParam_t
{ {
public: public:
CUtlString m_value; // 0x8 CUtlString m_value; // 0x8
}; };
// Aligment: 1 // Registered binary: materialsystem2.dll (project 'materialsystem2')
// Size: 32 // Alignment: 8
// Size: 0x20
struct MaterialParamBuffer_t : public MaterialParam_t struct MaterialParamBuffer_t : public MaterialParam_t
{ {
public: public:
CUtlBinaryBlock m_value; // 0x8 CUtlBinaryBlock m_value; // 0x8
}; };
// Aligment: 14 // Registered binary: materialsystem2.dll (project 'materialsystem2')
// Size: 304 // Alignment: 8
// Size: 0x130
struct MaterialResourceData_t struct MaterialResourceData_t
{ {
public: public:
@ -132,8 +155,10 @@ public:
CUtlVector< CUtlString > m_renderAttributesUsed; // 0x118 CUtlVector< CUtlString > m_renderAttributesUsed; // 0x118
}; };
// Aligment: 8 // Registered binary: materialsystem2.dll (project 'materialsystem2')
// Size: 32 // Alignment: 4
// Size: 0x20
// Has Trivial Destructor
struct PostProcessingTonemapParameters_t struct PostProcessingTonemapParameters_t
{ {
public: public:
@ -147,8 +172,10 @@ public:
float m_flWhitePoint; // 0x1c float m_flWhitePoint; // 0x1c
}; };
// Aligment: 10 // Registered binary: materialsystem2.dll (project 'materialsystem2')
// Size: 112 // Alignment: 4
// Size: 0x70
// Has Trivial Destructor
struct PostProcessingBloomParameters_t struct PostProcessingBloomParameters_t
{ {
public: public:
@ -160,12 +187,14 @@ public:
float m_flBloomThresholdWidth; // 0x14 float m_flBloomThresholdWidth; // 0x14
float m_flSkyboxBloomStrength; // 0x18 float m_flSkyboxBloomStrength; // 0x18
float m_flBloomStartValue; // 0x1c float m_flBloomStartValue; // 0x1c
float32[5] m_flBlurWeight; // 0x20 float m_flBlurWeight[5]; // 0x20
Vector[5] m_vBlurTint; // 0x34 Vector m_vBlurTint[5]; // 0x34
}; };
// Aligment: 6 // Registered binary: materialsystem2.dll (project 'materialsystem2')
// Size: 36 // Alignment: 4
// Size: 0x24
// Has Trivial Destructor
struct PostProcessingVignetteParameters_t struct PostProcessingVignetteParameters_t
{ {
public: public:
@ -177,18 +206,52 @@ public:
Vector m_vColorTint; // 0x18 Vector m_vColorTint; // 0x18
}; };
// Aligment: 8 // Registered binary: materialsystem2.dll (project 'materialsystem2')
// Size: 224 // Alignment: 8
// Size: 0xe0
struct PostProcessingResource_t struct PostProcessingResource_t
{ {
public: public:
bool m_bHasTonemapParams; // 0x0 bool m_bHasTonemapParams; // 0x0
// -> m_flExposureBias - 0x4
// -> m_flShoulderStrength - 0x8
// -> m_flLinearStrength - 0xc
// -> m_flLinearAngle - 0x10
// -> m_flToeStrength - 0x14
// -> m_flToeNum - 0x18
// -> m_flToeDenom - 0x1c
// -> m_flWhitePoint - 0x20
PostProcessingTonemapParameters_t m_toneMapParams; // 0x4 PostProcessingTonemapParameters_t m_toneMapParams; // 0x4
bool m_bHasBloomParams; // 0x24 bool m_bHasBloomParams; // 0x24
private:
[[maybe_unused]] uint8_t __pad0025[0x3]; // 0x25
public:
// -> m_blendMode - 0x28
// -> m_flBloomStrength - 0x2c
// -> m_flScreenBloomStrength - 0x30
// -> m_flBlurBloomStrength - 0x34
// -> m_flBloomThreshold - 0x38
// -> m_flBloomThresholdWidth - 0x3c
// -> m_flSkyboxBloomStrength - 0x40
// -> m_flBloomStartValue - 0x44
// -> m_flBlurWeight[5] - 0x48
// -> m_vBlurTint[5] - 0x5c
PostProcessingBloomParameters_t m_bloomParams; // 0x28 PostProcessingBloomParameters_t m_bloomParams; // 0x28
bool m_bHasVignetteParams; // 0x98 bool m_bHasVignetteParams; // 0x98
private:
[[maybe_unused]] uint8_t __pad0099[0x3]; // 0x99
public:
// -> m_flVignetteStrength - 0x9c
// -> m_vCenter - 0xa0
// -> m_flRadius - 0xa8
// -> m_flRoundness - 0xac
// -> m_flFeather - 0xb0
// -> m_vColorTint - 0xb4
PostProcessingVignetteParameters_t m_vignetteParams; // 0x9c PostProcessingVignetteParameters_t m_vignetteParams; // 0x9c
int32_t m_nColorCorrectionVolumeDim; // 0xc0 int32_t m_nColorCorrectionVolumeDim; // 0xc0
private:
[[maybe_unused]] uint8_t __pad00c4[0x4]; // 0xc4
public:
CUtlBinaryBlock m_colorCorrectionVolumeData; // 0xc8 CUtlBinaryBlock m_colorCorrectionVolumeData; // 0xc8
}; };

View File

@ -2,9 +2,10 @@
#include <cstdint> #include <cstdint>
#include "!GlobalTypes.hpp" #include "!GlobalTypes.hpp"
/////////////////////////////////////////// // /////////////////////////////////////////////////////////////
// Binary: meshsystem.dll // Binary: meshsystem.dll
// Class Count: 0 // Classes count: 0
// Enum Count: 0 // Enums count: 0
/////////////////////////////////////////// // Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////

View File

@ -2,9 +2,10 @@
#include <cstdint> #include <cstdint>
#include "!GlobalTypes.hpp" #include "!GlobalTypes.hpp"
/////////////////////////////////////////// // /////////////////////////////////////////////////////////////
// Binary: networksystem.dll // Binary: networksystem.dll
// Class Count: 0 // Classes count: 0
// Enum Count: 0 // Enums count: 0
/////////////////////////////////////////// // Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////

File diff suppressed because it is too large Load Diff

View File

@ -2,14 +2,17 @@
#include <cstdint> #include <cstdint>
#include "!GlobalTypes.hpp" #include "!GlobalTypes.hpp"
/////////////////////////////////////////// // /////////////////////////////////////////////////////////////
// Binary: rendersystemdx11.dll // Binary: rendersystemdx11.dll
// Class Count: 8 // Classes count: 8
// Enum Count: 7 // Enums count: 7
/////////////////////////////////////////// // Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
// Aligment: 4 // Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Size: 21 // Enumerator count: 21
// Alignment: 4
// Size: 0x4
enum class TextureSpecificationFlags_t : uint32_t enum class TextureSpecificationFlags_t : uint32_t
{ {
TSPEC_FLAGS = 0x0, TSPEC_FLAGS = 0x0,
@ -35,8 +38,10 @@ enum class TextureSpecificationFlags_t : uint32_t
TSPEC_LINEAR_COLOR_SPACE = 0x80000, TSPEC_LINEAR_COLOR_SPACE = 0x80000,
}; };
// Aligment: 4 // Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Size: 6 // Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class CubeMapFace_t : uint32_t enum class CubeMapFace_t : uint32_t
{ {
CUBEMAP_FACE_POSITIVE_X = 0x0, CUBEMAP_FACE_POSITIVE_X = 0x0,
@ -47,8 +52,10 @@ enum class CubeMapFace_t : uint32_t
CUBEMAP_FACE_NEGATIVE_Z = 0x5, CUBEMAP_FACE_NEGATIVE_Z = 0x5,
}; };
// Aligment: 4 // Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Size: 3 // Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class RenderSlotType_t : uint32_t enum class RenderSlotType_t : uint32_t
{ {
RENDER_SLOT_INVALID = 0xffffffffffffffff, RENDER_SLOT_INVALID = 0xffffffffffffffff,
@ -56,8 +63,10 @@ enum class RenderSlotType_t : uint32_t
RENDER_SLOT_PER_INSTANCE = 0x1, RENDER_SLOT_PER_INSTANCE = 0x1,
}; };
// Aligment: 4 // Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Size: 8 // Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class RenderBufferFlags_t : uint32_t enum class RenderBufferFlags_t : uint32_t
{ {
RENDER_BUFFER_USAGE_VERTEX_BUFFER = 0x1, RENDER_BUFFER_USAGE_VERTEX_BUFFER = 0x1,
@ -70,8 +79,10 @@ enum class RenderBufferFlags_t : uint32_t
RENDER_BUFFER_UAV_COUNTER = 0x80, RENDER_BUFFER_UAV_COUNTER = 0x80,
}; };
// Aligment: 4 // Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Size: 45 // Enumerator count: 45
// Alignment: 4
// Size: 0x4
enum class RenderPrimitiveType_t : uint32_t enum class RenderPrimitiveType_t : uint32_t
{ {
RENDER_PRIM_POINTS = 0x0, RENDER_PRIM_POINTS = 0x0,
@ -121,8 +132,10 @@ enum class RenderPrimitiveType_t : uint32_t
RENDER_PRIM_TYPE_COUNT = 0x2c, RENDER_PRIM_TYPE_COUNT = 0x2c,
}; };
// Aligment: 4 // Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Size: 6 // Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class InputLayoutVariation_t : uint32_t enum class InputLayoutVariation_t : uint32_t
{ {
INPUT_LAYOUT_VARIATION_DEFAULT = 0x0, INPUT_LAYOUT_VARIATION_DEFAULT = 0x0,
@ -133,8 +146,10 @@ enum class InputLayoutVariation_t : uint32_t
INPUT_LAYOUT_VARIATION_MAX = 0x5, INPUT_LAYOUT_VARIATION_MAX = 0x5,
}; };
// Aligment: 4 // Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Size: 8 // Enumerator count: 8
// Alignment: 4
// Size: 0x4
enum class RenderMultisampleType_t : uint32_t enum class RenderMultisampleType_t : uint32_t
{ {
RENDER_MULTISAMPLE_INVALID = 0xffffffffffffffff, RENDER_MULTISAMPLE_INVALID = 0xffffffffffffffff,
@ -147,8 +162,10 @@ enum class RenderMultisampleType_t : uint32_t
RENDER_MULTISAMPLE_TYPE_COUNT = 0x6, RENDER_MULTISAMPLE_TYPE_COUNT = 0x6,
}; };
// Aligment: 2 // Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Size: 8 // Alignment: 4
// Size: 0x8
// Has Trivial Destructor
struct SequenceFloatParam_t struct SequenceFloatParam_t
{ {
public: public:
@ -156,8 +173,10 @@ public:
float m_value; // 0x4 float m_value; // 0x4
}; };
// Aligment: 9 // Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Size: 32 // Alignment: 4
// Size: 0x20
// Has Trivial Destructor
struct SheetSequence_t struct SheetSequence_t
{ {
public: public:
@ -172,8 +191,10 @@ public:
CResourceArray< SequenceFloatParam_t > m_floatParams; // 0x18 CResourceArray< SequenceFloatParam_t > m_floatParams; // 0x18
}; };
// Aligment: 2 // Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Size: 12 // Alignment: 4
// Size: 0xc
// Has Trivial Destructor
struct SheetSequenceFrame_t struct SheetSequenceFrame_t
{ {
public: public:
@ -181,29 +202,36 @@ public:
CResourceArray< SheetFrameImage_t > m_Images; // 0x4 CResourceArray< SheetFrameImage_t > m_Images; // 0x4
}; };
// Aligment: 2 // Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Size: 32 // Alignment: 4
// Size: 0x20
// Has Trivial Destructor
struct SheetFrameImage_t struct SheetFrameImage_t
{ {
public: public:
Vector2D[2] uvCropped; // 0x0 Vector2D uvCropped[2]; // 0x0
Vector2D[2] uvUncropped; // 0x10 Vector2D uvUncropped[2]; // 0x10
}; };
// Aligment: 1 // Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Size: 8 // Alignment: 4
// Size: 0x8
// Has Trivial Destructor
struct Sheet_t struct Sheet_t
{ {
public: public:
CResourceArray< SheetSequence_t > m_Sequences; // 0x0 CResourceArray< SheetSequence_t > m_Sequences; // 0x0
}; };
// Aligment: 7 // Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Size: 56 // Alignment: 4
// Size: 0x38
// Has Trivial Constructor
// Has Trivial Destructor
struct RenderInputLayoutField_t struct RenderInputLayoutField_t
{ {
public: public:
uint8[32] m_pSemanticName; // 0x0 uint8_t m_pSemanticName[32]; // 0x0
int32_t m_nSemanticIndex; // 0x20 int32_t m_nSemanticIndex; // 0x20
uint32_t m_Format; // 0x24 uint32_t m_Format; // 0x24
int32_t m_nOffset; // 0x28 int32_t m_nOffset; // 0x28
@ -212,19 +240,22 @@ public:
int32_t m_nInstanceStepRate; // 0x34 int32_t m_nInstanceStepRate; // 0x34
}; };
// Aligment: 4 // Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Size: 196 // Alignment: 4
// Size: 0xc4
// Has Trivial Destructor
struct VsInputSignatureElement_t struct VsInputSignatureElement_t
{ {
public: public:
char[64] m_pName; // 0x0 char m_pName[64]; // 0x0
char[64] m_pSemantic; // 0x40 char m_pSemantic[64]; // 0x40
char[64] m_pD3DSemanticName; // 0x80 char m_pD3DSemanticName[64]; // 0x80
int32_t m_nD3DSemanticIndex; // 0xc0 int32_t m_nD3DSemanticIndex; // 0xc0
}; };
// Aligment: 1 // Registered binary: rendersystemdx11.dll (project 'rendersystemdx11')
// Size: 24 // Alignment: 8
// Size: 0x18
struct VsInputSignature_t struct VsInputSignature_t
{ {
public: public:

View File

@ -2,9 +2,10 @@
#include <cstdint> #include <cstdint>
#include "!GlobalTypes.hpp" #include "!GlobalTypes.hpp"
/////////////////////////////////////////// // /////////////////////////////////////////////////////////////
// Binary: rendersystemdx9.dll // Binary: rendersystemdx9.dll
// Class Count: 0 // Classes count: 0
// Enum Count: 0 // Enums count: 0
/////////////////////////////////////////// // Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////

View File

@ -2,14 +2,17 @@
#include <cstdint> #include <cstdint>
#include "!GlobalTypes.hpp" #include "!GlobalTypes.hpp"
/////////////////////////////////////////// // /////////////////////////////////////////////////////////////
// Binary: resourcesystem.dll // Binary: resourcesystem.dll
// Class Count: 34 // Classes count: 34
// Enum Count: 2 // Enums count: 2
/////////////////////////////////////////// // Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
// Aligment: 4 // Registered binary: resourcesystem.dll (project 'mathlib_extended')
// Size: 6 // Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class LightType_t : uint32_t enum class LightType_t : uint32_t
{ {
MATERIAL_LIGHT_DISABLE = 0x0, MATERIAL_LIGHT_DISABLE = 0x0,
@ -20,263 +23,453 @@ enum class LightType_t : uint32_t
MATERIAL_LIGHT_ENVIRONMENT_PROBE = 0x5, MATERIAL_LIGHT_ENVIRONMENT_PROBE = 0x5,
}; };
// Aligment: 4 // Registered binary: resourcesystem.dll (project 'mathlib_extended')
// Size: 1 // Enumerator count: 1
// Alignment: 4
// Size: 0x4
enum class LightSourceShape_t : uint32_t enum class LightSourceShape_t : uint32_t
{ {
LIGHT_SOURCE_SHAPE_SPHERE = 0x0, LIGHT_SOURCE_SHAPE_SPHERE = 0x0,
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vpcf"
class InfoForResourceTypeIParticleSystemDefinition class InfoForResourceTypeIParticleSystemDefinition
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vsnap"
class InfoForResourceTypeIParticleSnapshot class InfoForResourceTypeIParticleSnapshot
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vanim"
class InfoForResourceTypeCAnimData class InfoForResourceTypeCAnimData
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vagrp"
class InfoForResourceTypeCAnimationGroup class InfoForResourceTypeCAnimationGroup
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vseq"
class InfoForResourceTypeCSequenceGroupData class InfoForResourceTypeCSequenceGroupData
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vmat"
class InfoForResourceTypeIMaterial2 class InfoForResourceTypeIMaterial2
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vmorf"
class InfoForResourceTypeCMorphSetData class InfoForResourceTypeCMorphSetData
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vmesh"
class InfoForResourceTypeCRenderMesh class InfoForResourceTypeCRenderMesh
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vmdl"
class InfoForResourceTypeCModel class InfoForResourceTypeCModel
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vtex"
class InfoForResourceTypeCTextureBase class InfoForResourceTypeCTextureBase
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vsvg"
class InfoForResourceTypeIVectorGraphic class InfoForResourceTypeIVectorGraphic
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vsndevts"
class InfoForResourceTypeCVSoundEventScriptList class InfoForResourceTypeCVSoundEventScriptList
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vsndstckvseq"
class InfoForResourceTypeCVSoundStackScriptList class InfoForResourceTypeCVSoundStackScriptList
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vsnd"
struct InfoForResourceTypeVSound_t struct InfoForResourceTypeVSound_t
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vmix"
class InfoForResourceTypeCVMixListResource class InfoForResourceTypeCVMixListResource
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vphys"
class InfoForResourceTypeCPhysAggregateData class InfoForResourceTypeCPhysAggregateData
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vsurf"
class InfoForResourceTypeCVPhysXSurfacePropertiesList class InfoForResourceTypeCVPhysXSurfacePropertiesList
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vents"
class InfoForResourceTypeCEntityLump class InfoForResourceTypeCEntityLump
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vwnod"
class InfoForResourceTypeCWorldNode class InfoForResourceTypeCWorldNode
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vwrld"
struct InfoForResourceTypeWorld_t struct InfoForResourceTypeWorld_t
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vvis"
class InfoForResourceTypeCVoxelVisibility class InfoForResourceTypeCVoxelVisibility
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vpost"
class InfoForResourceTypeCPostProcessingResource class InfoForResourceTypeCPostProcessingResource
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vcss"
class InfoForResourceTypeCPanoramaStyle class InfoForResourceTypeCPanoramaStyle
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vxml"
class InfoForResourceTypeCPanoramaLayout class InfoForResourceTypeCPanoramaLayout
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vpdi"
class InfoForResourceTypeCPanoramaDynamicImages class InfoForResourceTypeCPanoramaDynamicImages
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "item"
class InfoForResourceTypeCDotaItemDefinitionResource class InfoForResourceTypeCDotaItemDefinitionResource
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vjs"
class InfoForResourceTypeCPanoramaScript class InfoForResourceTypeCPanoramaScript
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vdpn"
class InfoForResourceTypeCDOTAPatchNotesList class InfoForResourceTypeCDOTAPatchNotesList
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vanmgrphvxml"
class InfoForResourceTypeIAnimationGraph class InfoForResourceTypeIAnimationGraph
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vcdlist"
class InfoForResourceTypeCChoreoSceneFileData class InfoForResourceTypeCChoreoSceneFileData
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 0 // Registered binary: resourcesystem.dll (project 'resourcesystem')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vdacdefsvsvg"
class InfoForResourceTypeCDACGameDefsData class InfoForResourceTypeCDACGameDefsData
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 36 // Registered binary: resourcesystem.dll (project 'mathlib_extended')
// Size: 260 // Alignment: 4
// Size: 0x104
// Has Trivial Destructor
struct LightDesc_t struct LightDesc_t
{ {
public: public:
@ -292,20 +485,29 @@ public:
float m_Phi; // 0x34 float m_Phi; // 0x34
CUtlStringToken m_lightCookie; // 0x38 CUtlStringToken m_lightCookie; // 0x38
int32_t m_nLightGroupCount; // 0x3c int32_t m_nLightGroupCount; // 0x3c
CUtlStringToken[1] m_lightGroups; // 0x40 CUtlStringToken m_lightGroups[1]; // 0x40
bool m_bCastShadows; // 0x44 bool m_bCastShadows; // 0x44
private:
[[maybe_unused]] uint8_t __pad0045[0x3]; // 0x45
public:
int32_t m_nShadowWidth; // 0x48 int32_t m_nShadowWidth; // 0x48
int32_t m_nShadowHeight; // 0x4c int32_t m_nShadowHeight; // 0x4c
int32_t m_nShadowCascadeCount; // 0x50 int32_t m_nShadowCascadeCount; // 0x50
float32[4] m_flShadowCascadeDistance; // 0x54 float m_flShadowCascadeDistance[4]; // 0x54
int32[4] m_nShadowCascadeResolution; // 0x64 int32_t m_nShadowCascadeResolution[4]; // 0x64
bool m_bUsesIndexedBakedLighting; // 0x74 bool m_bUsesIndexedBakedLighting; // 0x74
private:
[[maybe_unused]] uint8_t __pad0075[0x3]; // 0x75
public:
int32_t m_nBakeLightIndex; // 0x78 int32_t m_nBakeLightIndex; // 0x78
float m_flBakeLightIndexScale; // 0x7c float m_flBakeLightIndexScale; // 0x7c
int32_t m_nFogLightingMode; // 0x80 int32_t m_nFogLightingMode; // 0x80
bool m_bRenderDiffuse; // 0x84 bool m_bRenderDiffuse; // 0x84
bool m_bRenderSpecular; // 0x85 bool m_bRenderSpecular; // 0x85
bool m_bRenderTransmissive; // 0x86 bool m_bRenderTransmissive; // 0x86
private:
[[maybe_unused]] uint8_t __pad0087[0x1]; // 0x87
public:
int32_t m_nPriority; // 0x88 int32_t m_nPriority; // 0x88
LightSourceShape_t m_Shape; // 0x8c LightSourceShape_t m_Shape; // 0x8c
float m_flLightSourceDim0; // 0x90 float m_flLightSourceDim0; // 0x90
@ -315,11 +517,16 @@ public:
float m_flPrecomputedMaxRange; // 0xa0 float m_flPrecomputedMaxRange; // 0xa0
float m_flFogContributionStength; // 0xa4 float m_flFogContributionStength; // 0xa4
float m_flNearClipPlane; // 0xa8 float m_flNearClipPlane; // 0xa8
private:
[[maybe_unused]] uint8_t __pad00ac[0x18]; // 0xac
public:
Vector m_vecUp; // 0xc4 Vector m_vecUp; // 0xc4
}; };
// Aligment: 2 // Registered binary: resourcesystem.dll (project 'mathlib_extended')
// Size: 24 // Alignment: 4
// Size: 0x18
// Has Trivial Destructor
struct AABB_t struct AABB_t
{ {
public: public:
@ -327,8 +534,10 @@ public:
Vector m_vMaxBounds; // 0xc Vector m_vMaxBounds; // 0xc
}; };
// Aligment: 4 // Registered binary: resourcesystem.dll (project 'mathlib_extended')
// Size: 64 // Alignment: 16
// Size: 0x40
// Has Trivial Destructor
class FourQuaternions class FourQuaternions
{ {
public: public:

View File

@ -2,9 +2,10 @@
#include <cstdint> #include <cstdint>
#include "!GlobalTypes.hpp" #include "!GlobalTypes.hpp"
/////////////////////////////////////////// // /////////////////////////////////////////////////////////////
// Binary: scenefilecache.dll // Binary: scenefilecache.dll
// Class Count: 0 // Classes count: 0
// Enum Count: 0 // Enums count: 0
/////////////////////////////////////////// // Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////

View File

@ -2,14 +2,22 @@
#include <cstdint> #include <cstdint>
#include "!GlobalTypes.hpp" #include "!GlobalTypes.hpp"
/////////////////////////////////////////// // /////////////////////////////////////////////////////////////
// Binary: scenesystem.dll // Binary: scenesystem.dll
// Class Count: 14 // Classes count: 14
// Enum Count: 0 // Enums count: 0
/////////////////////////////////////////// // Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
// Aligment: 4 struct CSceneObject;
// Size: 48 struct CPVSData;
struct CSceneObjectReference_t;
struct SceneViewId_t;
// Registered binary: scenesystem.dll (project 'scenesystem')
// Alignment: 16
// Size: 0x30
// Has Trivial Destructor
struct CSceneObjectReference_t struct CSceneObjectReference_t
{ {
public: public:
@ -19,46 +27,64 @@ public:
CSceneObject* m_pObject; // 0x28 CSceneObject* m_pObject; // 0x28
}; };
// Aligment: 2 // Registered binary: scenesystem.dll (project 'scenesystem')
// Size: 8 // Alignment: 4
struct CPVSData::pvsmask_t // Size: 0x8
// Has Trivial Constructor
// Has Trivial Destructor
struct CPVSData__pvsmask_t
{ {
public: public:
uint32_t m_nOffset; // 0x0 uint32_t m_nOffset; // 0x0
uint32_t m_nMask; // 0x4 uint32_t m_nMask; // 0x4
}; };
// Aligment: 4 // Registered binary: scenesystem.dll (project 'scenesystem')
// Size: 72 // Alignment: 8
// Size: 0x48
// Has Trivial Constructor
// Has Trivial Destructor
class CPVSData class CPVSData
{ {
public: public:
CPVSData* m_pNext; // 0x0 CPVSData* m_pNext; // 0x0
uint16_t m_nPVSMasks; // 0x8 uint16_t m_nPVSMasks; // 0x8
uint16_t m_nPVSFlags; // 0xa uint16_t m_nPVSFlags; // 0xa
CPVSData::pvsmask_t[7] m_masks; // 0xc // -> m_nOffset - 0xc
// -> m_nMask - 0x10
CPVSData::pvsmask_t m_masks[7]; // 0xc
}; };
// Aligment: 9 // Registered binary: scenesystem.dll (project 'scenesystem')
// Size: 1136 // Alignment: 16
// Size: 0x470
struct CSceneObjectExtraData_t struct CSceneObjectExtraData_t
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x440]; // 0x0
public: public:
uint64_t m_nCurrentMeshGroupMask; // 0x440 uint64_t m_nCurrentMeshGroupMask; // 0x440
private:
[[maybe_unused]] uint8_t __pad0448[0x8]; // 0x448
public:
CUtlStringToken m_nLayerForceID; // 0x450 CUtlStringToken m_nLayerForceID; // 0x450
Vector m_vLightingOrigin; // 0x454 Vector m_vLightingOrigin; // 0x454
float m_flDepthSortBias; // 0x460 float m_flDepthSortBias; // 0x460
uint8[4] m_nVisibleToPlayer; // 0x464 uint8_t m_nVisibleToPlayer[4]; // 0x464
uint16_t m_nAlphaFade; // 0x468 uint16_t m_nAlphaFade; // 0x468
int16_t m_nViewProducerIndex; // 0x46a int16_t m_nViewProducerIndex; // 0x46a
bool m_bLightingOriginIsInWorldSpace; // 0x46c bool m_bLightingOriginIsInWorldSpace; // 0x46c
int8_t m_nCurrentLOD; // 0x46d int8_t m_nCurrentLOD; // 0x46d
}; };
// Aligment: 18 // Registered binary: scenesystem.dll (project 'scenesystem')
// Size: 176 // Alignment: 16
// Size: 0xb0
// Has VTable
class CSceneObject class CSceneObject
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x10]; // 0x0
public: public:
ISceneObjectDesc* m_pDesc; // 0x10 ISceneObjectDesc* m_pDesc; // 0x10
CSceneObjectReference_t* m_pRefData; // 0x18 CSceneObjectReference_t* m_pRefData; // 0x18
@ -66,24 +92,42 @@ public:
float m_flFarCullDistanceSquared; // 0x24 float m_flFarCullDistanceSquared; // 0x24
uint16_t m_nObjectTypeFlags; // 0x28 uint16_t m_nObjectTypeFlags; // 0x28
uint16_t m_nGameRenderCounter; // 0x2a uint16_t m_nGameRenderCounter; // 0x2a
private:
[[maybe_unused]] uint8_t __pad002c[0x3]; // 0x2c
public:
uint8_t m_nMeshGroupMaskSmall; // 0x2f uint8_t m_nMeshGroupMaskSmall; // 0x2f
bitfield:2 m_nDebugLevel; // 0x0 struct
bitfield:2 m_nSizeCullBloat; // 0x0 {
bitfield:1 m_nBoundsType; // 0x0 uint8_t m_nDebugLevel: 2;
uint8_t m_nSizeCullBloat: 2;
uint8_t m_nBoundsType: 1;
uint16_t __pad0: 11;
}; // 16 bits
uint8_t m_nID; // 0x31 uint8_t m_nID; // 0x31
int8_t m_nBoundsGroupIndex; // 0x32 int8_t m_nBoundsGroupIndex; // 0x32
uint8_t m_nObjectClass; // 0x33 uint8_t m_nObjectClass; // 0x33
private:
[[maybe_unused]] uint8_t __pad0034[0xc]; // 0x34
public:
matrix3x4a_t m_transform; // 0x40 matrix3x4a_t m_transform; // 0x40
CPVSData* m_pPVSData; // 0x70 CPVSData* m_pPVSData; // 0x70
private:
[[maybe_unused]] uint8_t __pad0078[0x10]; // 0x78
public:
uint64_t m_nOriginalRenderableFlags; // 0x88 uint64_t m_nOriginalRenderableFlags; // 0x88
uint64_t m_nRenderableFlags; // 0x90 uint64_t m_nRenderableFlags; // 0x90
CUtlStringToken m_nLayerMatchID; // 0xa4 private:
[[maybe_unused]] uint8_t __pad0098[0xc]; // 0x98
public: public:
static float32[4] &Get_s_flSizeCullBloatScale() { return *reinterpret_cast<float32[4]*>(interfaces::g_schema->FindTypeScopeForModule("scenesystem.dll")->FindDeclaredClass("CSceneObject")->m_static_fiels[0]->m_instance); } CUtlStringToken m_nLayerMatchID; // 0xa4
// Static fields:
static float &Get_s_flSizeCullBloatScale(){return *reinterpret_cast<float*>(interfaces::g_schema->FindTypeScopeForModule("scenesystem.dll")->FindDeclaredClass("CSceneObject")->m_static_fields[0]->m_instance);};
}; };
// Aligment: 2 // Registered binary: scenesystem.dll (project 'scenesystem')
// Size: 16 // Alignment: 8
// Size: 0x10
class CSSDSEndFrameViewInfo class CSSDSEndFrameViewInfo
{ {
public: public:
@ -91,16 +135,20 @@ public:
CUtlString m_ViewName; // 0x8 CUtlString m_ViewName; // 0x8
}; };
// Aligment: 1 // Registered binary: scenesystem.dll (project 'scenesystem')
// Size: 24 // Alignment: 8
// Size: 0x18
class CSSDSMsg_EndFrame class CSSDSMsg_EndFrame
{ {
public: public:
CUtlVector< CSSDSEndFrameViewInfo > m_Views; // 0x0 CUtlVector< CSSDSEndFrameViewInfo > m_Views; // 0x0
}; };
// Aligment: 2 // Registered binary: scenesystem.dll (project 'scenesystem')
// Size: 16 // Alignment: 8
// Size: 0x10
// Has Trivial Constructor
// Has Trivial Destructor
struct SceneViewId_t struct SceneViewId_t
{ {
public: public:
@ -108,8 +156,9 @@ public:
uint64_t m_nFrameCount; // 0x8 uint64_t m_nFrameCount; // 0x8
}; };
// Aligment: 2 // Registered binary: scenesystem.dll (project 'scenesystem')
// Size: 24 // Alignment: 8
// Size: 0x18
class CSSDSMsg_ViewRender class CSSDSMsg_ViewRender
{ {
public: public:
@ -117,21 +166,26 @@ public:
CUtlString m_ViewName; // 0x10 CUtlString m_ViewName; // 0x10
}; };
// Aligment: 6 // Registered binary: scenesystem.dll (project 'scenesystem')
// Size: 56 // Alignment: 8
// Size: 0x38
class CSSDSMsg_LayerBase class CSSDSMsg_LayerBase
{ {
public: public:
SceneViewId_t m_viewId; // 0x0 SceneViewId_t m_viewId; // 0x0
CUtlString m_ViewName; // 0x10 CUtlString m_ViewName; // 0x10
int32_t m_nLayerIndex; // 0x18 int32_t m_nLayerIndex; // 0x18
private:
[[maybe_unused]] uint8_t __pad001c[0x4]; // 0x1c
public:
uint64_t m_nLayerId; // 0x20 uint64_t m_nLayerId; // 0x20
CUtlString m_LayerName; // 0x28 CUtlString m_LayerName; // 0x28
CUtlString m_displayText; // 0x30 CUtlString m_displayText; // 0x30
}; };
// Aligment: 10 // Registered binary: scenesystem.dll (project 'scenesystem')
// Size: 48 // Alignment: 8
// Size: 0x30
class CSSDSMsg_ViewTarget class CSSDSMsg_ViewTarget
{ {
public: public:
@ -147,8 +201,9 @@ public:
int32_t m_nFormat; // 0x2c int32_t m_nFormat; // 0x2c
}; };
// Aligment: 3 // Registered binary: scenesystem.dll (project 'scenesystem')
// Size: 48 // Alignment: 8
// Size: 0x30
class CSSDSMsg_ViewTargetList class CSSDSMsg_ViewTargetList
{ {
public: public:
@ -157,19 +212,21 @@ public:
CUtlVector< CSSDSMsg_ViewTarget > m_Targets; // 0x18 CUtlVector< CSSDSMsg_ViewTarget > m_Targets; // 0x18
}; };
// Aligment: 0 // Registered binary: scenesystem.dll (project 'scenesystem')
// Size: 56 // Alignment: 8
// Size: 0x38
class CSSDSMsg_PreLayer : public CSSDSMsg_LayerBase class CSSDSMsg_PreLayer : public CSSDSMsg_LayerBase
{ {
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 0 // Registered binary: scenesystem.dll (project 'scenesystem')
// Size: 56 // Alignment: 8
// Size: 0x38
class CSSDSMsg_PostLayer : public CSSDSMsg_LayerBase class CSSDSMsg_PostLayer : public CSSDSMsg_LayerBase
{ {
public: public:
// <no members described> // No schema binary for binding
}; };

View File

@ -2,14 +2,17 @@
#include <cstdint> #include <cstdint>
#include "!GlobalTypes.hpp" #include "!GlobalTypes.hpp"
/////////////////////////////////////////// // /////////////////////////////////////////////////////////////
// Binary: schemasystem.dll // Binary: schemasystem.dll
// Class Count: 2 // Classes count: 2
// Enum Count: 1 // Enums count: 1
/////////////////////////////////////////// // Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
// Aligment: 4 // Registered binary: schemasystem.dll (project 'schemasystem')
// Size: 3 // Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ThreeState_t : uint32_t enum class ThreeState_t : uint32_t
{ {
TRS_FALSE = 0x0, TRS_FALSE = 0x0,
@ -17,36 +20,55 @@ enum class ThreeState_t : uint32_t
TRS_NONE = 0x2, TRS_NONE = 0x2,
}; };
// Aligment: 18 // Registered binary: schemasystem.dll (project 'schemasystem')
// Size: 336 // Alignment: 16
// Size: 0x150
class CSchemaSystemInternalRegistration class CSchemaSystemInternalRegistration
{ {
public: public:
Vector2D m_Vector2D; // 0x0 Vector2D m_Vector2D; // 0x0
Vector m_Vector; // 0x8 Vector m_Vector; // 0x8
private:
[[maybe_unused]] uint8_t __pad0014[0xc]; // 0x14
public:
VectorAligned m_VectorAligned; // 0x20 VectorAligned m_VectorAligned; // 0x20
QAngle m_QAngle; // 0x30 QAngle m_QAngle; // 0x30
RadianEuler m_RadianEuler; // 0x3c RadianEuler m_RadianEuler; // 0x3c
DegreeEuler m_DegreeEuler; // 0x48 DegreeEuler m_DegreeEuler; // 0x48
Quaternion m_Quaternion; // 0x54 Quaternion m_Quaternion; // 0x54
matrix3x4_t m_matrix3x4_t; // 0x64 matrix3x4_t m_matrix3x4_t; // 0x64
private:
[[maybe_unused]] uint8_t __pad0094[0xc]; // 0x94
public:
matrix3x4a_t m_matrix3x4a_t; // 0xa0 matrix3x4a_t m_matrix3x4a_t; // 0xa0
Color m_Color; // 0xd0 Color m_Color; // 0xd0
Vector4D m_Vector4D; // 0xd4 Vector4D m_Vector4D; // 0xd4
private:
[[maybe_unused]] uint8_t __pad00e4[0xc]; // 0xe4
public:
CTransform m_CTransform; // 0xf0 CTransform m_CTransform; // 0xf0
KeyValues* m_pKeyValues; // 0x110 KeyValues* m_pKeyValues; // 0x110
CUtlBinaryBlock m_CUtlBinaryBlock; // 0x118 CUtlBinaryBlock m_CUtlBinaryBlock; // 0x118
CUtlString m_CUtlString; // 0x130 CUtlString m_CUtlString; // 0x130
CUtlSymbol m_CUtlSymbol; // 0x138 CUtlSymbol m_CUtlSymbol; // 0x138
private:
[[maybe_unused]] uint8_t __pad013a[0x2]; // 0x13a
public:
CUtlStringToken m_stringToken; // 0x13c CUtlStringToken m_stringToken; // 0x13c
CResourceArray< CResourcePointer< CResourceString > > m_ResourceTypes; // 0x140 CResourceArray< CResourcePointer< CResourceString > > m_ResourceTypes; // 0x140
}; };
// Aligment: 0 // Registered binary: schemasystem.dll (project 'resourcefile')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vrman"
class InfoForResourceTypeCResourceManifestInternal class InfoForResourceTypeCResourceManifestInternal
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };

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@ -2,48 +2,69 @@
#include <cstdint> #include <cstdint>
#include "!GlobalTypes.hpp" #include "!GlobalTypes.hpp"
/////////////////////////////////////////// // /////////////////////////////////////////////////////////////
// Binary: soundsystem.dll // Binary: soundsystem.dll
// Class Count: 15 // Classes count: 15
// Enum Count: 7 // Enums count: 7
/////////////////////////////////////////// // Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
// Aligment: 4 // Registered binary: soundsystem.dll (project 'soundsystem')
// Size: 3 // Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class ActionType_t : uint32_t enum class ActionType_t : uint32_t
{ {
// MPropertyFriendlyName "None"
SOS_ACTION_NONE = 0x0, SOS_ACTION_NONE = 0x0,
// MPropertyFriendlyName "Limiter"
SOS_ACTION_LIMITER = 0x1, SOS_ACTION_LIMITER = 0x1,
// MPropertyFriendlyName "Time Limiter"
SOS_ACTION_TIME_LIMIT = 0x2, SOS_ACTION_TIME_LIMIT = 0x2,
}; };
// Aligment: 4 // Registered binary: soundsystem.dll (project 'soundsystem')
// Size: 3 // Enumerator count: 3
// Alignment: 4
// Size: 0x4
enum class SosActionStopType_t : uint32_t enum class SosActionStopType_t : uint32_t
{ {
// MPropertyFriendlyName "None"
SOS_STOPTYPE_NONE = 0x0, SOS_STOPTYPE_NONE = 0x0,
// MPropertyFriendlyName "Elapsed Time"
SOS_STOPTYPE_TIME = 0x1, SOS_STOPTYPE_TIME = 0x1,
// MPropertyFriendlyName "Opvar"
SOS_STOPTYPE_OPVAR = 0x2, SOS_STOPTYPE_OPVAR = 0x2,
}; };
// Aligment: 4 // Registered binary: soundsystem.dll (project 'soundsystem')
// Size: 2 // Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class SosActionSortType_t : uint32_t enum class SosActionSortType_t : uint32_t
{ {
// MPropertyFriendlyName "Highest"
SOS_SORTTYPE_HIGHEST = 0x0, SOS_SORTTYPE_HIGHEST = 0x0,
// MPropertyFriendlyName "Lowest"
SOS_SORTTYPE_LOWEST = 0x1, SOS_SORTTYPE_LOWEST = 0x1,
}; };
// Aligment: 4 // Registered binary: soundsystem.dll (project 'soundsystem')
// Size: 2 // Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class SosGroupType_t : uint32_t enum class SosGroupType_t : uint32_t
{ {
// MPropertyFriendlyName "Dynamic"
SOS_GROUPTYPE_DYNAMIC = 0x0, SOS_GROUPTYPE_DYNAMIC = 0x0,
// MPropertyFriendlyName "Static"
SOS_GROUPTYPE_STATIC = 0x1, SOS_GROUPTYPE_STATIC = 0x1,
}; };
// Aligment: 4 // Registered binary: soundsystem.dll (project 'soundsystem')
// Size: 6 // Enumerator count: 6
// Alignment: 4
// Size: 0x4
enum class SosEditItemType_t : uint32_t enum class SosEditItemType_t : uint32_t
{ {
SOS_EDIT_ITEM_TYPE_SOUNDEVENTS = 0x0, SOS_EDIT_ITEM_TYPE_SOUNDEVENTS = 0x0,
@ -54,42 +75,56 @@ enum class SosEditItemType_t : uint32_t
SOS_EDIT_ITEM_TYPE_FIELD = 0x5, SOS_EDIT_ITEM_TYPE_FIELD = 0x5,
}; };
// Aligment: 2 // Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Size: 8 // Enumerator count: 8
// Alignment: 2
// Size: 0x2
enum class vmix_filter_type_t : uint16_t enum class vmix_filter_type_t : uint16_t
{ {
FILTER_UNKNOWN = 18446744073709551615, FILTER_UNKNOWN = 0xffffffffffffffff,
FILTER_LOWPASS = 0, FILTER_LOWPASS = 0x0,
FILTER_HIGHPASS = 1, FILTER_HIGHPASS = 0x1,
FILTER_BANDPASS = 2, FILTER_BANDPASS = 0x2,
FILTER_NOTCH = 3, FILTER_NOTCH = 0x3,
FILTER_PEAKING_EQ = 4, FILTER_PEAKING_EQ = 0x4,
FILTER_LOW_SHELF = 5, FILTER_LOW_SHELF = 0x5,
FILTER_HIGH_SHELF = 6, FILTER_HIGH_SHELF = 0x6,
}; };
// Aligment: 2 // Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Size: 12 // Enumerator count: 12
// Alignment: 2
// Size: 0x2
enum class vmix_processor_type_t : uint16_t enum class vmix_processor_type_t : uint16_t
{ {
VPROCESSOR_UNKNOWN = 0, VPROCESSOR_UNKNOWN = 0x0,
VPROCESSOR_STEAMAUDIO_REVERB = 1, VPROCESSOR_STEAMAUDIO_REVERB = 0x1,
VPROCESSOR_RT_PITCH = 2, VPROCESSOR_RT_PITCH = 0x2,
VPROCESSOR_STEAMAUDIO_HRTF = 3, VPROCESSOR_STEAMAUDIO_HRTF = 0x3,
VPROCESSOR_DYNAMICS = 4, VPROCESSOR_DYNAMICS = 0x4,
VPROCESSOR_PRESETDSP = 5, VPROCESSOR_PRESETDSP = 0x5,
VPROCESSOR_DELAY = 6, VPROCESSOR_DELAY = 0x6,
VPROCESSOR_FULLWAVE_INTEGRATOR = 7, VPROCESSOR_FULLWAVE_INTEGRATOR = 0x7,
VPROCESSOR_FILTER = 8, VPROCESSOR_FILTER = 0x8,
VPROCESSOR_STEAMAUDIO_PATHING = 9, VPROCESSOR_STEAMAUDIO_PATHING = 0x9,
VPROCESSOR_EQ8 = 10, VPROCESSOR_EQ8 = 0xa,
VPROCESSOR_ENVELOPE = 11, VPROCESSOR_ENVELOPE = 0xb,
}; };
// Aligment: 3 struct CSosGroupMatchPattern;
// Size: 24 struct CSosGroupBranchPattern;
struct vmix_filter_desc_t;
// Registered binary: soundsystem.dll (project 'soundsystem')
// Alignment: 8
// Size: 0x18
// Has VTable
//
// MPropertyElementNameFn
class CSosGroupActionSchema class CSosGroupActionSchema
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public: public:
// MPropertyFriendlyName "Name" // MPropertyFriendlyName "Name"
CUtlString m_name; // 0x8 CUtlString m_name; // 0x8
@ -99,8 +134,10 @@ public:
ActionType_t m_actionInstanceType; // 0x14 ActionType_t m_actionInstanceType; // 0x14
}; };
// Aligment: 3 // Registered binary: soundsystem.dll (project 'soundsystem')
// Size: 40 // Alignment: 8
// Size: 0x28
// Has VTable
class CSosGroupActionLimitSchema : public CSosGroupActionSchema class CSosGroupActionLimitSchema : public CSosGroupActionSchema
{ {
public: public:
@ -114,8 +151,10 @@ public:
SosActionSortType_t m_nSortType; // 0x20 SosActionSortType_t m_nSortType; // 0x20
}; };
// Aligment: 1 // Registered binary: soundsystem.dll (project 'soundsystem')
// Size: 32 // Alignment: 8
// Size: 0x20
// Has VTable
class CSosGroupActionTimeLimitSchema : public CSosGroupActionSchema class CSosGroupActionTimeLimitSchema : public CSosGroupActionSchema
{ {
public: public:
@ -123,10 +162,15 @@ public:
float m_flMaxDuration; // 0x18 float m_flMaxDuration; // 0x18
}; };
// Aligment: 4 // Registered binary: soundsystem.dll (project 'soundsystem')
// Size: 16 // Alignment: 8
// Size: 0x10
// Has VTable
// Has Trivial Destructor
class CSosGroupBranchPattern class CSosGroupBranchPattern
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
public: public:
// MPropertyFriendlyName "Event Name" // MPropertyFriendlyName "Event Name"
bool m_bMatchEventName; // 0x8 bool m_bMatchEventName; // 0x8
@ -138,8 +182,10 @@ public:
bool m_bMatchOpvar; // 0xb bool m_bMatchOpvar; // 0xb
}; };
// Aligment: 4 // Registered binary: soundsystem.dll (project 'soundsystem')
// Size: 40 // Alignment: 8
// Size: 0x28
// Has VTable
class CSosGroupMatchPattern : public CSosGroupBranchPattern class CSosGroupMatchPattern : public CSosGroupBranchPattern
{ {
public: public:
@ -153,8 +199,11 @@ public:
float m_flOpvar; // 0x24 float m_flOpvar; // 0x24
}; };
// Aligment: 8 // Registered binary: soundsystem.dll (project 'soundsystem')
// Size: 208 // Alignment: 8
// Size: 0xd0
//
// MPropertyElementNameFn
class CSosSoundEventGroupSchema class CSosSoundEventGroupSchema
{ {
public: public:
@ -165,20 +214,38 @@ public:
SosGroupType_t m_nType; // 0x8 SosGroupType_t m_nType; // 0x8
// MPropertyFriendlyName "Blocks Events" // MPropertyFriendlyName "Blocks Events"
bool m_bIsBlocking; // 0xc bool m_bIsBlocking; // 0xc
private:
[[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd
public:
// MPropertyFriendlyName "Block Max Count" // MPropertyFriendlyName "Block Max Count"
int32_t m_nBlockMaxCount; // 0x10 int32_t m_nBlockMaxCount; // 0x10
// MPropertyFriendlyName "Invert Match" // MPropertyFriendlyName "Invert Match"
bool m_bInvertMatch; // 0x14 bool m_bInvertMatch; // 0x14
private:
[[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15
public:
// MPropertyFriendlyName "Match Rules" // MPropertyFriendlyName "Match Rules"
// -> m_matchSoundEventName - 0x28
// -> m_matchSoundEventSubString - 0x30
// -> m_flEntIndex - 0x38
// -> m_flOpvar - 0x3c
CSosGroupMatchPattern m_matchPattern; // 0x18 CSosGroupMatchPattern m_matchPattern; // 0x18
// MPropertyFriendlyName "Branch Rules" // MPropertyFriendlyName "Branch Rules"
// -> m_bMatchEventName - 0x48
// -> m_bMatchEventSubString - 0x49
// -> m_bMatchEntIndex - 0x4a
// -> m_bMatchOpvar - 0x4b
CSosGroupBranchPattern m_branchPattern; // 0x40 CSosGroupBranchPattern m_branchPattern; // 0x40
private:
[[maybe_unused]] uint8_t __pad0050[0x60]; // 0x50
public:
// MPropertyFriendlyName "Actions" // MPropertyFriendlyName "Actions"
CSosGroupActionSchema*[4] m_vActions; // 0xb0 CSosGroupActionSchema* m_vActions[4]; // 0xb0
}; };
// Aligment: 1 // Registered binary: soundsystem.dll (project 'soundsystem')
// Size: 24 // Alignment: 8
// Size: 0x18
class CSosSoundEventGroupListSchema class CSosSoundEventGroupListSchema
{ {
public: public:
@ -187,53 +254,80 @@ public:
CUtlVector< CSosSoundEventGroupSchema > m_groupList; // 0x0 CUtlVector< CSosSoundEventGroupSchema > m_groupList; // 0x0
}; };
// Aligment: 5 // Registered binary: soundsystem.dll (project 'soundsystem')
// Size: 48 // Alignment: 8
// Size: 0x30
struct SosEditItemInfo_t struct SosEditItemInfo_t
{ {
public: public:
SosEditItemType_t itemType; // 0x0 SosEditItemType_t itemType; // 0x0
CUtlString itemName; // 0x8 CUtlString itemName; // 0x8
CUtlString itemTypeName; // 0x10 CUtlString itemTypeName; // 0x10
private:
[[maybe_unused]] uint8_t __pad0018[0x8]; // 0x18
public:
CUtlString itemKVString; // 0x20 CUtlString itemKVString; // 0x20
Vector2D itemPos; // 0x28 Vector2D itemPos; // 0x28
}; };
// Aligment: 1 // Registered binary: soundsystem.dll (project 'soundsystem')
// Size: 24 // Alignment: 8
// Size: 0x18
struct SelectedEditItemInfo_t struct SelectedEditItemInfo_t
{ {
public: public:
CUtlVector< SosEditItemInfo_t > m_EditItems; // 0x0 CUtlVector< SosEditItemInfo_t > m_EditItems; // 0x0
}; };
// Aligment: 5 // Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Size: 16 // Alignment: 4
// Size: 0x10
// Has Trivial Destructor
struct vmix_filter_desc_t struct vmix_filter_desc_t
{ {
public: public:
vmix_filter_type_t m_nFilterType; // 0x0 vmix_filter_type_t m_nFilterType; // 0x0
bool m_bEnabled; // 0x2 bool m_bEnabled; // 0x2
private:
[[maybe_unused]] uint8_t __pad0003[0x1]; // 0x3
public:
float m_fldbGain; // 0x4 float m_fldbGain; // 0x4
float m_flCutoffFreq; // 0x8 float m_flCutoffFreq; // 0x8
float m_flQ; // 0xc float m_flQ; // 0xc
}; };
// Aligment: 1 // Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Size: 128 // Alignment: 4
// Size: 0x80
// Has Trivial Destructor
struct vmix_eq8_desc_t struct vmix_eq8_desc_t
{ {
public: public:
vmix_filter_desc_t[8] m_stages; // 0x0 // -> m_nFilterType - 0x0
// -> m_bEnabled - 0x2
// -> m_fldbGain - 0x4
// -> m_flCutoffFreq - 0x8
// -> m_flQ - 0xc
vmix_filter_desc_t m_stages[8]; // 0x0
}; };
// Aligment: 7 // Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Size: 40 // Alignment: 4
// Size: 0x28
// Has Trivial Destructor
struct vmix_delay_desc_t struct vmix_delay_desc_t
{ {
public: public:
// -> m_nFilterType - 0x0
// -> m_bEnabled - 0x2
// -> m_fldbGain - 0x4
// -> m_flCutoffFreq - 0x8
// -> m_flQ - 0xc
vmix_filter_desc_t m_feedbackFilter; // 0x0 vmix_filter_desc_t m_feedbackFilter; // 0x0
bool m_bEnableFilter; // 0x10 bool m_bEnableFilter; // 0x10
private:
[[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11
public:
float m_flDelay; // 0x14 float m_flDelay; // 0x14
float m_flDirectGain; // 0x18 float m_flDirectGain; // 0x18
float m_flDelayGain; // 0x1c float m_flDelayGain; // 0x1c
@ -241,8 +335,11 @@ public:
float m_flWidth; // 0x24 float m_flWidth; // 0x24
}; };
// Aligment: 10 // Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Size: 40 // Alignment: 4
// Size: 0x28
// Has Trivial Constructor
// Has Trivial Destructor
struct vmix_dynamics_desc_t struct vmix_dynamics_desc_t
{ {
public: public:
@ -258,8 +355,11 @@ public:
float m_flRMSTimeMS; // 0x24 float m_flRMSTimeMS; // 0x24
}; };
// Aligment: 3 // Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Size: 12 // Alignment: 4
// Size: 0xc
// Has Trivial Constructor
// Has Trivial Destructor
struct vmix_envelope_desc_t struct vmix_envelope_desc_t
{ {
public: public:
@ -268,8 +368,11 @@ public:
float m_flReleaseTimeMS; // 0x8 float m_flReleaseTimeMS; // 0x8
}; };
// Aligment: 2 // Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
// Size: 8 // Alignment: 4
// Size: 0x8
// Has Trivial Constructor
// Has Trivial Destructor
struct vmix_pitch_shift_desc_t struct vmix_pitch_shift_desc_t
{ {
public: public:

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@ -2,21 +2,26 @@
#include <cstdint> #include <cstdint>
#include "!GlobalTypes.hpp" #include "!GlobalTypes.hpp"
/////////////////////////////////////////// // /////////////////////////////////////////////////////////////
// Binary: worldrenderer.dll // Binary: worldrenderer.dll
// Class Count: 21 // Classes count: 21
// Enum Count: 3 // Enums count: 3
/////////////////////////////////////////// // Created using source2gen - github.com/neverlosecc/source2gen
// /////////////////////////////////////////////////////////////
// Aligment: 4 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 1 // Enumerator count: 1
// Alignment: 4
// Size: 0x4
enum class EntityLumpFlags_t : uint32_t enum class EntityLumpFlags_t : uint32_t
{ {
ENTITY_LUMP_NONE = 0x0, ENTITY_LUMP_NONE = 0x0,
}; };
// Aligment: 4 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 12 // Enumerator count: 12
// Alignment: 4
// Size: 0x4
enum class ObjectTypeFlags_t : uint32_t enum class ObjectTypeFlags_t : uint32_t
{ {
OBJECT_TYPE_IMAGE_LOD = 0x1, OBJECT_TYPE_IMAGE_LOD = 0x1,
@ -33,21 +38,34 @@ enum class ObjectTypeFlags_t : uint32_t
OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 0x4000, OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 0x4000,
}; };
// Aligment: 4 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 2 // Enumerator count: 2
// Alignment: 4
// Size: 0x4
enum class voxel_vis_compression_t : uint32_t enum class voxel_vis_compression_t : uint32_t
{ {
VOXVIS_COMPRESS_RAW = 0x0, VOXVIS_COMPRESS_RAW = 0x0,
VOXVIS_COMPRESS_RLE = 0x1, VOXVIS_COMPRESS_RLE = 0x1,
}; };
// Aligment: 7 struct CRenderBufferBinding;
// Size: 48 struct BakedLightingInfo_t;
struct WorldBuilderParams_t;
struct voxel_vis_cluster_t;
struct CEntityIdentity;
struct CScriptComponent;
// Registered binary: worldrenderer.dll (project 'worldrenderer')
// Alignment: 8
// Size: 0x30
struct EntityIOConnectionData_t struct EntityIOConnectionData_t
{ {
public: public:
CUtlString m_outputName; // 0x0 CUtlString m_outputName; // 0x0
uint32_t m_targetType; // 0x8 uint32_t m_targetType; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
CUtlString m_targetName; // 0x10 CUtlString m_targetName; // 0x10
CUtlString m_inputName; // 0x18 CUtlString m_inputName; // 0x18
CUtlString m_overrideParam; // 0x20 CUtlString m_overrideParam; // 0x20
@ -55,8 +73,9 @@ public:
int32_t m_nTimesToFire; // 0x2c int32_t m_nTimesToFire; // 0x2c
}; };
// Aligment: 2 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 48 // Alignment: 8
// Size: 0x30
struct EntityKeyValueData_t struct EntityKeyValueData_t
{ {
public: public:
@ -64,28 +83,36 @@ public:
CUtlVector< EntityIOConnectionData_t > m_connections; // 0x18 CUtlVector< EntityIOConnectionData_t > m_connections; // 0x18
}; };
// Aligment: 5 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 72 // Alignment: 8
// Size: 0x48
struct PermEntityLumpData_t struct PermEntityLumpData_t
{ {
public: public:
CUtlString m_name; // 0x0 CUtlString m_name; // 0x0
EntityLumpFlags_t m_flags; // 0x8 EntityLumpFlags_t m_flags; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
CUtlString m_manifestName; // 0x10 CUtlString m_manifestName; // 0x10
CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > > m_childLumps; // 0x18 CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > > m_childLumps; // 0x18
CUtlVector< EntityKeyValueData_t > m_entityKeyValues; // 0x30 CUtlVector< EntityKeyValueData_t > m_entityKeyValues; // 0x30
}; };
// Aligment: 17 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 168 // Alignment: 8
// Size: 0xa8
struct SceneObject_t struct SceneObject_t
{ {
public: public:
uint32_t m_nObjectID; // 0x0 uint32_t m_nObjectID; // 0x0
Vector4D[3] m_vTransform; // 0x4 Vector4D m_vTransform[3]; // 0x4
float m_flFadeStartDistance; // 0x34 float m_flFadeStartDistance; // 0x34
float m_flFadeEndDistance; // 0x38 float m_flFadeEndDistance; // 0x38
Vector4D m_vTintColor; // 0x3c Vector4D m_vTintColor; // 0x3c
private:
[[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c
public:
CUtlString m_skin; // 0x50 CUtlString m_skin; // 0x50
ObjectTypeFlags_t m_nObjectTypeFlags; // 0x58 ObjectTypeFlags_t m_nObjectTypeFlags; // 0x58
Vector m_vLightingOrigin; // 0x5c Vector m_vLightingOrigin; // 0x5c
@ -95,30 +122,40 @@ public:
int32_t m_nCubeMapPrecomputedHandshake; // 0x70 int32_t m_nCubeMapPrecomputedHandshake; // 0x70
int32_t m_nLightProbeVolumePrecomputedHandshake; // 0x74 int32_t m_nLightProbeVolumePrecomputedHandshake; // 0x74
int16_t m_nBoundsGroupIndex; // 0x78 int16_t m_nBoundsGroupIndex; // 0x78
private:
[[maybe_unused]] uint8_t __pad007a[0x6]; // 0x7a
public:
CStrongHandle< InfoForResourceTypeCModel > m_renderableModel; // 0x80 CStrongHandle< InfoForResourceTypeCModel > m_renderableModel; // 0x80
CStrongHandle< InfoForResourceTypeCRenderMesh > m_renderable; // 0x88 CStrongHandle< InfoForResourceTypeCRenderMesh > m_renderable; // 0x88
CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCTextureBase > > m_externalTextures; // 0x90 CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCTextureBase > > m_externalTextures; // 0x90
}; };
// Aligment: 1 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 4 // Alignment: 4
// Size: 0x4
// Has Trivial Destructor
struct BaseSceneObjectOverride_t struct BaseSceneObjectOverride_t
{ {
public: public:
uint32_t m_nSceneObjectIndex; // 0x0 uint32_t m_nSceneObjectIndex; // 0x0
}; };
// Aligment: 2 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 56 // Alignment: 8
// Size: 0x38
struct BoneOverride_t : public BaseSceneObjectOverride_t struct BoneOverride_t : public BaseSceneObjectOverride_t
{ {
private:
[[maybe_unused]] uint8_t __pad0004[0x4]; // 0x4
public: public:
CUtlVector< uint32 > m_boneHashes; // 0x8 CUtlVector< uint32 > m_boneHashes; // 0x8
CUtlVector< matrix3x4_t > m_boneTransforms; // 0x20 CUtlVector< matrix3x4_t > m_boneTransforms; // 0x20
}; };
// Aligment: 4 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 32 // Alignment: 8
// Size: 0x20
// Has Trivial Destructor
struct ExtraVertexStreamOverride_t : public BaseSceneObjectOverride_t struct ExtraVertexStreamOverride_t : public BaseSceneObjectOverride_t
{ {
public: public:
@ -128,18 +165,23 @@ public:
CRenderBufferBinding m_extraBufferBinding; // 0x10 CRenderBufferBinding m_extraBufferBinding; // 0x10
}; };
// Aligment: 3 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 24 // Alignment: 8
// Size: 0x18
struct MaterialOverride_t : public BaseSceneObjectOverride_t struct MaterialOverride_t : public BaseSceneObjectOverride_t
{ {
public: public:
uint32_t m_nSubSceneObject; // 0x4 uint32_t m_nSubSceneObject; // 0x4
uint32_t m_nDrawCallIndex; // 0x8 uint32_t m_nDrawCallIndex; // 0x8
private:
[[maybe_unused]] uint8_t __pad000c[0x4]; // 0xc
public:
CStrongHandle< InfoForResourceTypeIMaterial2 > m_pMaterial; // 0x10 CStrongHandle< InfoForResourceTypeIMaterial2 > m_pMaterial; // 0x10
}; };
// Aligment: 10 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 112 // Alignment: 8
// Size: 0x70
struct InfoOverlayData_t struct InfoOverlayData_t
{ {
public: public:
@ -149,14 +191,18 @@ public:
float m_flDepth; // 0x38 float m_flDepth; // 0x38
Vector2D m_vUVStart; // 0x3c Vector2D m_vUVStart; // 0x3c
Vector2D m_vUVEnd; // 0x44 Vector2D m_vUVEnd; // 0x44
private:
[[maybe_unused]] uint8_t __pad004c[0x4]; // 0x4c
public:
CStrongHandle< InfoForResourceTypeIMaterial2 > m_pMaterial; // 0x50 CStrongHandle< InfoForResourceTypeIMaterial2 > m_pMaterial; // 0x50
int32_t m_nRenderOrder; // 0x58 int32_t m_nRenderOrder; // 0x58
Vector4D m_vTintColor; // 0x5c Vector4D m_vTintColor; // 0x5c
int32_t m_nSequenceOverride; // 0x6c int32_t m_nSequenceOverride; // 0x6c
}; };
// Aligment: 9 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 80 // Alignment: 8
// Size: 0x50
struct BakedLightingInfo_t struct BakedLightingInfo_t
{ {
public: public:
@ -168,11 +214,15 @@ public:
uint32_t m_nLightmapGameVersionNumber; // 0x28 uint32_t m_nLightmapGameVersionNumber; // 0x28
Vector2D m_vLightmapUvScale; // 0x2c Vector2D m_vLightmapUvScale; // 0x2c
bool m_bHasLightmaps; // 0x34 bool m_bHasLightmaps; // 0x34
private:
[[maybe_unused]] uint8_t __pad0035[0x3]; // 0x35
public:
CUtlVector< CStrongHandle< InfoForResourceTypeCTextureBase > > m_lightMaps; // 0x38 CUtlVector< CStrongHandle< InfoForResourceTypeCTextureBase > > m_lightMaps; // 0x38
}; };
// Aligment: 4 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 56 // Alignment: 8
// Size: 0x38
struct WorldNodeOnDiskBufferData_t struct WorldNodeOnDiskBufferData_t
{ {
public: public:
@ -182,8 +232,9 @@ public:
CUtlVector< uint8 > m_pData; // 0x20 CUtlVector< uint8 > m_pData; // 0x20
}; };
// Aligment: 13 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 352 // Alignment: 8
// Size: 0x160
struct WorldNode_t struct WorldNode_t
{ {
public: public:
@ -199,11 +250,22 @@ public:
CUtlVector< uint8 > m_sceneObjectLayerIndices; // 0xd8 CUtlVector< uint8 > m_sceneObjectLayerIndices; // 0xd8
CUtlVector< uint8 > m_overlayLayerIndices; // 0xf0 CUtlVector< uint8 > m_overlayLayerIndices; // 0xf0
CUtlString m_grassFileName; // 0x108 CUtlString m_grassFileName; // 0x108
// -> m_PerVertexLightingDataPlainRGBM - 0x110
// -> m_nPerVertexLightingDataPlainRGBMWidth - 0x128
// -> m_nPerVertexLightingDataPlainRGBMHeight - 0x12c
// -> m_nPerVertexLightingDataPlainRGBMDepth - 0x130
// -> m_nLightmapVersionNumber - 0x134
// -> m_nLightmapGameVersionNumber - 0x138
// -> m_vLightmapUvScale - 0x13c
// -> m_bHasLightmaps - 0x144
// -> m_lightMaps - 0x148
BakedLightingInfo_t m_nodeLightingInfo; // 0x110 BakedLightingInfo_t m_nodeLightingInfo; // 0x110
}; };
// Aligment: 19 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 84 // Alignment: 4
// Size: 0x54
// Has Trivial Destructor
struct WorldBuilderParams_t struct WorldBuilderParams_t
{ {
public: public:
@ -225,11 +287,15 @@ public:
int32_t m_nMaxTexScaleSlots; // 0x44 int32_t m_nMaxTexScaleSlots; // 0x44
bool m_bWrapInAtlas; // 0x48 bool m_bWrapInAtlas; // 0x48
bool m_bBuildBakedLighting; // 0x49 bool m_bBuildBakedLighting; // 0x49
private:
[[maybe_unused]] uint8_t __pad004a[0x2]; // 0x4a
public:
Vector2D m_vLightmapUvScale; // 0x4c Vector2D m_vLightmapUvScale; // 0x4c
}; };
// Aligment: 8 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 80 // Alignment: 8
// Size: 0x50
struct NodeData_t struct NodeData_t
{ {
public: public:
@ -243,19 +309,32 @@ public:
CUtlString m_worldNodePrefix; // 0x48 CUtlString m_worldNodePrefix; // 0x48
}; };
// Aligment: 4 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 216 // Alignment: 8
// Size: 0xd8
struct World_t struct World_t
{ {
public: public:
WorldBuilderParams_t m_builderParams; // 0x0 WorldBuilderParams_t m_builderParams; // 0x0
CUtlVector< NodeData_t > m_worldNodes; // 0x58 CUtlVector< NodeData_t > m_worldNodes; // 0x58
// -> m_PerVertexLightingDataPlainRGBM - 0x70
// -> m_nPerVertexLightingDataPlainRGBMWidth - 0x88
// -> m_nPerVertexLightingDataPlainRGBMHeight - 0x8c
// -> m_nPerVertexLightingDataPlainRGBMDepth - 0x90
// -> m_nLightmapVersionNumber - 0x94
// -> m_nLightmapGameVersionNumber - 0x98
// -> m_vLightmapUvScale - 0x9c
// -> m_bHasLightmaps - 0xa4
// -> m_lightMaps - 0xa8
BakedLightingInfo_t m_worldLightingInfo; // 0x70 BakedLightingInfo_t m_worldLightingInfo; // 0x70
CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > > m_entityLumps; // 0xc0 CUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > > m_entityLumps; // 0xc0
}; };
// Aligment: 2 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 8 // Alignment: 4
// Size: 0x8
// Has Trivial Constructor
// Has Trivial Destructor
struct voxel_vis_cluster_t struct voxel_vis_cluster_t
{ {
public: public:
@ -263,10 +342,13 @@ public:
uint32_t m_nOffsetIntoBlock; // 0x4 uint32_t m_nOffsetIntoBlock; // 0x4
}; };
// Aligment: 11 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 152 // Alignment: 8
// Size: 0x98
class CVoxelVisibility class CVoxelVisibility
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x30]; // 0x0
public: public:
CUtlVector< uint32 > m_blockOffset; // 0x30 CUtlVector< uint32 > m_blockOffset; // 0x30
CUtlVector< voxel_vis_cluster_t > m_clusters; // 0x48 CUtlVector< voxel_vis_cluster_t > m_clusters; // 0x48
@ -275,30 +357,48 @@ public:
float m_flGridSize; // 0x78 float m_flGridSize; // 0x78
int32_t m_nNodeCount; // 0x7c int32_t m_nNodeCount; // 0x7c
int32_t m_nRegionCount; // 0x80 int32_t m_nRegionCount; // 0x80
// -> m_nBlockIndex - 0x84
// -> m_nOffsetIntoBlock - 0x88
voxel_vis_cluster_t m_skyVisibilityCluster; // 0x84 voxel_vis_cluster_t m_skyVisibilityCluster; // 0x84
voxel_vis_compression_t m_nPVSCompression; // 0x8c voxel_vis_compression_t m_nPVSCompression; // 0x8c
uint32_t m_nTreeSize; // 0x90 uint32_t m_nTreeSize; // 0x90
uint32_t m_nPVSSizeCompressed; // 0x94 uint32_t m_nPVSSizeCompressed; // 0x94
}; };
// Aligment: 0 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
struct VMapResourceData_t struct VMapResourceData_t
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described> // No schema binary for binding
}; };
// Aligment: 0 // Registered binary: worldrenderer.dll (project 'worldrenderer')
// Size: 1 // Alignment: 1
// Size: 0x1
// Has Trivial Constructor
// Has Trivial Destructor
//
// MResourceTypeForInfoType "vmap"
struct InfoForResourceTypeVMapResourceData_t struct InfoForResourceTypeVMapResourceData_t
{ {
private:
[[maybe_unused]] uint8_t __pad0000[0x1]; // 0x0
public: public:
// <no members described>
}; };
// Aligment: 4 // Registered binary: worldrenderer.dll (project 'entity2')
// Size: 56 // Alignment: 8
// Size: 0x38
// Has VTable
//
// MNetworkVarNames "CEntityIdentity * m_pEntity"
// MNetworkVarNames "CScriptComponent::Storage_t m_CScriptComponent"
class CEntityInstance : public IHandleEntity class CEntityInstance : public IHandleEntity
{ {
public: public:
@ -307,21 +407,32 @@ public:
// MNetworkEnable // MNetworkEnable
// MNetworkPriority "112" // MNetworkPriority "112"
CEntityIdentity* m_pEntity; // 0x10 CEntityIdentity* m_pEntity; // 0x10
private:
[[maybe_unused]] uint8_t __pad0018[0x8]; // 0x18
public:
// MNetworkDisable // MNetworkDisable
CUtlStringToken m_worldGroupId; // 0x20 CUtlStringToken m_worldGroupId; // 0x20
private:
[[maybe_unused]] uint8_t __pad0024[0xc]; // 0x24
public:
// MNetworkEnable // MNetworkEnable
// MNetworkDisable // MNetworkDisable
CScriptComponent* m_CScriptComponent; // 0x30 CScriptComponent* m_CScriptComponent; // 0x30
}; };
// Aligment: 1 // Registered binary: worldrenderer.dll (project 'entity2')
// Size: 56 // Alignment: 8
// Size: 0x38
// Has VTable
class CScriptComponent : public CEntityComponent class CScriptComponent : public CEntityComponent
{ {
private:
[[maybe_unused]] uint8_t __pad0008[0x28]; // 0x8
public: public:
CUtlSymbolLarge m_scriptClassName; // 0x30 CUtlSymbolLarge m_scriptClassName; // 0x30
public:
static EntComponentInfo_t &Get_s_EntComponentInfo() { return *reinterpret_cast<EntComponentInfo_t*>(interfaces::g_schema->FindTypeScopeForModule("worldrenderer.dll")->FindDeclaredClass("CScriptComponent")->m_static_fiels[0]->m_instance); } // Static fields:
static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced() { return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("worldrenderer.dll")->FindDeclaredClass("CScriptComponent")->m_static_fiels[1]->m_instance); } static EntComponentInfo_t &Get_s_EntComponentInfo(){return *reinterpret_cast<EntComponentInfo_t*>(interfaces::g_schema->FindTypeScopeForModule("worldrenderer.dll")->FindDeclaredClass("CScriptComponent")->m_static_fields[0]->m_instance);};
static int32_t &Get_entity_component_error_class_decl_says_contained_but_impl_is_referenced(){return *reinterpret_cast<int32_t*>(interfaces::g_schema->FindTypeScopeForModule("worldrenderer.dll")->FindDeclaredClass("CScriptComponent")->m_static_fields[1]->m_instance);};
}; };