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Windows: fixed double-click collapse toggle not owning the mouse button. (#9439)
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@@ -52,6 +52,9 @@ Other Changes:
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for user code to bypass it without using a clickable item. (#9382)
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- Clicking on a window's empty-space to move/focus a window checks
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for lack of queued focus request. (#9382)
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- Fixed double-click collapse toggle not owning the mouse button. If a
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`SetNextWindowPos()` with pivot was queued in the same frame, the second
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click could trigger another item in the same window. (#9439) [@Cleroth]
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- InputText:
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- Added `style.InputTextCursorSize` to configure cursor/caret thickness. (#7031, #9409)
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This is automatically scaled by `style.ScaleAllSizes()`.
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@@ -7714,7 +7714,10 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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ImRect title_bar_rect = window->TitleBarRect();
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if (g.HoveredWindow == window && g.HoveredId == 0 && g.HoveredIdPreviousFrame == 0 && g.ActiveId == 0 && IsMouseHoveringRect(title_bar_rect.Min, title_bar_rect.Max))
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if (g.IO.MouseClickedCount[0] == 2 && GetKeyOwner(ImGuiKey_MouseLeft) == ImGuiKeyOwner_NoOwner)
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{
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window->WantCollapseToggle = true;
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SetKeyOwner(ImGuiKey_MouseLeft, window->MoveId); // Claim input the same way ButtonBehavior() does. Prevent a same-frame move from triggering other items. (#9439)
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}
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if (window->WantCollapseToggle)
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{
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window->Collapsed = !window->Collapsed;
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