added dll_export macro

This commit is contained in:
Orcolom 2025-02-26 21:13:36 +01:00
parent 0eb162e3a3
commit af3d63ad0f

4
clay.h
View File

@ -783,10 +783,10 @@ CLAY_DLL_EXPORT uint32_t Clay_MinMemorySize(void);
CLAY_DLL_EXPORT Clay_Arena Clay_CreateArenaWithCapacityAndMemory(uint32_t capacity, void *memory);
// Sets the state of the "pointer" (i.e. the mouse or touch) in Clay's internal data. Used for detecting and responding to mouse events in the debug view,
// as well as for Clay_Hovered() and scroll element handling.
void Clay_SetPointerState(Clay_Vector2 position, bool pointerDown);
CLAY_DLL_EXPORT void Clay_SetPointerState(Clay_Vector2 position, bool pointerDown);
// Gets the state of the "pointer". This will return the position provided by `Clay_SetPointerState`
// and the frame pressed state.
Clay_PointerData Clay_GetPointerState();
CLAY_DLL_EXPORT Clay_PointerData Clay_GetPointerState();
// Initialize Clay's internal arena and setup required data before layout can begin. Only needs to be called once.
// - arena can be created using Clay_CreateArenaWithCapacityAndMemory()
// - layoutDimensions are the initial bounding dimensions of the layout (i.e. the screen width and height for a full screen layout)