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[Renderers/Raylib] Reuse memory in raylib renderer for temporary string allocations
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commit
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@ -50,4 +50,6 @@ int main(void) {
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Clay_Raylib_Render(renderCommands, fonts);
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EndDrawing();
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}
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// This function is new since the video was published
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Clay_Raylib_Close();
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}
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@ -72,4 +72,6 @@ int main(void) {
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Clay_Raylib_Render(renderCommandsBottom, fonts);
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EndDrawing();
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}
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Clay_Raylib_Close();
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}
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@ -250,5 +250,6 @@ int main(void) {
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}
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UpdateDrawFrame(fonts);
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}
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Clay_Raylib_Close();
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return 0;
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}
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@ -125,6 +125,21 @@ void Clay_Raylib_Initialize(int width, int height, const char *title, unsigned i
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// EnableEventWaiting();
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}
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// A MALLOC'd buffer, that we keep modifying inorder to save from so many Malloc and Free Calls.
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// Call Clay_Raylib_Close() to free
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static char *temp_render_buffer = NULL;
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static int temp_render_buffer_len = 0;
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// Call after closing the window to clean up the render buffer
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void Clay_Raylib_Close()
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{
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if(temp_render_buffer) free(temp_render_buffer);
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temp_render_buffer_len = 0;
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CloseWindow();
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}
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void Clay_Raylib_Render(Clay_RenderCommandArray renderCommands, Font* fonts)
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{
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for (int j = 0; j < renderCommands.length; j++)
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@ -134,14 +149,23 @@ void Clay_Raylib_Render(Clay_RenderCommandArray renderCommands, Font* fonts)
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switch (renderCommand->commandType)
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{
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case CLAY_RENDER_COMMAND_TYPE_TEXT: {
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// Raylib uses standard C strings so isn't compatible with cheap slices, we need to clone the string to append null terminator
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Clay_TextRenderData *textData = &renderCommand->renderData.text;
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char *cloned = (char *)malloc(textData->stringContents.length + 1);
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memcpy(cloned, textData->stringContents.chars, textData->stringContents.length);
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cloned[textData->stringContents.length] = '\0';
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Font fontToUse = fonts[textData->fontId];
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DrawTextEx(fontToUse, cloned, (Vector2){boundingBox.x, boundingBox.y}, (float)textData->fontSize, (float)textData->letterSpacing, CLAY_COLOR_TO_RAYLIB_COLOR(textData->textColor));
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free(cloned);
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int strlen = textData->stringContents.length + 1;
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if(strlen > temp_render_buffer_len) {
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// Grow the temp buffer if we need a larger string
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if(temp_render_buffer) free(temp_render_buffer);
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temp_render_buffer = malloc(strlen);
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temp_render_buffer_len = strlen;
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}
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// Raylib uses standard C strings so isn't compatible with cheap slices, we need to clone the string to append null terminator
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memcpy(temp_render_buffer, textData->stringContents.chars, textData->stringContents.length);
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temp_render_buffer[textData->stringContents.length] = '\0';
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DrawTextEx(fontToUse, temp_render_buffer, (Vector2){boundingBox.x, boundingBox.y}, (float)textData->fontSize, (float)textData->letterSpacing, CLAY_COLOR_TO_RAYLIB_COLOR(textData->textColor));
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_IMAGE: {
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