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5
bindings/D/README.md
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5
bindings/D/README.md
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@ -0,0 +1,5 @@
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### D Language Example
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```
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dmd main.d clay.c
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```
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2
bindings/D/clay.c
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2
bindings/D/clay.c
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#define CLAY_IMPLEMENTATION
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#include "../../clay.h"
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88
bindings/D/main.d
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88
bindings/D/main.d
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import clay;
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import core.stdc.stdlib;
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__gshared:
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Clay_LayoutConfig layoutElement = { padding: {5} };
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extern(C) void main()
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{
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ulong totalMemorySize = Clay_MinMemorySize();
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Clay_Arena clayMemory = {
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label: str("Clay Memory Arena"),
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capacity: totalMemorySize,
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memory: cast(char*)malloc(totalMemorySize)
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};
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Clay_Initialize(clayMemory, Clay_Dimensions(1024,768));
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Clay_BeginLayout();
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if (ClayBegin( Rectangle(color: Clay_Color(255,255,255,0)), Layout(layoutElement)))
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{ }
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ClayEnd();
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}
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// helper functions
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Clay_String str(string it)
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{
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return Clay_String(cast(int)it.length, it.ptr);
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}
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bool ClayBegin(A...)(A configs)
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{
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Clay__OpenElement();
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foreach(config; configs)
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{
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alias T = typeof(config);
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static if (is(T == Clay_ElementId))
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{
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Clay__AttachId(config);
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}
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else static if(is(T == Clay_LayoutConfig*))
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{
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Clay__AttachLayoutConfig(config);
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}
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else static if(is(T == Clay_ElementConfig))
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{
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Clay__AttachElementConfig(config.config, config.type);
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}
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else static assert(0, "unsupported " ~ typeof(config).stringof);
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}
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Clay__ElementPostConfiguration();
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return true;
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}
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void ClayEnd()
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{
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Clay__CloseElement();
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}
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Clay_ElementId Id(string label)
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{
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return Clay__HashString(str(label), 0, 0);
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}
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Clay_LayoutConfig* Layout(lazy Clay_Sizing sizing = Clay_Sizing.init)
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{
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Clay_LayoutConfig config;
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config.sizing = sizing;
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return Clay__StoreLayoutConfig(config);
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}
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Clay_LayoutConfig* Layout(Clay_LayoutConfig config)
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{
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return Clay__StoreLayoutConfig(config);
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}
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Clay_ElementConfig Rectangle(lazy Clay_Color color = Clay_Color.init)
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{
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Clay_RectangleElementConfig config;
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config.color = color;
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Clay_ElementConfig ret;
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ret.type = Clay__ElementConfigType.CLAY__ELEMENT_CONFIG_TYPE_RECTANGLE;
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ret.config.rectangleElementConfig = Clay__StoreRectangleElementConfig(config);
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return ret;
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}
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4
clay.h
4
clay.h
@ -780,7 +780,7 @@ CLAY_DLL_EXPORT uint32_t Clay_MinMemorySize(void);
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// Intended to be used with Clay_MinMemorySize in the following way:
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// uint32_t minMemoryRequired = Clay_MinMemorySize();
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// Clay_Arena clayMemory = Clay_CreateArenaWithCapacityAndMemory(minMemoryRequired, malloc(minMemoryRequired));
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CLAY_DLL_EXPORT Clay_Arena Clay_CreateArenaWithCapacityAndMemory(uint32_t capacity, void *memory);
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CLAY_DLL_EXPORT Clay_Arena Clay_CreateArenaWithCapacityAndMemory(size_t capacity, void *memory);
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// Sets the state of the "pointer" (i.e. the mouse or touch) in Clay's internal data. Used for detecting and responding to mouse events in the debug view,
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// as well as for Clay_Hovered() and scroll element handling.
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CLAY_DLL_EXPORT void Clay_SetPointerState(Clay_Vector2 position, bool pointerDown);
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@ -3605,7 +3605,7 @@ uint32_t Clay_MinMemorySize(void) {
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}
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CLAY_WASM_EXPORT("Clay_CreateArenaWithCapacityAndMemory")
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Clay_Arena Clay_CreateArenaWithCapacityAndMemory(uint32_t capacity, void *memory) {
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Clay_Arena Clay_CreateArenaWithCapacityAndMemory(size_t capacity, void *memory) {
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Clay_Arena arena = {
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.capacity = capacity,
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.memory = (char *)memory
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