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9
clay.h
9
clay.h
@ -102,6 +102,10 @@
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static uint8_t CLAY__ELEMENT_DEFINITION_LATCH;
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// GCC marks the above CLAY__ELEMENT_DEFINITION_LATCH as an unused variable for files that include clay.h but don't declare any layout
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// This is to suppress that warning
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static inline void Clay__SuppressUnusedLatchDefinitionVariableWarning(void) { (void) CLAY__ELEMENT_DEFINITION_LATCH; }
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// Publicly visible layout element macros -----------------------------------------------------
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/* This macro looks scary on the surface, but is actually quite simple.
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@ -1654,6 +1658,8 @@ void Clay__CloseElement(void) {
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elementHasScrollVertical = config->config.scrollElementConfig->vertical;
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context->openClipElementStack.length--;
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break;
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} else if (config->type == CLAY__ELEMENT_CONFIG_TYPE_FLOATING) {
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context->openClipElementStack.length--;
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}
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}
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@ -1933,6 +1939,9 @@ void Clay__ConfigureOpenElementPtr(const Clay_ElementDeclaration *declaration) {
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if (!openLayoutElementId.id) {
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openLayoutElementId = Clay__HashString(CLAY_STRING("Clay__FloatingContainer"), context->layoutElementTreeRoots.length, 0);
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}
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int32_t currentElementIndex = Clay__int32_tArray_GetValue(&context->openLayoutElementStack, context->openLayoutElementStack.length - 1);
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Clay__int32_tArray_Set(&context->layoutElementClipElementIds, currentElementIndex, clipElementId);
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Clay__int32_tArray_Add(&context->openClipElementStack, clipElementId);
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Clay__LayoutElementTreeRootArray_Add(&context->layoutElementTreeRoots, CLAY__INIT(Clay__LayoutElementTreeRoot) {
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.layoutElementIndex = Clay__int32_tArray_GetValue(&context->openLayoutElementStack, context->openLayoutElementStack.length - 1),
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.parentId = floatingConfig.parentId,
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24
fuzz/fuzzing_target.c
Normal file
24
fuzz/fuzzing_target.c
Normal file
@ -0,0 +1,24 @@
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#include "clay.h"
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#include <stdint.h>
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#include <stddef.h>
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extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
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if (size < sizeof(Clay_String)) return 0;
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Clay_String testString = { .length = size, .chars = (const char *)data };
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Clay_Dimensions dimensions = MeasureText(&testString, NULL);
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// Call other critical functions
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Clay_Arena arena = Clay_CreateArenaWithCapacityAndMemory(1024, (void*)data);
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Clay_Initialize(arena, (Clay_Dimensions){1024, 768});
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Clay_SetPointerState((Clay_Vector2){0, 0}, false);
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Clay_BeginLayout();
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Clay_EndLayout();
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// Handle pointer state changes
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Clay_SetPointerState((Clay_Vector2){1, 1}, true);
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Clay_SetPointerState((Clay_Vector2){2, 2}, false);
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return 0;
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}
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@ -3,6 +3,7 @@
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#include <SDL_ttf.h>
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#include <SDL_image.h>
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#include <stdio.h>
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#include <math.h>
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#ifndef M_PI
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#define M_PI 3.14159
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