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9 Commits

Author SHA1 Message Date
Shivam7-1
239d304995
Merge 63a74a92a8 into 982ade4cf9 2025-03-18 17:31:58 +02:00
Nic Barker
982ade4cf9 [Compilers] Add a dummy function to suppress unused variable warning in GCC
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2025-03-18 11:21:23 +13:00
Nic Barker
d5af2c3dc0
[Renderers/SDL2] Added explicit include of math.h in SDL2 renderer 2025-03-18 11:13:46 +13:00
Nic Barker
2677bec854 [Housekeeping] Revert previous commit to allow proper PR attribution 2025-03-18 11:12:21 +13:00
Nic Barker
05ac2810d8 [Renderers/SDL2] Added explicit include of math.h in SDL2 renderer 2025-03-18 11:10:53 +13:00
Nic Barker
1f8cab8d72 [Core] Fix a bug where floating elements could be clipped incorrectly 2025-03-18 11:05:06 +13:00
Emerald-Ruby
6186596b41
math.h include missing cause lots of warning logs 2025-03-15 21:51:36 +00:00
Shivam7-1
63a74a92a8
Rename fuzzing_target.cc to fuzzing_target.c 2024-12-22 21:10:58 +05:30
Shivam7-1
8d3cadc52e
initial fuzzing support 2024-12-21 17:04:07 +05:30
3 changed files with 34 additions and 0 deletions

9
clay.h
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@ -102,6 +102,10 @@
static uint8_t CLAY__ELEMENT_DEFINITION_LATCH;
// GCC marks the above CLAY__ELEMENT_DEFINITION_LATCH as an unused variable for files that include clay.h but don't declare any layout
// This is to suppress that warning
static inline void Clay__SuppressUnusedLatchDefinitionVariableWarning(void) { (void) CLAY__ELEMENT_DEFINITION_LATCH; }
// Publicly visible layout element macros -----------------------------------------------------
/* This macro looks scary on the surface, but is actually quite simple.
@ -1654,6 +1658,8 @@ void Clay__CloseElement(void) {
elementHasScrollVertical = config->config.scrollElementConfig->vertical;
context->openClipElementStack.length--;
break;
} else if (config->type == CLAY__ELEMENT_CONFIG_TYPE_FLOATING) {
context->openClipElementStack.length--;
}
}
@ -1933,6 +1939,9 @@ void Clay__ConfigureOpenElementPtr(const Clay_ElementDeclaration *declaration) {
if (!openLayoutElementId.id) {
openLayoutElementId = Clay__HashString(CLAY_STRING("Clay__FloatingContainer"), context->layoutElementTreeRoots.length, 0);
}
int32_t currentElementIndex = Clay__int32_tArray_GetValue(&context->openLayoutElementStack, context->openLayoutElementStack.length - 1);
Clay__int32_tArray_Set(&context->layoutElementClipElementIds, currentElementIndex, clipElementId);
Clay__int32_tArray_Add(&context->openClipElementStack, clipElementId);
Clay__LayoutElementTreeRootArray_Add(&context->layoutElementTreeRoots, CLAY__INIT(Clay__LayoutElementTreeRoot) {
.layoutElementIndex = Clay__int32_tArray_GetValue(&context->openLayoutElementStack, context->openLayoutElementStack.length - 1),
.parentId = floatingConfig.parentId,

24
fuzz/fuzzing_target.c Normal file
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@ -0,0 +1,24 @@
#include "clay.h"
#include <stdint.h>
#include <stddef.h>
extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
if (size < sizeof(Clay_String)) return 0;
Clay_String testString = { .length = size, .chars = (const char *)data };
Clay_Dimensions dimensions = MeasureText(&testString, NULL);
// Call other critical functions
Clay_Arena arena = Clay_CreateArenaWithCapacityAndMemory(1024, (void*)data);
Clay_Initialize(arena, (Clay_Dimensions){1024, 768});
Clay_SetPointerState((Clay_Vector2){0, 0}, false);
Clay_BeginLayout();
Clay_EndLayout();
// Handle pointer state changes
Clay_SetPointerState((Clay_Vector2){1, 1}, true);
Clay_SetPointerState((Clay_Vector2){2, 2}, false);
return 0;
}

View File

@ -3,6 +3,7 @@
#include <SDL_ttf.h>
#include <SDL_image.h>
#include <stdio.h>
#include <math.h>
#ifndef M_PI
#define M_PI 3.14159