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4 Commits

Author SHA1 Message Date
Yaroslav Erohin
02cbfba4d7
Merge d7e072fe25 into 5391a259f3 2025-04-14 10:09:14 +02:00
Tim Lügger
5391a259f3
[Renderers/Raylib] Fix raylib renderer border bottom left corner radius (#378)
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2025-04-14 14:26:12 +12:00
Lily Nikitin
fe2d44a888
[Renderers/Raylib] Add explicit type cast for malloc (#379) 2025-04-14 14:23:13 +12:00
Iaroslav Erokhin
d7e072fe25 fix heap buffer overflow and support unicode characters 2025-03-06 14:20:46 +01:00

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@ -99,16 +99,22 @@ static inline Clay_Dimensions Raylib_MeasureText(Clay_StringSlice text, Clay_Tex
float scaleFactor = config->fontSize/(float)fontToUse.baseSize; float scaleFactor = config->fontSize/(float)fontToUse.baseSize;
for (int i = 0; i < text.length; ++i) int byte_index = 0;
{ while (byte_index < text.length) {
if (text.chars[i] == '\n') { if (text.chars[byte_index] == '\n') {
maxTextWidth = fmax(maxTextWidth, lineTextWidth); maxTextWidth = fmax(maxTextWidth, lineTextWidth);
lineTextWidth = 0; lineTextWidth = 0;
byte_index++;
continue; continue;
} }
int index = text.chars[i] - 32;
if (fontToUse.glyphs[index].advanceX != 0) lineTextWidth += fontToUse.glyphs[index].advanceX; int codepoint_bytes = 0;
else lineTextWidth += (fontToUse.recs[index].width + fontToUse.glyphs[index].offsetX); int codepoint = GetCodepoint(&text.chars[byte_index], &codepoint_bytes);
int glyph_index = GetGlyphIndex(fontToUse, codepoint);
byte_index += codepoint_bytes;
if (fontToUse.glyphs[glyph_index].advanceX != 0) lineTextWidth += fontToUse.glyphs[glyph_index].advanceX;
else lineTextWidth += (fontToUse.recs[glyph_index].width + fontToUse.glyphs[glyph_index].offsetX);
} }
maxTextWidth = fmax(maxTextWidth, lineTextWidth); maxTextWidth = fmax(maxTextWidth, lineTextWidth);
@ -157,7 +163,7 @@ void Clay_Raylib_Render(Clay_RenderCommandArray renderCommands, Font* fonts)
if(strlen > temp_render_buffer_len) { if(strlen > temp_render_buffer_len) {
// Grow the temp buffer if we need a larger string // Grow the temp buffer if we need a larger string
if(temp_render_buffer) free(temp_render_buffer); if(temp_render_buffer) free(temp_render_buffer);
temp_render_buffer = malloc(strlen); temp_render_buffer = (char *) malloc(strlen);
temp_render_buffer_len = strlen; temp_render_buffer_len = strlen;
} }
@ -225,7 +231,7 @@ void Clay_Raylib_Render(Clay_RenderCommandArray renderCommands, Font* fonts)
DrawRing((Vector2) { roundf(boundingBox.x + boundingBox.width - config->cornerRadius.topRight), roundf(boundingBox.y + config->cornerRadius.topRight) }, roundf(config->cornerRadius.topRight - config->width.top), config->cornerRadius.topRight, 270, 360, 10, CLAY_COLOR_TO_RAYLIB_COLOR(config->color)); DrawRing((Vector2) { roundf(boundingBox.x + boundingBox.width - config->cornerRadius.topRight), roundf(boundingBox.y + config->cornerRadius.topRight) }, roundf(config->cornerRadius.topRight - config->width.top), config->cornerRadius.topRight, 270, 360, 10, CLAY_COLOR_TO_RAYLIB_COLOR(config->color));
} }
if (config->cornerRadius.bottomLeft > 0) { if (config->cornerRadius.bottomLeft > 0) {
DrawRing((Vector2) { roundf(boundingBox.x + config->cornerRadius.bottomLeft), roundf(boundingBox.y + boundingBox.height - config->cornerRadius.bottomLeft) }, roundf(config->cornerRadius.bottomLeft - config->width.top), config->cornerRadius.bottomLeft, 90, 180, 10, CLAY_COLOR_TO_RAYLIB_COLOR(config->color)); DrawRing((Vector2) { roundf(boundingBox.x + config->cornerRadius.bottomLeft), roundf(boundingBox.y + boundingBox.height - config->cornerRadius.bottomLeft) }, roundf(config->cornerRadius.bottomLeft - config->width.bottom), config->cornerRadius.bottomLeft, 90, 180, 10, CLAY_COLOR_TO_RAYLIB_COLOR(config->color));
} }
if (config->cornerRadius.bottomRight > 0) { if (config->cornerRadius.bottomRight > 0) {
DrawRing((Vector2) { roundf(boundingBox.x + boundingBox.width - config->cornerRadius.bottomRight), roundf(boundingBox.y + boundingBox.height - config->cornerRadius.bottomRight) }, roundf(config->cornerRadius.bottomRight - config->width.bottom), config->cornerRadius.bottomRight, 0.1, 90, 10, CLAY_COLOR_TO_RAYLIB_COLOR(config->color)); DrawRing((Vector2) { roundf(boundingBox.x + boundingBox.width - config->cornerRadius.bottomRight), roundf(boundingBox.y + boundingBox.height - config->cornerRadius.bottomRight) }, roundf(config->cornerRadius.bottomRight - config->width.bottom), config->cornerRadius.bottomRight, 0.1, 90, 10, CLAY_COLOR_TO_RAYLIB_COLOR(config->color));