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58
clay.h
58
clay.h
@ -709,7 +709,8 @@ typedef struct {
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// CLAY_POINTER_DATA_PRESSED - The left mouse button click or touch happened at some point in the past, and is still currently held down this frame.
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// CLAY_POINTER_DATA_RELEASED_THIS_FRAME - The left mouse button click or touch was released this frame.
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// CLAY_POINTER_DATA_RELEASED - The left mouse button click or touch is not currently down / was released at some point in the past.
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Clay_PointerDataInteractionState state;
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Clay_PointerDataInteractionState state : 4;
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Clay_PointerDataInteractionState right_state : 4;
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} Clay_PointerData;
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typedef struct {
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@ -802,6 +803,8 @@ CLAY_DLL_EXPORT Clay_Arena Clay_CreateArenaWithCapacityAndMemory(size_t capacity
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// Sets the state of the "pointer" (i.e. the mouse or touch) in Clay's internal data. Used for detecting and responding to mouse events in the debug view,
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// as well as for Clay_Hovered() and scroll element handling.
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CLAY_DLL_EXPORT void Clay_SetPointerState(Clay_Vector2 position, bool pointerDown);
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// Same as `Clay_SetPointerState` but includes right click info
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CLAY_DLL_EXPORT void Clay_SetPointerStateEx(Clay_Vector2 position, bool pointerDown, bool rightPointerDown);
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// Initialize Clay's internal arena and setup required data before layout can begin. Only needs to be called once.
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// - arena can be created using Clay_CreateArenaWithCapacityAndMemory()
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// - layoutDimensions are the initial bounding dimensions of the layout (i.e. the screen width and height for a full screen layout)
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@ -1156,6 +1159,7 @@ CLAY__ARRAY_DEFINE(Clay__MeasuredWord, Clay__MeasuredWordArray)
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typedef struct {
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Clay_Dimensions unwrappedDimensions;
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int32_t measuredWordsStartIndex;
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float minWidth;
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bool containsNewlines;
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// Hash map data
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uint32_t id;
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@ -1504,6 +1508,7 @@ Clay__MeasureTextCacheItem *Clay__MeasureTextCached(Clay_String *text, Clay_Text
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if (current == ' ' || current == '\n') {
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int32_t length = end - start;
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Clay_Dimensions dimensions = Clay__MeasureText(CLAY__INIT(Clay_StringSlice) { .length = length, .chars = &text->chars[start], .baseChars = text->chars }, config, context->measureTextUserData);
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measured->minWidth = CLAY__MAX(dimensions.width, measured->minWidth);
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measuredHeight = CLAY__MAX(measuredHeight, dimensions.height);
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if (current == ' ') {
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dimensions.width += spaceWidth;
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@ -1529,6 +1534,7 @@ Clay__MeasureTextCacheItem *Clay__MeasureTextCached(Clay_String *text, Clay_Text
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Clay__AddMeasuredWord(CLAY__INIT(Clay__MeasuredWord) { .startOffset = start, .length = end - start, .width = dimensions.width, .next = -1 }, previousWord);
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lineWidth += dimensions.width;
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measuredHeight = CLAY__MAX(measuredHeight, dimensions.height);
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measured->minWidth = CLAY__MAX(dimensions.width, measured->minWidth);
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}
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measuredWidth = CLAY__MAX(lineWidth, measuredWidth);
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@ -1663,21 +1669,25 @@ void Clay__CloseElement(void) {
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}
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}
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float leftRightPadding = (float)(layoutConfig->padding.left + layoutConfig->padding.right);
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float topBottomPadding = (float)(layoutConfig->padding.top + layoutConfig->padding.bottom);
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// Attach children to the current open element
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openLayoutElement->childrenOrTextContent.children.elements = &context->layoutElementChildren.internalArray[context->layoutElementChildren.length];
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if (layoutConfig->layoutDirection == CLAY_LEFT_TO_RIGHT) {
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openLayoutElement->dimensions.width = (float)(layoutConfig->padding.left + layoutConfig->padding.right);
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openLayoutElement->dimensions.width = leftRightPadding;
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openLayoutElement->minDimensions.width = leftRightPadding;
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for (int32_t i = 0; i < openLayoutElement->childrenOrTextContent.children.length; i++) {
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int32_t childIndex = Clay__int32_tArray_GetValue(&context->layoutElementChildrenBuffer, (int)context->layoutElementChildrenBuffer.length - openLayoutElement->childrenOrTextContent.children.length + i);
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Clay_LayoutElement *child = Clay_LayoutElementArray_Get(&context->layoutElements, childIndex);
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openLayoutElement->dimensions.width += child->dimensions.width;
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openLayoutElement->dimensions.height = CLAY__MAX(openLayoutElement->dimensions.height, child->dimensions.height + layoutConfig->padding.top + layoutConfig->padding.bottom);
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openLayoutElement->dimensions.height = CLAY__MAX(openLayoutElement->dimensions.height, child->dimensions.height + topBottomPadding);
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// Minimum size of child elements doesn't matter to scroll containers as they can shrink and hide their contents
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if (!elementHasScrollHorizontal) {
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openLayoutElement->minDimensions.width += child->minDimensions.width;
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}
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if (!elementHasScrollVertical) {
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openLayoutElement->minDimensions.height = CLAY__MAX(openLayoutElement->minDimensions.height, child->minDimensions.height + layoutConfig->padding.top + layoutConfig->padding.bottom);
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openLayoutElement->minDimensions.height = CLAY__MAX(openLayoutElement->minDimensions.height, child->minDimensions.height + topBottomPadding);
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}
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Clay__int32_tArray_Add(&context->layoutElementChildren, childIndex);
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}
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@ -1686,18 +1696,19 @@ void Clay__CloseElement(void) {
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openLayoutElement->minDimensions.width += childGap;
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}
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else if (layoutConfig->layoutDirection == CLAY_TOP_TO_BOTTOM) {
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openLayoutElement->dimensions.height = (float)(layoutConfig->padding.top + layoutConfig->padding.bottom);
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openLayoutElement->dimensions.height = topBottomPadding;
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openLayoutElement->minDimensions.height = topBottomPadding;
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for (int32_t i = 0; i < openLayoutElement->childrenOrTextContent.children.length; i++) {
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int32_t childIndex = Clay__int32_tArray_GetValue(&context->layoutElementChildrenBuffer, (int)context->layoutElementChildrenBuffer.length - openLayoutElement->childrenOrTextContent.children.length + i);
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Clay_LayoutElement *child = Clay_LayoutElementArray_Get(&context->layoutElements, childIndex);
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openLayoutElement->dimensions.height += child->dimensions.height;
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openLayoutElement->dimensions.width = CLAY__MAX(openLayoutElement->dimensions.width, child->dimensions.width + layoutConfig->padding.left + layoutConfig->padding.right);
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openLayoutElement->dimensions.width = CLAY__MAX(openLayoutElement->dimensions.width, child->dimensions.width + leftRightPadding);
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// Minimum size of child elements doesn't matter to scroll containers as they can shrink and hide their contents
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if (!elementHasScrollVertical) {
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openLayoutElement->minDimensions.height += child->minDimensions.height;
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}
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if (!elementHasScrollHorizontal) {
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openLayoutElement->minDimensions.width = CLAY__MAX(openLayoutElement->minDimensions.width, child->minDimensions.width + layoutConfig->padding.left + layoutConfig->padding.right);
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openLayoutElement->minDimensions.width = CLAY__MAX(openLayoutElement->minDimensions.width, child->minDimensions.width + leftRightPadding);
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}
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Clay__int32_tArray_Add(&context->layoutElementChildren, childIndex);
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}
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@ -1849,7 +1860,7 @@ void Clay__OpenTextElement(Clay_String text, Clay_TextElementConfig *textConfig)
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Clay__StringArray_Add(&context->layoutElementIdStrings, elementId.stringId);
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Clay_Dimensions textDimensions = { .width = textMeasured->unwrappedDimensions.width, .height = textConfig->lineHeight > 0 ? (float)textConfig->lineHeight : textMeasured->unwrappedDimensions.height };
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textElement->dimensions = textDimensions;
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textElement->minDimensions = CLAY__INIT(Clay_Dimensions) { .width = textMeasured->unwrappedDimensions.height, .height = textDimensions.height }; // TODO not sure this is the best way to decide min width for text
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textElement->minDimensions = CLAY__INIT(Clay_Dimensions) { .width = textMeasured->minWidth, .height = textDimensions.height };
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textElement->childrenOrTextContent.textElementData = Clay__TextElementDataArray_Add(&context->textElementData, CLAY__INIT(Clay__TextElementData) { .text = text, .preferredDimensions = textMeasured->unwrappedDimensions, .elementIndex = context->layoutElements.length - 1 });
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textElement->elementConfigs = CLAY__INIT(Clay__ElementConfigArraySlice) {
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.length = 1,
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@ -2237,25 +2248,25 @@ void Clay__SizeContainersAlongAxis(bool xAxis) {
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for (int32_t childOffset = 0; childOffset < resizableContainerBuffer.length; childOffset++) {
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Clay_LayoutElement *childElement = Clay_LayoutElementArray_Get(&context->layoutElements, Clay__int32_tArray_GetValue(&resizableContainerBuffer, childOffset));
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Clay_SizingAxis childSizing = xAxis ? childElement->layoutConfig->sizing.width : childElement->layoutConfig->sizing.height;
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float minSize = xAxis ? childElement->minDimensions.width : childElement->minDimensions.height;
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float *childSize = xAxis ? &childElement->dimensions.width : &childElement->dimensions.height;
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if (!xAxis && Clay__ElementHasConfig(childElement, CLAY__ELEMENT_CONFIG_TYPE_IMAGE)) {
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continue; // Currently we don't support resizing aspect ratio images on the Y axis because it would break the ratio
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}
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// If we're laying out the children of a scroll panel, grow containers expand to the height of the inner content, not the outer container
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float maxSize = parentSize - parentPadding;
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// If we're laying out the children of a scroll panel, grow containers expand to the size of the inner content, not the outer container
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if (Clay__ElementHasConfig(parent, CLAY__ELEMENT_CONFIG_TYPE_SCROLL)) {
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Clay_ScrollElementConfig *scrollElementConfig = Clay__FindElementConfigWithType(parent, CLAY__ELEMENT_CONFIG_TYPE_SCROLL).scrollElementConfig;
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if (((xAxis && scrollElementConfig->horizontal) || (!xAxis && scrollElementConfig->vertical))) {
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maxSize = CLAY__MAX(maxSize, innerContentSize);
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}
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}
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if (childSizing.type == CLAY__SIZING_TYPE_FIT) {
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*childSize = CLAY__MAX(childSizing.size.minMax.min, CLAY__MIN(*childSize, maxSize));
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} else if (childSizing.type == CLAY__SIZING_TYPE_GROW) {
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if (childSizing.type == CLAY__SIZING_TYPE_GROW) {
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*childSize = CLAY__MIN(maxSize, childSizing.size.minMax.max);
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}
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*childSize = CLAY__MAX(minSize, CLAY__MIN(*childSize, maxSize));
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}
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}
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}
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@ -3673,8 +3684,8 @@ void Clay_SetLayoutDimensions(Clay_Dimensions dimensions) {
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Clay_GetCurrentContext()->layoutDimensions = dimensions;
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}
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CLAY_WASM_EXPORT("Clay_SetPointerState")
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void Clay_SetPointerState(Clay_Vector2 position, bool isPointerDown) {
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CLAY_WASM_EXPORT("Clay_SetPointerStateEx")
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void Clay_SetPointerStateEx(Clay_Vector2 position, bool isPointerDown, bool isRightPointerDown) {
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Clay_Context* context = Clay_GetCurrentContext();
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if (context->booleanWarnings.maxElementsExceeded) {
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return;
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@ -3746,6 +3757,25 @@ void Clay_SetPointerState(Clay_Vector2 position, bool isPointerDown) {
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context->pointerInfo.state = CLAY_POINTER_DATA_RELEASED_THIS_FRAME;
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}
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}
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if (isRightPointerDown) {
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if (context->pointerInfo.right_state == CLAY_POINTER_DATA_PRESSED_THIS_FRAME) {
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context->pointerInfo.right_state = CLAY_POINTER_DATA_PRESSED;
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} else if (context->pointerInfo.right_state != CLAY_POINTER_DATA_PRESSED) {
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context->pointerInfo.right_state = CLAY_POINTER_DATA_PRESSED_THIS_FRAME;
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}
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} else {
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if (context->pointerInfo.right_state == CLAY_POINTER_DATA_RELEASED_THIS_FRAME) {
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context->pointerInfo.right_state = CLAY_POINTER_DATA_RELEASED;
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} else if (context->pointerInfo.right_state != CLAY_POINTER_DATA_RELEASED) {
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context->pointerInfo.right_state = CLAY_POINTER_DATA_RELEASED_THIS_FRAME;
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}
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}
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}
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CLAY_WASM_EXPORT("Clay_SetPointerState")
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void Clay_SetPointerState(Clay_Vector2 position, bool isPointerDown)
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{
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Clay_SetPointerStateEx(position, isPointerDown, false);
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}
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CLAY_WASM_EXPORT("Clay_Initialize")
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