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8 Commits

Author SHA1 Message Date
Piggybank Studios
e825d44b57
Merge fbf8251996 into 982ade4cf9 2025-03-18 09:21:10 -04:00
Nic Barker
982ade4cf9 [Compilers] Add a dummy function to suppress unused variable warning in GCC
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2025-03-18 11:21:23 +13:00
Nic Barker
d5af2c3dc0
[Renderers/SDL2] Added explicit include of math.h in SDL2 renderer 2025-03-18 11:13:46 +13:00
Nic Barker
2677bec854 [Housekeeping] Revert previous commit to allow proper PR attribution 2025-03-18 11:12:21 +13:00
Nic Barker
05ac2810d8 [Renderers/SDL2] Added explicit include of math.h in SDL2 renderer 2025-03-18 11:10:53 +13:00
Nic Barker
1f8cab8d72 [Core] Fix a bug where floating elements could be clipped incorrectly 2025-03-18 11:05:06 +13:00
Emerald-Ruby
6186596b41
math.h include missing cause lots of warning logs 2025-03-15 21:51:36 +00:00
Taylor Robbins (Piggybank Studios)
fbf8251996 Adds CLAY_TEXT_ALIGN_SHRINK option to Clay_TextAlignment which tells the TEXT command producing code it is allowed to pass a boundingBox that is horizontally smaller than the result of the MeasureText call for that string. The Renderer is then able to choose how it wants to fit a piece of text in a smaller space (often this involves removing some number of characters and replacing them with "..." characters) 2025-03-05 13:04:57 -08:00
2 changed files with 23 additions and 1 deletions

23
clay.h
View File

@ -102,6 +102,10 @@
static uint8_t CLAY__ELEMENT_DEFINITION_LATCH;
// GCC marks the above CLAY__ELEMENT_DEFINITION_LATCH as an unused variable for files that include clay.h but don't declare any layout
// This is to suppress that warning
static inline void Clay__SuppressUnusedLatchDefinitionVariableWarning(void) { (void) CLAY__ELEMENT_DEFINITION_LATCH; }
// Publicly visible layout element macros -----------------------------------------------------
/* This macro looks scary on the surface, but is actually quite simple.
@ -353,6 +357,8 @@ typedef CLAY_PACKED_ENUM {
CLAY_TEXT_ALIGN_CENTER,
// Horizontally aligns wrapped lines of text to the right hand side of their bounding box.
CLAY_TEXT_ALIGN_RIGHT,
// The boundingBox passed to the TEXT render command may be smaller than the measured text size. The renderer must then decide how to shorten the text to make it fit
CLAY_TEXT_ALIGN_SHRINK,
} Clay_TextAlignment;
// Controls various functionality related to text elements.
@ -1654,6 +1660,8 @@ void Clay__CloseElement(void) {
elementHasScrollVertical = config->config.scrollElementConfig->vertical;
context->openClipElementStack.length--;
break;
} else if (config->type == CLAY__ELEMENT_CONFIG_TYPE_FLOATING) {
context->openClipElementStack.length--;
}
}
@ -1933,6 +1941,9 @@ void Clay__ConfigureOpenElementPtr(const Clay_ElementDeclaration *declaration) {
if (!openLayoutElementId.id) {
openLayoutElementId = Clay__HashString(CLAY_STRING("Clay__FloatingContainer"), context->layoutElementTreeRoots.length, 0);
}
int32_t currentElementIndex = Clay__int32_tArray_GetValue(&context->openLayoutElementStack, context->openLayoutElementStack.length - 1);
Clay__int32_tArray_Set(&context->layoutElementClipElementIds, currentElementIndex, clipElementId);
Clay__int32_tArray_Add(&context->openClipElementStack, clipElementId);
Clay__LayoutElementTreeRootArray_Add(&context->layoutElementTreeRoots, CLAY__INIT(Clay__LayoutElementTreeRoot) {
.layoutElementIndex = Clay__int32_tArray_GetValue(&context->openLayoutElementStack, context->openLayoutElementStack.length - 1),
.parentId = floatingConfig.parentId,
@ -2683,14 +2694,24 @@ void Clay__CalculateFinalLayout(void) {
continue;
}
float offset = (currentElementBoundingBox.width - wrappedLine->dimensions.width);
if (textElementConfig->textAlignment == CLAY_TEXT_ALIGN_LEFT) {
if (textElementConfig->textAlignment == CLAY_TEXT_ALIGN_LEFT || textElementConfig->textAlignment == CLAY_TEXT_ALIGN_SHRINK) {
offset = 0;
}
if (textElementConfig->textAlignment == CLAY_TEXT_ALIGN_CENTER) {
offset /= 2;
}
Clay_BoundingBox textBoundingBox = {
currentElementBoundingBox.x + offset,
currentElementBoundingBox.y + yPosition,
wrappedLine->dimensions.width,
wrappedLine->dimensions.height
};
if (textElementConfig->textAlignment == CLAY_TEXT_ALIGN_SHRINK && boundingBox.width > currentElementBoundingBox.width) {
boundingBox.width = currentElementBoundingBox.width;
}
Clay__AddRenderCommand(CLAY__INIT(Clay_RenderCommand) {
.boundingBox = { currentElementBoundingBox.x + offset, currentElementBoundingBox.y + yPosition, wrappedLine->dimensions.width, wrappedLine->dimensions.height },
.boundingBox = textBoundingBox,
.renderData = { .text = {
.stringContents = CLAY__INIT(Clay_StringSlice) { .length = wrappedLine->line.length, .chars = wrappedLine->line.chars, .baseChars = currentElement->childrenOrTextContent.textElementData->text.chars },
.textColor = textElementConfig->textColor,

View File

@ -3,6 +3,7 @@
#include <SDL_ttf.h>
#include <SDL_image.h>
#include <stdio.h>
#include <math.h>
#ifndef M_PI
#define M_PI 3.14159