ferx/engine/resources/shaders/shader.vs

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2024-07-31 13:40:16 +00:00
#version 330 core
layout (location = 0) in vec3 aPos;
layout (location = 1) in vec3 aColor;
out vec3 ourColor;
void main()
{
gl_Position = vec4(aPos, 1.0f);
ourColor = aColor;
}