GigabiteStudios
GigabiteStudios pushed to Dev at Bit-By-Byte/Tesseract-Engine 2024-12-26 01:11:05 +00:00
6e3f0abd6d updated git ignore to keep ini files
GigabiteStudios closed pull request Bit-By-Byte/Tesseract-Engine#22 2024-12-26 01:08:16 +00:00
Merge dev to Main
GigabiteStudios created pull request Bit-By-Byte/Tesseract-Engine#22 2024-12-26 01:08:11 +00:00
Merge dev to Main
GigabiteStudios closed pull request Bit-By-Byte/Tesseract-Engine#21 2024-12-26 01:07:50 +00:00
Merge Dev Into Main
GigabiteStudios commented on pull request Bit-By-Byte/Tesseract-Engine#21 2024-12-26 01:07:32 +00:00
Merge Dev Into Main

HELP!!!!

GigabiteStudios pushed to main at Bit-By-Byte/Tesseract-Engine 2024-12-26 01:05:46 +00:00
037561d2a5 Merge branch 'Dev'
34d1f23509 Update README.md
ed44fdb8d0 Added another version image
e660a7ffd3 Made Inspector actual do stuff. ( makes GameObjects move with transform component )
15084799bd i broke something.
Compare 22 commits »
GigabiteStudios pushed to Dev at Bit-By-Byte/Tesseract-Engine 2024-12-26 01:04:44 +00:00
34d1f23509 Update README.md
GigabiteStudios commented on pull request Bit-By-Byte/Tesseract-Engine#21 2024-12-26 01:03:20 +00:00
Merge Dev Into Main

How to i fix conflicts

GigabiteStudios pushed to main at Bit-By-Byte/Tesseract-Engine 2024-12-26 01:02:27 +00:00
8a78a71d30 Delete README.md
GigabiteStudios created pull request Bit-By-Byte/Tesseract-Engine#21 2024-12-26 01:00:26 +00:00
Merge Dev Into Main
GigabiteStudios pushed to Dev at Bit-By-Byte/Tesseract-Engine 2024-12-26 00:54:42 +00:00
ed44fdb8d0 Added another version image
GigabiteStudios pushed to Dev at Bit-By-Byte/Tesseract-Engine 2024-12-26 00:53:23 +00:00
e660a7ffd3 Made Inspector actual do stuff. ( makes GameObjects move with transform component )
GigabiteStudios pushed to Dev at Bit-By-Byte/Tesseract-Engine 2024-12-26 00:29:31 +00:00
15084799bd i broke something.
0260fa7db4 changed to use Vector of entitys instead of a test object
0c7fd361f0 added placeholder componenets
bf6df61f88 changed texture for now, before adding texture and mesh component
Compare 4 commits »
GigabiteStudios pushed to Dev at Bit-By-Byte/Tesseract-Engine 2024-12-25 23:53:55 +00:00
d77de75918 removed some words from Performance window
GigabiteStudios pushed to Dev at Bit-By-Byte/Tesseract-Engine 2024-12-25 23:52:52 +00:00
3328d3c2fa Added auto scaling graphs to performance window
GigabiteStudios pushed to Dev at Bit-By-Byte/Tesseract-Engine 2024-12-25 23:47:31 +00:00
42fa83f695 Update README.md
GigabiteStudios pushed to Dev at Bit-By-Byte/Tesseract-Engine 2024-12-25 23:46:21 +00:00
7bce548f5f updated Readme and added screenshot
ba20674570 Made Inspector Look Better
6be1be5a51 fixed 3d Rendering pipline, updated asset manager v2, and a\added inspector window
ceb1f81f1b added more debug stats, and updated renderer and created asset manager v1
d81fa19bc4 Remade everything again.
Compare 5 commits »
GigabiteStudios renamed repository from C-Cpp__Utilitys to GigabiteStudios/gcml 2024-12-25 21:21:47 +00:00
GigabiteStudios pushed to Dev at Bit-By-Byte/Tesseract-Engine 2024-12-25 21:10:29 +00:00
5657cf318d Removed empty cpp source files
GigabiteStudios pushed to main at Bit-By-Byte/Tesseract-Engine 2024-12-25 06:41:52 +00:00
af21323180 added images