2023-03-15 15:20:35 +00:00
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#pragma once
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#include <cstdint>
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#include "!GlobalTypes.hpp"
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2024-04-06 11:08:53 +00:00
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// /////////////////////////////////////////////////////////////
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2023-03-15 15:20:35 +00:00
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// Binary: soundsystem.dll
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2024-04-06 11:08:53 +00:00
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// Classes count: 15
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// Enums count: 7
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// Created using source2gen - github.com/neverlosecc/source2gen
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// /////////////////////////////////////////////////////////////
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Enumerator count: 3
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// Alignment: 4
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// Size: 0x4
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enum class ActionType_t : uint32_t
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{
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// MPropertyFriendlyName "None"
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SOS_ACTION_NONE = 0x0,
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// MPropertyFriendlyName "Limiter"
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SOS_ACTION_LIMITER = 0x1,
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// MPropertyFriendlyName "Time Limiter"
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SOS_ACTION_TIME_LIMIT = 0x2,
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};
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Enumerator count: 3
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// Alignment: 4
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// Size: 0x4
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enum class SosActionStopType_t : uint32_t
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{
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// MPropertyFriendlyName "None"
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SOS_STOPTYPE_NONE = 0x0,
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// MPropertyFriendlyName "Elapsed Time"
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SOS_STOPTYPE_TIME = 0x1,
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// MPropertyFriendlyName "Opvar"
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SOS_STOPTYPE_OPVAR = 0x2,
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};
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Enumerator count: 2
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// Alignment: 4
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// Size: 0x4
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enum class SosActionSortType_t : uint32_t
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{
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// MPropertyFriendlyName "Highest"
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SOS_SORTTYPE_HIGHEST = 0x0,
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// MPropertyFriendlyName "Lowest"
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SOS_SORTTYPE_LOWEST = 0x1,
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};
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Enumerator count: 2
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// Alignment: 4
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// Size: 0x4
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enum class SosGroupType_t : uint32_t
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{
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// MPropertyFriendlyName "Dynamic"
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SOS_GROUPTYPE_DYNAMIC = 0x0,
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// MPropertyFriendlyName "Static"
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SOS_GROUPTYPE_STATIC = 0x1,
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};
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Enumerator count: 6
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// Alignment: 4
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// Size: 0x4
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enum class SosEditItemType_t : uint32_t
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{
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SOS_EDIT_ITEM_TYPE_SOUNDEVENTS = 0x0,
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SOS_EDIT_ITEM_TYPE_SOUNDEVENT = 0x1,
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SOS_EDIT_ITEM_TYPE_LIBRARYSTACKS = 0x2,
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SOS_EDIT_ITEM_TYPE_STACK = 0x3,
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SOS_EDIT_ITEM_TYPE_OPERATOR = 0x4,
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SOS_EDIT_ITEM_TYPE_FIELD = 0x5,
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};
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
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// Enumerator count: 8
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// Alignment: 2
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// Size: 0x2
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enum class vmix_filter_type_t : uint16_t
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{
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FILTER_UNKNOWN = 0xffffffffffffffff,
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FILTER_LOWPASS = 0x0,
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FILTER_HIGHPASS = 0x1,
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FILTER_BANDPASS = 0x2,
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FILTER_NOTCH = 0x3,
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FILTER_PEAKING_EQ = 0x4,
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FILTER_LOW_SHELF = 0x5,
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FILTER_HIGH_SHELF = 0x6,
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};
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
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// Enumerator count: 12
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// Alignment: 2
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// Size: 0x2
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enum class vmix_processor_type_t : uint16_t
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{
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VPROCESSOR_UNKNOWN = 0x0,
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VPROCESSOR_STEAMAUDIO_REVERB = 0x1,
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VPROCESSOR_RT_PITCH = 0x2,
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VPROCESSOR_STEAMAUDIO_HRTF = 0x3,
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VPROCESSOR_DYNAMICS = 0x4,
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VPROCESSOR_PRESETDSP = 0x5,
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VPROCESSOR_DELAY = 0x6,
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VPROCESSOR_FULLWAVE_INTEGRATOR = 0x7,
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VPROCESSOR_FILTER = 0x8,
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VPROCESSOR_STEAMAUDIO_PATHING = 0x9,
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VPROCESSOR_EQ8 = 0xa,
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VPROCESSOR_ENVELOPE = 0xb,
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};
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struct CSosGroupMatchPattern;
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struct CSosGroupBranchPattern;
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struct vmix_filter_desc_t;
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Alignment: 8
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// Size: 0x18
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// Has VTable
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//
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// MPropertyElementNameFn
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class CSosGroupActionSchema
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{
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private:
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[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
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public:
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// MPropertyFriendlyName "Name"
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CUtlString m_name; // 0x8
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// MPropertyFriendlyName "Action Type"
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ActionType_t m_actionType; // 0x10
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// MPropertySuppressField
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ActionType_t m_actionInstanceType; // 0x14
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};
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Alignment: 8
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// Size: 0x28
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// Has VTable
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class CSosGroupActionLimitSchema : public CSosGroupActionSchema
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{
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public:
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// MPropertyFriendlyName "Max Count"
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int32_t m_nMaxCount; // 0x18
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// MPropertyAttributeChoiceEnumName
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// MPropertyFriendlyName "Stop Type"
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SosActionStopType_t m_nStopType; // 0x1c
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// MPropertyAttributeChoiceEnumName
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// MPropertyFriendlyName "Sort Type"
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SosActionSortType_t m_nSortType; // 0x20
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};
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Alignment: 8
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// Size: 0x20
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// Has VTable
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class CSosGroupActionTimeLimitSchema : public CSosGroupActionSchema
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{
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public:
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// MPropertyFriendlyName "Max Time"
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float m_flMaxDuration; // 0x18
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};
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Alignment: 8
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// Size: 0x10
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// Has VTable
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// Has Trivial Destructor
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class CSosGroupBranchPattern
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{
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private:
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[[maybe_unused]] uint8_t __pad0000[0x8]; // 0x0
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public:
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// MPropertyFriendlyName "Event Name"
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bool m_bMatchEventName; // 0x8
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// MPropertyFriendlyName "Sub-String"
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bool m_bMatchEventSubString; // 0x9
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// MPropertyFriendlyName "Source Entity Index"
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bool m_bMatchEntIndex; // 0xa
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// MPropertyFriendlyName "Operator Variable"
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bool m_bMatchOpvar; // 0xb
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};
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Alignment: 8
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// Size: 0x28
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// Has VTable
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class CSosGroupMatchPattern : public CSosGroupBranchPattern
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{
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public:
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// MPropertyFriendlyName "Event Name"
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CUtlString m_matchSoundEventName; // 0x10
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// MPropertyFriendlyName "Sub-String"
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CUtlString m_matchSoundEventSubString; // 0x18
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// MPropertyFriendlyName "Entity Index"
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float m_flEntIndex; // 0x20
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// MPropertyFriendlyName "Operator Variable Value"
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float m_flOpvar; // 0x24
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};
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Alignment: 8
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// Size: 0xd0
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//
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// MPropertyElementNameFn
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class CSosSoundEventGroupSchema
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{
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public:
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// MPropertyFriendlyName "Group Name"
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CUtlString m_name; // 0x0
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// MPropertyAttributeChoiceEnumName
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// MPropertyFriendlyName "Group Type"
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SosGroupType_t m_nType; // 0x8
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// MPropertyFriendlyName "Blocks Events"
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bool m_bIsBlocking; // 0xc
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private:
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[[maybe_unused]] uint8_t __pad000d[0x3]; // 0xd
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public:
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// MPropertyFriendlyName "Block Max Count"
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int32_t m_nBlockMaxCount; // 0x10
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// MPropertyFriendlyName "Invert Match"
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bool m_bInvertMatch; // 0x14
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private:
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[[maybe_unused]] uint8_t __pad0015[0x3]; // 0x15
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public:
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// MPropertyFriendlyName "Match Rules"
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// -> m_matchSoundEventName - 0x28
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// -> m_matchSoundEventSubString - 0x30
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// -> m_flEntIndex - 0x38
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// -> m_flOpvar - 0x3c
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CSosGroupMatchPattern m_matchPattern; // 0x18
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// MPropertyFriendlyName "Branch Rules"
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// -> m_bMatchEventName - 0x48
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// -> m_bMatchEventSubString - 0x49
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// -> m_bMatchEntIndex - 0x4a
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// -> m_bMatchOpvar - 0x4b
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CSosGroupBranchPattern m_branchPattern; // 0x40
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private:
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[[maybe_unused]] uint8_t __pad0050[0x60]; // 0x50
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public:
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// MPropertyFriendlyName "Actions"
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CSosGroupActionSchema* m_vActions[4]; // 0xb0
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};
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Alignment: 8
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// Size: 0x18
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class CSosSoundEventGroupListSchema
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{
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public:
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// MPropertyAutoExpandGroup
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// MPropertyFriendlyName "Groups"
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CUtlVector< CSosSoundEventGroupSchema > m_groupList; // 0x0
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};
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Alignment: 8
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// Size: 0x30
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struct SosEditItemInfo_t
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{
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public:
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SosEditItemType_t itemType; // 0x0
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CUtlString itemName; // 0x8
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CUtlString itemTypeName; // 0x10
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private:
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[[maybe_unused]] uint8_t __pad0018[0x8]; // 0x18
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public:
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CUtlString itemKVString; // 0x20
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Vector2D itemPos; // 0x28
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};
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// Registered binary: soundsystem.dll (project 'soundsystem')
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// Alignment: 8
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// Size: 0x18
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struct SelectedEditItemInfo_t
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{
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public:
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2024-04-06 11:08:53 +00:00
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CUtlVector< SosEditItemInfo_t > m_EditItems; // 0x0
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2023-03-15 15:20:35 +00:00
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};
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2024-04-06 11:08:53 +00:00
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
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// Alignment: 4
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// Size: 0x10
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// Has Trivial Destructor
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2023-03-15 18:34:46 +00:00
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struct vmix_filter_desc_t
|
2023-03-15 15:20:35 +00:00
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{
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public:
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2024-04-06 11:08:53 +00:00
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vmix_filter_type_t m_nFilterType; // 0x0
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bool m_bEnabled; // 0x2
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private:
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[[maybe_unused]] uint8_t __pad0003[0x1]; // 0x3
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public:
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float m_fldbGain; // 0x4
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float m_flCutoffFreq; // 0x8
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float m_flQ; // 0xc
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2023-03-15 15:20:35 +00:00
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};
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2024-04-06 11:08:53 +00:00
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
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// Alignment: 4
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// Size: 0x80
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// Has Trivial Destructor
|
2023-03-15 18:34:46 +00:00
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struct vmix_eq8_desc_t
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{
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public:
|
2024-04-06 11:08:53 +00:00
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// -> m_nFilterType - 0x0
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// -> m_bEnabled - 0x2
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// -> m_fldbGain - 0x4
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// -> m_flCutoffFreq - 0x8
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// -> m_flQ - 0xc
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vmix_filter_desc_t m_stages[8]; // 0x0
|
2023-03-15 18:34:46 +00:00
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};
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|
2024-04-06 11:08:53 +00:00
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// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
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// Alignment: 4
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// Size: 0x28
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|
// Has Trivial Destructor
|
2023-03-15 18:34:46 +00:00
|
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struct vmix_delay_desc_t
|
|
|
|
{
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|
public:
|
2024-04-06 11:08:53 +00:00
|
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|
// -> m_nFilterType - 0x0
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|
// -> m_bEnabled - 0x2
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|
// -> m_fldbGain - 0x4
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|
|
// -> m_flCutoffFreq - 0x8
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|
|
// -> m_flQ - 0xc
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|
vmix_filter_desc_t m_feedbackFilter; // 0x0
|
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|
bool m_bEnableFilter; // 0x10
|
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|
private:
|
|
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|
[[maybe_unused]] uint8_t __pad0011[0x3]; // 0x11
|
|
|
|
public:
|
|
|
|
float m_flDelay; // 0x14
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|
float m_flDirectGain; // 0x18
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|
float m_flDelayGain; // 0x1c
|
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|
|
float m_flFeedbackGain; // 0x20
|
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|
|
float m_flWidth; // 0x24
|
2023-03-15 18:34:46 +00:00
|
|
|
};
|
|
|
|
|
2024-04-06 11:08:53 +00:00
|
|
|
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
|
|
|
|
// Alignment: 4
|
|
|
|
// Size: 0x28
|
|
|
|
// Has Trivial Constructor
|
|
|
|
// Has Trivial Destructor
|
2023-03-15 18:34:46 +00:00
|
|
|
struct vmix_dynamics_desc_t
|
|
|
|
{
|
|
|
|
public:
|
2024-04-06 11:08:53 +00:00
|
|
|
float m_fldbGain; // 0x0
|
|
|
|
float m_fldbNoiseGateThreshold; // 0x4
|
|
|
|
float m_fldbCompressionThreshold; // 0x8
|
|
|
|
float m_fldbLimiterThreshold; // 0xc
|
|
|
|
float m_fldbKneeWidth; // 0x10
|
|
|
|
float m_flRatio; // 0x14
|
|
|
|
float m_flLimiterRatio; // 0x18
|
|
|
|
float m_flAttackTimeMS; // 0x1c
|
|
|
|
float m_flReleaseTimeMS; // 0x20
|
|
|
|
float m_flRMSTimeMS; // 0x24
|
2023-03-15 15:20:35 +00:00
|
|
|
};
|
|
|
|
|
2024-04-06 11:08:53 +00:00
|
|
|
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
|
|
|
|
// Alignment: 4
|
|
|
|
// Size: 0xc
|
|
|
|
// Has Trivial Constructor
|
|
|
|
// Has Trivial Destructor
|
2023-03-15 18:34:46 +00:00
|
|
|
struct vmix_envelope_desc_t
|
2023-03-15 15:20:35 +00:00
|
|
|
{
|
|
|
|
public:
|
2024-04-06 11:08:53 +00:00
|
|
|
float m_flAttackTimeMS; // 0x0
|
|
|
|
float m_flHoldTimeMS; // 0x4
|
|
|
|
float m_flReleaseTimeMS; // 0x8
|
2023-03-15 15:20:35 +00:00
|
|
|
};
|
|
|
|
|
2024-04-06 11:08:53 +00:00
|
|
|
// Registered binary: soundsystem.dll (project 'soundsystem_lowlevel')
|
|
|
|
// Alignment: 4
|
|
|
|
// Size: 0x8
|
|
|
|
// Has Trivial Constructor
|
|
|
|
// Has Trivial Destructor
|
2023-03-15 18:34:46 +00:00
|
|
|
struct vmix_pitch_shift_desc_t
|
|
|
|
{
|
|
|
|
public:
|
2024-04-06 11:08:53 +00:00
|
|
|
int32_t m_nGrainSampleCount; // 0x0
|
|
|
|
float m_flPitchShift; // 0x4
|
2023-03-15 15:20:35 +00:00
|
|
|
};
|
|
|
|
|