Commit Graph

111 Commits

Author SHA1 Message Date
Linus Probert
7484c9eb5d
Merge ba715a6800 into 5831a8ac7c 2024-12-28 18:40:08 +01:00
FintasticMan
5831a8ac7c
[Examples/Intro] Fix NULL pointer deref due to huuge malloc (#120)
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2024-12-29 06:39:38 +13:00
Nic Barker
37af99b221 Add missing Clay_PointerOver to header definition
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2024-12-28 22:33:41 +13:00
Nic Barker
5fe11c6535 Fix a bug in the HTML renderer 2024-12-28 20:30:38 +13:00
Nic Barker
ac473d6fe7
[Renderers/SDL2] Create initial SDL2 renderer (#115)
Co-authored-by: Junior Rantila <junior.rantila@gmail.com>
2024-12-28 19:15:22 +13:00
FintasticMan
bec56e68a4
Fix a couple of standards-compliance issues with C99 (#81)
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2024-12-27 11:12:59 +13:00
Nic Barker
2c8856a91e Add bindings/rust directory with links to external rust bindings 2024-12-27 11:11:30 +13:00
Nic Barker
c0c90250a9 update README 2024-12-27 10:54:09 +13:00
Nic Barker
4cfbdf2a0c Add example from introduction video 2024-12-27 10:52:12 +13:00
Anthony Carbajal
08033b03cb
[Renderers/Raylib] Update files for v5.5 release (#109)
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2024-12-26 20:02:33 +13:00
Nic Barker
04694b0da2
[Core] Implement Error Handler / Callback (#105) 2024-12-26 19:58:59 +13:00
Linus Probert
ba715a6800
Adds an example using SDL3 as a renderer
This example is rather basic but it does provide an example how one
could setup a rendering loop between clay and SDL3.

Although SDL3 is in its infancy and doesn't have an official stable
release the API has been locked so there shouldn't be any code
adaptations required for this example if one was to update to a more
recent SDL3 release in the future.
2024-12-25 14:46:43 +01:00
Nic Barker
6a9b723dcc Fix an issue where debug tools weren't scrollable 2024-12-24 22:28:01 +13:00
Hayden Kowalchuk
9904ca533a
fix: move internal types to stdint specific. Match Clay_RenderCommandArray_Get protoypes (#78) 2024-12-22 19:22:10 +13:00
Nic Barker
a48d40635a remove inline functions for better windows lib compatibility 2024-12-22 09:13:28 +13:00
Nic Barker
06025651ce remove VERSION file that was causing some CMake issues 2024-12-21 08:50:48 +13:00
Nic Barker
712a79c473
Allow floating configuration to capture pointer (#66) 2024-12-21 06:36:34 +13:00
Alexey Mostovoy
b2dba60711
Fix variable name in README.md (#59) 2024-12-20 13:00:19 +13:00
Oleksii Bulba
35d72e5fba
Added window dimensions and title to Clay_Raylib_Initialize function (#56) 2024-12-19 21:34:20 +13:00
Nic Barker
18f06e5faf
Implement native scroll containers in HTML renderer (#54) 2024-12-19 11:35:18 +13:00
Oleksii Bulba
b9d02330ff
Fix: moved CLAY__MIN and CLAY__MAX to public macros (#55) 2024-12-19 09:29:12 +13:00
Nic Barker
ff3b69d94f Fix a bug with borders that could cause duplicate IDs 2024-12-12 10:31:41 +13:00
Nic Barker
d2e6be64a9 defer rendering of borders until after children 2024-12-05 13:54:54 +13:00
Nic Barker
0ef877eef7 fix an edge case where text could be measured incorrectly 2024-12-05 13:23:20 +13:00
Nic Barker
efec6ab1de Fix a bug that could cause double newlines in text blocks 2024-12-04 16:02:53 +13:00
Nic Barker
9f0cf751da Fix incorrect handling of naked newline characters in text blocks 2024-12-04 15:46:02 +13:00
Nic Barker
41f6616993 Fix text measurement default bucket count 2024-12-02 12:04:01 +13:00
Nic Barker
b8725bfb65
Improve overflow handling / CLAY_MAX_ELEMENT_COUNT exceeded (#52) 2024-12-01 21:05:56 +13:00
Nic Barker
51c5355686
Fix text cache overflow (#51) 2024-11-27 12:13:11 +13:00
Justin
330e56a858
Include new cairo renderer (#48) 2024-11-19 15:03:39 +11:00
Bach Le
c5a1c1a4ed
Forward declare Clay__OpenTextElement (#49) 2024-11-18 15:01:55 +11:00
Justin
f517c00ed0
docs: remove some inconsistencies with current API (#47) 2024-11-15 09:35:02 +11:00
Nic Barker
8b84561f0d Add Clay_GetElementWithIndex function 2024-10-24 21:38:02 +13:00
Nic Barker
2f67b61256 README updates 2024-10-23 09:44:39 +13:00
Nic Barker
2d6e9afe87 Fix GCC type cast 2024-10-22 21:12:47 +13:00
Nic Barker
83551449c2 Fix a bug when a single word couldn't fit in its container 2024-10-22 21:07:24 +13:00
Nic Barker
29ebbb22f0 Fix error in README 2024-10-22 20:52:13 +13:00
Nic Barker
29133bc783
Multi-type elements (#34) 2024-10-22 20:41:35 +13:00
Nic Barker
3dffbea2a3
Fix an overflow bug in the text measurement cache (#44) 2024-10-16 12:11:01 +13:00
Richard Hozák
3b03a79f28
Fix scroll on mouse down being overriden by touch scroll (#42) 2024-10-15 11:47:25 +13:00
johan0A
05eb12bed7
Made casting more explicit for better compatibility with different compilers (#41) 2024-10-12 13:25:22 +13:00
Nic Barker
4ce3105f58 Fix touch scrolling bug on official website 2024-10-12 13:16:25 +13:00
Nic Barker
9a8775751f Cleanup compiler options 2024-10-07 19:30:15 +13:00
Nic Barker
f579690f5d Improve space allocation for GROW containers 2024-10-07 18:56:13 +13:00
Nic Barker
d826187b50 Update odin bindings 2024-10-06 19:34:42 +13:00
Nic Barker
90b4b0de26 float cast to appease C++ 2024-10-06 13:32:55 +13:00
Nic Barker
843b5bfe89 Add numeric rounding to final bounding box output 2024-10-06 13:29:06 +13:00
Nic Barker
51082d2f1e
Change lineSpacing text config attribute to lineHeight (#37) 2024-10-05 20:57:52 +13:00
Nic Barker
26013e657f Fix a bug that causes incorrect allocation of total width to multiple SIZING_GROW children 2024-10-05 18:55:22 +13:00
Nic Barker
c3f2baf40a Fix a bug with scroll offset in scroll containers with GROW where contents were smaller than container 2024-10-05 11:59:29 +13:00