Commit Graph

  • d70c04e57e Update build.log main OusmBlueNinja 2025-04-29 09:22:40 -0500
  • 9a53902da3 Update imgui.ini OusmBlueNinja 2025-04-29 09:22:35 -0500
  • ca8392d819 Made Inspector Better, and fixed Load/Craete Scene OusmBlueNinja 2025-04-29 09:19:11 -0500
  • 70e8155d22 Update build.log OusmBlueNinja 2025-04-29 08:52:50 -0500
  • a641df5b55 difed inspector to shows deg instead of raians OusmBlueNinja 2025-04-28 11:51:21 -0500
  • bfd98c1cea Made particles, per particle instead of an offset fron emiter OusmBlueNinja 2025-04-25 11:26:33 -0500
  • cbb9fe5728 stuff OusmBlueNinja 2025-04-25 08:52:26 -0500
  • 33d49b43c3 trying so hard, yet nothing OusmBlueNinja 2025-04-24 21:08:05 -0500
  • 76d9373223 You can place stuff now ish OusmBlueNinja 2025-04-24 18:53:18 -0500
  • 6b100d6609 Updated Asset Manager and TileMap componenet OusmBlueNinja 2025-04-24 16:52:36 -0500
  • e8e93db51f Made tilemap inspector lok good OusmBlueNinja 2025-04-23 20:56:42 -0500
  • fbb0574b81 working on tilemap OusmBlueNinja 2025-04-23 16:56:45 -0500
  • 9ddfa06bd9 Added Lua Bindings for Animations OusmBlueNinja 2025-04-23 11:42:08 -0500
  • 3dd28fe3a6 Update AnimationComponent.cpp OusmBlueNinja 2025-04-22 20:21:41 -0500
  • c4786629da Added Actual Asset manager OusmBlueNinja 2025-04-22 19:26:54 -0500
  • 421cb639b9 forgoted OusmBlueNinja 2025-04-22 11:47:54 -0500
  • 9e33e61ed0 Started work on animated sprites OusmBlueNinja 2025-04-21 22:28:43 -0500
  • d09fd6b8e8 started on Animations OusmBlueNinja 2025-04-21 21:48:26 -0500
  • 9507a27e9d i neede the blue dod on the git thing OusmBlueNinja 2025-04-21 21:32:27 -0500
  • 494aeeb072 stuff, profiler update. uk, particles OusmBlueNinja 2025-04-20 22:41:27 -0500
  • 549dac776a Added Particles ish, untested OusmBlueNinja 2025-04-20 20:25:13 -0500
  • a5fd89168b Made Faster OusmBlueNinja 2025-04-20 16:33:38 -0500
  • 8e5655abb3 Added Profiling Warning OusmBlueNinja 2025-04-20 16:11:34 -0500
  • e6a32c94d5 Updated Settings OusmBlueNinja 2025-04-19 22:31:06 -0500
  • a4304f04db Update Engine.cpp OusmBlueNinja 2025-04-19 22:30:32 -0500
  • 96811c6e5a A Lot of re organisation OusmBlueNinja 2025-04-19 22:27:49 -0500
  • 06f4bd23d1 Update build.log OusmBlueNinja 2025-04-19 18:34:17 -0500
  • 10c5096604 Optimised Renderer OusmBlueNinja 2025-04-19 18:31:59 -0500
  • d7a0ca53c8 Updated Script profiler OusmBlueNinja 2025-04-19 17:22:14 -0500
  • 84bce50ecb Added Profiler Exporting OusmBlueNinja 2025-04-19 11:35:04 -0500
  • 9fc6c6f599 New Bloom Algorithm OusmBlueNinja 2025-04-19 00:47:30 -0500
  • 239f40a93a Added bloom OusmBlueNinja 2025-04-19 00:31:33 -0500
  • 472937d08d Removed Random lights, OusmBlueNinja 2025-04-18 23:35:23 -0500
  • aae7de1e83 cool scene OusmBlueNinja 2025-04-18 23:31:59 -0500
  • 5432f2e6f1 Added Clustering OusmBlueNinja 2025-04-18 23:28:46 -0500
  • 797e2aaf73 Made Build System multithreadded OusmBlueNinja 2025-04-18 22:31:22 -0500
  • 9fbe2eb35a idk, submodues dum OusmBlueNinja 2025-04-18 22:17:07 -0500
  • cc12740994 Added Bex2d, Deep Profilerng, and better lua profileing OusmBlueNinja 2025-04-18 22:15:06 -0500
  • 0cc86ccfd2 updated to remove box2d OusmBlueNinja 2025-04-18 20:39:12 -0500
  • 35e446f65d Remove box2d submodule but keep source OusmBlueNinja 2025-04-18 20:38:47 -0500
  • b5e7121cd4 removed box2d OusmBlueNinja 2025-04-18 20:35:52 -0500
  • 5d1672ed8f better box2d OusmBlueNinja 2025-04-18 20:29:00 -0500
  • 93083afd97 Update build.log OusmBlueNinja 2025-04-18 20:06:38 -0500
  • 50d1189fb7 Updated Renderer and Logging OusmBlueNinja 2025-04-18 18:52:52 -0500
  • e81041fa2b Adde Profiling and user Setting saving OusmBlueNinja 2025-04-18 17:23:59 -0500
  • e409bed53f somthing, i forgoted OusmBlueNinja 2025-04-18 11:50:25 -0500
  • fba1465991 nothing OusmBlueNinja 2025-04-18 08:36:28 -0500
  • 91dc1864d3 fixed normals OusmBlueNinja 2025-04-17 22:09:03 -0500
  • fde77eed31 Added Scripts, and a bunch of stuff OusmBlueNinja 2025-04-17 21:25:38 -0500
  • ab4a94dc68 Updated Lighting and stuff, error handling OusmBlueNinja 2025-04-17 17:07:39 -0500
  • 0f43490f64 General Improvements OusmBlueNinja 2025-04-17 15:45:23 -0500
  • 528bf96b29 Updated Remake OusmBlueNinja 2025-04-16 17:20:37 -0500
  • a44d2d64a5 Fast af Vector OusmBlueNinja 2025-04-13 18:54:06 -0500
  • a9ab6d97fd Create vector.h OusmBlueNinja 2025-04-13 18:39:19 -0500
  • ce07b55c34 updating tile map OusmBlueNinja 2025-04-13 18:21:12 -0500
  • b5bc16afcf Build update OusmBlueNinja 2025-04-13 17:49:58 -0500
  • de16b0acbb Started on tilemaps OusmBlueNinja 2025-04-13 16:04:03 -0500
  • 458891b609 testing, and Remake Update OusmBlueNinja 2025-04-13 13:41:47 -0500
  • 63f53a2a76 Updated Normal Maps and texture Loading OusmBlueNinja 2025-04-13 12:45:30 -0500
  • 4ba7e8f888 Updated Lighting and compont. OusmBlueNinja 2025-04-13 12:23:52 -0500
  • 4dfd637972 Need to fix grid thing OusmBlueNinja 2025-04-12 21:41:35 -0500
  • 1f7fceb9b5 added pan zoom editor camera OusmBlueNinja 2025-04-12 21:36:40 -0500
  • a71d221ad9 Added Editor Camera OusmBlueNinja 2025-04-12 21:01:08 -0500
  • ae7a8b2b29 Added Camera Component and layers OusmBlueNinja 2025-04-12 20:34:29 -0500
  • 7945ff246b Added right click menu on scene view. and fixed rendering OusmBlueNinja 2025-04-12 20:26:47 -0500
  • 02594dc015 Started on Window, and basic scene system OusmBlueNinja 2025-04-12 20:03:27 -0500
  • 8e310e77f6 Initial commit GigabiteStudios 2025-04-12 23:28:08 +0000