2024-01-23T02:36:39Z - 2025-01-23T02:36:39Z

Overview

12 Active Pull Requests
14 Active Issues
Excluding merges, 1 author has pushed 7 commits to main and 26 commits to all branches. On main, 511 files have changed and there have been 157235 additions and 1091 deletions.

5 Releases published by 1 user

Published pre-alpha-v1.4.0 Pre-Alpha v1.4.0 2024-11-01 17:41:23 +00:00

Published pre-alpha-v1.3.0 Pre-Alpha v1.3.0 2024-10-18 14:07:14 +00:00

Published pre-alpha-v1.2.0 Pre-Alpha v1.2.0 2024-10-04 17:53:36 +00:00

Published pre-alpha-v1.1.0 Pre-Alpha v1.1.0 2024-09-20 11:41:37 +00:00

Published pre-alpha-v1.0.0 Pre-Alpha v1.0.0 2024-09-02 14:31:50 +00:00

8 Pull requests merged by 1 user

Merged #20 fix "Selected Block" text display 2024-11-02 16:09:55 +00:00

Merged #19 Update CMake for new files 2024-11-02 01:00:53 +00:00

Merged #14 fix camera up and down movement and ignore missing pdb warning 2024-10-23 11:58:51 +00:00

Merged #10 feat: allow cmake built executable to be run anywhere 2024-10-20 14:52:23 +00:00

Merged #15 fix framebuffer resize 2024-10-20 14:48:49 +00:00

Merged #7 Fix cmake 2024-10-18 22:58:58 +00:00

Merged #6 Fix CMake Support 2024-10-06 22:29:02 +00:00

Merged #4 Add CMake Support 2024-10-04 22:24:25 +00:00

4 Pull requests proposed by 1 user

Proposed #21 Fixing crash when changing render distance 2024-11-02 21:30:09 +00:00

Proposed #27 readability and minor mutex fixes 2024-11-05 18:28:44 +00:00

Proposed #28 Implement CI for automatic builds 2024-11-06 20:32:51 +00:00

Proposed #30 Fix crash after pressing F1. 2024-12-22 00:40:47 +00:00

7 Issues closed from 1 user

Closed #29 Pre-Alpha 4.0 is a virus 2024-11-21 23:08:41 +00:00

Closed #11 Aspect-ratio issues 2024-10-21 20:19:28 +00:00

Closed #9 Game fails to render on Linux 2024-10-19 17:28:35 +00:00

Closed #5 Chunk Double Free 2024-10-18 17:50:21 +00:00

Closed #1 Adding Y-level Chunk Borders 2024-09-27 10:04:49 +00:00

Closed #2 Include and library directory paths 2024-09-20 11:54:46 +00:00

Closed #3 you should use nullptr instead of NULL, for checking if pointers are null in c++. 2024-09-20 11:54:36 +00:00

7 Issues created by 1 user

Opened #13 question about texture management 2024-10-20 07:52:26 +00:00

Opened #16 Empty waterhole 2024-10-21 13:11:18 +00:00

Opened #17 make the waves more detailed? 2024-10-24 02:03:19 +00:00

Opened #18 Cave directly under water 2024-10-31 21:05:30 +00:00

Opened #23 Crash after render distance change 2024-11-03 22:32:03 +00:00

Opened #24 Memory usage increases continuously during gameplay 2024-11-04 05:29:54 +00:00

Opened #26 You are able to place/destroy blocks while using the ImGUI menu. 2024-11-05 16:10:41 +00:00