2024-01-23T02:36:39Z - 2025-01-23T02:36:39Z
Overview
5 Releases published by 1 user
Published
pre-alpha-v1.4.0
Pre-Alpha v1.4.0
Published
pre-alpha-v1.3.0
Pre-Alpha v1.3.0
Published
pre-alpha-v1.2.0
Pre-Alpha v1.2.0
Published
pre-alpha-v1.1.0
Pre-Alpha v1.1.0
Published
pre-alpha-v1.0.0
Pre-Alpha v1.0.0
8 Pull requests merged by 1 user
Merged
#20 fix "Selected Block" text display
Merged
#19 Update CMake for new files
Merged
#14 fix camera up and down movement and ignore missing pdb warning
Merged
#10 feat: allow cmake built executable to be run anywhere
Merged
#15 fix framebuffer resize
Merged
#7 Fix cmake
Merged
#6 Fix CMake Support
Merged
#4 Add CMake Support
4 Pull requests proposed by 1 user
Proposed
#21 Fixing crash when changing render distance
Proposed
#27 readability and minor mutex fixes
Proposed
#28 Implement CI for automatic builds
Proposed
#30 Fix crash after pressing F1.
7 Issues closed from 1 user
Closed
#29 Pre-Alpha 4.0 is a virus
Closed
#11 Aspect-ratio issues
Closed
#9 Game fails to render on Linux
Closed
#5 Chunk Double Free
Closed
#1 Adding Y-level Chunk Borders
Closed
#2 Include and library directory paths
Closed
#3 you should use nullptr instead of NULL, for checking if pointers are null in c++.
7 Issues created by 1 user
Opened
#13 question about texture management
Opened
#16 Empty waterhole
Opened
#17 make the waves more detailed?
Opened
#18 Cave directly under water
Opened
#23 Crash after render distance change
Opened
#24 Memory usage increases continuously during gameplay
Opened
#26 You are able to place/destroy blocks while using the ImGUI menu.